Author Topic: Levels/dungeons/bosses which give you problems even on multiple playthroughs  (Read 20797 times)

theshirn

  • THE LAWS OF THE FIESTA MEAN NOTHING
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    • Wisdom is Not a Dump Stat
*blinks*

Please tell me you aren't trying this at Level 1 Hard, are you?  I see very little way you could only last three seconds against a boss that doesn't even attack very fast unless you have very few HP.
Yep.  Finished last night the entire runthrough at level 1 Hard.  It was fun.  You'd be surprised how many random encounters can kill you.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Vibri

  • yo, the beats are strong
  • but the night is long
I think I have just found my new hated boss.

Yeah, he has 5x the range you do, both mid and high attacks, and he splits in FIVE. YES, HE SPLITS. And you can't approach the clones because the only attack they use is used constantly and it covers every height.
Cheapest fucking piece of shit in this entire game and probably the only cheap boss. If he only didn't fucking split in five even after he knocks you back.

Range doesn't matter if you're all up in his face, and if he starts using the clone attack you can just dash forward and kick him in the face and he'll stop.  Also a well-timed head slicer or typhoon kick will kill all of them in one go.  The only boss I hate is the dude from Stop Before You Hurt Yourself because he's boring and stupid.

Snaka

  • Do I post too fast
  • Or does everyone else post too slow
Pokemon Mystery Dungeon Blue

Articuno.

I'm serious, if you don't have a fire type then you are screwed. Especially as I always get Cubone

The five magic rolling stones

Bananamatic

Range doesn't matter if you're all up in his face, and if he starts using the clone attack you can just dash forward and kick him in the face and he'll stop.  Also a well-timed head slicer or typhoon kick will kill all of them in one go.  The only boss I hate is the dude from Stop Before You Hurt Yourself because he's boring and stupid.
Actually, he'll knock you down THEN he'll clone which seems rather cheap.
Shaolin Blast kills him almost in one hit...but fighting him up close isn't all that easy.

MysTeariousYukari

  • Nomnomnom~
  • Hooray~
Disgaea: Hour of Darkness. Baal.

He is freaking Level 4000 and has Aptitudes reach for 1000%+! Even if you beat him, go back to where you fought him anytime after beating him and BOOM! Prinny Baal at Level 6000 and 3000%(or was it 30000%?) in his Aptitudes! Aptitudes are what % of stats you gain from equips, in this case, for every 100 in any stat on his equips, Baal gains 3000 in that same stat. His equips are giving him upper hundreds of thousands in his stats, but only offer 25k-30k in stats should you steal his equips.

Yeah, FF12 Yiazmat/Yaizmat, go and eat your heart out. You may beat Baal in HP, but thats it, cause Baal can hit for Millions while you only get to hit for 9999 Mr.Yiazmat or w/e.

hyorinryu

  • mrgrgr
  • In need of a new sig
If  I speak into the mic, will it show me talking like it does for other people?
If not, how can I get my headset to work?

*currently under repair*
Puzzle Dragon stuff

RainfallYoshi

  • Yoshi of Skies & Rains
  • Who is it that calls for me?
Star Fox Adventures: Fucking Andross. Damnit I hate this bitch. You have to go through like 3 phases just to be able to damage him, and then when you can damage him he's throwing all kinds of shit at you. Healing items are few and far between in this fight too. RAWRGH.

Sonic Adventure 2: Biolizard. Even though it's an incredibly entertaining fight with a great song in the background, I DON'T LIKE YOU FLOATING BUBBLE MAZE!

.Hack//INFECTION: Mia I hate you. You ask me to come to this area alone, you put yourself in the very bottom of the dungeon, and then you make me fight an incredibly hard Data Bug by myself. Screw you cat woman!

Left 4 Dead 2, the final run to the helicopter on "Parish" I believe it is.

Bloody jockeys...

Third Eye Lem

  • Time Ticker
  • Castle Bal
These bosses I've only fought once for the most part, but here goes:


-MapleStory: The Aran class gets unique boss fights as part of their story quests, and the ones that annoy me are...Well, all of them. The first boss has an attack that makes your character walk in a direction, and you can't act or heal until it wears off...Then there's his partner you fight later on, this bigarse dude who likes to use a magic spell that blows you back, so you have to keep walking over to him and hitting him...Oh, and both bosses have a seal spell that keeps you from using your skills, which is a problem since the Aran's main attack is a three-hit combo with the Attack key, which counts as a skill. So you're stuck using your slower normal attack until it wears off. There's also a crow boss you have to fight for your 3rd job promotion quest, and it does like 1200 damage with its attacks...Most monsters up to that point won't even break 700 or so, and Arans don't have a lot of HP (about 3000 or so at about level 70), so expect to use a lot of pots. Thankfully, he doesn't take too long to kill. Zakum gets an honorable mention, because it's a battle of endurance if you're tagging along just to get the Zakum Helm (pay a guild several million to kill Zakum while standing in the corner spamming pots). You CANNOT stop to take screenshots or use the bathroom or anything, because if you do, you die. Most Zakum Helm buyers have a Bishop to revive them in case they die, but they can only do it once (because of the long cooldown time). However, nothing will protect you if you disconnect, so having a good connection is a must too...AND NO TAKING SCREENSHOTS. It lags the game, and lag is not a good thing in a game like this. Sorry for the wall of text.


-Devil Summoner 2: White Rider...And I didn't fuse demons that absorb/null/repel death attacks. Not to mention the fiends can appear at ANY time after chapter 3, or any time PERIOD if you're on King Mode (not that I plan on doing that, I'm not a masochist).


-Pokemon HeartGold: I bought SoulSilver for my girlfriend a while back. Nice game, but the game's difficulty is piss-poor if you solo using your starter. Feraligatr FTW. Only problem is that Ice Fang is inaccurate when you least expect it, resulting in pain or death, especially at the later levels. I got through the game with relative ease, though I was a bit low on levels for Red (the gets a few more levels in this remake, making him the single most powerful non-Battle Frontier boss in any regular Pokemon RPG). So I decide to fight the revised Elite Four for some EXP...Boy, was that an uphill battle. I was stingy about using my PP items because you get so few of them (and with Pickup you only get a 5% chance at getting them). They were nothing compared to Red, though. The weather is set to Hail when you start, so you lose HP every turn unless you're an Ice-type. His Pikachu is an absolute beast, I had to use one of those attack-weakening berries to survive the first attack, and then I had to survive his Venusaur without getting killed...Blastoise was a freaking brick wall, followed by Snorlax (stupid meatshield), and then Lapras. OMG, Lapras. It has Psychic, so I was afraid if it lowered my Special Defense, I'd be a goner since I didn't have any X-stat items. Lapras also isn't affected by the Hail because it's part Ice, obviously. Once I got to Charizard, it was a sigh of relief since it's a Fire-type, and we all know Water > Fire. And all that for a lousy ribbon and a credits sequence I already saw. (sigh) Not much of a remake.


-Strange Journey: Finally, a game I have some enjoyment playing. The old-school aspect of the difficulty is nice, but I feel the game is still a bit archaic. Enemies tend to hit just a little too hard, having to find Forma to make any healing item that isn't a Medicine is a pain, and why are there so few MP healing items? What is this, Final Fantasy 1? I enjoy JRPGs, but after renting FFXIII and not worrying about healing after every battle, stopping to heal myself or hiking back to the nearest Terminal/Heal Spot while under the threat of being murdered by a sudden group of monsters feels like I should be doing something more productive, like advancing the plot or searching for that one demon or sidequest or whatever. I enjoy JRPGs, I really do, but Atlus seems like they're living in the past, I would at least like to be able to suspend my game without closing the DS, teleport between Terminals/the Red Sprite, and find items normally without having to run back and forge them. Also...CAN ATLUS PLEASE MAKE DEMONS RESPOND TO THE SAME ANSWERS CONSISTENTLY DURING TALKS?! A Hua Po responded differently to the same answer differently during two different conversations, then she has the nerve to turn around and suddenly NOT accept my offer to negotiate...What a bitch, I wish demons had abilities like in Devil Summoner 2 to make talks a lot smoother. This is like Noctune Lite, and I wish I had Nocturne. Then again, I like how you can pick your "class" at the start of the game and not worry about distributing points like in older games. I disliked that because I didn't know what I needed to survive through the game without looking at a guide, and even then it's a bit ambiguous. Still, I like Strange Journey, and I intend to beat it. Maybe more than once. =3

KomeijiKoishi

A certain boss from Persona 4. Let me summarize why: This Boss can summon a 1400 HP "shield" which attacks twice and can inflict enervation, in other words you lose SP. That really sucks because there are very little SP restoring items in this game.

And believe me, this fight really eats your SP, because you have to heal almost every round. When the "shield" isn't active, he first casts a Wall spell just to attack you next round with an all-party spell with the same element as the one he's protecting himself. And when he gets ONE MORE, you can basically restart. One word: Megidola. And if you haven't died yet, he can attack you AGAIN!

But really, the main problem is the "shield". When he activates it the second time, it can use an all-party spell with no element, which means you cannot block it. And there is no restriction to how many times he can summon the damn thing!

Ionasal kkll Solciel

  • Girl from beyond the 7th Dimension
^
You can add to that, although the shield takes three separate actions to rez, if you're unlucky, he'll bring it back in two rounds (since it has two actions a round).  You can force him to abort it, but it takes so much damage to do so that you might as well be aiming at the shield, for all the good it'll do.
Let's Play: BIT.TRIP FLUX | Let's Play: Malicious | Skyward Sword: Shieldless Final Boss | Skyward Sword: Boss Rush! | Ace Combat Infinity: Campaign in the X-02 Wyvern


Move eternally forward,
So that we may always be at your side.

Bananamatic

Black Frost eats him alive. Haven't really found him hard...except for solo. Ghastly Wail is ass, and so are the double almighty attacks.
His elemental attacks are predictable, just guard with whoever is weak and no Megidola.

Mind Charged Agidyne easily aborts the shield as well.

[K]KoaMeow

  • Pudding!
  • kyaaaaaaaaa~
    • M3 BM Fan Translation
Contingency (MW2) on Veteran. Good god, I took like hours on the same spot.


Third Eye Lem

  • Time Ticker
  • Castle Bal
A certain boss from Persona 4. Let me summarize why: This Boss can summon a 1400 HP "shield" which attacks twice and can inflict enervation, in other words you lose SP. That really sucks because there are very little SP restoring items in this game.

And believe me, this fight really eats your SP, because you have to heal almost every round. When the "shield" isn't active, he first casts a Wall spell just to attack you next round with an all-party spell with the same element as the one he's protecting himself. And when he gets ONE MORE, you can basically restart. One word: Megidola. And if you haven't died yet, he can attack you AGAIN!

But really, the main problem is the "shield". When he activates it the second time, it can use an all-party spell with no element, which means you cannot block it. And there is no restriction to how many times he can summon the damn thing!
I remember him, even though Beginner Mode is easier than normal (enemies do less damage), that doesn't change attack strategies. And yes, I remember smashing him with a Black Frost and Fire Amped Agidyne. He only repaired the "shield" one, maybe twice, but really, 1400 HP isn't as hard as you think (especially if you're on a New Game+ and have Hassou Tobi, lol).

Seth in SFIV.

Until I figured out how to abuse his AI and get a pattern off, he just kept freakin' killing me. It was so annoying...

MysTeariousYukari

  • Nomnomnom~
  • Hooray~
Almost Every extra map in Makai in Kingdom counts for this many times over...

Komari★Kamitika

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Sonic 2
Death Egg Zone.

I mean, defeat metal sonic with 0 rings is hard, but doable.

defeat the final boss with 0 rings? Sorry, I once beaten it on a emulator, and recently I found myself crying at my DS for cannot clear Sonic 2 on it.

Willpower,Courage,and Friendship!
Trance Musics are goodXD

MysTeariousYukari

  • Nomnomnom~
  • Hooray~
The key to the boss in Persona 4 with the 1400 HP minion, use characters with Evolved Persona's, but only if the characters are NOT named
Spoiler:
Yukiko or Teddy
and the boss will only get a Once More if he gets a crit, since all Evolved Persona's have no weakness, except for the ones used by the people I named, and the boss getting a crit is freaking rare as hell. Offense Strat? Black Frost with Mind Charge, Agidyne, Fire Amp and/or Fire Boost, and finally, Resist/Null Fear. Go freaking wild, cuz Null Fear will save you from his only real threat, Insta-Kill to those inflicted with Fear, and the Enervation move is Uber Rare to see at most when I fight him. That move he uses when he gets the minion back? Well, that's assuming he DOES get the thing back.

My Long post is Long  :V

Third Eye Lem

  • Time Ticker
  • Castle Bal
My Long post is Long  :V
Not really.  :V


Maybe we should change the name of this thread to "That One Game" or something short and catchy like that.

MysTeariousYukari

  • Nomnomnom~
  • Hooray~
On my standards for online posting, Yes really.

Quote
That one boss

Yes, this is what we need.

Fetch()tirade

  • serial time-waster
One Shot, One Kill
and
The War Room

From the first Modern Warfare (Difficulty: Veteran)

Bananamatic

reading that goddamn site, whoever adds the entries is a pretty bad player

seriously, if you have problems with Riku 2, stop button mashing and get a brain

demon wall? back row, instant win
seymour flux? PROTECT AND SHELL MOTHERFUCKER, DO YOU USE THEM
his AI is fixed, how can you lose

elder wyrm? gladius, berserk, don't hump him
alternatively, sleep, reflect+aero on yourself, go make some tea

replaying FFXII, I'd say Yiazmat.
I regret losing a sunday afternoon to this dude. Not hard, but a time drain which I hate.

Third Eye Lem

  • Time Ticker
  • Castle Bal
reading that goddamn site, whoever adds the entries is a pretty bad player

seymour flux? PROTECT AND SHELL MOTHERFUCKER, DO YOU USE THEM
his AI is fixed, how can you lose

replaying FFXII, I'd say Yiazmat.
I regret losing a sunday afternoon to this dude. Not hard, but a time drain which I hate.
-TV Tropes tends to be based off of opinion and player preference, as well as difficulty level. Of course the game is gonna be easier or harder depending on the difficulty level and style of play. Persona 4 was reasonably challenging on Beginner, but not so much that it was a pain in the arse to grind. Same with Mega Man 10--even on Easy mode, I died a fair few times (kicks Wily Castle 3). It just goes to show there's multiple factors in determining how hard a boss is for you.


-FFX: You forgot Hastega. You'd think in a game like this, there would be something like in FF3-4 where you can press left or right on the d-pad and you can target multiple foes/allies with spells. Would make things a lot easier. =P Then again, furthest I got was the Calm Lands after beating Bevelle, but I'm too lazy to plow through that game again (Why are the cutscenes unskippable?!).


-Yiazmat's nothing; Horntail and Pink Bean from MapleStory have a lot more HP. Horntail has to be fought one part at a time (first the two large heads, then the main dragon which has the three heads, the wings, the torso, the legs, the tail, and the left and right arms), and each has 100-400 million HP. Pink Bean is even worse, it has like five statues protecting it, each with 300-600 HP, and Pink Bean himself has 2.1 billion HP. Both bosses are on time limits, too, but Horntail's timer is much more generous than Pink Bean's. Sure, the damage output of an small army of MapleStory players far outweighs the best attacks any Final Fantasy party can dish out, but with such massive HP totals, expect the bar to deplete rather slowly.

Bananamatic

Persona 4 was reasonably challenging on Expert IMO. Started on that, and anything lower seems bloody easy. Call me an elitist, but that's my opinion :V


Maple Story?
Watched videos, Horntail takes an hour and 20 minutes, Pink Bean has an hour limit...

...yes, you can beat Yiazmat in 50 minutes, but that requires a maxed out party which takes like 8 hours - at 75, it took me 5 hours, and that's after spending 3 hours getting 2 Yagyu Darkblades - without, it took me 8-9 hours. It's pick your poison, either grind the fuck out of your party or spend that extra time bashing him at lower levels.

Horntail and PB probably drop loot. Yiazmat? Showing you have patience. No reward, not that you need it. Wyrmhero Blade? Yeah, sure :V

45m of his HP is pathetically easy, useless and boring. I was wondering for the entire 5 hours whether this is worth it or just a huge waste of time.
That makes Yiazmat 7x as long, several times more boring and infinitely more useless. How is Maple Story worse? :V

He's just there to taunt you and make you lose your patience and an entire day.

Measure the annoyingness of the fight by the time it takes to beat it, not by HP :V
Freya in Star Ocean 3 has 60,000,000 HP on 4D but I beat her in under 30 minutes and it can be done in five.

I also don't get why does Yiazmat get 5% instant death on hit which you can't prevent and 1/3 damage reduction when he hits 50% HP. It's an unavoidable annoyance which only prolongs the already bloody long fight. No matter how good you are at the game, he will get instant kill chains and his HP will deplete extremely slowly.

He isn't hard, he's just an extreme ass. A really big one.

Formless God

Persona 4 Expert is still cake compared to the other SMTs :V

Bananamatic

Persona 4 Expert is still cake compared to the other SMTs :V
yeah
the enemies barely ever use mudo/hama and you have your party guarding you from death

P4 was a lot better balanced than P3 as well.

I can't wait to play P3 on Maniac. Why must the PSP version be taking so long to release here? Battle system was changed to be like the one in P4 also, though it keeps the Hard mode stuff and adds some IIRC. I'll miss not being able to preventing the few bosses that had weaknesses from getting turns. Thunder Reign strat obviously sucks then as well.