Author Topic: Spellcard Help Topic  (Read 145706 times)

Rikter

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Re: Spellcard Help Topic
« Reply #840 on: November 03, 2009, 08:47:21 PM »
If you timeout Lily White you get to skip half the level :D

WHAT THE?

I COULD HAVE DONE MUCH BETTER ON MY 1CC ATTEMPTS IF THAT IS TRUE!

Re: Spellcard Help Topic
« Reply #841 on: November 03, 2009, 10:27:49 PM »
WHAT THE?

I COULD HAVE DONE MUCH BETTER ON MY 1CC ATTEMPTS IF THAT IS TRUE!
You get to skip the spinning enemies that sail across the screen, but not the fairies that shoot the green/yellow bullets or anything after that, if I remember correctly.

Rikter

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Re: Spellcard Help Topic
« Reply #842 on: November 03, 2009, 11:21:22 PM »
You get to skip the spinning enemies that sail across the screen, but not the fairies that shoot the green/yellow bullets or anything after that, if I remember correctly.

Well that doesn't help at all if I still have to fight those fairies their the most annoying portion of the stage.

Re: Spellcard Help Topic
« Reply #843 on: November 04, 2009, 09:19:43 AM »
Two requests:

Fazioli Dark Performance and Hino Phantasm, both Normal.

I know Fazioli is completely straight, but is that the only trick to it?
I always get walled on Hino :X

Or should I just go for Lunasa because it's easier?

Seian Verian

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Re: Spellcard Help Topic
« Reply #844 on: November 04, 2009, 09:22:09 AM »
Having a LOT of trouble with Fujiyama Volcano or whatever it's called. Oh, and I'm too lazy to look through the topic for ebarrett's replay that shows that it's "easy"

LHCling

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Re: Spellcard Help Topic
« Reply #845 on: November 04, 2009, 10:03:00 AM »
Two requests:

Fazioli Dark Performance and Hino Phantasm, both Normal.

I know Fazioli is completely straight, but is that the only trick to it?
I always get walled on Hino :X

Or should I just go for Lunasa because it's easier?
Always go for the one that's easier if you're only going for a 1cc. With that being said...

"Fazioli Dark Performance"; bullets are essentially straight lines, but the Normal version (and possibly Easy?) has a tendency to throw you off (psychological effect) with the gaps. One method I like to use to deal with this is to move up the screen, somewhat close to one of the waves. Then I slowly move down until I find a spot where the bullets won't cross.

"Hino Phantasm" is just memorizing a route and repeating that route until it's over. Here's a replay of a 1 death timeout. In short, it's start at the left, slowly move towards the center, and move back to the left. I would probably try to stay at the bottom to prevent being hit from behind. It's dense, but it ends rather quickly too.

Having a LOT of trouble with Fujiyama Volcano or whatever it's called. Oh, and I'm too lazy to look through the topic for ebarrett's replay that shows that it's "easy"
http://replays.gensokyou.org/download.php?id=5763
I also believe there was an alternative method of doing the part that comes after it. However, I don't like that method (and hence didn't show it as well) because it traps you at the top of the screen too easily, while the method I use can easily trap you at the bottom. Guess which one is more comfortable for the "average" player (by this, I refer to the majority)?

PCB Stage 6. Replay for reference. Ignore stupid death(s).

I need help / clarification on:

  • "Butterfly Delusion"

That is all.
« Last Edit: November 04, 2009, 11:20:31 AM by Baity »
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Helepolis

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Re: Spellcard Help Topic
« Reply #846 on: November 04, 2009, 10:41:17 AM »
Fujiyama volcano is anything but easy. Once you mess up your movement the card turns totally apeshit and bombing is not going to help you 1-2-3 in recovering.

Krimmydoodle

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Re: Spellcard Help Topic
« Reply #847 on: November 04, 2009, 10:54:44 AM »

PCB Stage 6. Replay for reference. Ignore stupid death(s).

I need help / clarification on:

  • "Butterfly Delusion"

That is all.

I only skimmed the replay because I need to fold laundry and go to sleep, but it looked like you had the right idea.  My method (stolen from bjw) is the same: a bow-tie pattern where you go down, diagonal up, down, diagonal up, etc.  The only thing I can add to that is (in my experience, anyway) to make use of as much vertical space as possible, going as far up/down as you can when you mislead the aimed pattern to maximize dodging space for your escape afterward.
Whether you're on Easy or you're a Lunatic, be damn proud of your accomplishments.  Don't let anyone convince you otherwise, for it's when you lose faith in your own achievements that those victories become defeats.

LHCling

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Re: Spellcard Help Topic
« Reply #848 on: November 04, 2009, 11:16:48 AM »
The only thing I can add to that is (in my experience, anyway) to make use of as much vertical space as possible, going as far up/down as you can when you mislead the aimed pattern to maximize dodging space for your escape afterward.
Cheers.

Fujiyama volcano is anything but easy. Once you mess up your movement the card turns totally apeshit and bombing is not going to help you 1-2-3 in recovering.
As an aside, I'm going to have to say it isn't easy either.

I recall having extreme difficulty with this Spell Card when I was a Normal-Mode Player. Not because I was being trapped by the explosions. Not because I couldn't circle around Mokou. It was the part after it. I could not act quickly enough and move through the rings before the triangular bullets hit / trapped me. That's where the majority of the difficulty lies once you get past the first "half" of it.
« Last Edit: November 04, 2009, 11:28:18 AM by Baity »
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[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Re: Spellcard Help Topic
« Reply #849 on: November 04, 2009, 12:21:50 PM »
I recommend circling around. That works 99% of the time for me with the source of failure being me playing horrible.

Once you understand Mokou's spellcards, her biggest threat er her non-spells.

----------------------------

Is there anyone who can offer me some advice on how to deal with Sakuya's midboss card at Lunatic?

And is there any way to avoid having to move through a wall at the midboss non-spell?

LHCling

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Re: Spellcard Help Topic
« Reply #850 on: November 04, 2009, 12:59:11 PM »
Is there anyone who can offer me some advice on how to deal with Sakuya's midboss card at Lunatic?

And is there any way to avoid having to move through a wall at the midboss non-spell?
Rather than memorizing two separate paths (based on where Sakuya moves first), I prefer to learn two "mirror images" as they were. My method is as follows starting from the center (breaking the directions up into segments):

  • Stream very slowly "towards" Sakuya, then readjust yourself (based from the bullets coming from above)
  • Stream in the same direction again
  • Slowly move up, then move towards the center (through one of the "walls")
  • End

To avoid moving through the walls during the non-spell, move closer. Or, you could use the blind-spot (which I've learnt not to use on the modded version).
« Last Edit: November 04, 2009, 01:12:29 PM by Baity »
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
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[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Helepolis

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Re: Spellcard Help Topic
« Reply #851 on: November 04, 2009, 01:07:57 PM »
I recommend circling around. That works 99% of the time for me with the source of failure being me playing horrible.

If only circling around was just easy as Hollow Giant. You know those spreading rings of round bullets she fires are extremely random so dodging between them is a real pain. Fujiyama volcano is hard because it requires precise execution to prevent bombspam.

With border team I can handle her well but with Scarlet Team or Ghost team it becomes a real bitch =.=

Lybydose

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Re: Spellcard Help Topic
« Reply #852 on: November 04, 2009, 01:13:01 PM »
What is with you guys and circling around on Fujiyama Volcano?

I used to circle around when I had no idea what I was doing.  It sucked, I never actually captured it in stage.  Eventually I just came up with a different strategy and now it's loleasy.

Helepolis

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Re: Spellcard Help Topic
« Reply #853 on: November 04, 2009, 01:29:07 PM »
Sorry for not being godly standard lunatic player. It still doesn't takes away the fact you need careful movement and planning out where to lure the exploding familiars.

Just because you are used to it, doesn't makes the card easy you know.

Lybydose

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Re: Spellcard Help Topic
« Reply #854 on: November 04, 2009, 01:36:51 PM »
Sorry for not being godly standard lunatic player. It still doesn't takes away the fact you need careful movement and planning out where to lure the exploding familiars.

Just because you are used to it, doesn't makes the card easy you know.

But I'm terrible at this game.  I've done the circle around thing, and it requires moving into more bullets than normal.  You have to move into a fairly dense mass of bullets and you have little time to do so.  On the other hand, if you just move back down, you don't really have to pay attention to anything.  It's easy because if you play it enough times, you get so used to it that you don't really even have to try, as opposed to something like Brilliant Dragon Bullet, where no matter how many times you practice it, it's still just LOL BULLETS AND LASERS EVERYWHERE.

LHCling

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Re: Spellcard Help Topic
« Reply #855 on: November 04, 2009, 01:46:56 PM »
Eventually I just came up with a different strategy and now it's loleasy.
I don't see anything similar between the two replays  :V

Your "different strategy" is the same one I used in the previous replay that I linked to, which was also the same strategy that I used months ago, until I swapped to circling around because I was never confident in swapping directions couldn't do it the other way before.

Anyway, your second replay while interesting, is quite difficult for a lower level player to pull off. It requires greater amounts of accuracy, precision and memorization to be able to pull off consistently.

But I'm terrible at this game.  I've done the circle around thing, and it requires moving into more bullets than normal.  You have to move into a fairly dense mass of bullets and you have little time to do so.
I don't see more bullets than normal. In fact, I've never seen the top get that dense. Even if it did, the bullets are extremely slow anyway.

You also have about 2-3 seconds in between to move through the rings, which is just enough time for most.
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Lybydose

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Re: Spellcard Help Topic
« Reply #856 on: November 04, 2009, 02:17:22 PM »
Quote
I don't see more bullets than normal. In fact, I've never seen the top get that dense. Even if it did, the bullets are extremely slow anyway.

If I'm circling around, I have to move into 2-3 rings of bullets near their origin.  When I was new, I couldn't do this quickly enough and I would just die every time (my original strategy involved using Scarlet Team and ending the card so quickly that I never had to circle around).  The other issue is that I could never remember when I was supposed to be circling around, and I'd do it at the wrong moment.  "Switch directions every time she shoots stuff" is much easier to remember.

The similarity in the replays is that all I'm doing is changing my left/right direction every time she fires familiars.  It's just that in one of them I have more room to move since I can use up/down.
« Last Edit: November 04, 2009, 02:21:26 PM by Lybydose »

LHCling

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Re: Spellcard Help Topic
« Reply #857 on: November 04, 2009, 02:41:40 PM »
If I'm circling around, I have to move into 2-3 rings of bullets near their origin.  When I was new, I couldn't do this quickly enough and I would just die every time (my original strategy involved using Scarlet Team and ending the card so quickly that I never had to circle around).  The other issue is that I could never remember when I was supposed to be circling around, and I'd do it at the wrong moment.  "Switch directions every time she shoots stuff" is much easier to remember.
This is interesting because I was reassured that there was plenty of time you move through the rings and prepare to circle around.

The similarity in the replays is that all I'm doing is changing my left/right direction every time she fires familiars.  It's just that in one of them I have more room to move since I can use up/down.
Ah, alright.

Oh, and I believe I found the cause for "more bullets than normal". It's because you didn't switch directions (where appropriate) after circling.
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
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[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Lybydose

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Re: Spellcard Help Topic
« Reply #858 on: November 04, 2009, 03:03:58 PM »
This is interesting because I was reassured that there was plenty of time you move through the rings and prepare to circle around.
Ah, alright.

Oh, and I believe I found the cause for "more bullets than normal". It's because you didn't switch directions (where appropriate) after circling.

Am I doing it wrong then?  This is me trying the circling thing.  I was successful, but I couldn't do it no focus (when I can normally do it no focus like 90% of the time).

Jaimers

  • You just did it because you're older than me.
Re: Spellcard Help Topic
« Reply #859 on: November 04, 2009, 03:06:45 PM »
I need help / clarification on:

  • "Butterfly Delusion"

That is all.
I only skimmed the replay because I need to fold laundry and go to sleep, but it looked like you had the right idea.  My method (stolen from bjw) is the same: a bow-tie pattern where you go down, diagonal up, down, diagonal up, etc.  The only thing I can add to that is (in my experience, anyway) to make use of as much vertical space as possible, going as far up/down as you can when you mislead the aimed pattern to maximize dodging space for your escape afterward.

Alternatively you can also just stay on the bottom of the screen and dodge only horizontally.
You can dash through those lasers at the very bottom, you won't get hit at all.
Here's a demonstration.
« Last Edit: November 04, 2009, 03:36:32 PM by Jaimers »

Bananamatic

Re: Spellcard Help Topic
« Reply #860 on: November 04, 2009, 03:17:03 PM »
quick halp needed
trying to unlock UFO lunatic stages
st5 atm

how the hell do you get past Aura of Justice
it creates HUGE walls

also final fairy shitspam. Luck based?

EDIT:
ZUN GODDAMNIT STOP MAKING EVERYTHING SO MUCH LUCK BASED
the fairy spam
the orb spam
greatest treasure
shou's nonspells(not too much different from Hard, where they were still random shit)

HUGE FUCKING RAPEWALL
whoever thought this is a good idea
stop making games
« Last Edit: November 04, 2009, 03:23:44 PM by Bananamatic »

Seian Verian

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Re: Spellcard Help Topic
« Reply #861 on: November 04, 2009, 08:38:22 PM »
Okay, my most recent run of IN Extra... I get to Possessed by Phoenix with three lives left after having done Fujiyama Volcano without dying (used all my bombs on it though I'm pretty sure...) I exit Possessed by Phoenix last life, one bomb, and get Hourai Doll down to 1/3 of its health before I finally game over.

I desperately need help with Possessed by Phoenix. First phase isn't that tough, but the second phase is HORRIBLE and so is a good deal of the third phase.

ebarrett

Re: Spellcard Help Topic
« Reply #862 on: November 04, 2009, 09:00:20 PM »
I desperately need help with Possessed by Phoenix. First phase isn't that tough, but the second phase is HORRIBLE and so is a good deal of the third phase.

Second phase: start at bottom center, tap up to the music.  :V (edit: it's a TRIAL OF GUTS)
Third phase is a slightly harder version of the first, the best advice I can give is "unfocus, run around, don't panic".
« Last Edit: November 04, 2009, 09:02:55 PM by ebarrett »

Re: Spellcard Help Topic
« Reply #863 on: November 04, 2009, 09:04:36 PM »
You can deal with the second phase in two ways. Either the Kefit one where you go to the bottom of the screen and slowly make your way up. I've only got this to work once though. To do it consistently requires exact timing.

Instead i will recommend circling the thing. Yeah, Mokou have a lot of circling.
Demonstrated here:

http://www.youtube.com/watch?v=Gf4VnenEvFk

Basically what i do is that i start the first phase in the right-bottom corner of the screen. Then slowly move up and around the screen hugging the wall as much as possible. When the spam is done i'm usually around the center bottom of the screen. From there i move back to the right-bottom corner again and allow some familiars to spawn for a few seconds following which i move up and then start moving in a counter-clockwise circle.

Zengar Zombolt

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Re: Spellcard Help Topic
« Reply #864 on: November 04, 2009, 09:34:21 PM »
Jesus christ.
10-1. I have NO IDEA how should I tackle it.

ebarrett

Re: Spellcard Help Topic
« Reply #865 on: November 04, 2009, 10:32:53 PM »
Jesus christ.
10-1. I have NO IDEA how should I tackle it.

For the first three pictures: circle around Komachi, the bursts are aimed. Take the pictures just as she is releasing a burst, of course. The moving around might take a little getting used to since the coin bursts are a bit weird; also, don't be afraid of retreating as much as you need before the third picture since when you get it, the entire screen clears.

For the next three: shouldn't be much of a problem compared to the other phases; stay at the bottom for the first of these since you probably won't be able to charge the camera quicky enough to just get rid of everything, but for the next two you'll often get a headstart in charging since you clear so many bullets when you take the pictures just as Komachi is finishing releasing them.

For the last two, stay at the bottom and zoom. It's all random but there should be enough places to escape to while charging; if in a pickle, don't be afraid of using a shot for clearing the screen directly above you here.

Here's a quite old replay.

Zengar Zombolt

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Re: Spellcard Help Topic
« Reply #866 on: November 04, 2009, 11:40:37 PM »
circle around Komachi
I... never thought about this.
:V

Re: Spellcard Help Topic
« Reply #867 on: November 05, 2009, 03:01:08 AM »
Two more requests, both SA Stage 4 Satori.

Orin is now seriously lolezy compared to Satori.

Double Black Death Butterfly because it's like a shitstorm of butterflies and I can't tell where anything is.
Border of Wave and Particle because it's gay.  And don't tell me to use the safespot.  Feels like I'm cheating :X

Seian Verian

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Re: Spellcard Help Topic
« Reply #868 on: November 05, 2009, 03:06:41 AM »
Border of Wave and Particle because it's gay.  And don't tell me to use the safespot.  Feels like I'm cheating :X

...Wait, Border of Mean and Evil Rage and Hate Wave and Particle has a safespot? ._.;

Lybydose

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Re: Spellcard Help Topic
« Reply #869 on: November 05, 2009, 09:55:49 AM »
...Wait, Border of Mean and Evil Rage and Hate Wave and Particle has a safespot? ._.;

BoWaP Safe Spot

...ignore the 3 BoWaP deaths because I didn't actually know where the safespot was before I did this.

Also works on Hard, and presumably Lunatic, but I forgot to save the replay there.