Author Topic: Valkyrie Sky in non-moonspeak world. Finally.  (Read 111479 times)

Rabbit

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #90 on: October 26, 2009, 04:54:01 PM »
Wow, this is pretty fun.

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theshirn

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #91 on: October 26, 2009, 07:34:56 PM »
Um, very quickly...what the hell do you do when you die?  The level just kept going...and I didn't feel like sitting through 12 minutes of a boss shooting at nothing...

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

ebarrett

Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #92 on: October 26, 2009, 08:28:43 PM »
Fun indeed. Asen archer, Barrett.

Um, very quickly...what the hell do you do when you die?  The level just kept going...and I didn't feel like sitting through 12 minutes of a boss shooting at nothing...
When someone in my party died, I could hit F2 to bring them back for who knows what cost. If you're playing solo and you die... no idea, I'm still grinding the first dungeon so it's kinda hard to die there (even more when you get a meatshield swordsman to get in front of the bullets clear the bullets for you)

Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #93 on: October 26, 2009, 08:52:55 PM »
one of several things happens when you die

If you have a life, you pop back
If you don't have a life, but you have a coin, you get a ten second continue? screen
If you don't have a coin, mission failure pops up and you get ejected to the stage score screen.

Also, it costs two coins to revive a party member, as oppose to yourself.

FinnKaenbyou

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #94 on: October 26, 2009, 08:54:22 PM »
Question. How do you get coins?

theshirn

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #95 on: October 26, 2009, 08:55:58 PM »
Question. How do you get coins?
I got some by playing with a party, I think...I think they're the same thing as community points...?

Also, what was weird is it was me and a party member, we both lost, and then the level kept going up to the boss, and I had to forcequit the game to get out of it.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #96 on: October 26, 2009, 09:16:40 PM »
I got some by playing with a party, I think...I think they're the same thing as community points...?

Also, what was weird is it was me and a party member, we both lost, and then the level kept going up to the boss, and I had to forcequit the game to get out of it.

Actually your coins resets to 3 everyday, real time. Generally not worth it to use on self nor teammates, unless the final stage boss is almost dead and you don't want to get kicked back to stage 1.
« Last Edit: October 26, 2009, 09:25:01 PM by pok »

Rabbit

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #97 on: October 27, 2009, 01:46:23 AM »
Is there some kind of modifier for exp from being in parties, beyond the obvious increase in killing power?  I seem to get exp far above and beyond what I can get by myself.  Not that I'm complaining of course :V
Too much of a good thing, and it is no longer good.

Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #98 on: October 27, 2009, 03:27:40 AM »
exp from stages is mostly influenced by grade I think; so if you can kill 95%+ enemies and 1cc you should be fine I guess.

But you also gain cp in groups that levels your cl so you can make guilds and stuff.

On higher level stages though, playing in a group can be deadly for you; like certain bosses throwing "hakurei homing rings" that would suddenly retarget itself (or even split!) and hit someone else who wasn't expecting it.

edit: enemy hp also gets scaled with more people in the party; so if your party sucks, you might just have to solo the quadruple hp boss.

Worse thing I've seen so far... 495 QED x5 at double speed from a mid boss  :'( you just can't dodge that...

Right now, don't even think about PvP unless you're a summoner; because they can stunlock and kill you in seconds with no chance of retaliation. Even with a level difference greater than +15 Try not to pvp with summoners  :V
« Last Edit: October 27, 2009, 05:51:41 AM by pok »

trancehime

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #99 on: October 27, 2009, 03:18:11 PM »
I've never seen PvP in action even before, since it wasn't implemented then.

Anyway, Knight/Defender is pretty awesome. ^^

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #100 on: October 27, 2009, 07:52:06 PM »
exp from stages is mostly influenced by grade I think; so if you can kill 95%+ enemies and 1cc you should be fine I guess.

But you also gain cp in groups that levels your cl so you can make guilds and stuff.

On higher level stages though, playing in a group can be deadly for you; like certain bosses throwing "hakurei homing rings" that would suddenly retarget itself (or even split!) and hit someone else who wasn't expecting it.

edit: enemy hp also gets scaled with more people in the party; so if your party sucks, you might just have to solo the quadruple hp boss.

Worse thing I've seen so far... 495 QED x5 at double speed from a mid boss  :'( you just can't dodge that...

I'm up to the Abyss set of stages in Fresei right now, and that's the toughest thing I've seen so far is the Stage 5 Boss's Impression of Kanako Yasaka's "Beautiful Spring Like Suiga". It gives no warning either.

Quote
Right now, don't even think about PvP unless you're a summoner; because they can stunlock and kill you in seconds with no chance of retaliation. Even with a level difference greater than +15

And that's not even factoring in stuff like level, skill set, or personal ability.  Or, You know, anything else that should normally be able to make a difference in a standard PVP setting.

An Odd Sea Slug

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #101 on: October 28, 2009, 01:28:55 AM »
This game is trying to starve me to death; almost forgot to cook dinner because of it. :|

Also, I really can't stand the party play. It just feels like a massive fuster cluck with deaths coming out of nowhere. They really should offer the option of letting players turn off the animations of their allies...

FinnKaenbyou

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #102 on: October 28, 2009, 01:46:10 AM »
I'm getting confused. I'm running around with tons of leather, copper, mythril and so on, but I don't seem to have anywhere to actually USE them. What am I meant to do?

theshirn

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #103 on: October 28, 2009, 01:52:48 AM »
I'm getting confused. I'm running around with tons of leather, copper, mythril and so on, but I don't seem to have anywhere to actually USE them. What am I meant to do?
The smith, in the starting town over to the right.  You can compound items with them (though you need to buy other stuff as well to do it).

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

FinnKaenbyou

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #104 on: October 28, 2009, 02:26:00 AM »
The smith, in the starting town over to the right.  You can compound items with them (though you need to buy other stuff as well to do it).
I expected that, but when I asked him he asked for a whole ton of strange materials I didn't have. There was stuff I could extract from weapons/armour, but no actual metals/materials that I'd collected...T_T

theshirn

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #105 on: October 28, 2009, 02:48:12 AM »
You can compound items with them (though you need to buy other stuff as well to do it).
Which can be bought from the shop over to the left.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

FinnKaenbyou

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #106 on: October 28, 2009, 02:52:05 AM »
Crap...I thought all you could buy from the shop was equipment and scrolls. >_>

Never mind me, I'm just an idiot...I'll just be standing here in the corner. ;_;

Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #107 on: October 28, 2009, 04:38:00 AM »
Never stand in the corner. You could get knocked out by enemies flying on screen. :V

trancehime

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #108 on: October 28, 2009, 08:35:01 AM »
Deep Forest can go diaf

I can at least handle Green Wood now, Agonywisiis are now ezmode

Man Dumper Ville is gonna be fun

元素召唤 || pad & msl news translator robit
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FinnKaenbyou

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #109 on: October 28, 2009, 07:15:14 PM »
Is the server down or something? Because right now my window is closing when I try to enter it...

Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #110 on: October 28, 2009, 11:19:18 PM »
yeah, they closed down the server to work on it since it was refusing people. They fixed it and put it back up.

This was hours ago, and no body has been able to log on since. :V

There's a chorus of people wondering if the mods are still working on it on the GameKiss forums.

trancehime

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #111 on: October 29, 2009, 02:54:44 AM »
[Bran] group has occupied Crystal of Dusk. (Occupier: Zakeri)

feeling pro there aren't you >:x

元素召唤 || pad & msl news translator robit
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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #112 on: October 29, 2009, 10:07:58 AM »
I did a lot of that when I got to 20; Now that I'm 40 I've learned the class that has the advantage to shoot straight will just keep missing in pvp and die alot. boo.

On the bright side, I got 3 lives now in stages and have started be become lazy and dying to stupid things on a regular basis  :V

Game difficult is still all over the place, from easy modo to omg lunatic; Though questionable where bosses are reusing the same old same old attacks in new colors. I did like the Yamame clone though.

A few zones like Bifrost or Fresei are consistently hard for some reason. :P

trancehime

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #113 on: October 29, 2009, 10:18:29 AM »
Pfft, Urdarbrunnr is the most frustrating early-levels zone

Numerous people can attest to this

It has always been annoying and will continue to be annoying

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #114 on: October 29, 2009, 10:18:53 AM »
[Bran] group has occupied Crystal of Dusk. (Occupier: Zakeri)

feeling pro there aren't you >:x

I killed a level 42 Swordsman today.

How about you?

trancehime

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #115 on: October 29, 2009, 10:20:37 AM »
I killed a level 42 Swordsman today.

How about you?

Hey man, did you not see the emoticon? I wasn't being serious with that comment >_>

What class were you again? Summoners have the greatest advantage in PvP from what little about VS PvP I know, since last time I played PvP wasn't implemented yet.

元素召唤 || pad & msl news translator robit
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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #116 on: October 29, 2009, 10:24:26 AM »
I'm a Bowman. I started in Archery, and after testing out all of the skills and maxing out two, I switched to Hunter to work Arrow Orb.

Yes! That is Archer as in my greatest PvP Nightmare is by definition "something that moves."
« Last Edit: October 29, 2009, 10:28:55 AM by Zakeri »

Sapz

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Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #117 on: October 29, 2009, 02:38:24 PM »
Not sure how I missed this... this looks like quite a lot of fun. :V

* Sapz signs up
Let's fight.

Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #118 on: October 29, 2009, 08:53:54 PM »
Omg there is brofist; er. or something like it

I've been brofisted  :V

ebarrett

Re: Valkyrie Sky in non-moonspeak world. Finally.
« Reply #119 on: October 30, 2009, 05:37:35 AM »
They really should implement a reset-to-level-one function so you can start a character from scratch without having to wait for the character name to become available again.

After a bunch of false starts and extremely poor choices, I settled with an Asen bowman: yevgen. Going Arrow Orb/Dual Shot/Rapid Fire, most likely picking Phoenix Arrow for the fourth spot.