Author Topic: Replay Critique / Analysis Thread  (Read 34458 times)

Re: Replay Critique / Analysis Thread
« Reply #90 on: November 21, 2009, 07:07:10 PM »
Finally got my first normal 1cc on SA! So brief description of the run:

Stage 1 and 2 - Nothing really worth note

Stage 3 - Misdirecting failure on the second part of the stage makes me use a bomb, but doesn't really cripple the stage as I get full power again soon after.  Misdirecting failure yet again on Yugi's last non card, which makes me use another bomb, nothing major though.

Stage 4 - Panicbomb on "Black Death Butterfly" as always, I just can't get the hang of it! Also took the last card the cheap way, as much as it hurts to do it like that, I really didn't want to risk my first 1cc :P

Stage 5 - Okay, what the hell at "Cat's Walk". Are you even supposed to do it without bombing? :/ I suck at Orin's second non card, still the death was pretty meh. Screwed up on her last card, but it doesn't really affect stage 6 so I'm cool with that.

Stage 6 - Stupid death at the start of the stage, let's not comment on that :( All is fine and dandy until Utsuho. Then panic ensues.

Uhm.. Okay that is totally weird, I DID die once or twice on nuclear fusion, but on the replay I seemingly suicide until I game over, when even on the replay screen it clearly says "all" on the stage. I've never had that happen to me, is it a known bug or am I just REALLY unlucky?
Doesn't really matter though, I bomb and die all my way through utsuho, mostly because of lack of practice on her (second time I even got there) and well, panic :P

Replay - http://replays.gensokyou.org/download.php?id=6075

Hoping for constructive criticism! Was thinking on trying UFO normal 1cc next, but might go with SA hard as long as it's not a huge step up in difficulty!

Re: Replay Critique / Analysis Thread
« Reply #91 on: November 21, 2009, 07:18:31 PM »
Known bug. Don't start from stage 6, don't press the speedup button, and don't have frameskip set to anything other than no frameskip.

LHCling

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Re: Replay Critique / Analysis Thread
« Reply #92 on: November 21, 2009, 09:22:10 PM »
http://replays.gensokyou.org/download.php?id=6075
For Stage 5, you were too aggressive during "Cat's Walk". Don't run into the corner like that at the end where you proceeded to bomb. Orin's second non-spell is better off being done starting from higher up the screen. This disrupts the spiral of needles which makes "dodging" the rest of the spiral easier, considering that the spirits explode and fire bullets at you.

Stage 6, I have no idea why you were deliberately avoiding the blindspot during "Fixed Star". It's called "Fixed Star" for a reason  :V
Hell's Artificial Sun" is better off being done with you closer to the bottom of the screen. Circle Dodging TheoryTM says so.

Lastly, remember to unfocus when you need to make a "quick" dodge.
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Chaore

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Re: Replay Critique / Analysis Thread
« Reply #93 on: November 21, 2009, 09:54:22 PM »
1CC attempt at PCB, foiled utterly by a final boss kerboom. Best run so far, So, Decided to get some info on wut I'm doin wrong.

Stage 1 and 2- Letty and Chen got nothin'.

Stage 3- Really need to stop underestimating Alice. But not too bad.

Stage 4- Damn rivers of prisms. Most of my deaths are here.

Stage 5- Your sword can cut shiet, Youmu! Deal with it! Two deaths, Eight or so bombs, Oh so bloody proud of it.

Stage 6- Dead before the first card is over.

http://replays.gensokyou.org/download.php?id=6080

LHCling

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Re: Replay Critique / Analysis Thread
« Reply #94 on: November 21, 2009, 10:49:45 PM »
http://replays.gensokyou.org/download.php?id=6080
How you manage to enter Stage 4 3/0 and hold your ground right up to Stage 6 after leaving Stage 4 1/4 will remain quite a mystery to me  :V
Then again, it's quite a mystery to see people go from 7/0 (or somewhere about there) to 0/x as well.

Anyway;

Stage 3; unfocusing to destroy one-shot fairies = good. Staying unfocused to try and destroy fairies that can take more of a beating (the ones with a border around them) = bad. Focusing for half a second to take them out quickly is worth the effort.

I have no idea what happened you were trying to pull off at the start of Stage 4. Memorizing key points during this Stage should remove most, if not all the deaths / bombs used. When dealing with Merlin's second and third non-spell, it's best not to move a lot. Not too sure what exactly caused you to hit the red bullet during the second non-spell though. I do know (or have a feeling) that the first death was due to trying to collect the Point Items while not looking at the laser.

Stage 5; general rule when going against Youmu. When the slow motion comes into effect, always, always try to weave through the pattern so you don't have to deal with it at full speed once the slow motion effect ends (normally, the disorienting effect of the bullets "speeding up" is the most likely cause of a death). That also means that you should generally avoid the bottom of the screen during certain Spell Cards. These are:

  • "Fasting of the Young Gaki"
  • "200 Yojana in 1 Slash"
  • "Five Signs of the Dying Deva"

Good to see the occasional use of a bomb when you get cornered though.

Lastly, your Point item count I felt was pretty low, and I'm thinking it might be worth the effort to collecting a bit more. Making it to 1k for that Extend! is worth it, but it's entirely up to you as to whether you want to put the extra effort in going up to the PoC (Point of Collection) to grab the extra few Point Items every time. It's risky, but only when you decide to go up at a bad time.
« Last Edit: November 21, 2009, 10:51:48 PM by Baity »
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
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[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

ghost333

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Re: Replay Critique / Analysis Thread
« Reply #95 on: November 21, 2009, 11:51:24 PM »


Stage 4- Damn rivers of prisms. Most of my deaths are here.

http://replays.gensokyou.org/download.php?id=6080

http://www.youtube.com/watch?v=oXHN2hpVyW8

and the full replay: http://replays.gensokyou.org/download.php?id=5830
i advice since u are not confident with the game to make out the most from ur resources.

btw i must finish the stage 5-6 of that replay someday.

Re: Replay Critique / Analysis Thread
« Reply #96 on: November 22, 2009, 07:37:02 AM »
I think I'll post a run of a different touhou next but hey! Toolbox Marisa to the rescue!

http://replays.gensokyou.org/download.php?id=6095

Another SA 1cc in which I don't suck entirely at the end. I still suck in comparison to alot of players here though. Mari B needs more love.

Midboss Parsee in 7 seconds lol

Helix ⑨

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Re: Replay Critique / Analysis Thread
« Reply #97 on: November 22, 2009, 05:30:40 PM »
http://replays.gensokyou.org/download.php?id=6103

Trying to 1cc MoF hard but I failed again. Always some dumb thing towards the end, this time I died twice on sanae's 2nd non-card... >.>

Snaka

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Re: Replay Critique / Analysis Thread
« Reply #98 on: November 22, 2009, 05:41:21 PM »
This is my first 1cc eosd normal. I made a load of mistakes but I'm not good at analysis and its always better for someone else to review it :)
http://replays.gensokyou.org/download.php?id=5963

The five magic rolling stones

Re: Replay Critique / Analysis Thread
« Reply #99 on: November 22, 2009, 06:16:59 PM »
Failed Marisa/Patchouli Normal attempt.

http://replays.gensokyou.org/download.php?id=6106

Had some deaths where I could bomb or definitely was going to, but I don't think it would have gotten me the clear.

Re: Replay Critique / Analysis Thread
« Reply #100 on: November 23, 2009, 12:24:21 AM »
Enigma: Mari B represent! But you don't make nearly enough use out of Marisa's signs. Marisa B's versatility comes in the fact that she has a sign for all occasions, in that where water might get you by ok, a different sign totally obsoletes whole portions of a stage. (prime example is stage 2, where metal sign at the PoC practically owns half of the stage for free). So a better knowledge of her signs and where to apply them will help make the stage portions easier.

I get the feeling that you just want the 1cc and can't be bothered risking to capture most of the cards, due to the frequency of your bombing. But I can't tell if that is the case or not. It occasionally leaves you sorely lacking in power, causing you to have a more difficult time later (like after Stage 5 orin midboss). Not quite sure how to dissect the boss fights so I'll cover the stages for now.

As for stage specifics.
Stage 1 - Generally decent although if you want a better catch all, Wood is the way to go.

Stage 2 - AS mentioned, metal sign the first lot of fairies, fire sign the orbs, then Wood shotgun the final 3 before midboss or just Water/Fire sign it if you aren't confident about doing that. Midboss Parsee can be shotgunned rather easily with Wood. Just focus tap left once before the wave hits you.
I didn't know you can't run into Parsee and die on this spell card. Sure suprised me. Again, shotgun Wood -> Metal = 7 second capture. Keep Metal active after the midboss and run to the PoC right away. Congratulations, you've just invalidated stage 2.
The grandpa card is aimed, so you can trail her with fire sign, run up the wall with metal sign, and earth sign her when she comes underneath you. Final card can be misdirected for great effect (shotgun).

Stage 3 - Nothing too bad. You can Metal sign the first lot of fairies, then you have a choice of playing it safe with Water/Wood from afar, or getting close and personal with metal. Unless you want graze. Your call.
After the midboss I'd recommend sticking to one side. Your main aim is to get rid of those blue orbs since everything else becomes easy grazing.

Stage 4 - Second orin midboss: try to do this card without bombing since it'll save you alot of headaches later. Water sign will kill off a vast majority of the wisps so after the wave of red bullets you only need to do minimal dodging and can fire sign her for better damage.
Yeah, you definitely ran into more trouble than you should have after the midboss. The green bullet orbs can be killed faster with metal/wood.

Stage 5 - Again, you got screwed pretty hard after the midboss. If you allow the screen to clutter up that much, it becomes really hard to dodge effectively. You have two options: extend the midboss fight for as long as possible (thus skipping out that section altogether) or try to leave the fight with 3-4 power, where you can wood or water your way through. Wood tends to kill them as they appear but you need to keep in position at roughly middle of the screen, about 1/3 up from the bottom. If done right, there should be very minimal clutter.

Rest of the stage is fine

Stage 6 - Wood the opening section unless you want the graze. Graze section should be grazed or, if you are like me, zoom around the screen with wood sign unfocused like a fly. ;) Midboss is generally easy enough without needing to bomb. Rest of the stage is fine. Lol Earth Vs Okuu opener.

Thats about all for now

LHCling

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Re: Replay Critique / Analysis Thread
« Reply #101 on: November 23, 2009, 12:42:39 AM »
Expect another post.

http://replays.gensokyou.org/download.php?id=6095
First off, I don't think it's necessary to format your link like that. Just having your link out like this is good enough.

http://replays.gensokyou.org/download.php?id=6095

I see many improvements. But still the usual "error" factor which comes in normally. It (generally) goes away with more experience  :V

http://replays.gensokyou.org/download.php?id=6103
There's a point where too much bombing occurs. Plus, some of your methods for certain Spell Cards are flawed, most notably Kanako's first, and Nitori's first (excluding Mid-Boss). Your stage runs could also be touched up a bit. My replay had a bit of a panic during Stage 4, but at that point, I didn't want to die yet so, yeah  :V

This (shameless self plug) replay is almost exemplar. It's a scorerun, but it should demonstrate how you should do each Spell Card.

The replay should be able to explain things much quicker than a Wall of Text can do.
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
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[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

LHCling

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Re: Replay Critique / Analysis Thread
« Reply #102 on: November 23, 2009, 01:03:42 AM »
http://replays.gensokyou.org/download.php?id=5963
Stage 4 could do with a little bit of a touch up. After Koakuma, when dealing with the Post-Mid-Boss waves (assuming that you did finish it off quick enough[?]) don't hang around the PoC for the 4th wave, as they shoot (aimed)bullets.

Quote
Stall out Stage 5 Mid-Boss!Sakuya
You miss out on an Extend! by doing this. Really not worth mssing out on it, even if you're terrible at dealing with the non-spell.

Some of the "streaming" was pretty cringe-worthy. For example, the fairy maids before Stage 6 Mid-Boss!Sakuya have the ring of bullets aimed. So staying still should keep all the rings in line for you to move to the side a bit to "dodge" all the bullets.

Avoid the bottom of the screen for Remi's opener.

Nothing else comes to mind at this point.
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
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[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Re: Replay Critique / Analysis Thread
« Reply #103 on: November 23, 2009, 01:13:00 AM »
I didn't realize Midboss Parsee could be done that easily, but I just tried that in practice. I just bombed because it was better than likely having to restart due to moving just a bit too far and I knew I got the power back anyway. Not really comfortable with rushing to the right spot with Metal thing after the midboss since it's easy enough to dodge, but that's more a scorerunning thing.

As for the spell, I didn't know that either until I saw it in a video. Don't rush though as there's a small time where she still has the hitbox before the spell starts.

And I was just going for the 1cc since I wanted Extra unlocked for more than just ReimuA which I can already play it with. I've gotten pretty close with ReimuB before and made it to Blazing Wheel with MarisaA.

Parsee's first boss spell, I knew it was aimed, which is why I have no trouble whatsoever with ReimuA.

I'll need to try out the stage 3 tips and see how it works for me.

Re: Replay Critique / Analysis Thread
« Reply #104 on: November 23, 2009, 07:52:15 AM »
http://replays.gensokyou.org/download.php?id=6113

Hnngh... my heart. =*(

(And I am supposedly crappy with Marisa... which I Think the replay sort of proves... kinda)

So other than not being stupid and still charging the PoC and going for power ups at the risk of death... anything else I can improve on?

LHCling

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Re: Replay Critique / Analysis Thread
« Reply #105 on: November 23, 2009, 08:15:50 AM »
Aim to leave Stages 1 and 2 with all Spell Cards captured. This will make the Cherry Items add more to your Cherry+, which in turn makes more Borders, which will be better for your survival overall. And I should probably mention that you shouldn't break borders intentionally during Spell Cards unless you know you're going to get hit.

Learn to do "Foggy London Dolls"; it's static (IIRC). Hint: For extra precision, use vertical movements alongside a bit of horizontal movements (you probably already are aware of this considering your movements in the replay). You might want to consider practicing this until you get it.

Don't be too aggressive on "Phantom Dining". If you're afraid of "choosing" the incorrect sister, then stop shooting for a moment if you feel you've drifted too far from your opponent.

Learn "Ageless Obsession"; it's static. That is, assuming that you've unlocked Stage 6 for practice via a continue.

Don't bomb "Repository of Hirokawa"; it's the easiest Stage 6 Spell Card.
« Last Edit: November 23, 2009, 08:18:47 AM by Baity »
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Re: Replay Critique / Analysis Thread
« Reply #106 on: November 23, 2009, 02:07:02 PM »
Don't be too aggressive on "Phantom Dining". If you're afraid of "choosing" the incorrect sister, then stop shooting for a moment if you feel you've drifted too far from your opponent.

Wait?  Does who I shoot make a difference?  This replay was made via lots of frustration and so I felt like bombing the crap out of them at the end... :P

lumber_of_the_beast

Re: Replay Critique / Analysis Thread
« Reply #107 on: November 23, 2009, 02:15:57 PM »
Wait?  Does who I shoot make a difference?  This replay was made via lots of frustration and so I felt like bombing the crap out of them at the end... :P
The Prismriver you fight for the second single-sister phase is the Prismriver you damaged the most during their first triplet spellcard.

Helix ⑨

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Re: Replay Critique / Analysis Thread
« Reply #108 on: November 23, 2009, 02:18:42 PM »
Yeah about nitori, I guess my tactic is flawed because I don't have a tactic lol. I think the spell's so bullshit on hard that I just bomb that shit :V And I have no idea how else to do kanako's first, I'll check the replay before my next attempt

jc_foster

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Re: Replay Critique / Analysis Thread
« Reply #109 on: November 25, 2009, 05:03:54 AM »
I'm going to go ahead and submit this one (IN Easy, Magic Team), but would it be more useful for me to show a replay on normal instead, even though it probably wouldn't be close to a 1cc?

http://replays.gensokyou.org/download.php?id=6130

Stage 4, the death before midboss Reimu was a straight "derp" moment. Ditto the death on the stage 5 opener. /facepalm

Stage 6, I figure Dragon's Necklace works a lot better if I just stay off the bottom on the screen.

Just a GBZero

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Re: Replay Critique / Analysis Thread
« Reply #110 on: November 25, 2009, 06:16:37 AM »
Run of EoSD, still havent beat IN extra yet though.
http://replays.gensokyou.org/download.php?id=6142

Stage 3:  the stage portion tends to leave me with the oddest unfocused dodges I have ever done. 
Stage 4: Died at the oddest parts here.  That death at Koakuma dosent normally happen.  Dont normally bomb that much either.
Stage 5:  Not much to say here, though Sakuya's spellcards murder me when I use continues to actually face them.

Otherwise learned: Playing well leads to high heart rate.  High heart rate = more likely to bomb.  More likely to bomb = less likely to die.  Higher heart rate also leads to more twitch dodging into bullets

Re: Replay Critique / Analysis Thread
« Reply #111 on: November 25, 2009, 03:27:13 PM »
http://replays.gensokyou.org/download.php?id=6146

Uploaded because it's rather hilarious. All cards bombed save one. Stage 3 death was a big mistake, I was thinking whether I was in the correct pane and the worst thing you can do during a shooter run is thinking. Entering the finale with 4.50 power was also a mistake, I thought the penultimate gave about 3.00 power or more so I bombed once more after dying.

Still I don't trust my ability to consistently 1cc MoF Lunatic so let's see how I can improve.

nintendonut888

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Re: Replay Critique / Analysis Thread
« Reply #112 on: November 25, 2009, 11:16:20 PM »
http://replays.gensokyou.org/download.php?id=6151

I can't wait to see you find flaws with this run. I sure didn't see any.
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

lumber_of_the_beast

Re: Replay Critique / Analysis Thread
« Reply #113 on: November 25, 2009, 11:55:45 PM »
Mountain of Faith Easy Clear - ReimuA

A few notes:

1) Easy difficulty, homing shot. (Yes, I suck ;~;) Feel free to skip ahead to the last two stages if the rest strikes you as overly boring.

2) How obvious is it that I don't have a clue how to do either of Kanako's last two spellcards?

Please, tell me how I can improve! (Particularly on those last two damned spellcards!)

LHCling

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Re: Replay Critique / Analysis Thread
« Reply #114 on: November 26, 2009, 12:01:47 AM »
Posting to say that I'm quite busy at the moment. Will be "back" about 7-8 hours from this post. 6-7 if I'm fortunate.
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
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[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

LHCling

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Re: Replay Critique / Analysis Thread
« Reply #115 on: November 26, 2009, 06:00:02 AM »
http://replays.gensokyou.org/download.php?id=6130
Just an overall note, the more "flaws" a run has, the more I advice I can give.

Nothing too wrong with Stages 1-5, save for a few enemies not shot down due to Alice's range being limited.

Stage 6; "Earth Galaxy in a Pot" can be done very simply with the Magic Team. Fire unfocused. First Kaguya Last Spell should be done with vertical movements only; if you feel you're going to get trapped, then you unfocus (or remain focused; it works but just barely IIRC) and make a quick movement to make an opening for you to swap directions.

There's nothing else wrong apart from the Power crisis.

http://replays.gensokyou.org/download.php?id=6142
In Stage 4, after the "laser section" (a bit after Koa), don't move up to the PoC after destroying the fairy maid. Move to the (other) side and destroy the other enemies just as they enter the screen. And with the 3 fairies before Patchy, shotgun the middle one for 1-2 seconds, and immediately work on taking out one of the side ones ASAP. Then the middle one. And finally the last one. You may still have to bomb though, even with ReimuB. Depends on RNG and your positioning.

You're moving around too much in Stage 5.

http://replays.gensokyou.org/download.php?id=6146
It's kinda hard to point out what's wrong if you bomb just about everything  :V

Stage 4 corrupted completely I believe; I can't get it to work even with the little trick to prevent it from desync'ing.

Some Spell Cards are very easy if you know what to do. Minoriko's First SC is more or less streaming. Nitori's First (Boss) SC is streaming as well, being bounded by a static stream on bullets. Sanae is about 60% micromemorization (Spell Cards and non-spells combined).

Uhh... Stage portions need memorizing. It could save a few bombs.

More to come. Taking a small break.
« Last Edit: November 26, 2009, 06:02:08 AM by Baity »
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

LHCling

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Re: Replay Critique / Analysis Thread
« Reply #116 on: November 26, 2009, 06:30:04 AM »
http://replays.gensokyou.org/download.php?id=6151
I've taken into account certain "conditions" before writing this up.

Stage 2; you're doing Mystia's last non-spell all wrong.

Stage 3; "Ephermerality 137"; unfocus and take down familiars? It's possible you know. Amazing how insignificant it is when you use the Border Team.

Stage 4; Orbs are dangerous. No Border Team invulerability for you! (Also it's 4A)

Staeg 6; "Galaxy in a Pot"; unfortunately (like above) you can't unfocus hax it. Corner dodge it. "Salamander Shield" can be done with 100% vertical movements for all non-Border (and Ghost if you focus too much) Teams.

Nothing more to add as you know a lot of it already.

brb again.
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

nintendonut888

  • So those that live now, pledge on your fists and souls
  • Leave a sign of your life, no matter how small...
Re: Replay Critique / Analysis Thread
« Reply #117 on: November 26, 2009, 07:47:39 AM »
Quote
Stage 3; "Ephermerality 137"; unfocus and take down familiars? It's possible you know. Amazing how insignificant it is when you use the Border Team.

-_-* Shut up. Ephermerality 137 is why I have never perfected Keine.
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

LHCling

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Re: Replay Critique / Analysis Thread
« Reply #118 on: November 26, 2009, 09:57:28 AM »
-_-* Shut up. Ephermerality 137 is why I have never perfected Keine.
<@Keine> Donut: Okay! ^_^

Mountain of Faith Easy Clear - ReimuA
2) How obvious is it that I don't have a clue how to do either of Kanako's last two spellcards?
Please, tell me how I can improve! (Particularly on those last two damned spellcards!)
See attachments.

First one is Stage 5.

Stage 6's last two Spell Cards are certainly interesting. The first of the two can be done by guiding the center streams of bullets away from the center (use an unfocus dash for this if possible) when the two side streams are firing their (triangular) bullets upwards. Then you move slowly across the center (as shown) where the triangular bullet waves intersect (area known to be the least dense). The center streams of bullets should never hit you; they move that slow. Repeat. "Mountain of Faith" is just read and dodge. Tried to time it out, hit one or two (I forget) bullets before timing it out. It gradually speeds up as it drags out, so try to stay centered.
« Last Edit: November 26, 2009, 10:16:02 AM by Baity »
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Re: Replay Critique / Analysis Thread
« Reply #119 on: November 26, 2009, 12:07:00 PM »
It's kinda hard to point out what's wrong if you bomb just about everything  :V

Oh, most excellent. It seems my intended playstyle is going pretty well now, barring the deathbombing errors. Those SCs and stages are bombed because I can't be assed with memorizing them and I have the bombs to spare, anyhow. Should learn Nitori's first though, brings the momentum to drown Stage 4 in yet more bombs.