Author Topic: Spellcard Help Topic  (Read 145720 times)

Re: Spellcard Help Topic
« Reply #330 on: August 24, 2009, 08:32:41 PM »
Brilliant Dragon Bullet huh? That attack sucks. Its very easy to get trapped between two lasers and then get thrown a near-undodgable wall at you. It feels like Dream Vine with laser cages.


?q

  • Lurking librarian
  • and moe sound effect
Re: Spellcard Help Topic
« Reply #331 on: August 25, 2009, 12:36:53 AM »
Brilliant Dragon Bullet huh? That attack sucks. Its very easy to get trapped between two lasers and then get thrown a near-undodgable wall at you. It feels like Dream Vine with laser cages.
It's not so so bad if you dodge near the middle of the screen.
'Can't speak for Lunatic though.

Sodium

  • pew pew lasers
Re: Spellcard Help Topic
« Reply #332 on: August 25, 2009, 12:55:05 AM »
Brilliant Dragon Bullet is really nice to look at. It also happens to be really hard. =V

Re: Spellcard Help Topic
« Reply #333 on: August 25, 2009, 01:46:11 AM »
ololol i beat nue

Nightmare of Heiankyou is evil, but it's pretty simple. But oh lord, Rainbow UFO Invasion is WTF.

Bananamatic

Re: Spellcard Help Topic
« Reply #334 on: August 25, 2009, 01:58:20 AM »
ololol i beat nue

Nightmare of Heiankyou is evil, but it's pretty simple. But oh lord, Rainbow UFO Invasion is WTF.

First time on her survival I've lost 1 life and bombed 2 times....not really hard, Koishi's was harder....or maybe I was just lucky.
The rainbow UFOs are still just dodging(clipdeath filled dodging, that is), but the green ones.....WTF.

And speaking of spellcards, which one are the hardest Last Words?
With Flawless Nirvana and Butterfly Storm done, is there anything harder waiting for me?(except for Yukari's.....)
« Last Edit: August 25, 2009, 02:11:13 AM by Bananamatic »

Sapz

  • There's no escape.
  • *
  • It's time to burn!
Re: Spellcard Help Topic
« Reply #335 on: August 25, 2009, 03:01:38 AM »
And speaking of spellcards, which one are the hardest Last Words?
With Flawless Nirvana and Butterfly Storm done, is there anything harder waiting for me?(except for Yukari's.....)

The hardest one, IMO, is Reimu's Last Word, Fantasy Heaven. Took me something in the region of 400 attempts to cap it. Unless, of course, you've already done that...?
Let's fight.

Hawk

  • Babababa~
Re: Spellcard Help Topic
« Reply #336 on: August 25, 2009, 03:07:26 PM »
To anyone who has trouble with Shou's third non-card (works on any difficulty except for maybe Easy, which is weird):

http://replays.gensokyou.org/download.php?id=4528

Please ignore everything else.

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Spellcard Help Topic
« Reply #337 on: August 25, 2009, 05:54:36 PM »
New Impossible Request "Lunar Ilmenite"
I always get clipped by this, and cannot even get past the halfway point.
Halp?

Re: Spellcard Help Topic
« Reply #338 on: August 25, 2009, 06:00:23 PM »
Brilliant Dragon Bullet huh? That attack sucks. Its very easy to get trapped between two lasers and then get thrown a near-undodgable wall at you. It feels like Dream Vine with laser cages.
It's not so so bad if you dodge near the middle of the screen.
'Can't speak for Lunatic though.

I'm speaking about the Lunatic version. My capture rate of Hard version is 11/60. The reason i find the spell bad is cause all those failures are caused by clipping a laser or getting trapped between lasers and fucked over by the bullets.

Re: Spellcard Help Topic
« Reply #339 on: August 25, 2009, 06:10:07 PM »
Nightmare of Heiankyou is evil, but it's pretty simple. But oh lord, Rainbow UFO Invasion is WTF.[/color]

It's just Hina's mid-boss card from MoF on crack. Nothing more.
Quote from Myosotis:
"Marriage is a game you can't win. Also, no replay value and the level design is bullshit.

?lice Bl?ckb?rn

  • The real Alice Blackbarn!
  • *
  • "OH DESIRE"
Re: Spellcard Help Topic
« Reply #340 on: August 25, 2009, 06:12:17 PM »
Quickie tip about Brilliant Dragon Bullet Lunatic: the first wave of the lasers is aimed and requires only a small tap to dodge. Beyond that it's just an act of not being trapped by the lasers while reading bullets. Quite fun card and probably Kaguya's best non-LW card.

Also jesus fuck Lunatic Princess sucks so damn much :V
"Oh, great. Another game where I get screwed by Kilga." ~ Carthrat

?q

  • Lurking librarian
  • and moe sound effect
Re: Spellcard Help Topic
« Reply #341 on: August 25, 2009, 07:27:39 PM »
New Impossible Request "Lunar Ilmenite"
I always get clipped by this, and cannot even get past the halfway point.
Halp?
Have a replay.  Any twitchy dodges can be blamed on me sorta just getting in and being a little too ADD to concentrate~

Some tips:
*The entire storm of bullets is aimed roughly at you.  What this means in practice is that you can't try to "trick" this card by going above or aside Kaguya.
*Your chance of getting clipped by this spell goes way up if you move at Charge speed.  Use unfocused speed if bullets start to come close to you.
*If you have to retreat to the bottom of the screen, you can climb back up by deliberately missing shots and then charging your camera in the gap that you clear. 

nintendonut888

  • So those that live now, pledge on your fists and souls
  • Leave a sign of your life, no matter how small...
Re: Spellcard Help Topic
« Reply #342 on: August 25, 2009, 07:55:17 PM »
Nightmare of Heiankyou is evil, but it's pretty simple. But oh lord, Rainbow UFO Invasion is WTF.[/color]

It's just Hina's mid-boss card from MoF on crack. Nothing more.

I clip Hina's midboss spell card all the time on lunatic. >_>

Quote
Also jesus fuck Lunatic Princess sucks so damn much

Lunatic Princess is one of my favorite songs to fight to, because the fight so perfectly fits its rhythm. BTW, do you guys STILL think that LSI is a PoS spell card despite it being shown it can be captured consistently?

As for me, I have SO many questions on UFO, but I'll save it for a big "UFO lunatic help" thread when I get up to that point.
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

?q

  • Lurking librarian
  • and moe sound effect
Re: Spellcard Help Topic
« Reply #343 on: August 25, 2009, 08:01:18 PM »
Lunatic Princess is one of my favorite songs to fight to, because the fight so perfectly fits its rhythm. BTW, do you guys STILL think that LSI is a PoS spell card despite it being shown it can be captured consistently?
That depends; which answer would annoy you most? :P

I can take back that it's broken.  However, I can continue to complain that it's something I hate dealing with :V

Re: Spellcard Help Topic
« Reply #344 on: August 25, 2009, 08:06:21 PM »
Err... Why does Subterranean Rose not have a timeout phase?

I just tried for it there. The "flowers" speed up and the bullet pattern starts falling apart a little, but there's no "oh there's 30 seconds now DIE" pattern.

Disappointing.  ???
« Last Edit: August 25, 2009, 11:38:14 PM by Arcengal »
Quote from Myosotis:
"Marriage is a game you can't win. Also, no replay value and the level design is bullshit.

theshirn

  • THE LAWS OF THE FIESTA MEAN NOTHING
  • *
    • Wisdom is Not a Dump Stat
Re: Spellcard Help Topic
« Reply #345 on: August 25, 2009, 08:45:01 PM »
Brilliant Dragon Bullet is really nice to look at. It also happens to be really hard. =V
I really found BDB to be one of Kaguya's easiest...?

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Hawk

  • Babababa~
Re: Spellcard Help Topic
« Reply #346 on: August 25, 2009, 08:52:32 PM »
For anyone who has trouble with Nue's timeout...

(Even if you don't, this may interest you.)

http://replays.gensokyou.org/download.php?id=4534

Please ignore the rest of the run.

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Spellcard Help Topic
« Reply #347 on: August 25, 2009, 10:34:43 PM »
Have a replay.
This replay be dead
Use unfocused speed if bullets start to come close to you.
Unfocused? I'm having second thoughts on this, but using less the charge speed and dodging while focused definitively is helping. I almost got this one!

?q

  • Lurking librarian
  • and moe sound effect
Re: Spellcard Help Topic
« Reply #348 on: August 25, 2009, 10:49:01 PM »
I didn't seriously say "unfocused", did I?  *fails*
I'm glad you got what I meant out of that ;>.>

Here's the replay.  The site didn't take well to Greek letters last time.

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Spellcard Help Topic
« Reply #349 on: August 25, 2009, 11:05:18 PM »
Here's the replay.  The site didn't take well to Greek letters last time.
So that's how you do it... It's somewhat similar to how I was doing it.
Thanks! I have this one in the bag.

Re: Spellcard Help Topic
« Reply #350 on: August 26, 2009, 05:29:02 AM »
Some help on Hong Meiling please.  I play on hard and three of her spellcards consistently take a life off of me.  The first one is her final midboss spell card (Sein... something... Flower), the second is her second to last spell card (I don't remember the name, but it involves her shooting out a ton of medium sized blue bullets... and I mean a ton.), and the third is her final boss spell card (Colorful something Typhoon).  For the first one, whenever I watch replays, there seems to be a pattern to dodging it, but I can't get it down.  I always die to a random bullet coming in from the side.  The second spell card looks like a giant mass of blue that I just can't deal with.  I always get trapped or something by bullets (or close enough to trapped), and die painfully.  As for the third spell card, I can't dodge it for beans.  I get overwhelmed pretty quickly by all the side bullets and I don't know where to look on the screen.

On an unrelated note, during the stage, I see players in High Score replays go up into the upper middle to dodge the aimed streams of kunai that the six whatever they are monsters shoot at you, but whenever I try to emulate that, I get hit by the other bullet that they shoot out (the medium sized blue balls). :(

Any help?

nintendonut888

  • So those that live now, pledge on your fists and souls
  • Leave a sign of your life, no matter how small...
Re: Spellcard Help Topic
« Reply #351 on: August 26, 2009, 05:36:23 AM »
Selaginella 9 is static, meaning it is the same every time. Indeed, once you learn the movements you can beat this through pure muscle memory every time even on lunatic.

Though you said China's second to last spell card, you sound like you're referring to Flower Dream Vine, her second spell card. This is easily her hardest spell card, and it has no trick. It's pure bullet reading.

Extreme Color Typhoon is another random dodging card. Just remember to pay attention to the trajectories of the bullets as they move and bomb if you think you're cornered.
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

Re: Spellcard Help Topic
« Reply #352 on: August 26, 2009, 05:44:51 AM »
What depressing news for all cards except Selaginella 9 :(.  Oh well, thanks for your help.  A quick question though, where do you look on the screen for random dodging cards?

Ghaleon

  • Long twintail-o-holic
Re: Spellcard Help Topic
« Reply #353 on: August 26, 2009, 05:48:46 AM »
I have yet to capture Selaginella 9 (however you spell it) once on hard.. but did on my first, 2nd, 3rd, etc on lunatic. Go figure.

Flower Dream Vine can also be hard, but I find it's not her hardest. It's just random bullets that appear and travel rather fast. But I find it has lots of space between them. For me her hardest spellcard is color light chaos dance.. Nobody else seems to think so. But I swear to god it always always always is pretty much 100% impossible to do without bombing for me. I mean, Scarlet meister is more forgiving for me when CLCD seems to feel like wtfpwning me. HOWEVER occasionally, sometimes it is super easy mode, loses half the bullets for no apparent reason whatever, and the bullets fly from the bottom of the screen and re-appear back up from above, when this happens..it's easier (it wont have bs diagonal bullets cutting off where you need to go all the damn time).

Not a whole lot of help I am I guess lol. For flower dream vine however, it really feels like they are all over you going at all angles, but they all actually pretty much have a very easy to figure out patch. With short group-bursts of aimed bullets that really make it appear harder than it is. Try not to move vertically too much, see how that helps.


Re: Spellcard Help Topic
« Reply #354 on: August 26, 2009, 08:28:27 PM »
Lunatic Princess is one of my favorite songs to fight to, because the fight so perfectly fits its rhythm. BTW, do you guys STILL think that LSI is a PoS spell card despite it being shown it can be captured consistently?

Yes. Not only doesn't it help much to know that someone is able to do it. Its not fun either. Its a bad spellcard that might be capturable if you know how to do it, but it sucks so bad that bombing it is a brilliant alternative to learning it.

Why do you even defend it?

JormundElver

  • Baron Von Parakeet
Re: Spellcard Help Topic
« Reply #355 on: August 27, 2009, 01:57:24 AM »
Gonna have to ask for some help here, I checked the topic and someone probably asked it once already but there are lot questions and topics running around in here so I better ask for myself.

1) Nue's Blue UFOs, I figured out that some definitely must be shot down, but really I never have a clue how to know which one it is.  I mean they start rolling downward and I start to blast as many as I can but I always manage to miss the one that makes its way right across the bottom and kill me.  Help appreciated.

2) Nue's black cloud thing where she also moves onto or near your position.  I don't have any idea what to do here, I assume the blue stuff is aimed in some manner because more times then one I've had them all go around me, but I don't know where to move or how or when and man this always costs me a lot of lives and bombs and ends up timed out :( .

Thanks for any help, I just wanna start clearing extra with maybe a life in stock.  Those two are basically the only two really stopping that aside from me being stupid.

Re: Spellcard Help Topic
« Reply #356 on: August 27, 2009, 02:26:06 AM »
Gonna have to ask for some help here, I checked the topic and someone probably asked it once already but there are lot questions and topics running around in here so I better ask for myself.

1) Nue's Blue UFOs, I figured out that some definitely must be shot down, but really I never have a clue how to know which one it is.  I mean they start rolling downward and I start to blast as many as I can but I always manage to miss the one that makes its way right across the bottom and kill me.  Help appreciated.

2) Nue's black cloud thing where she also moves onto or near your position.  I don't have any idea what to do here, I assume the blue stuff is aimed in some manner because more times then one I've had them all go around me, but I don't know where to move or how or when and man this always costs me a lot of lives and bombs and ends up timed out :( .

Thanks for any help, I just wanna start clearing extra with maybe a life in stock.  Those two are basically the only two really stopping that aside from me being stupid.
As far as I'm concerned, Blue UFO Invasion of Grief is a card where you don't want to be cornered with lasers. Those lasers are emitted from the UFOs and make revolutions around them. I'd just try blasting UFOs when they're about midscreen so that they don't shoot back up at you from the bottom.

Undefined Darkness. I suggest going up to a corner at the very beginning. Go straight down once she finishes moving towards your spot and dodge all the glowing bullets. As you hear her charge, move back up towards her (there should be some distance, but not much), and as she moves down, move down unfocused and blast her. Repeat until no more room left. Try to go for the other corner at the top of the screen and repeat.

JormundElver

  • Baron Von Parakeet
Re: Spellcard Help Topic
« Reply #357 on: August 27, 2009, 03:16:27 AM »
As far as I'm concerned, Blue UFO Invasion of Grief is a card where you don't want to be cornered with lasers. Those lasers are emitted from the UFOs and make revolutions around them. I'd just try blasting UFOs when they're about midscreen so that they don't shoot back up at you from the bottom.

Undefined Darkness. I suggest going up to a corner at the very beginning. Go straight down once she finishes moving towards your spot and dodge all the glowing bullets. As you hear her charge, move back up towards her (there should be some distance, but not much), and as she moves down, move down unfocused and blast her. Repeat until no more room left. Try to go for the other corner at the top of the screen and repeat.


Thanks a billion, got my first cap of Undefined Darkness, a couple on the blue UFO invasion and finally a replay with at least one life in stock.  Feelin' a lot better now.  Oodles of thanks again, you're a hero!

JoonK

  • Touhou scrub
  • Life's a game but it's not fair~
    • My Youtube Account
Re: Spellcard Help Topic
« Reply #358 on: August 27, 2009, 06:32:32 AM »
Princess Tenko is really tough. In all of my attempts with Ran, I've had to timeout the thing, which have resulted in some embarrassing clipdeaths.

Well tough for me, which is why I came here!

My general strategy is go in a diamond, starting at the top of the screen, then moving down and left right before she fires, misdirecting the shot, then moving down and right right as she reappears, and so on.

I totally did not jack this strategy from SP's Pacifist Ran video

But this strategy doesn't really give much room to actually shoot her.

What do you guys do to capture? Or do you guys also time it out? Also, I have looked on Youtube, but there aren't too many videos of Ran, or in my stupidity, ignored the one I needed. Thanks in advance.

(and yes, I saw the question about Princess Tenko in this thread. I can survive it w/o bombs or deaths, but I just want to know a way to capture it)
Yuka <3
^^^ Links to newest/best YT upload

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Spellcard Help Topic
« Reply #359 on: August 27, 2009, 07:13:58 AM »
Princess Tenko is really tough. In all of my attempts with Ran, I've had to timeout the thing, which have resulted in some embarrassing clipdeaths.

Well tough for me, which is why I came here!

My general strategy is go in a diamond, starting at the top of the screen, then moving down and left right before she fires, misdirecting the shot, then moving down and right right as she reappears, and so on.

I totally did not jack this strategy from SP's Pacifist Ran video

But this strategy doesn't really give much room to actually shoot her.

What do you guys do to capture? Or do you guys also time it out? Also, I have looked on Youtube, but there aren't too many videos of Ran, or in my stupidity, ignored the one I needed. Thanks in advance.

(and yes, I saw the question about Princess Tenko in this thread. I can survive it w/o bombs or deaths, but I just want to know a way to capture it)

Dodge the opening wave, and when you are safe, hold position. She should appear on top of you (she does not have a hotbox during this card) Tap down once or twice, wait a split second (til just before the shooting noise) and dart left or right, and move up. This misdirects her shotgun and puts you on about the same altitude or higher than you were. Just don't get too far away from her, or there will still be butterflies around you when she preps her next shot.

This strategy is safe enough to cap it most of the time, and takes her out in maybe 5 waves. The trick is to misdirect her shot, move toward the opposite side of the screen, and curve up into a butterfly gap, while using the pauses she uses to prepare her shot to unload on her.

And I totally did not jack this from a certain helpful guy who made a PCB Extra tutorial.