Oh hey there GoS, haven't seen you for awhile. Good luck to ya on this LP, it could... be worse, I guess?
Thank you, I'm going to need all the luck I can get. (I don't know how you are able to update once per day)
In the game's defense, grinding isn't really a thing 95% of the time (and can be entirely cut out apart from a tiny bit before the final boss). Extra stats barely help at all so it's only useful if you're about to learn a really nice move, and exp rubberbands really hard to let underleveled people catch up. Materials have low drop rates but the plan is "don't need extra materials"; only craft things that will be -really- helpful, as materials stocked up will make it easier to get all the best stuff in endgame/postgame (where farming is much easier, but still.)
But the difficulty and need for strategy are not understated :V
Yeah, I'm a sucker at grinding. But I agree with you. Primary stats like STR, VIT, DEX barely helps at all, instead, I need all the HP, MP, and skills I can get. For rubberbanding and material, I agree with your opinion.
Yeah.. I really need to describe things better.
Oh, nice. I remember my struggles against this game. Those were fun times. And since i gave up on the final boss fight, maybe watching this LP will motivate me enough to actually finish it.
Anyway, good luck. =)
I spent 3 days fighting the final boss and I only won because of luck. I don't know if I can do that again.
Ah... don't get me started on all the things that made me drop it after the expansion part... it makes my blood boil.
Yes, there's an Easy Mode in the third release. Plus you can turn it on/off at will, so you can always do Easy Mode for a hard boss you've died to a few times and then turn it off after if you want to- or just easy all the time, etc.
But beware, all it does is increasing your damage, reducing damage taken, and makes inflicting status easier for both sides (I think). It still doesn't do squat against fixed damage attack, TPK nuke, and status-based nuke.