Author Topic: Labyrinth of Touhou Discussion #3  (Read 222081 times)

trancehime

  • 不聖女
  • *
  • 2017年~ 茨心R (希望)
    • himegimi
Re: Labyrinth of Touhou Discussion #3
« Reply #120 on: February 16, 2010, 08:42:49 AM »
...I don't agree with the You Really Suck tier.  ...But honestly, trying to come up with a singular tier list doesn't work for this game - are we talking for random encounters or bosses (or overall), and are we talking for the main game or the post game?  There's a LOT of differences to factor in - characters who rely on status effects become worse with time, for instance, because bosses and enemies seem to lean towards resisting more and more.  There's also a few cases where characters deserve to have multiple slots based on other conditions (Such as
Spoiler:
Eirin and Komachi do stupidly well paired together, or Yukari's rank being apparently largely reliant on Chen and Ran being in present
)

...Namely I have had my ass saved a whole lot by Cirno's PAR on random encounters stopping stuff from attacking early long enough for my actual heavy hitters to take them out.

As for Wriggle, I sat down and did some theoretical calculations, just to see what would actually happen.  This post is important

In case it wasn't clear, I was referring to post-game general usage. Of course, everyone is going to have their niches, and everyone is usable to some extent, given the right measures are taken. I've killed the final 30F boss with a party of Cirno/Rumia/Sanae/Minoriko, this is not hard. However, this is objective, general usage. Cirno / Wriggle et. al have their good points, I am not chucking them out and dismissing them entirely. The truth of the matter is, almost every other character is better than them in one shape or form. Even Sakuya's damage of shittiness is offset by Lunar Dial alone, which is an extremely amazing buff for the majority of the game and CAN find potential in a post-game setting.

Theorycrafting and mathcrafting to justify a placement of a character can only go so far, especially when you've gone so far as to do immensely crazy things with the game just 'cause you feel like it. Anyway, I just genuinely say that they are placed there 'cause they don't have much on their person to lift them from "suck".

I keep forgetting to ask this, but Neogenesis, why do you keep acting like Greenie's healing power is bad?

I'm aware of all Minoriko's advantages, but honestly, I don't think either is directly superior to the other... I'd say they're both on par with one another and the one you use should depend entirely on your team setup (if not both... never hurts to have more than one healer after all).

NeoGenesis isn't acting like her power is bad per se, he was merely contesting my initial concern that Minoriko shouldn't be outhealing
Spoiler:
Sanae
. The fact of the matter is, Minoriko objectively heals more HP than
Spoiler:
Sanae
, but doesn't get all the quirks that
Spoiler:
Sanae
's heal does, AND Minoriko has ostensibly less MAG anyway so the following follows:

  • Minoriko is better for raw healing, decent offense, not much else
  • Good Girl has significantly worse healing, but it has status recovery, ALSO she has Miracle Fruits
  • It is a very bad idea to have both of them out at the same time

Supplementary:

Minoriko's heal = MAG*1.8
Spoiler:
Sanae
's heal = MAG

Minoriko's heal scales better than
Spoiler:
Sanae
over the long term, but still loses out because it means you need ANOTHER person to recover status, whereas
Spoiler:
Sanae
has less output, BUT has the added benefit of healing status. Also Miracle Fruits.
« Last Edit: February 16, 2010, 08:47:24 AM by TranceHime »

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou Discussion #3
« Reply #121 on: February 16, 2010, 01:16:53 PM »
You probably don't need to worry about Sanae's heal being weaker until Plus-Disk, unless you're meaning healing Komachi. The delay makes a big effect though whenever you leave her out over a turn.

But yeah, whichever you should use depends mostly on whether you need the additional effects of Sanae's heal. A team that usually has Meiling out tanking (which I have found to be supremely effective, at least so far. Soloing 22F boss while apparently underleveled, tee hee  :V) doesn't need Sanae, at least not as much, and quite frankly to full-heal Meiling whenever she's in desperately low HP (Although her self-heal should usually avoid that) you'd need Minoriko anyway.

They're both p.cool, it depends on your party setup really. I was just trying to say that Minoriko doesn't deserve to be in the lowest tier (save the "You just plain suck ass" tier reserved for basically useless people).
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

trancehime

  • 不聖女
  • *
  • 2017年~ 茨心R (希望)
    • himegimi
Re: Labyrinth of Touhou Discussion #3
« Reply #122 on: February 16, 2010, 02:47:25 PM »
In my opinion good healing and good damage alone is not enough to get out of there, which is kind of the reason why characters like Remilia and Suika are stuck there, too. They have decent niches, but it's not enough to get them out of their little rut, and there are just better characters out there. To be quite honest, I've found a lot of use out of Sanae, at least way more than Minoriko as soon as I got her, mainly because I run minimal tanking (Tenshi fit this role pretty well. Defensive tanking, takes ITD less than Meiling, but can withstand a shitton of attacks, that way I can have two heavily offensive guys instead of just one).

Quote
They're both p.cool, it depends on your party setup really. I was just trying to say that Minoriko doesn't deserve to be in the lowest tier (save the "You just plain suck ass" tier reserved for basically useless people).

Eh, comparatively speaking, the difference between B and C isn't a huge one, but it is definitely on a fundamental level.

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

MysTeariousYukari

  • Nomnomnom~
  • Hooray~
Re: Labyrinth of Touhou Discussion #3
« Reply #123 on: February 16, 2010, 03:41:00 PM »
If their is a better character then Remi, then please tell me who, cause I used her trhought the game and Plus-Disk and she was fantastic, only being beaten out in dps by
Spoiler:
Sikieiki
, and even then she must use her 1st card to out-dps Remi.

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Labyrinth of Touhou Discussion #3
« Reply #124 on: February 16, 2010, 04:36:39 PM »
I must ask why
Spoiler:
Mystia
is so good. I used her a few times and just didn't find anything very great about her. Average dps, somewhat squishy, nifty but very situational debuff reversal, what else could she have?

MysTeariousYukari

  • Nomnomnom~
  • Hooray~
Re: Labyrinth of Touhou Discussion #3
« Reply #125 on: February 16, 2010, 04:43:20 PM »
Milkyway, I think part of that chars purpose is that she can cause PSN and PAR at the same time, and both ailments being decently better then Komachi's PSN-and-PAR move

Garlyle

  • I can't brain today
  • I have the dumb
    • Tormod Plays Games
Re: Labyrinth of Touhou Discussion #3
« Reply #126 on: February 16, 2010, 05:06:14 PM »
Theorycrafting and mathcrafting to justify a placement of a character can only go so far, especially when you've gone so far as to do immensely crazy things with the game just 'cause you feel like it.
To a certain extent I agree... but I'd still like to actually get some damn numbers pinned down with Wriggle.  ESPECIALLY since PSN's damage will always be the same based on what her level is, unlike everyone else who can be twinked out - it'd be nice to see if her bonus damage formulas from that actually make up for her low attack power or if it really is a relatively useless result.

Milkyway, I think part of that chars purpose is that she can cause PSN and PAR at the same time, and both ailments being decently better then Komachi's PSN-and-PAR move
That sounds about right, but Komachi has the secondary use of actually being able to tank like a sonovabitch (ESPECIALLY in the Plus Disk where there's lots of foes with incredibly dangerous defense-piercing moves, which Komachi is undeniably the best tank against). 
Spoiler:
Mystia
has the advantage of being faster and having those effects be a bit stronger (though still not on par with Wriggle and Suwako), as well as obscene ailment resistance and the ability to not just heal status ailments on an ally, but transform debuffs into buffs.  She's just frail as heck.

Rikter

  • VVVVVVVVVVVVVVV
  • AAAAAAAAAAAAAAA
Re: Labyrinth of Touhou Discussion #3
« Reply #127 on: February 16, 2010, 05:31:04 PM »
Does Floor 6 even have a Relay Point?

Barrakketh

  • You're suddenly Director of Fixing That Shit!
  • Vice President of It's Your Problem Now.
Re: Labyrinth of Touhou Discussion #3
« Reply #128 on: February 16, 2010, 05:58:33 PM »
Does Floor 6 even have a Relay Point?
I hadn't found one yet.  I had called it a night just after I beat the guardian for the seal below the 5th floor entrance.  Once you take it there's another staircase to the 6th floor.
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

Jaimers

  • You just did it because you're older than me.
Re: Labyrinth of Touhou Discussion #3
« Reply #129 on: February 16, 2010, 07:19:27 PM »
So I grinded for 100 encounters with Youmu and have the event unlocked! o/
Gained like 6 levels and accumulated over 250k skillpoints! /o/
It's amazing how fast grinding can be when your watching TV at the same time.  :V

Now to find
Spoiler:
Yuyuko
~

Garlyle

  • I can't brain today
  • I have the dumb
    • Tormod Plays Games
Re: Labyrinth of Touhou Discussion #3
« Reply #130 on: February 16, 2010, 07:26:53 PM »
Now to find
Spoiler:
Yuyuko
~
If you've fully explored it you should see her on F14.

Unless you missed another one of the events required to unlock her.

Re: Labyrinth of Touhou Discussion #3
« Reply #131 on: February 16, 2010, 07:30:02 PM »
Regarding
Spoiler:
Mystia
, a better way to look at her is Super-Cirno.

Very very VERY fast MT PAR with duration only behind Suwako (80 ticks to 90 for Suwako or something?) (and it adds PSN to boot!) off a pretty solidish ATK stat and hitting a kinda rarish element (NTR isn't rare, but strong NTR attacks are, and this is pretty good), a quick hit skill, Komachi-level PAR + NE MT solid damage, and the status removal + statdown reversal skill.

The paralysis alone cheesed me through the aftergame, and she's been useful as a slot 3 for me on F30.

Spoiler:
Komachi's
durable, yes, but slower, so she can't get the PAR off before the team gets nuked more often than not. (Then again, I use both; F7's HP and resistances help a lot on this floor at times and the offense isn't terrible. Not... great, but not terrible.)

Rikter

  • VVVVVVVVVVVVVVV
  • AAAAAAAAAAAAAAA
Re: Labyrinth of Touhou Discussion #3
« Reply #132 on: February 16, 2010, 07:31:28 PM »
So I recruited
Spoiler:
Iku
Is she worth using at all around Floor 6?

And I had to fight that St. Elmos Fire twice because I accidentally hit escape.

Krimmydoodle

  • We must apply more SCIENCE!
Re: Labyrinth of Touhou Discussion #3
« Reply #133 on: February 16, 2010, 07:39:15 PM »
It's amazing how fast grinding can be when your watching TV at the same time.  :V

I played through the Plus Disk (until 30F anyway) watching 7 seasons of South Park.  Would have liked to have watched some anime instead, but I couldn't be arsed to pay attention to subtitles.
Whether you're on Easy or you're a Lunatic, be damn proud of your accomplishments.  Don't let anyone convince you otherwise, for it's when you lose faith in your own achievements that those victories become defeats.

Jaimers

  • You just did it because you're older than me.
Re: Labyrinth of Touhou Discussion #3
« Reply #134 on: February 16, 2010, 07:51:22 PM »
Two and a half men marathon over here.  :V

Garlyle

  • I can't brain today
  • I have the dumb
    • Tormod Plays Games
Re: Labyrinth of Touhou Discussion #3
« Reply #135 on: February 16, 2010, 07:58:14 PM »
So I recruited
Spoiler:
Iku
Is she worth using at all around Floor 6?

And I had to fight that St. Elmos Fire twice because I accidentally hit escape.
Spoiler:
Iku
's one of those characters whose usefulness is largely determined by who else is in the party.  She can buff ATK and debuff DEF as her main advantages, and so using her in a party with physical attackers obviously increases her usefulness greatly.  On the other hand if your party is largely magical damage, throw her away.  Regardless, don't worry too much about the PAR effect - just make sure to have PAR resistance equipment on anyone you plan on actually buffing (You only need 34 to have complete immunity, and anything at 30+ is like a 10% or less chance and if it does hit it'll barely have an effect) and it should be fine.

She's also the first character you'll have that can buff someone else's ATK until the character you get after the F9 boss.

Jaimers

  • You just did it because you're older than me.
Re: Labyrinth of Touhou Discussion #3
« Reply #136 on: February 16, 2010, 08:31:22 PM »
Doesn't
Spoiler:
Iku
also increase MAG by 50%?

Anyway, just beat
Spoiler:
Yuyuko
.
Just waltzed right in the fight without any preparations whatsoever and beat her first try.
I think I'm overleveled now.  :V

EDIT
Woops

Re: Labyrinth of Touhou Discussion #3
« Reply #137 on: February 16, 2010, 08:36:09 PM »
About what level would be good for trying to take on
Spoiler:
Yukari
? Right now Reimu is level 82, but my other characters range between
Spoiler:
Suika and Yuyuko
at level 69 (but that's because I've never really used them) and Chen at level 87.

And I do have around 550k skillpoints just kind of sitting there. Would defence or mind be the best choice to invest in for the upcoming battle?

Garlyle

  • I can't brain today
  • I have the dumb
    • Tormod Plays Games
Re: Labyrinth of Touhou Discussion #3
« Reply #138 on: February 16, 2010, 08:36:53 PM »
Doesn't
Spoiler:
Iku
also increase MAG by 50%?

Anyway, just beat
Spoiler:
Yuyuko
.
Just waltzed right in the fight without any preparations whatsoever and beat her first try.
I think I'm overleveled now.  :V

EDIT
Woops

Does she?  It's been a long time since I've used her.  I had her for a tiny bit then dropkicked her because my party is almost all magic damage except for Yuugi right now, and I had other things I needed more than that buff.

Also, it's no surprise.  I took her out after fully exploring F14.  You've fully explored F16.  If it had been hard for you, I'd be surprised (Or you'd just have gotten bad luck with DTH effects).

YCZ: You should be at about a good level, if I remember right from other's recommendations.  And I believe the majority of her attacks are magic.

...Though shouldn't you be working on ASMT?

...Just kidding n.n; I can't blame you if this is your break from working on that.  It's hard enough to follow everything that's going on there from the perspective of someone who doesn't need to, nevermind the project manager @_@
« Last Edit: February 16, 2010, 08:44:05 PM by Garlyle »

Rikter

  • VVVVVVVVVVVVVVV
  • AAAAAAAAAAAAAAA
Re: Labyrinth of Touhou Discussion #3
« Reply #139 on: February 16, 2010, 08:41:36 PM »
Doesn't
Spoiler:
Iku
also increase MAG by 50%?

It looks like she does.

But then again she makes a nice replacement for Wriggle in the Damage department.

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou Discussion #3
« Reply #140 on: February 16, 2010, 09:00:00 PM »
Theorycrafting and mathcrafting to justify a placement of a character can only go so far, especially when you've gone so far as to do immensely crazy things with the game just 'cause you feel like it.

I've heard that from countless people, talking about countless games.

The thing about theorycrafting is, it's only wrong when the theorycrafter fails to factor something significant in, or when the rules of the game aren't fully understood. I'm trying to theorycraft character dps for this game, and the reason why it's so slow, is because I'm factoring in everything I can think of. Now granted, you can't "math" if a character is good or bad, that I agree with. But you CAN math how much dps they can do. You can accurately theorycraft EXACTLY how good each character is for dps and damage mitigation, and it's up to the player to decide if their stats in those catagories outweigh any advantages or disadvantages included such as utility, buffs, etc.

I personally think Remi is one of the best characters, but I haven't fully theorycrafted that material yet, so I wont really argue about it. But I played her post game too, up to level 450, and I cheated myself up to the 600s just to see winner. Now I know I didn't level up quite so much as you, but I really think that level 450 is pretty much the end of the game. I also saw no indication of Remi's dps getting worse.

I THINK that people underestimate her dps because they treat her as an offtank. They focus on her defensive stats more than her offensive ones, they spend level up points on defensive stats. Then they try and compare her dps to characters that have their level up points spent on offensive stats, that's just what I suspect. I spend my level up points on defensive stats for her too, but I do the same for everyone else (minus characters like chen whose defensive stats are so bad that you'll never really notice it, skill points should be enough for her).

Anyway I don't mean to argue anything yet at this point until I'm done my work, and when it is done if anybody disagrees with it, I'll be open-minded about it, and will really look at things I might ha ve missed or need to re-calculate. I still wont use it solely to determine if a character is good or not however.

Theorycrafting naysayers (not saying you are one, sounds like you're on the fence about it to me) bother me however, because they always doubt the work when they see it. And then all of a sudden they think it's stones from moses as soon as it gets reccommended to them by someone they respect for whatever reason. I know in WoW I theorycrafted all kinds of s hit, and people made fun of me for it. And then the shit appears on elitist jerks 2 years later, and wham, people suddenly thing everyone that doesn't follow every line on there to the LETTER are dumb noobs *facedesk*. agghahg. MAJOR pet-peeve of mine.

Quote
Iku's one of those characters whose usefulness is largely determined by who else is in the party.  She can buff ATK and debuff DEF as her main advantages, and so using her in a party with physical attackers obviously increases her usefulness greatly.  On the other hand if your party is largely magical damage, throw her away.  Regardless, don't worry too much about the PAR effect - just make sure to have PAR resistance equipment on anyone you plan on actually buffing (You only need 34 to have complete immunity, and anything at 30+ is like a 10% or less chance and if it does hit it'll barely have an effect) and it should be fine.

I understand that myself, but debuffing def is really a dumb feature. The bosses who have high defense (tanks who join you basically, that's about all of them, none of the non tank characters, nor the mook bosses really have a decent def count), are always immune I find. It's really dumb. As for her buff, yes buffing that stat is good. However, it comes with a paralize, which is worth it if she's your only source of buffing those stats yes. But there are so many other characters who buff those stats too, WITHOUT a nasty paralize. To boot, her buff isn't even a significantly better one! I can understand adding such a side effect if you buffed by like 80% or something, but she doesn't.

All this could make her a good character despite this provided her defensive stats were good, and her attack magic is powerful, but again, they aren't. Furthermore, she has the crutch of having no elemental variety, it's all one element. She's just bad IMO. Her attack magic is average, her defensive stats is slightly below average, and her buff utility is really pretty situational based on who is in your party, and the fact is I don't really see why you shoudln't just have someone else who can buff those stats in your party instead....Except for the fact that she's the first one to join, that's it.

Quote
Insert Quote
I must ask why Mystia is so good. I used her a few times and just didn't find anything very great about her. Average dps, somewhat squishy, nifty but very situational debuff reversal, what else could she have?

I haven't used her, and everyone is talking about her paralize. But looking at her on paper, her first nuke looks amazing honestly. Her atk growth is 10, which is 2 better than chen's, and her level up speed is also great, not as good as chen's, but the combination of both combined IS better than chen's.

Combine that with the only 2(2Atck - def/2) nuke in the game with such a small delay, and I THINK she can potentially dish out VERY respectable dps. Her other features are icing. It's worth mentioning that the debuff reversal is actually quite handy super late game IMO too. I know my entire party had like 30 stat debuff resistance. Despite this, I was having 30F bosses debuff practically EVERY STAT of my entire damn party in ONE MOVE, on a regular basis to boot!.. Honestly, whever I read that dth is the only effect where the enemy has more than 100% chance of success, I strongly feel that's wrong. (some boss silenced remi like 4 times in a row... My remi had 32 sil resist. I REAAAALY doubt I just had bad luck).

Anyway I'm on my 2nd playthru again, and this time I have yuyuko in my party. she's pretty useless early game however. I mean she can only cast one spell before having no sp (like many other characters), and she's unuseable for bosses because they all have no dth resist! I don't want to cheap 1shot them all the time. wahhh.
« Last Edit: February 16, 2010, 09:07:53 PM by Ghaleon »

Re: Labyrinth of Touhou Discussion #3
« Reply #141 on: February 16, 2010, 09:12:54 PM »
Djinn Storm is not a very nice move. Especially so when it is used right before you are going to switch in a full-SP Marisa for some Master Sparking action. At least she doesn't seem to spam it... But still, all I can do about it seems to be focusing and hoping that
Spoiler:
Tenshi
has enough self-buff left to survive until I can start switching in my attackers again.

...Though shouldn't you be working on ASMT?
So that is why I recognize your name.

Well, I need a break every once in a while... And most of the problems people discover only take a few seconds to fix, anyway.


EDIT: STOP SPAMMING FLYING INSECT'S NEST ALREADY
« Last Edit: February 16, 2010, 09:24:57 PM by yoshicookiezeus »

MysTeariousYukari

  • Nomnomnom~
  • Hooray~
Re: Labyrinth of Touhou Discussion #3
« Reply #142 on: February 16, 2010, 09:42:36 PM »
Ghaleon, the early bosses do have some DTH resist, but it varies between bosses I think. On my playthrough, I DTHed Youmu and her partner with use of
Spoiler:
Komachi's Narrow Confines
then proceded to laugh like crazy. I then tried DTHing the next bosses, has not worked since, so it won't break the game wide open to use moves that have DTH effects.

By the way, what the rule for names and spoiler-tagging? Everyone past the 2nd page of characters or sumthin?

Re: Labyrinth of Touhou Discussion #3
« Reply #143 on: February 16, 2010, 09:44:02 PM »
I think that the general consensus is spoiler tags for everyone past floor 5.

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Labyrinth of Touhou Discussion #3
« Reply #144 on: February 16, 2010, 10:01:53 PM »
I think that the general consensus is spoiler tags for everyone past floor 5.

Everyone still seems to slip up, though.

Re: Labyrinth of Touhou Discussion #3
« Reply #145 on: February 16, 2010, 10:14:59 PM »
Spoiler:
Iku
hits Wind resist with her spells (and punctures MND well with the final skill), meaning that unless a floor walls WND she's a solid choice for a while. Her own MND/HP combo's solid... but don't expect much from her against physicals. This being said, slow, mono-elemental, mono-offense (hits MND) means that she is rather niche, despite her DEF-dropping (I found that pretty useful, actually. It's a good debuff, though
Spoiler:
Komachi
does it better, kinda) and buff (though PAR is something you should try to defend anyway, so the side effect isn't too cumbersome).

Overall, solid probably up till about F18 with a few dead floors (F7, F17 are the two that I recall giving WND damage fits).

Regarding Remi, she is tanky and has competent ST NE phys damage, with the buff that isn't terrible. But... mmm. I'm gonna reference some work a friend did here regarding the damage.

Spear the Gugnir (24 SP): 48391 physical damage. 5000 delay. ACC+30
AVG Damage: 60897.28
AVG Delay: 5934.38

Of note here? It's faster than average, and not terribly under average (and this is pre-buff; see Trance a bit on buffs, but I like self-buffers more). Said buff also buffs her defenses, allowing her to tank better.

It also doesn't factor in equips, mind (which Remilia benefits more from on average IIRC, having naturally high ATK/DEF/HP/SPD), nor does it follow quite what you said regarding growth (to get this, the person boosted all skills to around where they cost 6k for another level, then distributed level up points in the same proportion as they did skills. No points were put in unused offensive stats (MAG, here) or EVA because that'd be silly, but points were invested in resistances). She ends up physically very tanky, magically durable, with a competent buff and damage set and very good resistances to anything not SPI/MYS.

All this is a long-winded way to say that Remilia's solid, sure, and she benefits highly from use - her high level-up cost (IIRC) penalizes dropping her early and trying to pick her back up late. It also further reinforces my opinion that the game is, indeed, quite well designed on the character end. So! >_>

Garlyle

  • I can't brain today
  • I have the dumb
    • Tormod Plays Games
Re: Labyrinth of Touhou Discussion #3
« Reply #146 on: February 16, 2010, 10:47:37 PM »
Oh, since there's a few of you that have gotten a NG+ file with all the characters...

Would anyone be nice enough to make a save file and upload it somewhere with everyone unlocked, but back at F1 (Basically a fresh NG+)?  For those of us who don't want to go through THE WINRAGER or want to mess around, etc. etc. ; it should work in 2.04, right?

Just curious.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou Discussion #3
« Reply #147 on: February 16, 2010, 10:50:22 PM »
it should work in 2.04, right?

Just curious.
You have to recruit the characters (That is, the events that would normally recruit them) in 2.06 or else they'll get sent back to level 1. For example, if you fought Youmu on 2F in 2.04, then after the battle your Youmu would be level 1 again.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Barrakketh

  • You're suddenly Director of Fixing That Shit!
  • Vice President of It's Your Problem Now.
Re: Labyrinth of Touhou Discussion #3
« Reply #148 on: February 16, 2010, 10:51:27 PM »
Everyone still seems to slip up, though.
For some of them I question if they even deserve to be spoilered.  If you open the manual several of the characters are right there.  That includes
Spoiler:
Iku (top-right), Mokou (bottom-right), Komachi, Ran, and Reisen (mid to bottom left).  Yukari's there, but maybe that could be left a mystery since she's still the main suspect by several members of the cast.

And if it's about them actually joining you, well I think those people are just being silly.  Who else could you reasonably expect to recruit, especially going by the characters who have already joined you?

Hopefully none of the other characters have battle sprites as terrifying as Alice's when you have to beat her down.  It was pretty   Wriggle was very useful for that fight.  I have no idea how much damage Firefly Phenomenon did to the group but once Healing Light was down I don't think either of the remaining dolls lasted for more than three or four attacks.
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

Garlyle

  • I can't brain today
  • I have the dumb
    • Tormod Plays Games
Re: Labyrinth of Touhou Discussion #3
« Reply #149 on: February 16, 2010, 10:53:39 PM »
You have to recruit the characters (That is, the events that would normally recruit them) in 2.06 or else they'll get sent back to level 1. For example, if you fought Youmu on 2F in 2.04, then after the battle your Youmu would be level 1 again.

Would that be level 1 with the experience or no?

Either way I'm actually rather okay with that.  I still want a save file to mess around with, even if I have to swap over to 2.06 once in a while.