Author Topic: The New Spellcard Help Thread  (Read 141525 times)

Re: The New Spellcard Help Thread
« Reply #240 on: January 15, 2010, 08:36:03 PM »
1. Suppression "Super ego" - 4th card, similar to the 3rd but this time the hearts spiral upwards coming from the bottom. Is there any pattern or area where it's easier to dodge, becase I can't read their movement at all.
Stay near the bottom, because the gaps are bigger there. Alternate dodging left and right - watch one side for an opening, then unfocus and move through the gap, and immediately start watching the opposite side for the next gap.
2. Depths 'Genetic of the subconcious' - I faced this card once, and I died pretty much at the first wave. Then I actually was surprised at how easy it was to dodge them, my problem however was that I found it hard to stay underneath Koishi and beat her before the time limit, tips? (is her movement a fixed pattern/random/aimed?)
Her movement is a combination of a fixed pattern and aimed. When you hear the "charge-up" sound, the next movement is aimed. The rest are fixed points, if I'm not mistaken.
4. Subterranean rose - Never reached it, any advice beforehand?
Make sure you're actually clear of the roses after you pass through the bullets - they extend quite a bit upwards, so make sure you don't get hit by a rose appearing below you. For the last phase, there are two ways to handle it: Either remember the next color, or just make sure to move up an odd number of bullets each time. If you move up 3 at a time, you'll still be sliding downwards gradually, so you need to move up 5 at once every so often.

Re: The New Spellcard Help Thread
« Reply #241 on: January 17, 2010, 04:24:32 PM »
Miasma "Unexplained Fever"

I can't find the pattern to this thing.

ふねん1

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Re: The New Spellcard Help Thread
« Reply #242 on: January 17, 2010, 05:02:10 PM »
Miasma "Unexplained Fever"

I can't find the pattern to this thing.
I believe the slower waves are static, though I imagine you're looking for help on the faster ones. I've yet to determine a pattern for the diagonal bullets in the Lunatic version (if there is one), but I'm under the impression they do follow some trend. I've done this approach on Hard before - the idea is that I learn general areas where the diagonal bullets don't go, and try to move between them as the spell goes on, "reflex dodging" the vertical ones in the process. Oh, and I tend to stay slightly above the very bottom of the screen, so I'm roughly in line with where the diagonal bullets crisscross.
« Last Edit: January 17, 2010, 05:08:10 PM by Funen1 »
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

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Re: The New Spellcard Help Thread
« Reply #243 on: January 17, 2010, 05:17:24 PM »
The spam before Boss!Ichirin. People seem to do it with ease, but I cannot get past that part without bombs :(

Re: The New Spellcard Help Thread
« Reply #244 on: January 17, 2010, 05:48:54 PM »
The spam before Boss!Ichirin. People seem to do it with ease, but I cannot get past that part without bombs :(
IIRC, that whole part of the stage is just streaming, isn't it?

nintendonut888

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Re: The New Spellcard Help Thread
« Reply #245 on: January 17, 2010, 05:57:54 PM »
The spam before Boss!Ichirin. People seem to do it with ease, but I cannot get past that part without bombs :(

Are you talking about lunatic? If so, the only way to do this part is to circle around the top of the enemies, go under them, and repeat until the big fairy comes down, kill it, repeat, and on the third cycle very slowly macro-dodge the enemies. It's complicated to explain, but watching videos and replays should help.
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

Bananamatic

Re: The New Spellcard Help Thread
« Reply #246 on: January 17, 2010, 06:06:35 PM »

Re: The New Spellcard Help Thread
« Reply #247 on: January 17, 2010, 07:34:38 PM »
How do you deal with Yugi's lasers on Lunatic? Both midboss and boss.


Also, Shackles a Criminal Can't Remove with ReimuC. Any strategy other than get there with 0 or 1 power. I've managed to fail it twice due to causing too many bubbles to appear causing me to mess up with dodging other stuff, while with forward shots I have a perfect record which it should be. Shooting to the sides leads to timing it out, but when I found that out, I just switched and captured it.

nintendonut888

  • So those that live now, pledge on your fists and souls
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Re: The New Spellcard Help Thread
« Reply #248 on: January 17, 2010, 07:50:36 PM »
How do you deal with Yugi's lasers on Lunatic? Both midboss and boss.

The lasers are static. They're a lot easier to dodge once you know that. As for making them as easy to dodge as possible, aim for the sides instead of directly under Yugi, as this destroys a lot more familiars.

Quote
Also, Shackles a Criminal Can't Remove with ReimuC. Any strategy other than get there with 0 or 1 power. I've managed to fail it twice due to causing too many bubbles to appear causing me to mess up with dodging other stuff, while with forward shots I have a perfect record which it should be. Shooting to the sides leads to timing it out, but when I found that out, I just switched and captured it.

Solution: Don't use Reimu C. There are so many times that her shot screws you over in this game it more than balances out her relatively easy Satori fight and good bomb.
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

Jaimers

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Re: The New Spellcard Help Thread
« Reply #249 on: January 17, 2010, 08:05:18 PM »
Midboss Yuugi:
Stand on the second "e" of the enemy marker, close your eyes and hold the fire butten.

You can dodge the first wave of boss Yuugi in a similar fashion. Stand directly under her and go under the first laser that comes from the right.

LHCling

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Re: The New Spellcard Help Thread
« Reply #250 on: January 17, 2010, 08:19:06 PM »
Also, Shackles a Criminal Can't Remove with ReimuC. Any strategy other than get there with 0 or 1 power. I've managed to fail it twice due to causing too many bubbles to appear causing me to mess up with dodging other stuff, while with forward shots I have a perfect record which it should be. Shooting to the sides leads to timing it out, but when I found that out, I just switched and captured it.
Did it with 2.xx Power. Similar strat applies when you do it with any higher Power; that is:

Aim options to the side, shoot, move down, stop shooting when the shackle is almost "broken", move up, start shooting again, repeat.

Ignore herp-a-derp as it's 7 am, and that's a single attempt.
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Re: The New Spellcard Help Thread
« Reply #251 on: January 18, 2010, 04:46:34 PM »
FFFFFFFUUUUU so close, stupid stupid sanae's 2nd death.

http://replays.gensokyou.org/download.php?id=6941

edit: NVM with reviewing that run, I cleared it now  :V
« Last Edit: January 18, 2010, 05:08:28 PM by Kawaii Yokai »

Tuen

Re: The New Spellcard Help Thread
« Reply #252 on: January 19, 2010, 04:00:30 PM »
Heyo.  I downloaded IN and deleted the data file so that I could earn everything myself.  And so that all the records were cleared.  Anyways, I'm having trouble unlocking spell card 220, Scarlet Destiny.  The wiki tells me to capture 30 Last word spells, and I've done so, with no unlock to be had.

Any ideas?

-Tuen

Re: The New Spellcard Help Thread
« Reply #253 on: January 19, 2010, 06:46:03 PM »
Have you captured 30 or more different Last Spells?

Like, if you capture Wriggle's Normal Last Spell with Border Team, Scarlet Team, and Yuyuko Solo, it'll still be counted as one LS, not three.

Bananamatic

Re: The New Spellcard Help Thread
« Reply #254 on: January 19, 2010, 06:48:56 PM »
MoF lunatic. Everything.
The only spells I've captured were st1 midboss and st1 first. Rest was all bombed and still reached VoWG(and ALMOST beat it), so if I could capture like 5 more spells... :V

Re: The New Spellcard Help Thread
« Reply #255 on: January 19, 2010, 06:53:10 PM »
Heyo.  I downloaded IN and deleted the data file so that I could earn everything myself.  And so that all the records were cleared.  Anyways, I'm having trouble unlocking spell card 220, Scarlet Destiny.  The wiki tells me to capture 30 Last word spells, and I've done so, with no unlock to be had.

Maybe it's because you have to capture the last spells in spell practice.  Just doing it in-game won't unlock it iirc.

And for future reference, mention downloading the games on this site.  It's not taken kindly here.


MoF lunatic. Everything.
The only spells I've captured were st1 midboss and st1 first. Rest was all bombed and still reached VoWG(and ALMOST beat it), so if I could capture like 5 more spells... :V

-Learn what parts are trivializable and which parts aren't
-Bomb everything that's not trivial
-VoWG is the only pattern in the game that you actually have to dodge competently, so have fun with that.

Bananamatic

Re: The New Spellcard Help Thread
« Reply #256 on: January 19, 2010, 06:57:40 PM »
-Learn what parts are trivializable and which parts aren't
-Bomb everything that's not trivial
-VoWG is the only pattern in the game that you actually have to dodge competently, so have fun with that.
-nothing is trivial
-bombed everything
-reached VoWG with 3 power and died because I was way too nervous to get into a single nonhuge gap since I wasn't expecting to get all the way there after reaching st5 with 1 life

the stages are trivial except for st4 but the spellcards are pure rage. I 2 bombed Medoteko btw.

Re: The New Spellcard Help Thread
« Reply #257 on: January 19, 2010, 07:04:43 PM »
the stages are trivial except for st4 but the spellcards are pure rage. I 2 bombed Medoteko btw.

Well that explains why you didn't 1cc. Medoteko is an easy 100% capture rate once you've done it once.

Hints for Nitori are in this topic, but I still bomb her last 2.

Minoriko last: Reading, but basically BS due to the quickly appearing lasers.

Hina midboss: Bomb it

Hina boss: Reading

All of Aya's are reading the bullets

Sanae's: Micrododge(midboss), Micromem, Micromem(maybe, not sure), autobomb, streaming

Bananamatic

Re: The New Spellcard Help Thread
« Reply #258 on: January 19, 2010, 07:11:48 PM »
I find Hina too clippy. This was the first time I was able to get out of st6 without dying 2 times.
Nitori is basically an autobomb for me. I've managed to hold her last spell on 0 power for 30 seconds or so but I wasn't doing any damage.
Aya screwed me over on Storm Day, walled me on her first and I can't do her final at all.
Sanae is too easy to clip.
I still don't understand Medoteko. 20/131.

Re: The New Spellcard Help Thread
« Reply #259 on: January 19, 2010, 07:39:50 PM »
Okay, what the hell did you do to me? Now I'm failing on Medoteko.

Bananamatic

Re: The New Spellcard Help Thread
« Reply #260 on: January 19, 2010, 07:58:44 PM »
 :yukkuri:

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Re: The New Spellcard Help Thread
« Reply #261 on: January 19, 2010, 08:13:09 PM »
MoF, Aya's survival card. What the fuck is up with that.

ふねん1

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Re: The New Spellcard Help Thread
« Reply #262 on: January 19, 2010, 08:50:45 PM »
MoF, Aya's survival card. What the fuck is up with that.
Get near a corner, read the bullets, and pray. No seriously, that's all you can do.
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

NEW AND IMPROVED YOUTUBE, now with 60 fps Touhou videos! Latest video update: WBaWC Lunatic/Extra no-miss no-bomb no-Roars no-Spirit-Strikes compilation.

Bananamatic

Re: The New Spellcard Help Thread
« Reply #263 on: January 19, 2010, 08:55:23 PM »
MoF, Aya's survival card. What the fuck is up with that.
Switch your polarity to green and make a sandwich.

Tuen

Re: The New Spellcard Help Thread
« Reply #264 on: January 19, 2010, 09:49:04 PM »
Have you captured 30 or more different Last Spells?

Like, if you capture Wriggle's Normal Last Spell with Border Team, Scarlet Team, and Yuyuko Solo, it'll still be counted as one LS, not three.

Oh.  I didn't realize that the last spells you find in game counted.  I was just looking at the 17 spells which are sorted differently.  I think by my count I have 26 then.  Thanks a bunch!

Re: The New Spellcard Help Thread
« Reply #265 on: January 19, 2010, 09:53:29 PM »
It seems like you are confusing Last Spells with Last Words. Last Spells are the ones you face if you have enough time points at the end of a stage, and are the ones that you want to capture to unlock Scarlet Destiny, while Last Words are the ones that can only be faced in spell practice and have their own category.

Re: The New Spellcard Help Thread
« Reply #266 on: January 19, 2010, 10:32:01 PM »
Yasaka's Divine Wind

This isn't streaming like I thought it was.

ebarrett

Re: The New Spellcard Help Thread
« Reply #267 on: January 20, 2010, 01:09:01 AM »
Yasaka's Divine Wind

The rice bullets form "lanes", choose one, don't try anything fancy (read: mostly stand still) and don't slam a circle

simple as that, it's probably MoF's easiest card

Lord Scalgon

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Re: The New Spellcard Help Thread
« Reply #268 on: January 20, 2010, 01:24:46 AM »
http://replays.gensokyou.org/download.php?id=6954

Is it just me, or am I just panicking over Suwako's 8th and final spell card (Mishaguji-sama)?  I seem to be having problem with these two cards (btw, I didn't die on the 8th card, but I tried to capture it =\).  For the record, this replay is the first time I've ever gotten past the 6th spell card.  Rest are mainly bomb panicking and whatnot.

(in some parts of my run, I just didn't even bother trying, because I wanted to rush things)
« Last Edit: January 20, 2010, 01:27:20 AM by Lord Scalgon »
Current ambition: NBND VoWG timeout.  Best run: NB1D

nintendonut888

  • So those that live now, pledge on your fists and souls
  • Leave a sign of your life, no matter how small...
Re: The New Spellcard Help Thread
« Reply #269 on: January 20, 2010, 01:48:53 AM »
The rice bullets form "lanes", choose one, don't try anything fancy (read: mostly stand still) and don't slam a circle

simple as that, it's probably MoF's easiest card

I have about a 50% capture rate on this card. :< I don't know why, but it kills me a lot. Also there are FAR easier cards in MoF.
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet