Author Topic: Touhou Labyrinth discussion thread  (Read 295355 times)

MysTeariousYukari

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Re: Touhou Labyrinth discussion thread
« Reply #630 on: December 23, 2009, 02:24:54 AM »
Ok then, to be specific, I am refering to Yomou and he Ghost Half, they are evil beyond standard villian evil >:(

Can I get some advie for this please? :) Grinding seems to have slowed a bit, but I will if that's my only choice :P

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #631 on: December 23, 2009, 03:00:47 AM »
Ghost half first, hope she does not spam her big multi-target attacks. Ghost half can poison you and otherwise send the entire attempt down the drain, and since it has about half the HP Youmu does there is no real reason not to target it first. It's a little luck based, but should be doable around your level. If you have enough SP, you can try Master Sparking Youmu to shorten the battle by a round or two.

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #632 on: December 23, 2009, 03:03:14 AM »
If you have enough SP, you can try Master Sparking Youmu to shorten the battle by a round or two.
And if you don't, you should have some SP boosting equipment by now that should do the trick! Real nifty.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

MysTeariousYukari

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Re: Touhou Labyrinth discussion thread
« Reply #633 on: December 23, 2009, 03:18:43 AM »
I can Master Spark :) 1750~ :o per use on Ghost Half, without Concentrate which is to risky right now due to lack of SP for both, and Yomou is ripping me up.

I also aim PURELY for the Ghost half 1st due to Poison, but I thought the poison was an Opener move for the ghost half >_>

Right now I am grinding cause I want to pwn her like I did Cirno, and I want her Cusineart Blade! I'm also boosting WND and NTR resistance on my chars to reduce dmg from Yomous AoEs, every bit helps:D

I normally start off with chars idc about to much, like Sakuya, Chen, Minoriko and Cirno, in order to weaken the Ghost as much as possible and hope they suck up the Poison move, which seems to only happen once, when those 4 falter/get real low HP I switch in my mains, switching between Patchy and Marisa for Spark every now and then.

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #634 on: December 23, 2009, 03:29:46 AM »
Minoriko is actually a very important character, because she can buff up your DEF/MND stats and can heal one character for a large amount. And although Reimu can do this too, Minoriko's skills cost a fraction of what Reimu's cost, so even now you can use them often. As a bonus, she has great WND and NTR resistance for Youmu's AOE attacks.

Cirno is also helpful because her Diamond Blizzard can cause PAR, while her Icicle Fall can cause -50% SPD (So the boss gets to attack half as much), and her Perfect Freeze can inflict SPD down on both of them although only for -30%.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

MysTeariousYukari

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Re: Touhou Labyrinth discussion thread
« Reply #635 on: December 23, 2009, 03:43:35 AM »
Yeah, I see the value of those 2 chars, and it's rather nice:D I just prefer my starting part more :P

I normally use Remillia, Reimu, Marisa and Patchy, but for bosses now, I will only have Marisa OR Patchy out at 1 time switching them for the other when needed, that other slot is Meiling for her curing the ailments caused by Curse of Vlad Tepes, being a tank and being able to deal OK damage(600-700 with Mountain Crusher):D

MysTeariousYukari

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Re: Touhou Labyrinth discussion thread
« Reply #636 on: December 23, 2009, 04:49:05 AM »
I beat Yomou, barly :o No drop though >:(

I have 1 question though, what are the stats on the drop of hers anyway? I want to know if it's worth reloading for 1 drop.

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #637 on: December 23, 2009, 05:37:48 AM »
25%, I think.

Update on myself here, I made it to floor 27 now. First tried the last two bosses I ran into at level 260. I left all the floor 21 bosses save Baal Avater, and the floor 24 sigil guardian (I know I can beat this one with some of my awesome, awesome fire resistant equips, just too lazy.)

To all having trouble on floor 21, skip the boss and run to floor 25. Leveling there is so much more efficient than floor 20 leveling. I barely made any time for grinding and I'm moving along smoothly.

MysTeariousYukari

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Re: Touhou Labyrinth discussion thread
« Reply #638 on: December 23, 2009, 05:40:28 AM »
Ok, thanks for the confirm :) I am no well on my way to lvl 14+ at floor 3 :) Smooth progress Exp and Skill Point wise, for the gains:D

And that sounds like solid proges on the Plus disk :D

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #639 on: December 23, 2009, 07:54:03 AM »
Made it to the floor 27 boss.  :V

Spoiler:
SUPER FUZZY! YES!

EDIT: Aaaaand
Spoiler:
Yuka.
Most bullshit boss of the game so far. What is up with this OBSCENE amount of HP, only to one shot me with a certain familiar attack a long while later, after a focus? I went all out and took 1,800,000 damage off with one attack and it STILL was not enough to finish her...
« Last Edit: December 23, 2009, 09:21:32 AM by Milkyway64 »

Pesco

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Re: Touhou Labyrinth discussion thread
« Reply #640 on: December 23, 2009, 09:31:39 AM »
I beat Yomou, barly :o No drop though >:(

I have 1 question though, what are the stats on the drop of hers anyway? I want to know if it's worth reloading for 1 drop.

All drops are 25% chance. Youmu's item is pretty nifty to keep around. I've got several equipped for my team up until 13F. It's a mob drop item on 5F if you didn't get it from Youmu.

I should be taking on 14F bitches. I'm way overlevelled for the sigil guardians on 15F as is

Garlyle

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Re: Touhou Labyrinth discussion thread
« Reply #641 on: December 23, 2009, 11:11:31 AM »
Yay I beat one of the bosses available at F14.  After equipping everyone to have at least 30 DTH resistance, plus I think my lowest SPI resistance was at minimum 150 (As high as 280 or something), plus making sure to only use characters with good MND... it was just a really long fight because I didn't have much in the way of actual damage dealers (Just a lot of Silent Selene and Master Spark)

I'm holding off on the other two until I'm done exploring 15F though.

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #642 on: December 23, 2009, 09:04:59 PM »
Fully explored 18F, gah, its such a tedious floor. Now for the... really creepy boss... eeew.

At first the boss is pretty easy, but soon it starts throwing out an attack that highly damages my entire party. Since I didn't even reach the first Djinn Storm, I'm assuming I'm just underleveled at the moment. Lv90 Reimu so far, what levels did you people beat 18F boss at?

Also, how much will I rage at 19F D:
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Ghaleon

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Re: Touhou Labyrinth discussion thread
« Reply #643 on: December 23, 2009, 09:19:13 PM »
Fully explored 18F, gah, its such a tedious floor. Now for the... really creepy boss... eeew.

At first the boss is pretty easy, but soon it starts throwing out an attack that highly damages my entire party. Since I didn't even reach the first Djinn Storm, I'm assuming I'm just underleveled at the moment. Lv90 Reimu so far, what levels did you people beat 18F boss at?

Also, how much will I rage at 19F D:

90 sounds about right. That boss doesn't cast djinn storm ever, alot of people seem to like that boss as a playable character after beating it, but I really suggest you don't because
Spoiler:
he has cooties
.
It's just a long endurance boss fight IMO. I found it really easy, milky found it stupid hard. Maybe its difficulty depends on how aggressive your stats and characters are I guess.

Mine are all fairly defensive so meh. I found the hardest part the very beginning, before the phase changes, I found the boss randomly does single-target big nukes to the back row more often (or has the potential to do it more often)  when lacking those elemental nukes applicable only during the phase changes. Since the boss is elemental, make sure you crank up your elemental affinities to at least 10 or so on all your main characters if you haven't yet. It's definately worth the cheap cost (it gets expensive really fast though). You may also want your slot 2 to be tankier than normal if it isn't already, since this boss tends to use somewhat large single-target physical nukes more often than any other boss in the game up to that point I think. Not to mention the physical row-attacks which nail your 2nd character almost as hard as the first for physical damage as well.

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #644 on: December 23, 2009, 09:23:33 PM »
90 sounds about right. That boss doesn't cast djinn storm ever, alot of people seem to like that boss as a playable character after beating it, but I really suggest you don't because
Spoiler:
he has cooties
.
I could've sworn I heard people talking about the 18F boss spamming Djinn Storm. Well, I'm certainly not complaining if it doesn't  :V

And yeah, I'm actually hoping that character isn't TOO good because I am most certainly not allowing that thing anywhere near my party. Eeeew D:

And if 90 sounds like a good level, I'll just move up a few levels and boost affinities more with the skillpoints (Most characters have Lv.5~10 right now, but not all), and then zoom right past. My party isn't so defensively inclined, I've boosted defensive stats with skillpoints but only my big tanks have any lvlup boosts in anything other then Attack or Magic.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Ghaleon

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Re: Touhou Labyrinth discussion thread
« Reply #645 on: December 23, 2009, 09:35:50 PM »
I could've sworn I heard people talking about the 18F boss spamming Djinn Storm. Well, I'm certainly not complaining if it doesn't  :V

And yeah, I'm actually hoping that character isn't TOO good because I am most certainly not allowing that thing anywhere near my party. Eeeew D:

And if 90 sounds like a good level, I'll just move up a few levels and boost affinities more with the skillpoints (Most characters have Lv.5~10 right now, but not all), and then zoom right past. My party isn't so defensively inclined, I've boosted defensive stats with skillpoints but only my big tanks have any lvlup boosts in anything other then Attack or Magic.

Wait, you got ZERO skillpoints invested in defensive stats on all your non tanks this far into the game?! *EEEP* I find it funny how people neglect defense in games like this where the player has absolutely no ability to prevent damage to the squishies completely. But in games like WoW, people think that stacking stamina or whatever is a good idea cuz they're too dumb to realize it's unneccesary if you simply don't stand in the fire, or the dragon's %#@%#@ing MOUTH, or whatever >=P. No offense, I mean I can understand the appeal to stack offense, especially since trash clearing involves not giving the enemy a chance to move at all. But, you really can't play the game without having some defense on everyone IMO. Exceptions being people like Marisa who is only out to chuck a master spark every once in awhile or so, then hide again (though sometimes keeping her out for magic missles is good if you're dying and need a stable-dpser).

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #646 on: December 23, 2009, 09:38:40 PM »
NO NO NO, thats not what I meant D:

Quote
I've boosted defensive stats with skillpoints but only my big tanks have any lvlup boosts in anything other then Attack or Magic.
I've boosted EVERYONE's (except not much Patchy's HP/DEF, Youmu/15F's MND) defensive stats with skillpoints. Just not any level-up bonuses, other then the big tanks. They don't need to be any squishier then they already have to be  :V
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Anima Zero

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Re: Touhou Labyrinth discussion thread
« Reply #647 on: December 23, 2009, 10:54:35 PM »
Alrighty, 17F and 18F mapped out and treasure collected on 18F.  Time to start grinding to prepare for the 18F boss.  Reimu's at lv79.
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

MysTeariousYukari

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Re: Touhou Labyrinth discussion thread
« Reply #648 on: December 23, 2009, 10:56:20 PM »
RAGE!!! >:( The puppeteer on 4F? is freaking making me so angry >:C it's healing partner heals whoever I target for like 10k or all of them for 600, the other 2 buddies either deal around 350~400 or buff the healer to +100% DEF and +100% MND making it practicly unkillable. Toss in the boss itself causing Silence/Mute as well as Paralize at a very common rate... >:O

*sighs* Any tips, oh godly(Compared to someone who is dying to a puppeteer) Touhou Labyrinth(sp?) players? If no one godly, then at least someone who beat this BS boss. Would that "hungry darkness" as mentioned like 15~ pages ago be helpful ???

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #649 on: December 23, 2009, 11:05:12 PM »
Okay, the trick for that fight is to take out the left or right doll first, then the other. Alice herself doesn't start using dangerous skills until the Healer is taken out. This may seem impossible, however, the Magic doll is weak against physical attacks (Chen, Youmu, Remilia, Sakuya, Cirno's Diamond Blizzard, Meiling), and the Shield doll is weak against magic attacks (Marisa, Patchy, Rumia, Minoriko).

Deal a few thousand damage to whichever you target first, not enough to make the Healer use the 10k heal on it though. Then, right after the Healer takes it turn, have as many characters as you can use an effective skill on it and kill the doll before the Healer can heal it. Then, repeat the strategy for the other one. Afterwards, wait for the Healer's buffs to wear off, and it should be an easy kill, then you just have to tough out Alice herself. She isn't too hard with no dolls left supporting her.

Meiling's Healer skill is great on characters with a status effect, and its useful to have her cure Remilia's Curse of Vlad Tepes side effects right as the battle starts. Until I dropped Meiling for a better tank, I always started boss fights with Remilia cursing and Meiling curing it.
« Last Edit: December 23, 2009, 11:06:45 PM by NeoSerela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Pesco

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Re: Touhou Labyrinth discussion thread
« Reply #650 on: December 23, 2009, 11:19:14 PM »
Alice gets her really mean attacks if there aren't any dolls. While she has doll attackers, all she will do to you is silence and PAR.

Even with the healer buffed, Patchy should still be able to deal damage with Silent Selene. It will never heal itself except with the group heal spell. I did the fight with everyone dealing aoe attacks to keep the healer busy with team heals while Patchy nuked. Once the healer was down, I killed Alice and then took out the dolls.

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #651 on: December 23, 2009, 11:31:19 PM »
And yeah, I'm actually hoping that character isn't TOO good because I am most certainly not allowing that thing anywhere near my party. Eeeew D:

Let's just say I think he's a candidate for best character in the game. Amazing buff, hell of a tank, and Remilia-par damage with multi-target elemental moves to take advantage of weaknesses.

And for leveling, when paired with
Spoiler:
Flandre
, everything falls. Everything.

Krimmydoodle

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Re: Touhou Labyrinth discussion thread
« Reply #652 on: December 24, 2009, 12:16:24 AM »
Perhaps I was expecting too much when I hoped there was treasure here.

Whether you're on Easy or you're a Lunatic, be damn proud of your accomplishments.  Don't let anyone convince you otherwise, for it's when you lose faith in your own achievements that those victories become defeats.

MysTeariousYukari

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Re: Touhou Labyrinth discussion thread
« Reply #653 on: December 24, 2009, 12:29:58 AM »
Ok, I killed the one on the Right, the DEF buff one, and the Healer, then the puppeteer nuked us like hell! Some Sacrifice move and then Little Legion :o The MND buff doll on the left was alive due to me running out of attacker chars who could deal decent dmg.

Wriggle and her all-targeting PSN move was the key, all 4 foes are vulnerable to it, or rather weak to it :D then after a while I whip out Royal Flare and the healer dies... followed by me like 2 seconds later.

Anyway to cure Silence/Mute by the way? That nerfed me so badly that it helped me die >:(

Ghaleon

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Re: Touhou Labyrinth discussion thread
« Reply #654 on: December 24, 2009, 12:40:57 AM »
Let's just say I think he's a candidate for best character in the game. Amazing buff, hell of a tank, and Remilia-par damage with multi-target elemental moves to take advantage of weaknesses.

And for leveling, when paired with
Spoiler:
Flandre
, everything falls. Everything.

He still has cooties though, therefore, doesn't make the cut for MY party >=P

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #655 on: December 24, 2009, 12:43:20 AM »
Ok, I killed the one on the Right, the DEF buff one, and the Healer, then the puppeteer nuked us like hell! Some Sacrifice move and then Little Legion :o The MND buff doll on the left was alive due to me running out of attacker chars who could deal decent dmg.

Wriggle and her all-targeting PSN move was the key, all 4 foes are vulnerable to it, or rather weak to it :D then after a while I whip out Royal Flare and the healer dies... followed by me like 2 seconds later.

Anyway to cure Silence/Mute by the way? That nerfed me so badly that it helped me die >:(
As I said, Meiling's Healer move cures status effects. Also, its really not a good idea to kill the healer doll before the other 2 dolls are dead, because Alice doesn't use her dangerous moves until the Healer doll is gone.


Also, tried killing 18F boss again, Reimu lv92 now. I lasted for about an hour with 10F bitch tanking and switching Chen in and out (Marisa died before her 2nd spark, misinterpreted the boss's active gauge D:). Despite Chen doing about 65~70k damage each time and me lasting so long, I lost D:

Yeah, if such a cheap strategy like that can lose (although partially my fault for letting 10F girl's buff get low sometimes), then I definitely need to level up a lot more.

[EDIT]asdfhjsfg forgot to censor that name, FIXED
« Last Edit: December 24, 2009, 12:45:28 AM by NeoSerela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

MysTeariousYukari

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Re: Touhou Labyrinth discussion thread
« Reply #656 on: December 24, 2009, 01:58:04 AM »
Quote
As I said, Meiling's Healer move cures status effects.

Oh yeah Healer! Now if only their was some other way to cure Silence :P cuz a big thing that happens to me often is that Meiling gets hit with Silence and can't use Healer.

Quote
Also, its really not a good idea to kill the healer doll before the other 2 dolls are dead, because Alice doesn't use her dangerous moves until the Healer doll is gone.

That was an accident, killing the Healer. I thought that Royal Flare would be ok on the Magical due to Patchy having such a High MAG stat, it was good very good, and it took the Healer out fast >_>

Also, I got a Black Onyx from a random foe, nice drop. Anyone know what drops it? That battle had 3 different random foes, 1 Mod Golem, 1 Silver Sorcerous(sp?) and 2 Armor Crabs.

And, purly cause I have no clue, what does the " :V" mean?

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #657 on: December 24, 2009, 02:07:07 AM »
Floor 24 recruitable down. Anyone complaining about battles lasting forever and losing will LOVE this fight and her 30+ million HP, in which the last 2 million of which put her in a pissed phase with an 100,000 multi-target nuke coming your way. (Yeah. She's weak to fire, thankfully, so some offense buffs on a certain someone + a speed debuff was necessary to down her before she pulls it off.)

This leaves a few redux fights, the floor 21 recruitable, and the floor 27 boss to go.

Re: Touhou Labyrinth discussion thread
« Reply #658 on: December 24, 2009, 02:43:43 AM »
That was an accident, killing the Healer. I thought that Royal Flare would be ok on the Magical due to Patchy having such a High MAG stat, it was good very good, and it took the Healer out fast >_>

Ideally you'd take out all the dolls at the same time before and pray that Alice doesn't Little Legion TOO much while you beat her down. I recall opening with silent selene on the healer doll then 2 royal flare + mop up attacks to clear out the dolls, and then spears + Idaten spam and a final selene to finish off Alice. Cirno was helpful in paralyzing the shield doll/Alice or slowing down the mage doll/Alice.  Its a 100% success rate on the respective dolls but 50/50 on Alice.

Also, I got a Black Onyx from a random foe, nice drop. Anyone know what drops it?
Mod Golem
« Last Edit: December 24, 2009, 02:50:52 AM by Laughing Bird »

MysTeariousYukari

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Re: Touhou Labyrinth discussion thread
« Reply #659 on: December 24, 2009, 02:58:13 AM »
Thanks Laughing :D Problem with your strat that I can't figure out, the Mage and Sheild give the Healer +100% DEF and +100% MND buffs, which last time I fought those buffs meant Invincible, did you just ignore when attacking it?

Also, is their anything I can do to boost random foe drop rate? or do I just have to kill like 100 Mod Golems for each Black Onyx?