Author Topic: Touhou Labyrinth discussion thread  (Read 295346 times)

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #360 on: December 15, 2009, 10:15:44 AM »
So it seems Aya is better, really. Chen's only saving grace is, she levels up FAST. Chen is level 103 for me, easily ten above Reimu and a WHOLE LOT higher than Remi and Patchy. If Aya also has this trait, Chen is pretty much beat no matter how you look at it.

Nice knowing you, Chen. Your help all the way to this point has been appreciated.

trancehime

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Re: Touhou Labyrinth discussion thread
« Reply #361 on: December 15, 2009, 10:20:32 AM »
Quote
You mean sword of Rapture? that's what it's called in the latest translation. That move DOESNT EFFING WORK for me. Or in the case of the final boss (pre plus disk), it partially works...Except you can't use it after a Djinn storm! By the time I get the sp back to cast it, the boss's 100% mag wtf pwns me. Wiki says reccommended level was wayyyy higher than I am though, oh well.

I'm guessing the dispel only triggers if the move did damage, which confirms my suspicions - I'm going to need to upgrade Tenshi's damage a LOT more if I'm going to dispel
Spoiler:
***The Victor***'s
buffs... Also, in the final boss? Yeah I beat her around level 120, and I didn't have very much trouble, even with her constant Djinn Storm spam... >_>

EDIT: Well fuck, just remembered - it's not a 100% chance to dispel. Wargh

Quote
Marisa IMO isn't actually that good for bosses. I mean master spark is powerful and all, but when her sp is at 980, and her mag is at +97%, her master spark only nukes for just under 200k more often than not. Meanwhile patchy silent selenes for 70-80k every time she casts it, WITHOUT mag buffs. If you factor in the amount of turns wasted concentrating on Marisa, not to mention the high chance of her losing all her mana from a djinn storm, not all that.

I've gotten the Master Spark to hit for well over millions of damage. :/

So it seems Aya is better, really. Chen's only saving grace is, she levels up FAST. Chen is level 103 for me, easily ten above Reimu and a WHOLE LOT higher than Remi and Patchy. If Aya also has this trait, Chen is pretty much beat no matter how you look at it.

Nice knowing you, Chen. Your help all the way to this point has been appreciated.

Chen is the fastest to level. Aya is actually slower to level than Reimu.
« Last Edit: December 15, 2009, 10:23:59 AM by Reona Wallflower »

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Pesco

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Re: Touhou Labyrinth discussion thread
« Reply #362 on: December 15, 2009, 01:40:29 PM »
Back in v1.00 EVA did work because those shadowcats on 2F were dodging Remi spears and Magic missiles.

I like to offset Patchy's squishiness by pumping speed. Let her get the shots in, it won't matter whether she's alive or not once the damage is dealt.

I don't have Flan yet to be able to compare.

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #363 on: December 15, 2009, 04:07:22 PM »
I still cannot beat this asshole boss. This trumps Yukari by far, end of story. He's too goddamn fast, and there's nothing I can do about it but eat three 5,000 party-wide attack for every one turn my characters get. He has way too much HP, far more than I could hope to chip off before he kills me off. I'm lucky to leave the first phase with 3 casualties, let alone have everyone survive the gauntlet of elemental rape time that follows. Nothing works, if I find one workaround, it's destroyed by another fallback, be it defense piercing or that god-forsaken physical mixup being put into the elemental gauntlet.

At this rate, I'll need to pump it up to 120 before I can take the -easy- boss.  The one this dude over here first-tried and everyone else having no trouble with. >:(

Ghaleon

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Re: Touhou Labyrinth discussion thread
« Reply #364 on: December 15, 2009, 08:16:50 PM »
I've gotten the Master Spark to hit for well over millions of damage. :/

Your Marisa is over level 400, mine isn't even 100. Sorry, but a "duh" applies.

I'm sure your patchy can silent selene for a zomg amount more too.

Anima Zero

  • Captain of the Spear
Re: Touhou Labyrinth discussion thread
« Reply #365 on: December 15, 2009, 09:14:12 PM »
14F...started off with a bang by kinda randomly finding a optional bitch boss.  That did not go so well (Instant Death spammage boss?  Lovely).

Also didn't go so well when I couldn't off a pair of Ether Flare spamming normal enemies with a magic weak team in the frontlines.  Whoops.

On top of that...went to check on a 12F person, found some other bitch, failed hard in fighting her too (Oh god MAG/ATK debuff spam skill not pretty).

On the plus side acquired a new character not named the two girls that kicked me around hard above.  Not bad at all.

Also kinda rammed into two seperate Sigil Guardian fights on 14F.  Cleared both on my first try, but one had oh god Ether Flare and the other was just quite fast.

15F...oh lovely these normal fights are getting progressively more annoying.

Most party members hovering around 57-65 right now.
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

Ghaleon

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Re: Touhou Labyrinth discussion thread
« Reply #366 on: December 15, 2009, 09:20:09 PM »

15F...oh lovely these normal fights are getting progressively more annoying.

Yeah, you're at the point in the game where trash requires higher levels than the boss you beat to get to it type deal. I don't really find it annoying though, fun mostly. But every floor tends to have "that one" enemy that IS annoying (like the swordfish in f14. I forget what it was in 15, I think it was bronze golems? I forget, something really beefy that has a high chance of 1-shotting anybody other than a tank, and they like attacking your not tanks). All the normal fights in the floors make you think "this was hard?" after just like 5 levels or so, it's funny how it works. Leveling makes SO much more of a difference against normal enemies that are hard than it does bosses.

RainfallYoshi

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Re: Touhou Labyrinth discussion thread
« Reply #367 on: December 15, 2009, 09:27:17 PM »
I'm just gonna have to grind for awhile. This is just ridiculous.

F12 triple team can go die in a fire. A few characters might have even went down on my list from this game. Good job guys. I've been able to down the left one in one or two tries, but by then I have nobody left that can do damage and I get hit with a super attack and die. *sigh*

Ghaleon

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Re: Touhou Labyrinth discussion thread
« Reply #368 on: December 15, 2009, 09:28:48 PM »
I'm just gonna have to grind for awhile. This is just ridiculous.

F12 triple team can go die in a fire. A few characters might have even went down on my list from this game. Good job guys. I've been able to down the left one in one or two tries, but by then I have nobody left that can do damage and I get hit with a super attack and die. *sigh*

Did you try killing hte right one first? I know people swear by perma paralizing her, but I still think it's easier just to kill her, and have your paralizers available to help heal and whatnot. The right one's debuffs really stink.

RainfallYoshi

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Re: Touhou Labyrinth discussion thread
« Reply #369 on: December 15, 2009, 09:32:11 PM »
The right one only really bothers me when she poisons people. Really, my tank team that I start the fight with has good enough debuff resistance that she rarely hits with things.

I've been trying to go with Garlyle's strategy with
Spoiler:
Tenshi, Ran, Reimu, and Patchy
tanking and using party wide attacks like Royal Flare and such. It works for awhile... until people start running out of SP and the buffs start wearing down.

Pesco

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Re: Touhou Labyrinth discussion thread
« Reply #370 on: December 15, 2009, 09:56:33 PM »
My Patchy had enough SP for 6 Royal Flares. That's plenty enough to kill left and middle. She was doing 35-40k on left and 16-18k on middle. Right boss is totally irrelevant.

Chaore

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Re: Touhou Labyrinth discussion thread
« Reply #371 on: December 15, 2009, 10:00:52 PM »
End game Patch. 1.7k+ SP. Or, Enough for 34 Royal Flare/Selenes.  :V

Re: Touhou Labyrinth discussion thread
« Reply #372 on: December 15, 2009, 11:40:30 PM »
Decided to get this game. Any advice for people who are just starting out?

Also, I am under the impression
Spoiler:
Reisen
and
Spoiler:
Orin
are in the game. Are they usable? Mostly wondering, because another one of my favorites (
Spoiler:
Nitori
) is already explained to not be... Sadface...
« Last Edit: December 15, 2009, 11:42:20 PM by AlexX »

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Ghaleon

  • Long twintail-o-holic
Re: Touhou Labyrinth discussion thread
« Reply #373 on: December 16, 2009, 12:16:16 AM »
Yes, whoever told you Reisen isn't in the game is mistaken, she is. All 3 are playable too.

Advice..Eh, the game is well designed, you can't really make any uncorrectable mistakes or anything. You can choose how skillpoints are spent, but hte way skillpoints work, spending them in the wrong area doesn't really hurt, due to the cumatalive cost of spending it on one stat (so if you spend it on the right stat after the wrong stat, it's cheaper again). Plus the amount of skillpoints you get per battle increases over time just like Experience points.

Most obvious thing that you can figure out in no time flat, is this isn't your average rpg where you win by using the "attack" command all the time, lawl.

Anima Zero

  • Captain of the Spear
Re: Touhou Labyrinth discussion thread
« Reply #374 on: December 16, 2009, 12:21:25 AM »
Ok, so the 15th floor wasn't quite as annoying once I boosted a couple character's stats that could handle the majority of the annoyances there.

I ran into another optional bitch on 15F too.  As expected, I got rolled hardcore.  That one will require some grinding as well as the Lily Sigil guardian.

16F right now...Helbelmares are cute.  I think I've discovered all of 2-3 attacks that actually hurt it decently enough and it takes like 4-5 castings to drop one...assuming it doesn't heal up or anything.

Will check it out more tomorrow.
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

Bitz

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Re: Touhou Labyrinth discussion thread
« Reply #375 on: December 16, 2009, 01:21:11 AM »
I just got to F5, and am wondering where these extra 20K skill points came from.

I always hate going to a new floor, since there's always something that's faster than anyone I have. Then three of them are simultaneously encountered and Patch gets owned, again.

What? Speed too low? F O E!

Krimmydoodle

  • We must apply more SCIENCE!
Re: Touhou Labyrinth discussion thread
« Reply #376 on: December 16, 2009, 02:00:15 AM »
14F...started off with a bang by kinda randomly finding a optional bitch boss.  That did not go so well (Instant Death spammage boss?  Lovely).

After randomly running into Chen multiple times on the first floor (as in, after the first time she destroyed me, I knew she was there and kept running into her on later traversals of the maze anyway because I'm an idiot), I learned to traverse these mazes by going *step *look *step *look *step *look "oh hey boss icon" *walk away.

Then again, there was the time I ran into
Spoiler:
Yuugi
and was immediately pissed that she was labeled with a generic event and not a boss event, so I guess it's not foolproof.



Anyway, I ended up passing out last night just before initiating my search for the last lock in 10F-12F, and after sleeping for 14 hours, I think it's time to finally do that.

Oh yeah, also, when I ran into
Spoiler:
Tenshi
, I was tired and not really paying attention to what she said, something about slaughtering some butterflies, but I don't see any on the map.  Do I have to search harder for them, are they random encounters, or is there something else entirely that I missed because I didn't bother reading it?
Whether you're on Easy or you're a Lunatic, be damn proud of your accomplishments.  Don't let anyone convince you otherwise, for it's when you lose faith in your own achievements that those victories become defeats.

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #377 on: December 16, 2009, 02:06:46 AM »
Could someone, in spoiler tags, explain an exact strategy for this fucking boss? What characters are useful necessary to stand a chance? I just can't beat him. I've gained 10 levels at least and seem to be doing WORSE. He's fucking impossible. If it's not ailments ruining my chances, it's something else. No one has the speed, SP, or power to take down anything. I just get completely overwhelmed, and fact of the matter is this guy has no weaknesses, and all the strengths to exploit on ME since I can't guard against every ailment in the book like he does and still expect to take reasonable damage.

Quote
Do I have to search harder for them, are they random encounters, or is there something else entirely that I missed because I didn't bother reading it?

One on each floor 1-10. They show up as boss icons.

Krimmydoodle

  • We must apply more SCIENCE!
Re: Touhou Labyrinth discussion thread
« Reply #378 on: December 16, 2009, 02:16:35 AM »
Ah, I guess when she said "10 floors" I got that mixed up with "Floor 10", and when I looked at my 10F map, I didn't see a surge of boss events pop up and was immediately confused.  Looked at some previous maps and I'm seeing them now, thanks.
Whether you're on Easy or you're a Lunatic, be damn proud of your accomplishments.  Don't let anyone convince you otherwise, for it's when you lose faith in your own achievements that those victories become defeats.

Chaore

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Re: Touhou Labyrinth discussion thread
« Reply #379 on: December 16, 2009, 02:20:11 AM »
Could someone, in spoiler tags, explain an exact strategy for this fucking boss? What characters are useful necessary to stand a chance? I just can't beat him. I've gained 10 levels at least and seem to be doing WORSE. He's fucking impossible. If it's not ailments ruining my chances, it's something else. No one has the speed, SP, or power to take down anything. I just get completely overwhelmed, and fact of the matter is this guy has no weaknesses, and all the strengths to exploit on ME since I can't guard against every ailment in the book like he does and still expect to take reasonable damage.

One on each floor 1-10. They show up as boss icons.
Spoiler:
Hes got weaknesses, They just change.  :V Every time he shifts a form, his weaknesses and strengths go with it. Learning what is weak to what (Its semi-obvious due to looks) is key to dealing good damage. Other than that, its a straight out slug fest- Hes got a shitload o' HP and can deal plenty of damage, buff himself heavily, and take TP. The only thing that helps is enough damage can force him to form switch, but its really relying on strong characters. If you need level 120, You're doing -something- wrong, and I've honestly no idea what. Whats your current team? That could help. : /

Re: Touhou Labyrinth discussion thread
« Reply #380 on: December 16, 2009, 02:42:41 AM »
Yes, whoever told you Reisen isn't in the game is mistaken, she is. All 3 are playable too.
Well, I actually meant that more as in "are they good enough to use on your team, or are they useless?" Because earlier posts show at least one of them is useless...
« Last Edit: December 16, 2009, 03:59:42 AM by AlexX »

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Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #381 on: December 16, 2009, 02:43:20 AM »
Spoiler:
Hong for tanking the physical phase and ailment healing, and Tenshi once he form shifts for slot 1. Slot 2 is Remilia, my constant damage dealer with a ribbon and some items it increase SP recovery. Reimu sits in the third slot most of the time for buffs and healing exclusively, unless Alice ends up there from switch cycling. In reserve I have Aya for the occasional hit'n run and speed buffs, Chen for quick, safe damage when the oppurtunity presents, and Marisa for the usual Master Spark. Kaguya helps Marisa buff up ASAP and occasionally assists Reimu when I need desperate healing. Minoriko also gets swapped in and out to heal up major wounds on Remilia and Alice. Komachi serves as my reliable Mystic form killer, I can two-round it provided Kaguya helps out. Patchy sticks around to slip in whatever damage she can until things look grim for her, which is either immediately or a looooooong time depending on how Reimu's keeping up. I have love machines on Marisa and Kaguya to ensure the fire form being a safe time to concentrate.

Ghaleon

  • Long twintail-o-holic
Re: Touhou Labyrinth discussion thread
« Reply #382 on: December 16, 2009, 03:01:57 AM »
Well, I actually meant that more as in "are they good enough to use on your team, or are they useless?" Because earlier posts show at least one of them is useless...

Well, I'm not using any of those 3 myself. Nitori definately APPEARS to be a weak character, but I (and I really doubt anybody else) have tried using her. Sometimes a character might seem bad due to poor stats, but they might be good due to big multipliers on their skills, which are not displayed in game. Still though, chances are Nitori is indeed bad. I think she'd be good on bosses  if evade actually worked, unfortunately it doesn't.

Reisen didn't seem awful (or good either), but you get her just a bit past midway thru the game. Reisen is one of my least fave Touhou characters, so I didn't really bother trying her since I was pretty satisfied with my party as is at that point, discarder seems like a really damn good move on bosses though. But to be honest I'm not really sure what it means by discards 2 spellcards. Is that flavor text? I haven't noticed her losing spells, so I'm confused.

Orin actually looks really good, but I haven't tried her yet myself. But you don't get her until 3/4 thru the game (this isn't including the expansion btw), By then, I pretty much had a full party of characters I either liked, that were good enough, or characters that were completley irreplaceable for me (due to them filling a hole in what my party mechanics lacked or whatever).

Chaore

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Re: Touhou Labyrinth discussion thread
« Reply #383 on: December 16, 2009, 03:11:50 AM »
Spoiler:
Strategy Here.
Spoiler:
I can see your problem immediately, You're using both tanks. That cripples your damage output pretty badly, as I'm pretty sure neither Tenshi or Hong are reliable for damage. Hong shouldn't get one shot by any of his skills, and is relatively fast in her own right, so some colorful rain and Hakurei Barrier should keep her alive. Personally, Yuugi > Remilia in they pretty much have the same role as Damage out of hell, Yuugi just does it better. Curse is both a used turn and used SP, So it doesn't really even the gap. Knockout is also loving insane for damage, and while she is bad vs. magic, she should again, have enough HP to make it through. Alice and Marisa are fine, Return Inanimate is damn nice damage in it's own right, specially vs. leaf/water, and Master Spark is great for form exploding. Kaguya always works, and anyone not using Patchy is doing it wrong. Therefore, outright your problem is probably Aya, Chen, And Minoriko. They're totally NEVER going to be doing enough damage, and while Mino/Aya might be able to last, Chen will get her ass -killed-. Replace them with either an excellent damage dealer, or someone sturdier. Damage is assuredly your weak point, This team won't deal enough AND survive.

On the other two... Well, the first was one of my favorites through the full game, a FULL stat debuff skill is obscenely rare, and works far more often that the other full debuffer. Combined, its nasty for any stat debuffable boss. Sadly, that is were the use ends. The final boss and a great deal of the post-game bosses simply can't be well debuffed, and her two other attacks kind of suck. I can see using her excellent self-buff and single target to deal damage, but replacing her with someone else is sadly the most viable option. By the way Ghaleon, yeah that is flavor text, it did that in the game its from, so they mentioned they replaced it with a full debuff.

The second is pretty interchangeable, if you can get her damage up, a nice low delay spell and quite a few strong fire spells can keep her in the game. At the point you get her though, it may be a bit much work to get her caught up as far as skill points go, though.

Serela

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Re: Touhou Labyrinth discussion thread
« Reply #384 on: December 16, 2009, 03:23:21 AM »
Spoiler:
Therefore, outright your problem is probably Aya, Chen, And Minoriko. They're totally NEVER going to be doing enough damage, and while Mino/Aya might be able to last, Chen will get her ass -killed-. Replace them with either an excellent damage dealer, or someone sturdier. Damage is assuredly your weak point, This team won't deal enough AND survive.
Actually, I find Chen to be one of my best damage dealers at my point in the game, at 10~12F puzzle. With equipment that buffs Speed+Atk, you can throw her out right after a boss attacks, use her attack self-buff (which has basically 0 delay), and then get off several Flight of Idaten, and switch her out before the boss moves. At this point in the game I can get 4+ Idatens out before a non-spd-buffed boss can get to move, and they do fairly high damage each.

Considering how damn fast she is, she probably has the best damage output of my party.
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Garlyle

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Re: Touhou Labyrinth discussion thread
« Reply #385 on: December 16, 2009, 03:30:04 AM »
My Patchy had enough SP for 6 Royal Flares. That's plenty enough to kill left and middle. She was doing 35-40k on left and 16-18k on middle. Right boss is totally irrelevant.

God damn, I was doing -half- that and managed to beat that battle.  Barely, but I did @_@

Also wasting time deliberately killing the right boss seems like a bad idea to me.  She's really largely irrelevant if you've got debuff protection on your cast, as that's her main danger; if you can take out the other two in quick succession, she's basically a nonissue for you to chip off even if you're down to a minimum-sized party by that point.

Chaore

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Re: Touhou Labyrinth discussion thread
« Reply #386 on: December 16, 2009, 03:31:45 AM »
One of the problems he was discussing was speed.

I don't think it takes a genius to guess why that was bad for him. :V Also, 10~12F has nothing on this boss pretty much. And a huge problem with that is its SEVERAL attacks, Your output is actually smaller because you're using more SP, and will have to swap out to regain it, or focus. Which, when you don't really have room to swap... :V Speed > Pure Damage SOLELY for that.

Ghaleon

  • Long twintail-o-holic
Re: Touhou Labyrinth discussion thread
« Reply #387 on: December 16, 2009, 03:49:40 AM »
Remi makes a good slot 2 character IMO. Her damage is very good, not bad. In addition, bosses DO like attacking 2nd row targets fairly often, so having someone not tanky there will see them get pwnt by his ratsatsu fist or whatever it's called.

I'd try to help but really, I beat him on my first try. I don't even know if I've seen all his moves. I just know that the first phase was the roughest for me as he physically killed off a few of my back row characters, then when he phase changed into elements, it went rather smooth (except for the silent phase, which didn't really kill anybody, but it made me sweat a bit).

ANYWAY. I'm having some difficulty with the final boss, so many hp (even more than the last one), in addition, I'm not sure if I should kill all the adds, or spare one. I notice she never buffs herself up to hell when you spare one, but when you kill 2, the last one seems to go very fast, and all 3 of them are very dangerous when fast sometimes. The left one is almost always at 100% mag, the right one looves 1-shotting my back row people with steel slasher, or deathing them with hyperspace slash.. and the middle one... Well it casts djinn storm, need I say more (even without djinn storm it's by far the worst imo. it casts insta-death too, along with that bs poisen spell that makes your hp go from 15,000 to 1 in less than 1 turn, with 30 poi resist I might add)?

so I decided I'm going to see what each of the 20 floor enemies drop before attempting again, might as well write a mini guide about em too since I'm at it.

Executioner:
Reasonably fast physical damaging enemy. Mystic magic seems to be affective. They don't have a whole lot of hp (my wild guess says 300k), but they do have enough so that killing them before they move should be impossible at the appropriate levels. They are one of the easier enemies IMO, just don't fight them without a tank up front, maybe even 2 if you're new to the floor.
Drops:
flower blade kikuryusei: +72% atk,def,mnd,spd

The norns:
 Spawns with 2 of those white cloud enemies you see on floor 19, at this point they should be little more than a nuisense though (though ether flare always seems to do damage if they decide to cast it). Often heals itself for 200k if you try to kill it before the adds, but only once per fight that I've seen. I don't know their HP, but it seems to be approximately 300-400k. I haven't noticed any weaknesses, but they aren't really strong against any elements either. They like to spam random elemental multi target spells really fast. Fortunately they do really poor damage with them. Sometimes they melee with a steel smash though, so you still may want a tank out anyway. One of the most annoying enemies on the floor IMO, even though they are pretty much impossible to actually die to.

drops:
Elder Dragon's Jewel: +16% recovery (yes that's it, yay, not)

Giant Lightning dorfs (I forget their name):
Yeah, they cast lightning...Alot. You know those white clouds on floor 19 that cast it twice for every big spell? These guys cast it like 7 times. It doesn't do a whole lot of damage if you don't have anybody magic weak out, but it really makes fighting these guys a chore. After the lightning spam, they'll launch either 1 last lightning bolt with the same name, only much more damaging (for me it's often 0,0,0,0,0,0,3700 or so) with a chance of paralize, or they'll do some multi-target lightning attack (also often causes paralyze). They can multi-target melee as well. These guys have the most straight forward attack patterns though, they never really surprise you with anything. They do seem beefier than the other trash in this stage though.
Drops:
Armands: 50% atk, +12 TP,  wind aff +144, par res+36

Diamond knight:
I don't think these guys do anything but 1-shot your guys slowly. They have no real weakness except low HP (like 250k I think). Just nuke as hard and fast as you can, don't really worry about tanks or defense or anything, what they hit, dies. End of story.
drops:
Scourge: (haven't got one yet, dunno)

Blue robot glass nuk, err cannons:
These guys are a pain. They move faster and faster the more they are hurt, and they hit harder too. They typically open up with a blue laser attack which hits one person. If that person isn't a tank, they're probably dead (they love 1-shotting reimu for me. I even use barrier, but she still gets nailed for over 100k). I like to soften them up by about 100-125k hp. At t hat point, get ready to nuke them down another 150-200k. But make sure you do it as far away from their turn as possible. If you nuke them again and they get a chance to attack, you lose. when at 1/4 health or below or so, they spam (like orin catwalk spam), this red laser move over and over again that will just stomp your entire party in no time flat. It is some kind of magical attack because patchy is the only person who can survive more than 2 hits from it, not many more though.

They are RIDICULOUSLY weak to fire. Royal flare hits for about 170k for me. Ouch. So never ever royal flare them until you soften them up a bit first, or else you might piss em off. They CAN multi-attack the group as an opener (or before they are low on health), and it still hurts a ton, so it's really reccomended that you barrier the group or something. Try to memorize a formula that works for these, I really do not suggest ever fighting these if you're limited to using characters you normally don't use to fight them, if you mess up and enrage them before you mean to, you'll die.

Drops:
Dunno:

Giant 4-legged armored thing:
Spawns with 2 of those similar-looking dudes which are slow moving, and very weak to wind. They cast big earthquake just like their smaller counterparts. It's going to 1-shot squishy casters like Patchy or Kaguya. They however, are not weak to wind, I'm not sure if they have a weakness, but they don't seem to have any strengths. Just try to kill it before it quakes. Or have a group that can take one. They move average speed, but it seems slow at first because they begin the fight with a near-empty action bar.
drops:
Dunno:

Hellfire Demon:
Probably the most difficult enemy. I've seen it cast multi-target death, as well as wind of miasma which does ok damage. It has a lot of health, and if you're lucky, it will summon a Solar demon king as well (which if you don't know was already like a mini-boss itself for floor 19). It can also cast ratsetsu fist (tanks out), and thousand fist khanon (someone dies). They aren't horribly weak to spirit like most spirit weak enemies are, but it is definately noticeably more powerful than spells of other elements. I don't know if they are weak to cold. After chopping off 300-400k health or so. I don't know if they can summon more than 1 demon, I generally don't like giving them the opportunity to try. You may want to run away if your party is already lacking due to extended over-exploration. It's just not worth the risk fighting these guys when they can guarantee kill your guys with thousand fist or that death attack.
Drops:
Dunno:
« Last Edit: December 16, 2009, 04:10:20 AM by Ghaleon »

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Touhou Labyrinth discussion thread
« Reply #388 on: December 16, 2009, 04:03:37 AM »
Stuff
Shes far from bad, Someone just does it better.  :V

Anyway~

Scourge: 96% Attack, 72% Magic. Take a guess who gets it.

Robawts: Karen Devices - 48 to all aff, 12 to all statuses.

4- Legged: Palisen Files- 60% to HP, Def, Mind (I think) and +6% Recovery.

Hellfire Demons- Holy Spirit Barrier Defense+Mind 88%, +6% Recovery.

The Norns ACTUALLY Drop Ribbons. Yeah.  :V The jewel comes from the truth eyes. The minions of 4-Legged drop galactic muscles, and the Sun Demons ofcourse, LION KING SOULS.

This is all off the top of my head though, Don't trust me too much. :V

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Touhou Labyrinth discussion thread
« Reply #389 on: December 16, 2009, 04:06:18 AM »
Spoiler:
advice

Spoiler:
Hm. I've dropped those three for Youmu, Yuugi, and Suika. Before I go try again, though, I need to get some skillpoints into Youmu and Yuugi at least. Level 10-15 attack just won't do.