Author Topic: The New Spellcard Help Thread  (Read 141537 times)

LHCling

  • Metang@
  • ( 。゚ 3っ   )っ
Re: The New Spellcard Help Thread
« Reply #660 on: March 28, 2010, 11:18:44 PM »
Not so much help with the card itself, but how to unlock it. Remilia's Last Word. Supposedly I have to capture 30 Last Spells in Spell Practice to unlock it, but I've way exceeded that amount and it's still not open. Is there something I'm missing here?
First off (almost a standard procedure here), Last Spells are the ones that you face when you go in a normal run. Wriggle, Mystia, Keine, Reimu / Marisa, Reisen, and Eirin all have 1 each on Normal and higher (provided you have enough Time Points at the end of the Stage). Kaguya herself has 5 on each Difficulty (provided that you have not hit 5am yet). To unlock Remi's Last Word, you have to capture 30 different Last Spells. Of course, you can take them on in Spell Practice once they're unlocked there.

An example.
Say I've captured Wriggle's, Mystia's, Keine's, Marisa's, and Reisen's Last Spells on Normal and Hard. I've also captured all of Kaguya's on Easy through to Hard. That makes 10+15; a total of 25. If I also did Eirin on Easy, Normal and Hard and captured her Last Spells as well, that makes 28. Add Reimu's on Normal and Hard and that's 30.

Different characters do contribute to the total, but only if they are not of the same Spell Card! So it doesn't count as 2 towards the total if you did Wriggle's on Normal with 2 Teams / Characters.
And I think that should explain it.

EDIT: New page, so adding the quote.
« Last Edit: March 28, 2010, 11:23:36 PM by Baity »
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

ふねん1

  • Scientific editor
  • If you're alive, you can always keep moving.
Re: The New Spellcard Help Thread
« Reply #661 on: March 29, 2010, 12:09:33 AM »
\Different characters do contribute to the total, but only if they are not of the same Spell Card! So it doesn't count as 2 towards the total if you did Wriggle's on Normal with 2 Teams / Characters.
So that's why. I can't say I got that idea reading from the wiki.

EDIT: Got it unlocked. Thanks for the help.
« Last Edit: March 29, 2010, 12:26:56 AM by Funen1 »
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

NEW AND IMPROVED YOUTUBE, now with 60 fps Touhou videos! Latest video update: WBaWC Lunatic/Extra no-miss no-bomb no-Roars no-Spirit-Strikes compilation.

Re: The New Spellcard Help Thread
« Reply #662 on: March 29, 2010, 12:34:22 AM »
10-8 in DS.

It's like Shou's 7-7 or whatever but THIS IS COMPLETELY IMPOSSIBLE WHAT

ebarrett

Re: The New Spellcard Help Thread
« Reply #663 on: March 29, 2010, 12:51:54 AM »
10-8 in DS.
Go up and a bit to the right so you dodge each "wave" separately instead of both at once - and at more "comfortable" angles (the clockwise wave almost vertically, and the counter-clockwise wave almost horizontally).

Re: The New Spellcard Help Thread
« Reply #664 on: March 29, 2010, 11:46:34 PM »
Lunatic Scarlet Meister and Scarlet Gensokyo

The first one is ridiculous, and the second one always forces me to continue, twice. I know you need to misdirect the first part of Meister, but I have troubles getting through the gaps quickly enough. I've only captured the Hard version once and never got close on the Lunatic one.

Scarlet Gensokyo has those damn bubble walls. Well, almost walls. That's my main problem with the attack. The damn bubbles.

Alice★f

  • That uncanny smile...
  • *
  • Kuroya Shinobu strikes again
    • TsundereWorks' Mo? Blog
Re: The New Spellcard Help Thread
« Reply #665 on: March 30, 2010, 06:22:02 AM »
SA's Extra Stage

Really, at this rate, even Flan's easier than this Koishi.

How do you:

Miracle Fruit
nvm, i got it already kntnx

& Koishi's First Spell? All Ancestors Standing Beside Your Bed
« Last Edit: March 30, 2010, 06:47:05 AM by GreenVirus »

DeviantArtPixivTsundere WorksYoutubeNEW! Liz Triangle's S4U
日本語勉強中 | Touhou Hard Modo Gamer

Re: The New Spellcard Help Thread
« Reply #666 on: March 30, 2010, 10:00:11 AM »
Koishi's First Spell? All Ancestors Standing Beside Your Bed

At the first wave of lasers go close to Koishi. When she fires aimed bullets, slowly stream left/right and dash a bit to the side you are moving towards to create room for you to go through then move back into the middle. Stand in the middle of the screen under Koishi and the lasers will miss you. Then as the lasers have passed you, move up close to Koishi again and repeat.

Re: The New Spellcard Help Thread
« Reply #667 on: March 30, 2010, 10:39:47 AM »
Also, the safespot for the lasers in Ancestors alternates between the middle of the enemy marker and directly above the y in enemy, although I can't remember which is first.

Formless God

Re: The New Spellcard Help Thread
« Reply #668 on: March 30, 2010, 11:24:28 AM »
Very first wave: "y".
After that: Middle of the "Enemy" marker, then "y".

Helion

  • I am the very model of a scientist salarian
Re: The New Spellcard Help Thread
« Reply #669 on: March 30, 2010, 11:48:26 AM »
I need some help with Prismriver opener on Hard, using SakuyaB. I don't get it.

?q

  • Lurking librarian
  • and moe sound effect
Re: The New Spellcard Help Thread
« Reply #670 on: March 30, 2010, 12:25:26 PM »
Really, at this rate, even Flan's easier than this Koishi.
That's because she is. 
Flandre's difficulty comes from random luckgarbage, EoSD gameplay, and memorizing Royal Flare/Maze of Love/Cranberry Trap

Formless God

Re: The New Spellcard Help Thread
« Reply #671 on: March 30, 2010, 02:49:23 PM »
No. Koishi is the easiest if you know what you're doing.
And she's the only Extra boss without any luckgarbage at all (Rorschach, maybe, but one bomb will take care of that).

SupahVee1234

  • Koishi isn't cute
  • would you like some deathbomb
Re: The New Spellcard Help Thread
« Reply #672 on: March 30, 2010, 02:50:33 PM »
SA Lunatic, Reimu C:
*Boss 1 non-Spell 1
*Boss 1 last Spell
*Satori's last two Spells

SA Extra:
*Koishi's survival Spell
*Sanae's last Spell

Re: The New Spellcard Help Thread
« Reply #673 on: March 30, 2010, 02:56:29 PM »
Suwako is even easier.

I just bombed a lot because I suck. If it weren't for Moriya's Iron Ring, Red Frog, and Suwa War, I would try to perfect the stage.

Though I would have to learn how to do the postKanako stuff without bombing.


For SA,

Switch to ReimuA. She's better than ReimuC in every way outside of the bomb and a few stage parts. Then still end up bombing Yamame's opener because it's bullshit. Actually, I can do it pretty consistently with gapping, but with any other shottype, I'm most likely hitting X. With MarisaB, I start right by her so I can shotgun bomb her out of it.

Boss 1 last spell, micromem.

Tengu Macro Burst- Bomb it. I've only captured it once. You want to stay near the top so you can move back quickly to react, but it's just to luck reliant as well as reading reliant.

Great Whirlwind- It's just going to where the biggest opening is and hopefully not getting clipped.

ふねん1

  • Scientific editor
  • If you're alive, you can always keep moving.
Re: The New Spellcard Help Thread
« Reply #674 on: March 30, 2010, 03:19:51 PM »
Then still end up bombing Yamame's opener because it's bullshit.
Ahem.

This is directed at SupahVee as well. The thing to note for Yamame's opener is that if she moves down, going way to the side will get you out (you still have to pay attention for stray bullets of course). Don't rush it though - go at approximately the speed you see in the replay.
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

NEW AND IMPROVED YOUTUBE, now with 60 fps Touhou videos! Latest video update: WBaWC Lunatic/Extra no-miss no-bomb no-Roars no-Spirit-Strikes compilation.

Formless God

Re: The New Spellcard Help Thread
« Reply #675 on: March 30, 2010, 03:35:22 PM »
Suwako is even easier.

Thanks to MoF!Bombs. Perfecting Koishi is way easier than perfecting Suwacko.

Ahem.

EDIT: Nope, your method doesn't prevent me from being walled in. And it isn't anything new either. Everyone has been doing that all the time.
« Last Edit: March 30, 2010, 03:46:41 PM by Formless God »

ふねん1

  • Scientific editor
  • If you're alive, you can always keep moving.
Re: The New Spellcard Help Thread
« Reply #676 on: March 30, 2010, 03:50:29 PM »
Can't say I knew everyone was trying it, though I didn't think it was new either. I don't get it right all the time myself, but it does give me some success, which is why I keep that strategy in mind in the first place. Better than nothing, right?
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

NEW AND IMPROVED YOUTUBE, now with 60 fps Touhou videos! Latest video update: WBaWC Lunatic/Extra no-miss no-bomb no-Roars no-Spirit-Strikes compilation.

SupahVee1234

  • Koishi isn't cute
  • would you like some deathbomb
Re: The New Spellcard Help Thread
« Reply #677 on: March 30, 2010, 04:16:24 PM »
Ahem.

This is directed at SupahVee as well. The thing to note for Yamame's opener is that if she moves down, going way to the side will get you out (you still have to pay attention for stray bullets of course). Don't rush it though - go at approximately the speed you see in the replay.

That's awesome, well done.

So your method is just stay under the boss and try to stream left-right? I always try to do that and fail.

Also Reimu C > Reimu A.

>:C

Re: The New Spellcard Help Thread
« Reply #678 on: March 30, 2010, 04:25:54 PM »
Moriya's Iron Ring, Froggy Braves the Elements, Red Frog, Suwa War

vs.

Release of the Id, Superego, Rorschach, Genetics, Philosophy of a Hated Person, Subterranean Rose

And if we include the whole stage, then Sanae's last card is harder than the Ex Kanako fight entirety, even though I can still fail 2 parts of that. And both of the postmidboss things are hard, though SA's is the harder of the 2.

ふねん1

  • Scientific editor
  • If you're alive, you can always keep moving.
Re: The New Spellcard Help Thread
« Reply #679 on: March 30, 2010, 05:34:21 PM »
That's awesome, well done.

So your method is just stay under the boss and try to stream left-right? I always try to do that and fail.
Well, when going way to the side, I'm not under Yamame. Easier to do when she goes up, during which you should barely be moving at all. Again, it's all about keeping an eye on where the bullets are to judge whether you should move.

Also Reimu C < Reimu A.
Fixed. :V
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

NEW AND IMPROVED YOUTUBE, now with 60 fps Touhou videos! Latest video update: WBaWC Lunatic/Extra no-miss no-bomb no-Roars no-Spirit-Strikes compilation.

Formless God

Re: The New Spellcard Help Thread
« Reply #680 on: March 30, 2010, 05:54:44 PM »
Can't say I knew everyone was trying it, though I didn't think it was new either. I don't get it right all the time myself, but it does give me some success, which is why I keep that strategy in mind in the first place. Better than nothing, right?

The safespot doesn't seem to work yet either. I could've messed around with it a little more, but it's just so rage-inducing :<

And if we include the whole stage, then Sanae's last card is harder than the Ex Kanako fight entirety, even though I can still fail 2 parts of that. And both of the postmidboss things are hard, though SA's is the harder of the 2.

Sanae is equal to Kanako in difficulty. If anything, Nine Syllable Stabs has a much nastier chance of getting you.
SA's post-midboss is again, the easiest. If you're using Reimu A, one gap will trivialize that fairyspam right after Sanae, another bomb will get you out of the green orbs, and one tactical bomb at the ripples will quickly get your power up to 3~4.

This is a little hard to compare as I've ND'd both, but ...

Moriya's Iron Ring, Froggy Braves the Elements, Red Frog, Suwa War

Easy, but can still screw you over - Harder than Rorschach. And there is a reason Wacko gives you one full power level after Snake Eats The C(ry - Memorizable - wtfisthisshit

Release of the Id, Superego, Rorschach, Genetics, Philosophy of a Hated Person, Subterranean Rose

Know your hitboxes, easy - lolEasy - 1 Bomb - Use your skills or drop two bombs - 1 Bomb - lolEasy.

Overall Wacko's spells are harder to capture and Koishi's non-spells are lol.
And why did you exclude The Embers of Love, of all things ?

?q

  • Lurking librarian
  • and moe sound effect
Re: The New Spellcard Help Thread
« Reply #681 on: March 30, 2010, 06:00:32 PM »
And why did you exclude The Embers of Love, of all things?
Because it's easy?
The major secret to it is not to move when you get surrounded by Koishi having the hots for you.

I don't agree with your analysis but etc.  Suwa War should be one-bomb by your standards.

Formless God

Re: The New Spellcard Help Thread
« Reply #682 on: March 30, 2010, 06:10:08 PM »
Quote
The Embers of Love

I'll just leave that to a more experienced player as that thing is random as heck for me.

8lue Wizard

  • Cobalt Magician
  • (Apparently)
Re: The New Spellcard Help Thread
« Reply #683 on: March 30, 2010, 10:48:21 PM »
The Embers of Love

O hai, I'll just leave this here.
(ignore the lolstagefail)


Ignore the uploadfail, too.
« Last Edit: March 31, 2010, 02:03:20 AM by Blue Spoiler »

Formless God

Re: The New Spellcard Help Thread
« Reply #684 on: March 30, 2010, 11:25:26 PM »
Uh, Stage 5 Easy ? :V

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: The New Spellcard Help Thread
« Reply #685 on: March 30, 2010, 11:40:28 PM »
DS 10-4, with Hatate. The only thing in the way of my full clear. And I rarely even get the second picture. ;-;

EDIT:Okay I just got it out of nowhere nevermind  :V
« Last Edit: March 30, 2010, 11:54:51 PM by NeoJackson »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

8lue Wizard

  • Cobalt Magician
  • (Apparently)
Re: The New Spellcard Help Thread
« Reply #686 on: March 31, 2010, 01:57:47 AM »
>.< Whoops. Forgot to check which replay folder I was uploading from.

try this one.

Re: The New Spellcard Help Thread
« Reply #687 on: March 31, 2010, 07:19:44 AM »
Can't say I knew everyone was trying it, though I didn't think it was new either. I don't get it right all the time myself, but it does give me some success, which is why I keep that strategy in mind in the first place. Better than nothing, right?

What is it even you are doing different? I have tried handling that attack that way all the time! I think i may be onto a working method though.

EDIT: Nope. Doesn't work. This attack is bad but at least its in the 1st stage.
« Last Edit: March 31, 2010, 07:28:32 AM by Zengeku the Viking »

Alice★f

  • That uncanny smile...
  • *
  • Kuroya Shinobu strikes again
    • TsundereWorks' Mo? Blog
Re: The New Spellcard Help Thread
« Reply #688 on: March 31, 2010, 07:55:53 AM »
Release of the ID

Hitboxes? I freak out and then I realize I'm at 0.00 Power.

I managed to capture the spell before that, and "All Ancestors Standing Beside Your Bed" with 0.00 power. Maybe it's because I was on my last life and under pressure, lol. Thanks a lot, but I can't capture it again. =[
Practice.

DeviantArtPixivTsundere WorksYoutubeNEW! Liz Triangle's S4U
日本語勉強中 | Touhou Hard Modo Gamer

Helion

  • I am the very model of a scientist salarian
Re: The New Spellcard Help Thread
« Reply #689 on: March 31, 2010, 03:34:53 PM »
I need some help with Prismriver opener on Hard, using SakuyaB. I don't get it.
I've just had another burst of rage, because other than the stage + boss sections taking over 2 lives, I've had to use a full stock of SakuyaB bombs just to get rid of the damn thing. So I'm going to reiterate: any tips on the very very first non-spellcard attack of the bossfight?