Author Topic: Labyrinth of Touhou 2 - 16F  (Read 165262 times)

Totalheartsboy

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Re: Labyrinth of Touhou 2 - 16F
« Reply #150 on: December 23, 2016, 08:59:39 AM »
I need help trying to find some enemies to achieve *Register 120 Enemies...

I know that Walking ripe fruit is around 16F and 18F but its impossible to encounter it T_T.  :ohdear:
Are these ones specifically in certain areas of the floors?

Serela

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Re: Labyrinth of Touhou 2 - 16F
« Reply #151 on: December 23, 2016, 02:07:44 PM »
it might be that it's just different when they're not against a glowing monocolor backround but several of those really don't look familiar....

...walkng ripe fruits are familiar, though. I see them in my beastiary at lv70.  But I'm not sure how you could clear an entire floor without ever seeing one. :S It's not like the glowing golden mushroom.

I'd recommend just clearing more of the game to get the achievement, though. And... yeah, having just checked, the walking ripe fruit is the -only- one in -either- of my playthrough's bestiaries. The other ones have assumably just not showed up ingame yet. The game has two unused songs as well, expect to see these in Plus Disk somewhere. Where did you even get these images?! XD

If you clear up all of postgame before Plus Disk is out (possible, assuming you wait for the translation patch- it won't take forever or anything but they'll likely not release versions until they don't think there's about to be a bugfix patch) then I'll warn you ahead of time, in order to get the 200 enemies achieve you do actually have to kill some of the final postgame superbosses. There's leeway (golden mushroom isn't required) but it's in the low single digits and there's multiple parts of some of the bosses. That being said, I don't think you need to worry if you don't find a walking ripe fruit.

None of the random enemies in the Extra floors postgame will show up in the bestiary by the way. (I don't mean plus disk new floors- just the extra sections of already explored floors) because they're just higher leveled versions of the same monsters. Literally all of them.

edit:Found a walking ripe fruit by going to 18F North and using M for encounters a few times. There ya go! It really doesn't seem to appear much, but it's confirmed on 18f.
« Last Edit: December 23, 2016, 02:16:24 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Labyrinth of Touhou 2 - 16F
« Reply #152 on: December 24, 2016, 09:59:51 AM »
I can confirm the Unripe Fruit, I had farmed those for Tokyo Metronomes in my first run. The mushroom dude, at least I think, is the Autum Taste, and is found on the floor you fight ran in the bottom left corner. Not sure 'bout the others though.

I beat the Orchid's Shadow ( I think that's what it's called, it spams Shell Melt) easily with some strategy. Komachi and Eirin stone walled him with Hina. After waiting out like (at leat it felt like) 30 shell melts I max debuffs speed and DivaAyaed him. For damage I used Eiki until she died and I was driven into using Aya to cheese him. From their I used Flan, Kogasa, and Monk Rin. ParsEE died too early to help, and Reisen could only contribute by helping TRR and speed debuffs to land. Yuyu couldn't do mucj damage so I just gave up with her. For me the key was to capitalize on TRR and HVY (Eirin did this one) to trigger Final Blow and Kogasa's ability to deal lots of damage with piercing (Flan, Rin, and Eiki, wished I brough Rumia now) and sheer damage (Kogasa). Seriously that thing's defenses feel like they were buffed or something. I don't know what to do know, I feel like grinding's smart because the Kraken is to fast for my 697 speed Aya and it just kills or heavily damages everyone before they can strike. (How is the Kraken supposed to be EASIER than the Orchid thing?)

Serela

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Re: Labyrinth of Touhou 2 - 16F
« Reply #153 on: December 26, 2016, 03:32:20 PM »
Did Futo's entire section on the wiki. That's all the characters fully present in the current trial. I could almost entirely fill out the pages of some more if I found the old trial (if it's even still up-I never really checked... it's probably not?), but the release is in a couple days anyway, so it's not a big deal.

As usual, I shortened the description of several Futo skills to where it could fit ingame. Both Ritual Offering skills are still a little long, but could be shortened by just taking out a few words here and there if necessary for space in the game. Eighty Sake Cups' counter name will probably have to be shortened anyway because "Ability to Read" alone is enough to take up the entire status bar ingame, and we need to be able to see what level it's at in battle. "Eighty Cups" will...  probably work, though?
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Ghaleon

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Re: Labyrinth of Touhou 2 - 16F
« Reply #154 on: December 26, 2016, 09:18:12 PM »
ahh crap. physical only? Well hopefully digital will be available release day.

Re: Labyrinth of Touhou 2 - 16F
« Reply #155 on: December 27, 2016, 01:35:24 PM »
I'm going to the winter comiket, does the creator releases the game at the event?

If yes, I can't seem to find where his cicle would be. Can someone help me specify?

If no, where does he releases it?

I can't read the japanese so thanks a whole bunch for any help! :D

Re: Labyrinth of Touhou 2 - 16F
« Reply #156 on: December 28, 2016, 06:59:48 AM »
Does anyone know the route/way to get this chest on floor 4? Is been bugging for the longest time now.

http://imgur.com/a/Gf9WK

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 16F
« Reply #157 on: December 28, 2016, 02:41:54 PM »
It's on 9F, dearie. (It even says so on the screenshot.)

And no there isn't any legal way to get it. You can use cheat engine to teleport yourself over I guess.

Serela

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Re: Labyrinth of Touhou 2 - 16F
« Reply #158 on: December 28, 2016, 02:48:51 PM »
IIRC someone hacked themselves over there and it was something absolutely uninteresting, anyway. So it's weird, but you're not missing out.
I'm going to the winter comiket, does the creator releases the game at the event?
Assumably so because this is the release date, but I can't help you past that, unfortunately!
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Labyrinth of Touhou 2 - 16F
« Reply #159 on: December 30, 2016, 06:27:32 AM »
Here's a google translated tweet from the dev:
"East Labyrinth 2 Plus Disc" is starting to be distributed today from Melon Books, Tomohisa Aran, Akiba ~, AKIBA - HOBBY, Greg. I was asked "Where is the Comiket Space?" But Comiket will not come out! Sorry to keep in mind; ω; (too late warning"

Source: https://twitter.com/aaa_3peso?lang=ja

https://www.melonbooks.co.jp/detail/detail.php?product_id=191983
https://www.toranoana.jp/mailorder/article/04/0030/47/86/040030478611.html
http://ec.akbh.jp/products/detail.php?product_id=2100000071586

I might have missed something, not sure, but it seems it's physical distribution only


edit: I felt the need to say, nevermind, see RegalStar's post below
« Last Edit: December 31, 2016, 11:50:55 AM by Myosotis »

Re: Labyrinth of Touhou 2 - 16F
« Reply #160 on: December 30, 2016, 06:29:19 AM »
It's on 9F, dearie. (It even says so on the screenshot.)

And no there isn't any legal way to get it. You can use cheat engine to teleport yourself over I guess.
An easy way of grabbing it is to just edit the maps in the data folder.  It's just a simple notepad document where X = a valid space to move to and . = a wall.  But yeah it really wasn't anything worth mentioning anyway.  I imagine the dev just forgot to include a space to connect there or something is all because the item is nothing special.

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 16F
« Reply #161 on: December 30, 2016, 04:05:31 PM »
It's up on Melon DL. http://www.melonbooks.com/index.php?main_page=product_info&products_id=IT0000192607

Also there's now an 1.100 patch for plus disk, to nobody's surprise I'm sure.

EDIT: 1.100 actually added some gameplay changes apparently. Bishamonten's Wrath is now capped at 100 and Overheat is capped at 5.
« Last Edit: December 30, 2016, 04:11:47 PM by RegalStar »

Serela

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Re: Labyrinth of Touhou 2 - 16F
« Reply #162 on: December 30, 2016, 04:25:44 PM »
He realized Utsuho had obtained nirvana-like potential with unlimited overheat XD Well, that makes me less mega tempted to run her. Still, she's pretty good now. After 5~6 turns she has about... 3.8x damage on her fire skills? They're not very strong to start with, but after that, uhhhh, jeez. Only ~2.3x damage on other elements, and since she has Sheer Force, it's not clear how much she's interested in other elements? I guess the biggest issue there is subclass magic skills are either really high cost+delay so bad for utsuho's stay-in style (archmage) or not particularly strong (sorcerer), even the limited subclasses aren't particularly good options there. So she can sub whatever she likes. (Transcendent to aid her need to stay in?)

I wonder if Intense Nuclear Reaction applies the mag bonus before or after it deals it's damage. I never cared before because Utsuho wasn't that good. I also wonder how much Giga Flare and Tokamak were buffed- I checked in the past and Giga Flare got a pretty big damage up iirc.

Shou is still almost effectively unlimited, in any case. Which is good because that's probably the only thing she has that makes her a competitive party member choice.
It's up on Melon DL. http://www.melonbooks.com/index.php?main_page=product_info&products_id=IT0000192607
OH DEAR LORD IN THE RELATED ITEMS YOU CAN SEE HE WROTE A MANNOSUKE MANGA.

It is very definitely his artstyle (LoT1)
« Last Edit: December 30, 2016, 04:29:20 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 16F
« Reply #163 on: December 30, 2016, 04:43:21 PM »
oh god ice floors

Also I hope that your team has access to high accuracy/100% accuracy attacks because otherwise you're going to kill yourself on B5F

Serela

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Re: Labyrinth of Touhou 2 - 16F
« Reply #164 on: December 30, 2016, 04:48:03 PM »
hugging maribel tightly and giving nitori an accuracy boost equip >.>
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Labyrinth of Touhou 2 - 16F
« Reply #165 on: December 30, 2016, 06:16:25 PM »
I hope we'll get an English patch eventually :-)

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 16F
« Reply #166 on: December 30, 2016, 06:41:13 PM »
We should probably wait for all the week one patches to finish before starting on the translation.

Serela

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Re: Labyrinth of Touhou 2 - 16F
« Reply #167 on: December 30, 2016, 07:08:18 PM »
Meanwhile, we get to hear about new character info as people playing in jp like RegalStar unlock them :D Granted, we know most of it, but delay/power of their skills and the new subclass stuff is important and left to be seen. Along with how far in you have to get to unlock some of 'em...
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 16F
« Reply #168 on: December 30, 2016, 08:52:07 PM »
B6F is now ice floors plus moving tiles, which makes the minimap look like this  :(



Validon98

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Re: Labyrinth of Touhou 2 - 16F
« Reply #169 on: December 30, 2016, 08:59:07 PM »
So it was an ice stratum, whelp. Looking forward to that mess I guess.
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

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RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 16F
« Reply #170 on: December 30, 2016, 11:06:11 PM »



Miko's stats. It looks really low compared to that 75 level-up difficulty so I guess it balances out her getting all those nice skills. Her library cost is 62 and her MP growth is 1/16.

Spell stats:

Tradition of Just Rewards - Around 200-60, 5400 postuse
Goose Cannon - Around 280-106, 1200 postuse
Wishful Soul of Desire- Heals for 25% MAG at base, 5000 postuse. The bonus mechanic seems to be a mess so far; it heals MP on buffs instead of debuffs and actually reduce healing on them. My best theory to how it works currently is that for every individual stat buff and ailment, it heals (2.5% MAG) HP and 1 MP. The 2.5% MAG part should probably be added onto the 25% MAG base instead of replacing it.
« Last Edit: January 01, 2017, 03:03:45 AM by RegalStar »

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 16F
« Reply #171 on: December 31, 2016, 04:24:09 AM »



Koishi's base stats. Those ailment resists. 1 MP Recovery sucks though. Her library cost is 57 and her MP growth is 1/20.

Spells:
Embers of Love - 240.25-77.5, post-use 5800
Superego - 234-90, post-use 3000
All Ancestors standing on your bed - 200-60, post-use 4000. SIL bonus seems to be 50% and I assume that TRR works the same. I don't know how it works on enemies with both SIL and TRR because Parsee refuses to proc her status.
Selfless Love - post-use 5800. Not sure how the restore works yet; the only controlled method of both losing HP and self-buffing I know of are Remilia's Curse and Mari's self-buff, and in both cases Koishi just restored them to full regardless of the buff's magnitudes, so it's either bugged or based solely on the number of buffs present.
« Last Edit: January 01, 2017, 03:04:23 AM by RegalStar »

nyttyn

  • Drill baby drill!
Re: Labyrinth of Touhou 2 - 16F
« Reply #172 on: December 31, 2016, 04:36:58 AM »
RegalSar, could you do
Spoiler:
Akyuu the rest of this is to blot out
as soon as you get her, please? Really excited about her being playable.

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 16F
« Reply #173 on: December 31, 2016, 05:03:58 AM »
She's the last character in the playable list so I'm betting that you can only get her after you finish plus disk or something  :P Assuming that I get to her before atwiki does I will post things as well.

Re: Labyrinth of Touhou 2 - 16F
« Reply #174 on: December 31, 2016, 05:13:15 AM »
Sooooooooooooooooooooooooooooooooooooo excited for + disk release. I really wanna use Shou, but I wonder if she would do alright without synergies. I don't use any of her buds, so.... yeah. Yuyu and Youmu get their synergy. (lol, using Youmu)

Re: Labyrinth of Touhou 2 - 16F
« Reply #175 on: December 31, 2016, 11:38:25 AM »
By the way, I believe that Shou's wiki description should emphasize more how good Shou can be for gold/xp/item farming:

1) Her Radiant Treasure Gun increases gold/xp/droprate significantly
2) Ability to Gather Treasure increases them too
3) She has specific synergy with Nazrin and Rinnosuke who are also excellent for gold/xp/item farming

While I have not yet tried her myself, I believe Shou's role is more of a farmer than a generic tank or bulky attacker as suggested by the wiki

Re: Labyrinth of Touhou 2 - 16F
« Reply #176 on: December 31, 2016, 12:30:00 PM »
Can someone maybe tell us what this dev tweet says in detail? What I got out of it with just google translate, is that what we call the endless corridoor, is not actually endless (yet?) and that... something else about it will be changed?

tweet in question: https://twitter.com/aaa_3peso/status/815132760176107520?lang=en

Re: Labyrinth of Touhou 2 - 16F
« Reply #177 on: December 31, 2016, 12:52:17 PM »
Probably it means there is a 999 cap they will remove with a patch or something

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 16F
« Reply #178 on: December 31, 2016, 01:45:10 PM »
He's talking about future updates. On early to mid January hidden bosses will be installed and corridor will go up to 256F, and on late January to early February additional floors will be added and corridor will go up to 999F.

Serela

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Re: Labyrinth of Touhou 2 - 16F
« Reply #179 on: December 31, 2016, 02:23:30 PM »
By the way, I believe that Shou's wiki description should emphasize more how good Shou can be for gold/xp/item farming:
You're certainly not wrong, but TBH, she's not -that- great at that either, so I wouldn't get too excited. It's a nice on-the-side thing, but unless you want to use her in your party full time anyway, I'm not sure how much you should really care. The move bonus only works on enemies she kills with it and it's a weak skill, and Shou is weak as well without Rinnosuke in the party (bishamonten rage is a non-factor in grinding). The passive is nice, but you're probably not going to put her in your party grinding just for it, because postgame everyone can spare points for Motivated Heart and Hands-On Experience to boost their exp gains if they're in the main party. Plus, you'd have to dump a decent amount of money into her stats... just to use her for farming with a weak move that'll struggle to kill enemies. IMO if you want a grind bonus you're better off using Nazrin with Extra Steps and her stronger, cheaper attacks and better speed/mp recovery- and if you're item farming Nazrin can single out the enemy you need to kill for double item drop. You can use both, but it's sort of overkill and you're losing exp on main party members.

Now, in the infinite corridor she can get a skill that significantly boosts the power of these skills. But Infinite Corridor awakening is a really expensive thing, in a way. No way you'd want to awaken Shou for a minor grinding bonus before you awaken your main set of 12, and going past 120f is seriously endgame stuff AFAIK.

It IS okay on the side, you can prolly afford to let a really fast leveler out of the party because level equalizing on bosses, you can only spend a cheap amount on library stuff to get her up to half-decent levels for grinding only, and it's not like Shou is useless the rest of the time, but at this point, I think we can trust the players to notice Shou has a move with big farming bonuses. But again, unless Shou is a full-time party member for you (So you're investing tomes, big library investment, etc into her Attack to take advantage of her great passives) she's already kind of weak and she's going to struggle to actually kill enemies well enough with the move to make a lot of difference.

Whenever we figure out how we're going to do infinite corridor awakening sections on the wiki and she gets the big farm boost skill we'll be noting it in there. Until then, a player who's gotten well into plus disk content can be trusted to notice she's got some nice farming boosts,  I figure, but there's really better characters to put in your party for farming imo.

ANYWAY MOVING ON.

Miko is actually not as strong as expected. Maintenance is really strong, of course, and she's got some pretty sick passives, but a brutal 75 level difficulty (worst in the game!) and skill formulas a little worse than expected... hmm. Well, if her passive really does give her 20% extra benefit on buffs (and it's not just that she maxes 20% higher- but literally gets like, 96% stat increase instead of 80% from 80% buffs) then she should still be preeeeetty good. She doesn't have a supernuke like Nitori, but she should still be very bulky, with a plethora of useful effects. Plus, I want to use Futo as another lovely bulky attacker, so synergies!

Koishi looks pretty solid. 1 mp recovery sucks, but in postgame we have multiple kinds of items for fixing that with, and she has expansion of consciousness if she feels like concentrating now and then with all those extra turns she can get evading. Embers of Love indeed has a pretty nice power/delay, SuperEgo is pretty strong for an all-target with the stable Void element, and Ancestors has good damage with a very nice bonus on two status effects. And, thankfully, she's got the base stats to take a hit when she fails to evade. Just needs to be taught hp/def/affinity boost to help keep her from falling in one hit. And of course, she adds a 4th member to the Earth Spirits Team, making it's team bonus equivalent to team 9 levels and rewarding you handsomely if you go all-in (with, eventually, proof of kinship from corridor to make it silly)

That leaves Tokiko (I'm curious about that passive buff increase effect's strength!), Kokoro, and Spoiler. But yeah, Spoiler probably gets recruited dreadfully late. I doubt it's after you beat the last boss because that's silly, but I wouldn't be that surprised if it's near the last floor.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore