Author Topic: Danmakufu Request Thread  (Read 115648 times)

Sparen

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Re: Danmakufu Request Thread
« Reply #360 on: February 27, 2013, 01:29:29 AM »
Okay, I don't really know about acceleration with object bullets, so can some one make the objects bullets in this script to slow down turn around and then speed up. Like throwing the bullets in air.
http://pastebin.com/tmsPB6rk

P.S. He's basically asking for someone to do a gravity bullet that starts off normal but turns into a gravity bullet after it hits the ceiling..

Qwertyzxcv

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Re: Danmakufu Request Thread
« Reply #361 on: February 27, 2013, 01:53:56 AM »
Ok ive done it, I dont need to anymore
« Last Edit: March 16, 2013, 11:18:20 PM by Qwertyzxcv »

Re: Danmakufu Request Thread
« Reply #362 on: July 12, 2013, 08:08:08 PM »

Request #1: I need an artist to draw character portraits and backgrounds. I would myself, but it would take me hours and lots of frustration for just one portrait, neither of which I will tolerate. I know drawings can take a while, but I literally almost can't draw. However, if you can do one but not the other, that's fine.

I think i can help eith that.. nah.. i would love to!

Request #2: I need a spriter to make said characters into usable pictures (you know what I mean). Some will be easier and can already be done, but others will have to wait until I get the character portrait.

I may can help with that , but i only EDITED sprites before , but i think i can do it too.  x)



Sparen

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Re: Danmakufu Request Thread
« Reply #363 on: July 12, 2013, 10:32:04 PM »
Mayfield: This thread hasn't been updated in months. I doubt that the person that asked for the request remembers that they asked.

an unmatched sock

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Re: Danmakufu Request Thread
« Reply #364 on: July 12, 2013, 10:38:23 PM »
Mayfield: This thread hasn't been updated in months. I doubt that the person that asked for the request remembers that they asked.

Not so! I simply found someone for the portraits, and have been busy with that. I was going to update my request at some point, anyway.


I think i can help eith that.. nah.. i would love to!

I may can help with that , but i only EDITED sprites before , but i think i can do it too.  x)

Mayfield, send me a PM when you get the chance. We can discuss this then. Thank you for volunteering, in the meantime!

Re: Danmakufu Request Thread
« Reply #365 on: July 13, 2013, 11:38:45 AM »
Mayfield: This thread hasn't been updated in months. I doubt that the person that asked for the request remembers that they asked.

I missed that ^^;

Not so! I simply found someone for the portraits, and have been busy with that. I was going to update my request at some point, anyway.

What a pitty..

Mayfield, send me a PM when you get the chance. We can discuss this then. Thank you for volunteering, in the meantime!

Ill try.


Sage Ω (Ultima)

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Re: Danmakufu Request Thread
« Reply #366 on: July 14, 2013, 07:23:44 PM »
I have a request for boss sprites for Keine (doesn't matter which), and Satori. I'm not looking for something complex, just a idle, left, and right pose and maybe a cutin?

Thanks in advance.

Sparen

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Re: Danmakufu Request Thread
« Reply #367 on: July 14, 2013, 07:27:15 PM »
I have a request for boss sprites for Keine (doesn't matter which), and Satori. I'm not looking for something complex, just a idle, left, and right pose and maybe a cutin?

Thanks in advance.

If you need official art, go to RaNGE=>Touhou Projects and find Drake's Projects. He has all of the official game image rips, I think.

Sage Ω (Ultima)

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Re: Danmakufu Request Thread
« Reply #368 on: July 14, 2013, 07:43:58 PM »
If you need official art, go to RaNGE=>Touhou Projects and find Drake's Projects. He has all of the official game image rips, I think.

I thought we couldn't use game data.

ExPorygon

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Re: Danmakufu Request Thread
« Reply #369 on: July 14, 2013, 08:32:24 PM »
I thought we couldn't use game data.
From what I understand, it goes against ZUN's guidelines to distribute any work that contains material ripped from the games. However, ZUN isn't exactly going to sue you and most people in the Western Touhou community won't really care. However, if you do plan on releasing such a project in the Japanese community, there is a good chance that it will be frowned upon.

Gusano Wornis

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Re: Danmakufu Request Thread
« Reply #370 on: July 14, 2013, 09:02:10 PM »
Can i request Danmakufu games here?
if its possible i am looking for Never extinghished flame T_T

am looking for 0.12m Shotsheets that doesnt use ZUN data(bullets) = Custom bullets shotsheets.
i have CustomShots and SHOT_REPLACE but i am looking for more.

where i can find a lot of CtC Styled boss sprites? i have Akyuu, Cirno, iku, yumemi, alice pc98(from walker?s script), koakuma, sunnymilk and the other 2 fairies, daiyousei, ran, mamizou+ UFO transformations, Sanae. obviously i have the originals from CtC
carrying dead weight since 2015~

Helepolis

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Re: Danmakufu Request Thread
« Reply #371 on: July 14, 2013, 09:07:33 PM »
From what I understand, it goes against ZUN's guidelines to distribute any work that contains material ripped from the games. However, ZUN isn't exactly going to sue you and most people in the Western Touhou community won't really care. However, if you do plan on releasing such a project in the Japanese community, there is a good chance that it will be frowned upon.

ZUN guidelines explains that pretty well here at http://en.touhouwiki.net/wiki/Touhou_Wiki:Copyrights . He states not to use his data, unless explicit permission is granted. Whether he cares or not cares is something we cannot gauge. The safe route is to always make your own.

am looking for 0.12m Shotsheets that doesnt use ZUN data(bullets) = Custom bullets shotsheets.
i have CustomShots and SHOT_REPLACE but i am looking for more.
Have you tried this thread? http://www.shrinemaiden.org/forum/index.php/topic,1050.0.html

Here are some nice user made (Non-zun, non CtC) bullets as well.

Sage Ω (Ultima)

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Re: Danmakufu Request Thread
« Reply #372 on: July 14, 2013, 09:21:30 PM »
ZUN guidelines explains that pretty well here at http://en.touhouwiki.net/wiki/Touhou_Wiki:Copyrights . He states not to use his data, unless explicit permission is granted. Whether he cares or not cares is something we cannot gauge. The safe route is to always make your own.

Are there any user made sprites that I could use? If not then I guess my request is still open.

Helepolis

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Re: Danmakufu Request Thread
« Reply #373 on: July 14, 2013, 09:39:03 PM »
Are there any user made sprites that I could use? If not then I guess my request is still open.
If you have interest in user made sprites, best is to contact the author directly and ask permission. Unless they already added readme files stating "feel free to use but credit" then you know what to do.

Keep in mind though that spriters are rare and not many people are willing to just like that spent time.

Re: Danmakufu Request Thread
« Reply #374 on: July 16, 2013, 02:35:43 AM »
Are there any user made sprites that I could use? If not then I guess my request is still open.
I would sprite for you, except it takes a lot of time to make a decent one. I also only make custom sprites for custom characters most of the time, because I find them easier to make.
I might be able to make some for you, but I make no promises. It all depends on how tediously long it takes.
And you need to tell  me what sprites you need, and what animations.
Currently a normal player

Sage Ω (Ultima)

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Re: Danmakufu Request Thread
« Reply #375 on: July 16, 2013, 02:27:58 PM »
I would sprite for you, except it takes a lot of time to make a decent one. I also only make custom sprites for custom characters most of the time, because I find them easier to make.
I might be able to make some for you, but I make no promises. It all depends on how tediously long it takes.
And you need to tell  me what sprites you need, and what animations.

Thanks, now as for the sprites I need are Keine and Satori. Animations would be idle, left, and right movement and a cutin if it's not too hard.

Re: Danmakufu Request Thread
« Reply #376 on: July 16, 2013, 02:53:19 PM »
I'll try to make the sprites.
Keine's design isn't that complex, but in which form?
Satori might take longer but it won't be too bad.
As for the Cutin, I'm on vacation for another 5 weeks, and only a laptop. Plus, I don't have access to a drawing tablet, which is essential to make a cutin.
I'm sorry to say I can't make the cutin. I don't have access to good enough supplies. 
Currently a normal player

Sage Ω (Ultima)

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Re: Danmakufu Request Thread
« Reply #377 on: July 16, 2013, 04:05:16 PM »
I guess I can go without the Cutins, as for Keine I would prefer her normal form.

K+ ~ Bake-Danuki

Re: Danmakufu Request Thread
« Reply #378 on: July 17, 2013, 06:16:33 PM »
Can anyone replicate Rumia's first encounter in StB?  (1-2)

Qwertyzxcv

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Re: Danmakufu Request Thread
« Reply #379 on: July 18, 2013, 09:21:16 PM »
Can anyone replicate Rumia's first encounter in StB?  (1-2)
There's a STB/DS engine on BulletForge somewhere, do you want it to be made with that?
??????????????????????????
Does anyone have/can anyone make, Futo, Tojiko, and Miko player sprites?
« Last Edit: July 18, 2013, 09:23:44 PM by Qwertyzxcv »

Sparen

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Re: Danmakufu Request Thread
« Reply #380 on: July 19, 2013, 12:32:52 AM »
There's a STB/DS engine on BulletForge somewhere, do you want it to be made with that?
??????????????????????????
Does anyone have/can anyone make, Futo, Tojiko, and Miko player sprites?

Qwerty: If it's for your own game, it's best that you code the actual players yourself, I think. The hardest part is the graphic component, and since the players will need to be balanced to your game, you'll have to be the one to bugtest.

That being said, it's up to you.

Qwertyzxcv

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Re: Danmakufu Request Thread
« Reply #381 on: July 19, 2013, 01:02:59 AM »
Qwerty: If it's for your own game, it's best that you code the actual players yourself, I think. The hardest part is the graphic component, and since the players will need to be balanced to your game, you'll have to be the one to bugtest.

That being said, it's up to you.
I will code them, but I'm bad at art and don't know how to make sprites. Maybe I'll wait a bit longer until I've decided all of the playable characters.

Sparen

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Re: Danmakufu Request Thread
« Reply #382 on: July 19, 2013, 01:26:40 AM »
I will code them, but I'm bad at art and don't know how to make sprites. Maybe I'll wait a bit longer until I've decided all of the playable characters.

Don't forget that you'll need sprites for the options, attacks, bomb effects, etc, and will also need a cutin of some sort. Might want to request those if you don't have them.

Qwertyzxcv

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Re: Danmakufu Request Thread
« Reply #383 on: July 19, 2013, 02:08:04 AM »
Don't forget that you'll need sprites for the options, attacks, bomb effects, etc, and will also need a cutin of some sort. Might want to request those if you don't have them.
I only need character sprites and bomb effects. Im using official zun art cutins right now, but I'll requests other ones in the future, and I think player sprites are the most important thing right now.

K+ ~ Bake-Danuki

Re: Danmakufu Request Thread
« Reply #384 on: July 19, 2013, 02:57:37 AM »
There's a STB/DS engine on BulletForge somewhere, do you want it to be made with that?

Actually just in Danmakufu, I need it for a medley and I have no idea how I would do it ^^;
Still new to coding

Re: Danmakufu Request Thread
« Reply #385 on: July 19, 2013, 06:23:09 AM »
The engine is on Danmakufu.
I'm not sure if it has those attacks. If not, I'm pretty sure you have to script them yourself or ask someone how in the questions thread.
Currently a normal player

K+ ~ Bake-Danuki

Re: Danmakufu Request Thread
« Reply #386 on: July 19, 2013, 07:49:27 PM »
I know, I have it.
It only has 2 Wriggle scripts (1-1 and one that resembles one of Hong's)

Re: Danmakufu Request Thread
« Reply #387 on: July 22, 2013, 02:23:00 AM »
I'll go back to the game and look at her attacks. And is this for Ph3 or 0.12?
I only know how to script in 0.12 for now. Learning Ph3 for something. (Not revealing anything yet.)

Also, InfiniteWave, I've finished the sprites, and I'll send you the file through PM later.
« Last Edit: July 22, 2013, 04:59:15 AM by Lavalake »
Currently a normal player

K+ ~ Bake-Danuki

Re: Danmakufu Request Thread
« Reply #388 on: July 22, 2013, 02:39:29 AM »
0.12m would be preferrable.
I still have no idea how to script in ph3.
But if it has to be in ph3, no problem.

Re: Danmakufu Request Thread
« Reply #389 on: July 22, 2013, 05:05:20 AM »
I actually meant that I only know how to script in 0.12. Was in a rush so I thought I typed 0.12.
Moreover, I don't know how to make the green bullet part of the attack yet. I would have to play around with danmakufu a little bit.
It won't be exactly the same but it should be the same in general. (The Danmaku,) The timing will be a little different.
Also, do you have the sprites? I won't really be giving a sprite.
http://pastebin.com/RGxt2LQ4
This is similar to the attack.
Some things can be modified, like the speed, and the density, the number of bullets, etc.
« Last Edit: July 22, 2013, 05:41:11 AM by Lavalake »
Currently a normal player