Author Topic: Touhou Labyrinth discussion thread  (Read 295355 times)

Milkyway64

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Re: Touhou Labyrinth discussion thread
« Reply #600 on: December 21, 2009, 06:52:11 PM »
Final Boss ver.2. Any advice?

Particularly, a way around the "Yeah. Screw this. Game over." attack?

Probably should have mentioned I that already beat the Lily Sigil guardian yesterday, just forgot to mention it in that last post.

And floor 15 optional eh?  Alrighty then, grind time I'd say.  I think my Reimu's like low 70s or so?  Can't remember right now.

Any little hints for that optional fight?  I'd assume lots of FIR boosting equips would be nice, but then I remember her pulling a Slash Dive outta nowhere for, like, 6k on Meiling I think one random lulzs attempt I tried several days ago.

Get a feel for when she is about to get all pissy at low HP and throw everything you have at her at once. Other than that, just make sure you can survive her other party-attack and don't panic if somebody dies.

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #601 on: December 21, 2009, 06:57:18 PM »
And floor 15 optional eh?  Alrighty then, grind time I'd say.  I think my Reimu's like low 70s or so?  Can't remember right now.

Any little hints for that optional fight?  I'd assume lots of FIR boosting equips would be nice, but then I remember her pulling a Slash Dive outta nowhere for, like, 6k on Meiling I think one random lulzs attempt I tried several days ago.
I beat it with Lv76 Reimu. What I did was
Spoiler:
basically just go around dealing damage however, but for the most of my damage I had Tenshi sitting there focusing and throwing out her self-buff whenever she went under 20% buff and starting taking damage. Whenever Flandre has less then 50% Active Guage on Tenshi's turn, I brought out someone for damage, best was Suwako and her "Frog Eaten By the Snake Due to the Croak" which hit for about 40k. Having Tenshi do stuff like this works on any boss she can take 0 damage from with like 20% or less buff, actually.
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Re: Touhou Labyrinth discussion thread
« Reply #602 on: December 21, 2009, 07:55:14 PM »
According to the jap wiki, bitch on 15F doesn't have that much HP anyway. So I suppose you could chain enough damage to take her down in one go. How is she to debuffs and stats btw?

Ghaleon

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Re: Touhou Labyrinth discussion thread
« Reply #603 on: December 21, 2009, 08:03:16 PM »
Spoiler:
Flandre
is one of my fave characters, alas I was really dissapointed with her in-game. When I first got her, I blew a bunch of saved skillpoints into her attack stat, and experimented with her on floor 1 to see how much damage she would do with her abilities. But even with 50 skillpoints in attack, and wearing items with high attack that I didn't bother using (like glaives of agony, super emporer monkey robot or whatever (50 was alot at the time), her first spell was only nailing for 15,000 or so at the time. At that time, kaguya's spells were hitting for about 12k, fantasy seal hit for like 18k, etc. It was very very unimpressive. her biggest nuke would only hit for 20k. master spark damage? my ass, she couldn't even hit harder than rumia's first spell!).

Ghaleon

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Re: Touhou Labyrinth discussion thread
« Reply #604 on: December 21, 2009, 08:06:45 PM »
I think you may be fighting the wrong target then: There's... something like four bosses on F21, and only one is for level 210.  The others are for 260-300+, I think.  @_@

Not sure where you're getting your info from, but I'm certain that reimu=210 is not possible for that boss (it's the only one you can access originally). It quite literally 1-shots my entire party, regardless of defensive buffs on whoever (hong, tenshin, they all get owned in the end, state of enlightenment or not), when it still has over a million hp left. Mabybe 210 is like the minimum for your lowest level guy, but definately not reimu.

I wasn't really exploring floor 22 until I could beat this boss because it really feels like you're SUPPOSED to beat this boss before proceeding, it does NOT give off an air of "you're supposed to skip me for now". But I guess skip it for now is what I'll do.

Krimmydoodle

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Re: Touhou Labyrinth discussion thread
« Reply #605 on: December 21, 2009, 08:19:18 PM »
Mindlessly ran circles around 20F for three or four hours while watching tv, returned to the 20F boss at around Lv150 Reimu, and took her down without a fight.  Time for the plus disc.

As for out little friend on 15F, I don't mind using her, but my team is fairly static.  It's been Remi/Reimu/Marisa/8F
Spoiler:
Sanae
since I got 8F, Minoriko before her, and Meiling farther before (in other words, tank/support/mage/healer), and there's rarely a switchout.  I don't have a lot of purpose in most of my back 8, the two main backups being 10F
Spoiler:
Tenshi
for damage sponge and Minoriko for backup healer.  If anyone else comes out, their most likely purpose is to walk out, deal some quick damage, and die, and 15F is okay at that.

And besides, her portrait is cute, so she can have a spot in my party of 12 just for that.
Whether you're on Easy or you're a Lunatic, be damn proud of your accomplishments.  Don't let anyone convince you otherwise, for it's when you lose faith in your own achievements that those victories become defeats.

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #606 on: December 21, 2009, 08:26:18 PM »
Spoiler:
Flandre
is one of my fave characters, alas I was really dissapointed with her in-game. When I first got her, I blew a bunch of saved skillpoints into her attack stat, and experimented with her on floor 1 to see how much damage she would do with her abilities. But even with 50 skillpoints in attack, and wearing items with high attack that I didn't bother using (like glaives of agony, super emporer monkey robot or whatever (50 was alot at the time), her first spell was only nailing for 15,000 or so at the time. At that time, kaguya's spells were hitting for about 12k, fantasy seal hit for like 18k, etc. It was very very unimpressive. her biggest nuke would only hit for 20k. master spark damage? my ass, she couldn't even hit harder than rumia's first spell!).
With subpar attack equipment and like 30 skill levels in attack, she could do 50k to the 16F boss at lv66. Maybe the floor 1 enemies just aren't a good thing to test damage on?
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #607 on: December 21, 2009, 08:28:46 PM »
Spoiler:
Flandre
is one of my fave characters, alas I was really dissapointed with her in-game. When I first got her, I blew a bunch of saved skillpoints into her attack stat, and experimented with her on floor 1 to see how much damage she would do with her abilities. But even with 50 skillpoints in attack, and wearing items with high attack that I didn't bother using (like glaives of agony, super emporer monkey robot or whatever (50 was alot at the time), her first spell was only nailing for 15,000 or so at the time. At that time, kaguya's spells were hitting for about 12k, fantasy seal hit for like 18k, etc. It was very very unimpressive. her biggest nuke would only hit for 20k. master spark damage? my ass, she couldn't even hit harder than rumia's first spell!).

With subpar attack equipment and like 30 skill levels in attack, she could do 50k to the 16F boss at lv66. Maybe the floor 1 enemies just aren't a good thing to test damage on?

Mine hits for 900,000 optimally. Even without all those fancy buffs, her single target is easy hitting 250,000~300,000.

Re: Touhou Labyrinth discussion thread
« Reply #608 on: December 21, 2009, 08:36:29 PM »
Unlocked the gate to the
Spoiler:
Lunar Crew
. Any advice for taking on the 3-on-12 fight? I plan to take out the optional bitch before or after them for sake of completion, but I can't seem to find her... I think I have an idea of where she is, but since my run ended with not all the switches in the OFF position this means I'm going to have to run that entire area yet AGAIN. >.<

Went back to unlock green bitch. Almost level 50 and the boss fight was STILL really hard, but I still managed to take it out first try. Will take her out for a spin once I get some more skill points (since I just blew them all buffing my main crew some more).

And while we're here, is it just me, or does Aquabitch's laser gun attack seem to get stronger each time you use it? For clarity, side from drunken bitch's poison (since even her heavy-hitting move would do crap for damage for some strange reason), I hadn't been debuffing the guy at all. However, the first ray gun shot did like 5000+ damage, but after using it two more times it began doing more until it hit 11000+ damage (which was what finished him).
« Last Edit: December 21, 2009, 09:06:13 PM by AlexX »

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Re: Touhou Labyrinth discussion thread
« Reply #609 on: December 21, 2009, 09:29:00 PM »
Is
Spoiler:
Flandre
actually a really nice character? I just got her (lol 10F bitch taking 0 damage and switching a nuker in and out), and she can deal Master Spark-esque damage, but... basically any magical attack will 0hko her, her DEF is pretty sucky too, and her better skills involve lowering the Active Gauge on your party members so you can't just switch her out before she gets hit.
She is to physical attacks what Patchy and Marisa are to magical attacks.

Anima Zero

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Re: Touhou Labyrinth discussion thread
« Reply #610 on: December 21, 2009, 10:26:36 PM »
Phew, that was not a pretty fight plus I got a little heated up during the attempts, but 15F bitch taken down after about 4-5 tries (Minus attempts where she opened with a Slash Dive and OHKO'd 10F bitch before I could use her self buff).

It was more or less pray certain offensive characters didn't get hit by powerful moves early on while defenses were getting setup.

On my winning attempt, I managed to have Reimu sneak in some Hakurei Barriers to save my 10F bitch's life when her SP was low and was in need of a rebuff on MND/DEF and also utilize Wriggle's Comet on Earth to stick PSN on the boss.

Everyone else I just tried to sneak in attacks when there was a good chance for it.

I still had several points where I could have easily lost the fight if she chose the wrong attack due to various reasons.

As for her in my party...well, when she's only ~700 ATK off my 5F optional girl's ATK, both with lv30 in ATK, but before I have a chance to arm her with equips, you know something's good with this character.

Kinda amusing to go back to the 1st floor after arming her with nice equips (Has ~8.7k ATK and ~4.1k MAG at lv65), then spiking the first group of enemies I encounter with her 3rd skill, doing ~60-110k to everything.

Anyways, need to do a bit of grinding for skill points to increase her SP level some before I start getting serious about the 16F boss.
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

Ghaleon

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Re: Touhou Labyrinth discussion thread
« Reply #611 on: December 22, 2009, 07:43:58 AM »
so I'm skipping t he floor 21 boss and fully cleared floor 22 (boss was kinda annoying but not too bad). Floor 23's gimmick..Scared the @#%#% out of me at first (when you see it you'll think "omg don't tell me they actually did that". But, it's actually kinda cool once you discover more >=P.

Re: Touhou Labyrinth discussion thread
« Reply #612 on: December 22, 2009, 10:30:11 AM »
Once again requesting help on the story bosses on floor 12 (I can find one optional one, but not the other fire one... I'll probably look for her later when I feel like searching through all those switches again, as right now I just wanna get on with things).

Details with lotsa spoilers:
Spoiler:
Team includes: Meiling, Yuugi, Youmu, Reimu, Ran, Marisa, Alice, Sanae, Chen, Nitori, Iku, and Patchouli. Note that Minoriko was recently swapped out for Sanae, so if she would help out more I could swap her back in real fast. I usually have Meiling start out in slot 1 with Youmu or someone else with reasonable defenses in slot 2 with the last two being my main damage-dealers. I'll be opening with Reimu using her defense buff, and possibly Fantasy Seal spamming once that's done (though I hear not taking out the lunar in a specific order makes it too dangerous to use multi-hit attacks). Whenever she's in, Ran will likely focus more on buffing than attacking. Nitori will take advantage of her ray gun's gradual damage growth (though she'll likely have to use her Optimal Camo before attacking to keep her defenses up, even if in the last slot), Chen will abuse her self-buff and Flight of Itaden, Patchy will Silent Silene, Alice will Return Inanimateness, and I'll probably have Marisa charge herself a Master Spark or two. Ideas on slots for each character and which boss to take out first would be most helpful (as I only know Reisen should be the first target).

"What do you mean 'stop repeating everything you say'?"

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #613 on: December 22, 2009, 10:30:36 AM »
so I'm skipping t he floor 21 boss and fully cleared floor 22 (boss was kinda annoying but not too bad). Floor 23's gimmick..Scared the @#%#% out of me at first (when you see it you'll think "omg don't tell me they actually did that". But, it's actually kinda cool once you discover more >=P.

Floor 21 boss was hard. Floor 22 boss was easier.

Floor 24 boss will make everything to this point look tame.

Once again requesting help on the story bosses on floor 12 (I can find one optional one, but not the other fire one... I'll probably look for her later when I feel like searching through all those switches again, as right now I just wanna get on with things).

Details with lotsa spoilers:
Spoiler:
Team includes: Meiling, Yuugi, Youmu, Reimu, Ran, Marisa, Alice, Sanae, Chen, Nitori, Iku, and Patchouli. Note that Minoriko was recently swapped out for Sanae, so if she would help out more I could swap her back in real fast. I usually have Meiling start out in slot 1 with Youmu or someone else with reasonable defenses in slot 2 with the last two being my main damage-dealers. I'll be opening with Reimu using her defense buff, and possibly Fantasy Seal spamming once that's done (though I hear not taking out the lunar in a specific order makes it too dangerous to use multi-hit attacks). Whenever she's in, Ran will likely focus more on buffing than attacking. Nitori will take advantage of her ray gun's gradual damage growth (though she'll likely have to use her Optimal Camo before attacking to keep her defenses up, even if in the last slot), Chen will abuse her self-buff and Flight of Itaden, Patchy will Silent Silene, Alice will Return Inanimateness, and I'll probably have Marisa charge herself a Master Spark or two. Ideas on slots for each character and which boss to take out first would be most helpful (as I only know Reisen should be the first target).

Spoiler:
No, Reisen should be the last. Paralyze almost always works on her, so get spamming and hope it hits the other two as well. Komachi, Cirno, and Reimu are VERY useful for this fight. Just make sure you take out Eirin and Kaguya at around the same time. Eirin has about twice the HP Kaguya has, so focus your main damage dealer's attacks on her. Kaguya should end up dying naturally from the multi target paralysis attacks.

Good luck, sir.
« Last Edit: December 22, 2009, 10:35:28 AM by Milkyway64 »

Re: Touhou Labyrinth discussion thread
« Reply #614 on: December 22, 2009, 10:39:18 AM »
Oh, and for the record my team's level is around 47/48 (Chen at 54), but since I was able to beat green bitch's monster I'm pretty sure that means I can handle things if I use the proper strategy.

Anyways,
Spoiler:
you sure I take out Reisen last? I was under the impression her death wouldn't make the other two act any differently, so I figured taking her out would mean one less thing to worry about while I whittled down Eirin and tried to beat her and Kaguya at the same time.
« Last Edit: December 22, 2009, 10:42:00 AM by AlexX »

"What do you mean 'stop repeating everything you say'?"

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #615 on: December 22, 2009, 11:55:54 AM »
Oh, and for the record my team's level is around 47/48 (Chen at 54), but since I was able to beat green bitch's monster I'm pretty sure that means I can handle things if I use the proper strategy.

Anyways,
Spoiler:
you sure I take out Reisen last? I was under the impression her death wouldn't make the other two act any differently, so I figured taking her out would mean one less thing to worry about while I whittled down Eirin and tried to beat her and Kaguya at the same time.

Spoiler:
Well, it's only one way to do it. I found Reisen extremely harmless so long as someone would paralyze her at LEAST once every two turns.

Also, I beat the boss rush ver. 2! I have found new respect for Marisa. Master Spark? Hah. Try triple-concentrated Magic Missile!
Spoiler:
While Sanae tanked. :V

And using the levels from that, Baal Avatar is down, no casualties, four rounds, level 250. Aiming for final boss ver.2 now.

I love being on a roll in this game.
« Last Edit: December 22, 2009, 12:43:45 PM by Milkyway64 »

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Re: Touhou Labyrinth discussion thread
« Reply #616 on: December 22, 2009, 01:18:29 PM »
She is to physical attacks what Patchy and Marisa are to magical attacks.

Actually her MAG growth is Patchy/Marisa level. I think it's higher than Marisa? I don't know. But still godlike offense. Just uhhh pity about that defense, man. >_>

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Krimmydoodle

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Re: Touhou Labyrinth discussion thread
« Reply #617 on: December 22, 2009, 04:16:21 PM »
Floor 23's gimmick..Scared the @#%#% out of me at first (when you see it you'll think "omg don't tell me they actually did that". But, it's actually kinda cool once you discover more >=P.

I believe the words that came out of my mouth upon reaching 23F were something along the lines of "uuuuaahh!"
Whether you're on Easy or you're a Lunatic, be damn proud of your accomplishments.  Don't let anyone convince you otherwise, for it's when you lose faith in your own achievements that those victories become defeats.

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #618 on: December 22, 2009, 04:40:34 PM »
Does anyone know around how much HP the 16F boss has after it reaches it's final phase? I did about 110k after she got to that point, but damn, Hyperspeed Flying Object is just rape. If only Chen had still been alive at that point, she has freaking 291 speed and 38% SP recovery.
« Last Edit: December 22, 2009, 04:44:53 PM by NeoSerela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #619 on: December 22, 2009, 05:03:31 PM »
Does anyone know around how much HP the 16F boss has after it reaches it's final phase? I did about 110k after she got to that point, but damn, Hyperspeed Flying Object is just rape. If only Chen had still been alive at that point, she has freaking 291 speed and 38% SP recovery.

100k sounds about how much it'd have. A decently charged Master Spark should bring it down to just a few hits from death.

So I have beaten the final boss redux. I think it challenges Alice as best enemy sprite in the game. It's just that awesome. :V

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #620 on: December 22, 2009, 05:06:55 PM »
...oh, wow, I glitched the 16F fight. Its kinda ironic, considering who the boss is.

Apparently, she gains/heals HP whenever she uses her Release move that changes her form. Because, after she used Djinn Storm the second time, signalling her about to form change, I was able to bring out Chen from reserve after she regained 158 SP and had her use her self-buff and Flight of Idaten twice before the boss could form change... and then the boss died from the 28k damage Chen dealt.

lolwat
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #621 on: December 22, 2009, 05:50:03 PM »
I think it's all 1 HP phase. Later on, you get a boss rush. Basically, every boss in the game one after another, no breaks (similar to how second floor 14 boss and her knights worked) and by then, it's easy to take her out before she changes, and it takes about the 600k advertised to do it.

Good luck to you in taking the next boss. IMO, much, much, MUCH harder.

Ghaleon

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Re: Touhou Labyrinth discussion thread
« Reply #622 on: December 22, 2009, 08:49:08 PM »
Spoiler:
Well, it's only one way to do it. I found Reisen extremely harmless so long as someone would paralyze her at LEAST once every two turns.

Also, I beat the boss rush ver. 2! I have found new respect for Marisa. Master Spark? Hah. Try triple-concentrated Magic Missile!
Spoiler:
While Sanae tanked. :V

And using the levels from that, Baal Avatar is down, no casualties, four rounds, level 250. Aiming for final boss ver.2 now.

I love being on a roll in this game.

huh? boss rush 2.0 doesn't have final boss 2.0?

Actually her MAG growth is Patchy/Marisa level. I think it's higher than Marisa? I don't know. But still godlike offense. Just uhhh pity about that defense, man. >_>

I was about to say not quite, since patchy and marisa have good magic defense
« Last Edit: December 22, 2009, 08:52:07 PM by Ghaleon »

Anima Zero

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Re: Touhou Labyrinth discussion thread
« Reply #623 on: December 22, 2009, 09:33:28 PM »
16F boss is down.  Took 3 tries to complete that fight and even then it was a close one.  Hyperspeed Flying Object was bad enough.  That crazy buff of hers in the final form wasn't any better either.

Between breaking her stats with a 12F girl and sometimes 7F girl while trying to keep everyone else well buffed/healed, I ended the fight with only my 15F girl and Marisa in the front row.  Even then, I only brought them out because I was gambling those two could wipe her out before another mega buff or HFO was used.

Thankfully 15F girl's first skill and a Master Spark from Marisa took her out.

New character gained (Gonna guess I want to buff her magic on level ups).  Having a DEF/MND buff skill like Reimu's is quite nice.

Went up, saved, checked out 17F.

Well, guess I shouldn't be surprised at how much nastier the normal enemies are getting :P.
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #624 on: December 22, 2009, 09:35:39 PM »
huh? boss rush 2.0 doesn't have final boss 2.0?

Nope. Good thing, too.

Ghaleon

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Re: Touhou Labyrinth discussion thread
« Reply #625 on: December 22, 2009, 09:53:30 PM »
Nope. Good thing, too.

wow nice, I was not bothering with it cuz I assumed it would have it.

Anima Zero

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Re: Touhou Labyrinth discussion thread
« Reply #626 on: December 23, 2009, 12:13:30 AM »
17F...looks like I have to grind on 16F or pray 18F has less hyper speedy enemies that can kill me fast.

Pratically everything on 17F is crazy fast, hits hard, and takes a fair deal of punishment to drop off the face of the earth.

Everyone around..67-76 or so?  Something like that.
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #627 on: December 23, 2009, 01:11:43 AM »
17F...looks like I have to grind on 16F or pray 18F has less hyper speedy enemies that can kill me fast.

Pratically everything on 17F is crazy fast, hits hard, and takes a fair deal of punishment to drop off the face of the earth.

Everyone around..67-76 or so?  Something like that.
I had my Reimu at lv78 when I started that floor, the difficulty wasn't bad, but much lower of a level and the encounters with 3 Gold Knights and that Angel thing will be able to 0hko your party unless you've got one of the better tanks out. Even at that level though, if the Angel thingy uses the move that gives all the knights a full Active Gauge instantly...

Overall, I found it to take a fairly short time to explore compared to... well, every other floor in the entire game. I might have been a little overleveled, but it evened out as soon as I reached 18F.

18F looks nasty. These random encounters tear me up fairly quick, can't explore very much yet. Lv84 Reimu atm, I bet I can't do this floor's boss (which I'm not even NEAR finding) until at least lv100? At least. I hear its totally evil.
« Last Edit: December 23, 2009, 01:13:59 AM by NeoSerela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Touhou Labyrinth discussion thread
« Reply #628 on: December 23, 2009, 02:16:51 AM »
Oh god... the PAIN! :o Sword jerk on 2F is slicing me to ribbons, so to speak :(. Any tips? I can kill her partner semi-fast, but she ends up ripping me up so fast with her Karma sword move twice or thrice in a row. Remi and Patchy are lvl 10, Marisa and Sakuya 11, Chen 13, all else 12. I'm new to the game, but I think I'm doing ok, 1 lamo death, and like 3 cheap deaths to Sword Jerk >:(

Meanwhile, our Beloved Baka got her butt kicked so hard and so fast it's actually histarical(sp?)

Also, up to what floor is fair to name names, rather then use nick names? I read earlyer it was sumthin like F4, but i forgot >_>

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #629 on: December 23, 2009, 02:19:11 AM »
Also, up to what floor is fair to name names, rather then use nick names? I read earlyer it was sumthin like F4, but i forgot >_>
I believe someone said 2F, but really no one seems to care about disguising names below 5F, which seems good.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore