~Hakurei Shrine~ > Rika and Nitori's Garage Experiments
Full Game: The Aki Sisters Seek Employment... Where!?
Branneg Xy:
!!! :wikipedia: :o :wat: !!!
Ishort it is important to keep anything (like you did and mean to be doing)Completely Safe for Work&Somehow though not totally ) AlsLaw&Decency Abiding; Disclaimer (s) or Pmessage(s) or "HTML Spoile(and any valid communication if Ambiguity/Doubts ariaen
Moreover ,Do not ,if necessary,llimit to Text-Forum and Contacts In-Shrinemaiden-Site ,especially for of hard-to-contact/least-active/Time-Zones(IN FACT I am ITALlian /UTC+1).
If one receives no reply or managed to find none and a 2-person could be inconclusive/incmplete("forum&sharing without/with minor, spamming/flooding") could be better to Multiple-Post-It and or"Necro-Posting Inactive Posts; within fair reason and for the sake of " good sharing&foruming"
. Personal Contacts are User-Insered ac "Small Designed Icons at the lower-right of the User Profile or Click&Explore Profile(Stats&Activity).There are also Text and Text and/or Voice Chat ->QUITE ACTIVE IRC Discord Server Chat Channels active in MotK . I
I was Also advising to Venture the Proper Sections AND Subsections ( like this one with their Mods or Staff or Generic(and Badged! !Users ) gong by Guidelines Sticked at the start of Every Board and /or Search for Topics (Manually ,"Search" or "Advanced-Filtereand Shield ) .
A few,among others,Examples Moderators&History : "Helepolis( "in this Rika's and Nitori's Section+Subsection ) ;" Kilgamayan "(Admin) ; Helvetica ( Foundress and Main Admin)
P.S. Sorry-sorryMy reply was somehow-ill timed because itwas unfinished and unedited :derp: meant to be detailed,thought not THAT over-detailed ;it was for the sake of(contributing) to Clear your Legit Doubts without Further ,so it was to br before :derp: your reading or anyone else' s interested enough...
In the meantime my largish reply by "Koakuma's Quest " became a sidetrack https://www.shrinemaiden.org/forum/index.php/topic,23900.540.htmlm .
(I am a mostly-occasional Choose-Your-Own-Adventures/Rpg player on https://www.shrinemaiden.org/forum/index.php?board=13.0n ).
Branneg Xy:
(Of course this is no game discussion but still a project game tweaking/commenting because otherwise --- Helvetica 's Guideline https://www.shrinemaiden.org/forum/index.php/topic,1364.0.html --- https://www.shrinemaiden.org/forum/index.php?board=6.0 for " Help Me, Eirin! discussion, official or unofficial " or to https://www.shrinemaiden.org/forum/index.php?board=10.0 for " All Touhou game
Akyu's Amazing Arcade - Games that are not Touhou-related ")
--- Quote from: close2none64 on June 18, 2019, 11:40:52 PM ---
...I have not considered making any new, updated, or alternate versions of this game unless the first one didn't work, speaking of which, when I tried playing using google chrome it didn't work, though that's not what I normally use. I'm already working on a new game right now, one that I believe should be much better, possibly by the reasoning that it can't really be much worse.
--- End quote ---
??? ;)
On my end It seems meant/optimized for Firefox & Mozilla Browsers but it does work fairly smoothly for Google Chrome & Chromium as well .
My Google Chrome for Desktop PC has Java Permission Activated(Default) and the Latest non-beta Browser Release " Version 75.0.3770.100 (Official Build) (64-bit) " .
Though there are 3 Bugs (1.Fixed&Always; 2. by In-Game Player-Actions if Executed ; 3.Occasionally by Player Reloading of Game-Window) encountered so far that I am going to describe with their Player-End Solution and Occurences increasing the Bug-Risk ; CAPSIZED CHARACTERS will be the Better Highlights+Comprehension :
:D :o :wikipedia:
1. (Fixed "Demo")
Completing the "Demo" and and seeing the ( Forebonding ) Ending Scene locks any command(Esc;Space;Click;M;S;Unlisted) and (SOLUTION)needs a RELOAD or OPEN-CLOSE or BROWSER TAB-REOPEN.
Nothing could decrease/increase the Bug-Risk.
2. ( By Player-Actions : if Executed "Intruder Minigames")
Making the Aki Sister you chose go completely off screen during "Intruder Mini-Game" and keeps pushing for a bit she DISAPPEARS TOGETHER with her Danmaku which CANNOT BE FIRED ANY LONGER until (SOLUTION) , take not not everything from Player Shizuha or Minoriko REMAINS INVISIBLE,you MANUALLY TRY AND SUCCEED TO ALIGN AND GET CLOSER to the Intruder's DANMAKU WHILE WAITING OUT IMMOBILE FOR A BIT for them to HIT YOU TILL HEALTHBAR IS GONE->FAIL(UNBLOCK) THE MINI-GAME; after Fail Dialogue+Scene&Next Briefing the Character Sprte Player and Action-on-Screen RETURN TO WORK.
Certainly not disappearing completely or immediately coming back if so prevents it ,but USING MINORIKO (WASD KEYS ) make it happen faster.
3. (Occasionally By Player-Reloading of game Window Occasionally : " Keyboard Keys OCCASIONALLY Freeze after Reloading" )
SOMETIMES after RELOADING the Game Window ALL KEYBOARD INPUT(REGISTERED OR NOT)FREEZES while it is still OPEN [so no proper Esc->B to Quit or Closing->Opening "Index.Html (Minigame) ] and only clicking works ,EVEN IF THE GAME-WINDOW IS RELOADED ,BUT ( SOLUTION) OPEN-CLOSING OR BROWSER REOPEN TAB WORKS.
Multiple Reloading(more than an handful)during the Game increases Bug-Risk yet the Risk is still "Occasional".
Satokaisawa:
--- Quote from: Branneg Xy on July 03, 2019, 02:49:45 AM ---On my end It seems meant/optimized for Firefox & Mozilla Browsers but it does work fairly smoothly for Google Chrome & Chromium as well .
My Google Chrome for Desktop PC has Java Permission Activated(Default) and the Latest non-beta Browser Release " Version 75.0.3770.100 (Official Build) (64-bit) " .
--- End quote ---
I didn't think about the browser settings when I tested it, which is likely why it didn't work on my end
--- Quote from: Branneg Xy on July 03, 2019, 02:49:45 AM ---1. (Fixed "Demo")
Completing the "Demo" and and seeing the ( Forebonding ) Ending Scene locks any command(Esc;Space;Click;M;S;Unlisted) and (SOLUTION)needs a RELOAD or OPEN-CLOSE or BROWSER TAB-REOPEN.
Nothing could decrease/increase the Bug-Risk.
--- End quote ---
This should happen at the main game's ending scene too, there is no dialougue after that, instead there is a command for the game to close, if it were compiled into an executable, the game would just shut down there. But I have no idea how to do that.
--- Quote from: Branneg Xy on July 03, 2019, 02:49:45 AM ---2. ( By Player-Actions : if Executed "Intruder Minigames")
Making the Aki Sister you chose go completely off screen during "Intruder Mini-Game" and keeps pushing for a bit she DISAPPEARS TOGETHER with her Danmaku which CANNOT BE FIRED ANY LONGER until (SOLUTION) , take not not everything from Player Shizuha or Minoriko REMAINS INVISIBLE,you MANUALLY TRY AND SUCCEED TO ALIGN AND GET CLOSER to the Intruder's DANMAKU WHILE WAITING OUT IMMOBILE FOR A BIT for them to HIT YOU TILL HEALTHBAR IS GONE->FAIL(UNBLOCK) THE MINI-GAME; after Fail Dialogue+Scene&Next Briefing the Character Sprte Player and Action-on-Screen RETURN TO WORK.
Certainly not disappearing completely or immediately coming back if so prevents it ,but USING MINORIKO (WASD KEYS ) make it happen faster.
--- End quote ---
The danmaku delete off-screen, so I really should have added walls, as far as I know the player can just keep going , possibly until the game crashes(?)
--- Quote from: Branneg Xy on July 03, 2019, 02:49:45 AM ---3. (Occasionally By Player-Reloading of game Window Occasionally : " Keyboard Keys OCCASIONALLY Freeze after Reloading" )
SOMETIMES after RELOADING the Game Window ALL KEYBOARD INPUT(REGISTERED OR NOT)FREEZES while it is still OPEN [so no proper Esc->B to Quit or Closing->Opening "Index.Html (Minigame) ] and only clicking works ,EVEN IF THE GAME-WINDOW IS RELOADED ,BUT ( SOLUTION) OPEN-CLOSING OR BROWSER REOPEN TAB WORKS.
Multiple Reloading(more than an handful)during the Game increases Bug-Risk yet the Risk is still "Occasional".
--- End quote ---
Exc->B or quit, much like finishing either game, uses an "end the game" event, so it might just crash or do nothing unless it is compiled into an executable, where it would just close. I appreciate the feedback, thank you.
Branneg Xy:
:D Thank you kindly for your work,your answering,acknowledged&duly noted, and,for my limited collaboeration, the compliments :
I am going to keep testing&playing&reporting whenever it is possible and necessary.yukkuri: .
As a Testing Demo for later Gaming&Art&Programming Projects IT IS QUITE NICE !
--- Quote from: close2none64 on July 03, 2019, 02:46:45 PM ---The danmaku delete off-screen, so I really should have added walls, as far as I know the player can just keep going , possibly until the game crashes(?)
--- End quote ---
As I have found out and reported before,the player (Shizuah or Minoriko) may wander indefinitely Off-Screen IF they step Off-Screen and keep going but not IF they are only Halfway-Off-Screen or do Immediately Come back .
Moreover , I have tried all commands,patterns and maneuvers Without managing to Crash the Game.
Finally ,indeed all Danmaku Off-Screen are deleted HOWEVER - that Workaround already reported for advancing - the Intruder's could still Hit AND Beat ON THE CONDITION the player navigates the disappeared character close enough to the Intruder and be still ; in the end it is useful for the player may advance to the next mini-game by being defeated as a "Moving and then Immobile, Invisible Unfiring Hitbox".
Satokaisawa:
--- Quote from: Branneg Xy on July 06, 2019, 02:51:46 AM --- :D Thank you kindly for your work,your answering,acknowledged&duly noted, and,for my limited collaboeration, the compliments :
I am going to keep testing&playing&reporting whenever it is possible and necessary.yukkuri: .
As a Testing Demo for later Gaming&Art&Programming Projects IT IS QUITE NICE !
--- End quote ---
Wow, no, thank YOU! I really can't give any clear time period as to when my next project will come out, the main issue is my lack of motivation, but maybe it could be done in a few days? But two things are for sure about it, unlike this game, my next should have a lot more gameplay...
--- Quote from: Branneg Xy on July 06, 2019, 02:51:46 AM --- As I have found out and reported before,the player (Shizuah or Minoriko) may wander indefinitely Off-Screen IF they step Off-Screen and keep going but not IF they are only Halfway-Off-Screen or do Immediately Come back .
Moreover , I have tried all commands,patterns and maneuvers Without managing to Crash the Game.
Finally ,indeed all Danmaku Off-Screen are deleted HOWEVER - that Workaround already reported for advancing - the Intruder's could still Hit AND Beat ON THE CONDITION the player navigates the disappeared character close enough to the Intruder and be still ; in the end it is useful for the player may advance to the next mini-game by being defeated as a "Moving and then Immobile, Invisible Unfiring Hitbox".
--- End quote ---
... and walls.
EDIT: I just looked at the programing, and apparently the bosses danmaku are not set to delete if they aren't on screen, only the players danmaku delete when they go off screen. I was probably thinking that the player could try to exploit the lack of walls, so I made it so that the player wouldn't be the one taking advantage of this. Or maybe I forgot to add it to the bosses shots, which is also possible. Either way, don't take too long on the intruder minigames because every time the boss shoots it creates an object that the game has to keep track of. So it would probably slow down eventually.