Theorycrafting and mathcrafting to justify a placement of a character can only go so far, especially when you've gone so far as to do immensely crazy things with the game just 'cause you feel like it.
I've heard that from countless people, talking about countless games.
The thing about theorycrafting is, it's only wrong when the theorycrafter fails to factor something significant in, or when the rules of the game aren't fully understood. I'm trying to theorycraft character dps for this game, and the reason why it's so slow, is because I'm factoring in everything I can think of. Now granted, you can't "math" if a character is good or bad, that I agree with. But you CAN math how much dps they can do. You can accurately theorycraft EXACTLY how good each character is for dps and damage mitigation, and it's up to the player to decide if their stats in those catagories outweigh any advantages or disadvantages included such as utility, buffs, etc.
I personally think Remi is one of the best characters, but I haven't fully theorycrafted that material yet, so I wont really argue about it. But I played her post game too, up to level 450, and I cheated myself up to the 600s just to see winner. Now I know I didn't level up quite so much as you, but I really think that level 450 is pretty much the end of the game. I also saw no indication of Remi's dps getting worse.
I THINK that people underestimate her dps because they treat her as an offtank. They focus on her defensive stats more than her offensive ones, they spend level up points on defensive stats. Then they try and compare her dps to characters that have their level up points spent on offensive stats, that's just what I suspect. I spend my level up points on defensive stats for her too, but I do the same for everyone else (minus characters like chen whose defensive stats are so bad that you'll never really notice it, skill points should be enough for her).
Anyway I don't mean to argue anything yet at this point until I'm done my work, and when it is done if anybody disagrees with it, I'll be open-minded about it, and will really look at things I might ha ve missed or need to re-calculate. I still wont use it solely to determine if a character is good or not however.
Theorycrafting naysayers (not saying you are one, sounds like you're on the fence about it to me) bother me however, because they always doubt the work when they see it. And then all of a sudden they think it's stones from moses as soon as it gets reccommended to them by someone they respect for whatever reason. I know in WoW I theorycrafted all kinds of s hit, and people made fun of me for it. And then the shit appears on elitist jerks 2 years later, and wham, people suddenly thing everyone that doesn't follow every line on there to the LETTER are dumb noobs *facedesk*. agghahg. MAJOR pet-peeve of mine.
Iku's one of those characters whose usefulness is largely determined by who else is in the party. She can buff ATK and debuff DEF as her main advantages, and so using her in a party with physical attackers obviously increases her usefulness greatly. On the other hand if your party is largely magical damage, throw her away. Regardless, don't worry too much about the PAR effect - just make sure to have PAR resistance equipment on anyone you plan on actually buffing (You only need 34 to have complete immunity, and anything at 30+ is like a 10% or less chance and if it does hit it'll barely have an effect) and it should be fine.
I understand that myself, but debuffing def is really a dumb feature. The bosses who have high defense (tanks who join you basically, that's about all of them, none of the non tank characters, nor the mook bosses really have a decent def count), are always immune I find. It's really dumb. As for her buff, yes buffing that stat is good. However, it comes with a paralize, which is worth it if she's your only source of buffing those stats yes. But there are so many other characters who buff those stats too, WITHOUT a nasty paralize. To boot, her buff isn't even a significantly better one! I can understand adding such a side effect if you buffed by like 80% or something, but she doesn't.
All this could make her a good character despite this provided her defensive stats were good, and her attack magic is powerful, but again, they aren't. Furthermore, she has the crutch of having no elemental variety, it's all one element. She's just bad IMO. Her attack magic is average, her defensive stats is slightly below average, and her buff utility is really pretty situational based on who is in your party, and the fact is I don't really see why you shoudln't just have someone else who can buff those stats in your party instead....Except for the fact that she's the first one to join, that's it.
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I must ask why Mystia is so good. I used her a few times and just didn't find anything very great about her. Average dps, somewhat squishy, nifty but very situational debuff reversal, what else could she have?
I haven't used her, and everyone is talking about her paralize. But looking at her on paper, her first nuke looks amazing honestly. Her atk growth is 10, which is 2 better than chen's, and her level up speed is also great, not as good as chen's, but the combination of both combined IS better than chen's.
Combine that with the only 2(2Atck - def/2) nuke in the game with such a small delay, and I THINK she can potentially dish out VERY respectable dps. Her other features are icing. It's worth mentioning that the debuff reversal is actually quite handy super late game IMO too. I know my entire party had like 30 stat debuff resistance. Despite this, I was having 30F bosses debuff practically EVERY STAT of my entire damn party in ONE MOVE, on a regular basis to boot!.. Honestly, whever I read that dth is the only effect where the enemy has more than 100% chance of success, I strongly feel that's wrong. (some boss silenced remi like 4 times in a row... My remi had 32 sil resist. I REAAAALY doubt I just had bad luck).
Anyway I'm on my 2nd playthru again, and this time I have yuyuko in my party. she's pretty useless early game however. I mean she can only cast one spell before having no sp (like many other characters), and she's unuseable for bosses because they all have no dth resist! I don't want to cheap 1shot them all the time. wahhh.