~Hakurei Shrine~ > Touhou Addict Recovery Center
Some Help With Touhou Canon And Fanfiction
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SovereignClockwork:
Thank you for replying, I wasn't sure how soon people would reply. Should have checked sooner.


--- Quote from: CyberAngel on March 17, 2019, 10:58:29 PM ---For endings, it's safe to assume all of them happened. There are very few contradictions, and those that exist can be reconciled with minimal changes. In some cases all endings form a logical sequence, actually. A bit of a self-plug, but here are my thoughts on the matter. Plus some of the latest manga chapters (namely WaHH ch. 42 and VFiS ch. 8) pretty much confirm that all ROUTES happen, at least.

For character backgrounds, PMiSS and SoPM are closest, but the main source should actually be profiles from game-specific documents. You can find them on the wiki in character articles. (Just don't read articles themselves - they tend to have uncited info.)

--- End quote ---

I like to think that the endings that don't in some way set up something that is about to happen (a game or a book) are more for character building. 'This is the way this character would act around and to these characters in this kind of situation.' I can see what you mean by all the endings happening, because most of the endings don't really prevent any of the other endings from happening. Most of the time. Also, thanks for the advice about the wiki. I am a wiki lurker, and it was odd to see it so outdated.


--- Quote from: Raikaria on March 18, 2019, 10:30:59 AM ---tl;dr: Endings we know:

PoDD - Marisa route cannot be canon [Note: This means Mimi-Chan is a strictly non-canon character]
LLS - Marisa route cannot be canon

IN - Magic route cannot be canon, also, obviously; bad endings are not canon for story purposes but the interactions are still useful for relations ect
PoFV - Marisa route cannot be canon [Fairly sure the Reimu v Marisa thing held until 9.5?]
SA - Marisa-Nitori is canon [But we don't know if this rules out other shottypes/Reimu]
UFO - One of the Sanae endings is canon [I forgot if it's A or B], but again, dosen't rule out others, even the other Sanae shotype ending.

DDC - A and B ending are muturally exclusive, but we don't know which character or if A/B are canon.
LLK - Pointdevice endings are canon, Regular Mode endings are non-canon.

All other games do not have contradictions as far as I'm aware.

--- End quote ---

For DDC, I was fairly certain there was a chapter in Wild and Horned Hermit where Reimu talked about her solving the incident and nobody noticed. She also talked about it being more difficult than normal because she couldn't use her purification rod. Chapter 19 was the one. The wiki helped me with that. In the actual chapter, it does show Marisa and Sakuya behind Reimu as she talks about the incident though, so there probably was some help from them. I like to think they put down the youkai rebelling around their homes (sakuya taking down Wakasagihime and the youkai around Misty Lake, and Marisa taking down Kagerou and the youkai around the Magic Forest) with Reimu getting rid of the rest.

As for CyberAngel, Marisa B ending set up the extra stage.


--- Quote from: Drake on March 19, 2019, 06:43:14 AM ---Her Legacy ending says she kept it because it's a rare item for her collection, but yeah. Marisa's Legacy ending is mutually exclusive with all the Pointdevice endings (Reisen says nobody else took the elixir) except Reisen's, who says she'll have to go herself if nobody else would. Or then again I guess the Pointdevice endings have none of them actually use the elixir, so...

--- End quote ---

Would that mean that all of the endings are mutually exclusive? Marisa's being mutually exclusive and Reisen who goes by herself. I guess that could mean the two miko endings could occur together, but wasn't the endings for all the characters fairly big with what they said. Something about Sanae being the child of a god.

Either way, thanks for replying. I do need to ask about Impossible Spell Card, mainly because of the implications of what is happening in the story. The bounty was placed by someone and upheld by someone. I guess it could just be one character that everyone trusts enough to agree to hunt Seija down, but that also means they have something of enough value to drive all those characters to fight. Perhaps money is simply that influential, even in Gensokyo.

The fan made stuff is also somewhat important, but they would be a lot more based around if the events could happen and if the characters speak and act like they would in a game made by ZUN.
Drake:
I was just answering CyberAngel and didnt intend to mean much there, but that's my fault for not adding asterisks going "but not really" because not everyone is familiar with how I talk about endings. Here's a copypasted blurb that I didn't remember to post earlier:

There are two different things here: who solved an incident, and what endings are canon. Effectively all good endings in the series are canon, in the sense that the information they give and events they portray all happen, even if they seem mutually exclusive. They're just a device to give you the information. As for "who solved the incident", the exact details of the incidents are always left ambiguous outside of the games themselves. In some cases it's even shown that multiple characters acknowledge the incident resolution. This is meant to allow the theoretical possibility of any route, and this ambiguity combined with all endings being relevant in some way results in the actual answer being "they're all canon and the actual details of how this works are unimportant".

Some people don't seem to like this notion because they want everything to be precise and concrete, but for ZUN doing this accomplishes what he wants.

I don't see having a fuzzy sense of incident resolution and there being no such thing as a "canon route" as an instance of "contradicting canon". People seem to find this very important, as though it's actually something that is key to the setting in some way, that one and only one particular character resolved an incident. This isn't important at all; what's important are the details that are established within each route that contribute to the setting overall.

I firmly promote the notion that all routes are canon, insofar as they convey some meaningful information about the setting that  to be used going forward (which is what I would call the actual significance of something even being called "canon"), and I think this is a natural reading of the works. ZUN uses the story within the games to worldbuild as much as possible and distributes it among each player; some character lenses offer insights that other characters have no idea about, a good recent example being Aya's confrontation with Okina, and rejecting those events as though the information given there simply "doesn't exist" for no good benefit is contrary to why they're there in the first place.

IN is an interesting case in this regard as it's one work where, due to the details of the incident, ZUN allowed himself to later (in BAiJR) acknowledge and play with this peculiarity in-universe and even take advantage of it to help push the joke that nobody wants to admit they solved that incident.
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