Hello everyone,
I'm having a little graphical issue with Subterranean Animism: Pretty far up the screen, even above the POC, there is a horizontal line of "black flickering" which becomes visible when using shots or, for example, ReimuA's bomb. Not all objects are affected by this, it seems like a background(-ish) layer issue; it looks sort of like tearing, but limited to the same horizontal lime at all times. I've tested it on my PC (AMD Athlon 64 X2, Radeon HD 4650, 2GB RAM) with both Windows Vista and Windows 7, and it seems to be the same issue on both OS. A quick test on another machine (Windows 7) reveals that it seems to be limited to my PC. One thing I've noticed is that it only occurs in fullscreen mode or when I turn off Windows Aero (which also happens in fullscreen, as far as I know). Everything I've tried so far (compatibility mode, graphic/driver settings, different resolutions, VSync Patch (that just caused tearing all over the background) etc.) have had no effect. To make matters even worse, it doesn't appear on recordings/screenshots which leads me to believe that it's some sort of graphics card -> monitor (I'm using a 22" 16:10 (native resolution 1680:1050) LCD, DVI connection) interaction problem like image tearing. The only thing I could do to demonstrate it is probably film my monitor.
It doesn't really hinder gameplay in any way, but since I noticed it it's driving me nuts. I would run the game in window mode, but for some reason it runs somewhat choppy on the highest resolution despite reporting a constant 60FPS. If anyone has an idea as to what the issue is or what I could try, any help would be appreciated.