Author Topic: Spellcard Help Topic  (Read 145726 times)

Seian Verian

  • Snuggledragon
  • Snuggles for everyone
Re: Spellcard Help Topic
« Reply #420 on: September 14, 2009, 04:54:53 AM »
Astronomical Entombing
Magic Team
Protip: Kill the familiars.

Yeah, I did that... The amounts of bullets that were flying around before I actually succeeded was still annoying <.<; Or maybe I somehow fail at Malice Cannon >.<

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Spellcard Help Topic
« Reply #421 on: September 14, 2009, 05:23:51 AM »
Astronomical Entombing
Magic Team
Protip: Kill the familiars.

Yeah, I did that... The amounts of bullets that were flying around before I actually succeeded was still annoying <.<; Or maybe I somehow fail at Malice Cannon >.<
Uh... I meant kill them all.
As in never focus at all.

Bananamatic

Re: Spellcard Help Topic
« Reply #422 on: September 14, 2009, 05:25:52 AM »
Assuming that you are playing Normal:
Memories of the Legendary Age - the lasers spawn on you, so just tap when they are about to appear.

Game of Life - Ignore everything except for the bullets coming at you and dodge as little as you have to.

Omoikane's Device - Bullshit, but constantly clearable with 1 bomb/deathbomb

Apollo 13 - it's less dense on the sides, and when she moves to either side, go to the opposite and it will be even easier.  Or just bomb when it approaches. This one doesn't have many differences between Normal and Lunatic IMO.

Entombing is pure dodging - destroy the 2 left familiars then just dodge.
Fun card I'd say, and very much doable on Lunatic....unlike that stupid Hourai Jewel.

Re: Spellcard Help Topic
« Reply #423 on: September 14, 2009, 10:09:13 AM »
Omoikane's Device - Bullshit, but constantly clearable with 1 bomb/deathbomb

Not necessarily. Just make sure to stay close to the center.

Quote
Apollo 13 - it's less dense on the sides, and when she moves to either side, go to the opposite and it will be even easier.  Or just bomb when it approaches. This one doesn't have many differences between Normal and Lunatic IMO.

Try timing it out. It should give you a fair idea of the difference.

Bananamatic

Re: Spellcard Help Topic
« Reply #424 on: September 14, 2009, 03:13:13 PM »
Omoikane's Device - Bullshit, but constantly clearable with 1 bomb/deathbomb

Not necessarily. Just make sure to stay close to the center.

Quote
Apollo 13 - it's less dense on the sides, and when she moves to either side, go to the opposite and it will be even easier.  Or just bomb when it approaches. This one doesn't have many differences between Normal and Lunatic IMO.

Try timing it out. It should give you a fair idea of the difference.
I see the difference now. But the main problem is still there on all difficulties.

And I doubt that anyone likes Omoikane's Brain. :V
It's one of these cards that I don't even want to figure out, just like Fujiyama Volcano.

Sapz

  • There's no escape.
  • *
  • It's time to burn!
Re: Spellcard Help Topic
« Reply #425 on: September 14, 2009, 03:35:55 PM »
Hey hey, I just figured Fujiyama out about twenty posts back so you don't have to. :V That path will work every single time, I think.

And, err... I am guilty of liking Omoikane's Brain. From the looks of things, I'm the only one, though. Not really sure why... it's unusual and quite fun and nothing too taxing unlike that evil mess of an excuse for a final card Hourai Jewel my God I hate that card so much. @_@
Let's fight.

Bananamatic

Re: Spellcard Help Topic
« Reply #426 on: September 14, 2009, 04:09:20 PM »
UFO Extra - because the stage will keep pissing you off even after you've managed to capture almost everything.

Re: Spellcard Help Topic
« Reply #427 on: September 14, 2009, 06:01:24 PM »
I see the difference now. But the main problem is still there on all difficulties.

And I doubt that anyone likes Omoikane's Brain. :V
It's one of these cards that I don't even want to figure out, just like Fujiyama Volcano.

You could always watch a video of it. I've got a timeout up. That strategy works for me every time. Given that its an extra spell, it would be wise to learn it. They can't just be bombed after all and that spell itself really tore some big holes in my runs before i learned it.

And yeah... i doubt most people like Omoikane's Brain. Sapz apparently does (for reasons i'll probably never understand) but aside from him/her i don't think there is anyone. I just had some tries of it and i capped all difficulties of it. Its actually fairly easy for a lunatic Stage 6 spell. Its one of those spells that require you to follow a specific route or it'll kill you which is enough to make me dislike it. Its not as bad as Radiant Treasure Gun though.

Matsuri

Re: Spellcard Help Topic
« Reply #428 on: September 14, 2009, 06:28:34 PM »
Oh-kaaay.

Koishi's 'Release of the Id' and 'Superego' are being mean to me. Help ;;

Sapz

  • There's no escape.
  • *
  • It's time to burn!
Re: Spellcard Help Topic
« Reply #429 on: September 14, 2009, 06:32:50 PM »
Oh-kaaay.

Koishi's 'Release of the Id' and 'Superego' are being mean to me. Help ;;

Hehe, told you. :P The best way to do them, I find, is to stay as close to the bottom of the screen as possible (within reason on Release since there's the cluster dealie going on at the bottom). It's kind of counter-intuitive, but it means that the bullets will be travelling upwards at a much slower speed so you have time to sort of slip through the waves sideways, and on top of that you get a lot of space to move upwards if you start getting out of sync with the rhythm or panicked.

As for myself... how the Jesus are you meant to dodge Lunatic Vengeful Cat's Erratic Step? I've tried it numerous times and I haven't managed to get through a single wave without dying or bombing yet. Are there any tactics to make it less difficult or is it just insanely hard all around?
Let's fight.

Bananamatic

Re: Spellcard Help Topic
« Reply #430 on: September 14, 2009, 06:52:36 PM »
As for myself... how the Jesus are you meant to dodge Lunatic Vengeful Cat's Erratic Step? I've tried it numerous times and I haven't managed to get through a single wave without dying or bombing yet. Are there any tactics to make it less difficult or is it just insanely hard all around?
Why not just time out her first midboss nonspell? She skips everything after that :V

Sapz

  • There's no escape.
  • *
  • It's time to burn!
Re: Spellcard Help Topic
« Reply #431 on: September 14, 2009, 06:58:43 PM »
As for myself... how the Jesus are you meant to dodge Lunatic Vengeful Cat's Erratic Step? I've tried it numerous times and I haven't managed to get through a single wave without dying or bombing yet. Are there any tactics to make it less difficult or is it just insanely hard all around?
Why not just time out her first midboss nonspell? She skips everything after that :V

Yeah I know that. :P But I'm not going for a 1cc here, just trying to get all the cards captured. Skipping it makes it a bit more difficult to capture, I'd say. Though not by a whole lot, unfortunately.
Let's fight.

Re: Spellcard Help Topic
« Reply #432 on: September 14, 2009, 07:29:09 PM »
Why not just time out her first midboss nonspell? She skips everything after that :V

Oh good God please don't do that.  If you time out one of her nonspells completely then you get to face a full 45~ seconds of the dreaded pelletspam section of doom, which is far far worse than Catwalk could ever hope to be.  I accidentally did that on my first 1cc run, and... I wouldn't wish it on anybody.  ;_;

As for Catwalk, the general consensus among experts is 'Flail around until the card is over and hope you don't get BSed.'  Sometimes it works.
« Last Edit: September 14, 2009, 07:33:33 PM by Azinth »

Krimmydoodle

  • We must apply more SCIENCE!
Re: Spellcard Help Topic
« Reply #433 on: September 14, 2009, 08:50:54 PM »
Why not just time out her first midboss nonspell? She skips everything after that :V

Oh good God please don't do that.  If you time out one of her nonspells completely then you get to face a full 45~ seconds of the dreaded pelletspam section of doom, which is far far worse than Catwalk could ever hope to be.  I accidentally did that on my first 1cc run, and... I wouldn't wish it on anybody.  ;_;

As for Catwalk, the general consensus among experts is 'Flail around until the card is over and hope you don't get BSed.'  Sometimes it works.

Additionally, timing out a nonspell means you lose up to three life fragments from Midboss Orin (remember that bombing Catwalk will allow you to survive and still grab the life fragment).  Considering you'll probably die to the pellet spam of doom anyway, might as well challenge Catwalk.  That said, there's no trick.  All you can do is stare at it and hope that one day you can parse the madness that occurs.
Whether you're on Easy or you're a Lunatic, be damn proud of your accomplishments.  Don't let anyone convince you otherwise, for it's when you lose faith in your own achievements that those victories become defeats.

Re: Spellcard Help Topic
« Reply #434 on: September 14, 2009, 09:04:56 PM »
Ughhhhhh I feel like such a noob for needing help with things on freaking Easy, but I suppose at least most of the cards I haven't capped are more a matter of actually pulling it off than seeing how to (e.g. Misayama Shrine Hunting Ritual) so it's not so bad.

PCB Stage 6:
- Lost Soul's Village -Wandering Soul-: I assume this is just a matter of finding any gap I can in the waves and going through and I just fail.
- Law of Mortality -Illusion- and Sumizome Perfect Blossom -Seal-: really seem like they should be basic streaming but then things come from odd directions and I crash. I saw help for the Lunatic version of the former upthread, any particular trick to the latter?

MoF Stage 6:
- Miracle of Otensui: No matter how I try to stream the yellow and blue bullets I keep getting walled by reds and purples, or at least it feels like it.

SA Stage 4:
- Deep Mist Labyrinth: Yeah, yeah, I should be using ReimuA but I was bored one day. =P Only ran up against this once, so I might just need to play with it more, but it killed me dead; should I just move around the screen slowly keeping away from it a la Green-Eyed Monster? It felt kind of WTF after the way-super-easy of Satori's other Easy mode ReimuB cards.

Bananamatic

Re: Spellcard Help Topic
« Reply #435 on: September 14, 2009, 09:13:28 PM »
Why not just time out her first midboss nonspell? She skips everything after that :V

Oh good God please don't do that.  If you time out one of her nonspells completely then you get to face a full 45~ seconds of the dreaded pelletspam section of doom, which is far far worse than Catwalk could ever hope to be.  I accidentally did that on my first 1cc run, and... I wouldn't wish it on anybody.  ;_;

As for Catwalk, the general consensus among experts is 'Flail around until the card is over and hope you don't get BSed.'  Sometimes it works.

Additionally, timing out a nonspell means you lose up to three life fragments from Midboss Orin (remember that bombing Catwalk will allow you to survive and still grab the life fragment).  Considering you'll probably die to the pellet spam of doom anyway, might as well challenge Catwalk.  That said, there's no trick.  All you can do is stare at it and hope that one day you can parse the madness that occurs.
I usually try to not timeout, but most of the time I reach her with maybe 1-2 power.....sometimes it's almost unavoidable.

Re: Spellcard Help Topic
« Reply #436 on: September 14, 2009, 10:57:41 PM »
All for Lunatic:

-Both of Minoriko's cards.  I've been trying to dodge through on the left, but with very infrequent success.  Her last card seems entirely luck-based, on the other hand.

-Hina's midboss card.

-Nitori's midboss and first card.

That should cover it until I decide to stop bombing Aya. :V

Matsuri

Re: Spellcard Help Topic
« Reply #437 on: September 14, 2009, 11:23:28 PM »


PCB Stage 6:
- Lost Soul's Village -Wandering Soul-: I assume this is just a matter of finding any gap I can in the waves and going through and I just fail.
- Law of Mortality -Illusion- and Sumizome Perfect Blossom -Seal-: really seem like they should be basic streaming but then things come from odd directions and I crash. I saw help for the Lunatic version of the former upthread, any particular trick to the latter?



-Wandering Soul-: This is one of those cards that I consider to be more difficult on Easy and Normal than on Hard and Lunatic. At the very least, you don't have to worry about the lasers on Easy. Simply lead yourself through the gaps in the fan of bullets and center yourself under Yuyuko after it passes. Repeat in the opposite direction, and so on.

-Illusion-: This one isn't so bad. The large bullets are always aimed at you, but they have a much smaller hitbox than they seem to. So do the butterflies. Trust your hitbox and just go from left to right, and be happy you only have to deal with 2 large bullets instead of a consistent stream of seven. :P

-Seal-: Honestly, this spell card on Easy isn't much different than any other difficulty. It's a bit faster on Lunatic, and Yuyuko blasts out a bloom of large bullets every 10 seconds or so, but on Easy she does not. When the card starts, shift to the side a little to avoid the opening attack. Here comes the somewhat tricky part. You have to watch the butterflies while avoiding the pink petal bullets. You'll notice that she starts them out in a long upside down V shape. One side of that V will all aim at you, and the others won't. Simply watch for them to aim at you, then just shift to the side, watching out for the pink bullets. Once you get that down it's not so hard.

LHCling

  • Metang@
  • ( 。゚ 3っ   )っ
Re: Spellcard Help Topic
« Reply #438 on: September 15, 2009, 12:08:25 AM »
All for Lunatic:

-Both of Minoriko's cards.  I've been trying to dodge through on the left, but with very infrequent success.  Her last card seems entirely luck-based, on the other hand.

-Hina's midboss card.

-Nitori's midboss and first card.

That should cover it until I decide to stop bombing Aya. :V
First SC can be pretty much done by streaming. Note that you might (well, probably) need to swap directions in between the waves of bullets. When faced with the waves, I would try to move through them.

Last SC is pretty much luck-based, seeing as it's near impossible to read (incoming; yellow) laser trajectories through the other (red) lasers.

Hina's midboss SC can be taken out quite easily at the bottom-center. Moving as little as possible helps. Though if you're into scorerunning,
Spoiler:
bomb it twice for more points
.



Nitori: Replay. Do ignore the death at the end of a certain SC.
« Last Edit: September 15, 2009, 12:10:00 AM by BaityMS »
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Bananamatic

Re: Spellcard Help Topic
« Reply #439 on: September 15, 2009, 01:53:01 PM »
I can't figure out Mad Dance on Medoteko :V
From what I've seen, it's just streaming but it still keeps walling me....

lmagus

  • I HATE VoWG
    • My Youtube
Re: Spellcard Help Topic
« Reply #440 on: September 15, 2009, 02:01:49 PM »
lolwat :V

There are quicker ways to do this card, I take it slow and do the safe way.

Pick a side and move fast close to the red laser then sloowly move back to the center. then move to the other side quickly and move slowly back to the center...
Never failed me.

Some people try to stay under Kanako for as long as possible, but I found out that I constantly get walled whenever I try to do that... So I just take a long time to finish the card =P
Current Goal: PCB Lunatic 1cc
Watch me on Youtube

Bananamatic

Re: Spellcard Help Topic
« Reply #441 on: September 15, 2009, 02:08:27 PM »
With staying under her it's a constant 1 bomb.

And Yorimasa Genzanmi last phase = luckshit, right?

EDIT: Red UFO as ReimuA.
I can misdirect it, but I get messed up by the random bullets flying around once the wave ends.....can I just ignore that? Or are they aimed?
« Last Edit: September 15, 2009, 02:20:42 PM by Bananamatic »

CK Crash

  • boozer
Re: Spellcard Help Topic
« Reply #442 on: September 15, 2009, 07:54:02 PM »
Red UFO as ReimuA.
I can misdirect it, but I get messed up by the random bullets flying around once the wave ends.....can I just ignore that? Or are they aimed?
You're pretty much guaranteed a couple of leftover UFOs shooting bullets from near the very bottom of the screen. They ARE aimed, but from such a weird angle you can't stream them. After you know you're safe from the middle bullets, just quickly look for any others coming from the sides and such. It's much less dense than even the fairies at the beginning of the stage, just at a strange angle.

Re: Spellcard Help Topic
« Reply #443 on: September 16, 2009, 07:06:11 PM »
With staying under her it's a constant 1 bomb.

And Yorimasa Genzanmi last phase = luckshit, right?

EDIT: Red UFO as ReimuA.
I can misdirect it, but I get messed up by the random bullets flying around once the wave ends.....can I just ignore that? Or are they aimed?

Using ReimuA makes that spellcard trivial. Just start all the way to the right (or left) and stream towards the other side of the screen. That'll take out a bunch of UFO's leaving only a few bullets for you that wouldn't require any tactic to dodge other than "don't-get-hit-no-matter-what-or-it-will-be-embarassing"

Bananamatic

Re: Spellcard Help Topic
« Reply #444 on: September 16, 2009, 07:12:16 PM »
With staying under her it's a constant 1 bomb.

And Yorimasa Genzanmi last phase = luckshit, right?

EDIT: Red UFO as ReimuA.
I can misdirect it, but I get messed up by the random bullets flying around once the wave ends.....can I just ignore that? Or are they aimed?

Using ReimuA makes that spellcard trivial. Just start all the way to the right (or left) and stream towards the other side of the screen. That'll take out a bunch of UFO's leaving only a few bullets for you that wouldn't require any tactic to dodge other than "don't-get-hit-no-matter-what-or-it-will-be-embarassing"
If ReimuA makes it trivial, what does SanaeB do then? :V
I focus too much on the leftover bullets, and by then the UFOs are already spinning around again....mostly not a single ufo kill and I either get tackled or walled.

And Genetics second phase.....is there a safespot or something? Or pure memorization?

Re: Spellcard Help Topic
« Reply #445 on: September 16, 2009, 07:28:45 PM »
With staying under her it's a constant 1 bomb.

And Yorimasa Genzanmi last phase = luckshit, right?

EDIT: Red UFO as ReimuA.
I can misdirect it, but I get messed up by the random bullets flying around once the wave ends.....can I just ignore that? Or are they aimed?

Using ReimuA makes that spellcard trivial. Just start all the way to the right (or left) and stream towards the other side of the screen. That'll take out a bunch of UFO's leaving only a few bullets for you that wouldn't require any tactic to dodge other than "don't-get-hit-no-matter-what-or-it-will-be-embarassing"
If ReimuA makes it trivial, what does SanaeB do then? :V
I focus too much on the leftover bullets, and by then the UFOs are already spinning around again....mostly not a single ufo kill and I either get tackled or walled.

And Genetics second phase.....is there a safespot or something? Or pure memorization?

SanaeB? Icicle Fall - Easy.

LHCling

  • Metang@
  • ( 。゚ 3っ   )っ
Re: Spellcard Help Topic
« Reply #446 on: September 16, 2009, 08:55:06 PM »
SanaeB at 4.00 Power means you can basically stay in the center with little trouble. At any other Power, you have to do the same thing as "everyone else".
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Bananamatic

Re: Spellcard Help Topic
« Reply #447 on: September 16, 2009, 10:05:25 PM »
Esoterica "Nine Syllable Stabs".......
Why is there one bullet of a different colour in the whirlwind?

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Spellcard Help Topic
« Reply #448 on: September 16, 2009, 10:12:14 PM »
Esoterica "Nine Syllable Stabs".......
Why is there one bullet of a different colour in the whirlwind?
I have noticed this before, and it makes me lol.  ::)
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Bananamatic

Re: Spellcard Help Topic
« Reply #449 on: September 17, 2009, 01:41:41 PM »
Koishi's 4th nonspell.
It fucks with my eyes.