Author Topic: Pokemon Sun and Moon are out! Alola, MoTK!  (Read 109839 times)

Third Eye Lem

  • Time Ticker
  • Castle Bal
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #240 on: November 19, 2016, 06:57:50 AM »
Everyone else in my household made fun of me for not pre-ordering on Amazon. Guess who has his game right now and who doesn't.
I imagine your face looked somewhat like Bonnie's face here when you got your copy first. :D

ふねん1

  • Scientific editor
  • If you're alive, you can always keep moving.
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #241 on: November 19, 2016, 07:08:49 AM »
Whew, taking Mustache Dog around to check for items took a while longer than I thought. And who knew
Spoiler:
a Zygarde Cell was just chillin' in your room the whole time like a boss
? :V

Anyway, made it up to the location of the second trial at the end of day 1, though I haven't gone in there yet. It's early, but I'm liking the game so far. My first impressions:

- Hard to tell what other kinds of mechanics changes may have been made beyond things revealed in trailers, so everything still feels mostly the same as in Gen 6, which isn't a bad thing. Though I noticed poison and burns now do a lot less damage per turn - maybe Nintendo's answer to people attempting to stall opponents out in single player? I could see that being tempting for Totem Pokemon otherwise.
- Well, Z-moves are a thing. I know they're supposed to be used only once per battle, but given how few Pokemon the CPU opponents tend to have early on, that weakness doesn't really come up much. Especially when you have a 140 base power Fighting Z-move off Brick Break (iirc this is the earliest I've seen Brick Break be available on its own too, which is nuts).
- I've heard that the story and characters end up being really good, and I'm seeing the early stages of that play out. Team Skull is too much fun, and I'm anxious to see where the character arcs go.
- On the flip side, I'm not really feeling the music in this game. Like, at all. Again, it's early, so hopefully this'll change as I hear new tunes, but what I've heard so far just doesn't sound that interesting. Doesn't help that each island seems to have its own leitmotif, so you end up hearing the same melodies everywhere, which kinda hurts the variety and ends up making each region pretty hit-or-miss.
- I don't really have much to say about any of the new Pokemon that hasn't already been said, since quite a few were revealed before release. The only brand new mon I've seen is
Spoiler:
Trumbeak
, Pikipek's first evolution. But I ended up swapping it out not long after evolving it since I already had Wingull and it didn't seem that strong to begin with (at least not at this stage).

Here's my team just before the second trial:

- Torracat: Lv. 20
- Grubbin: Lv. 18
- Crabrawler: Lv. 18
- Fomantis: Lv. 15
- Magnemite: Lv. 16
- Wingull: Lv. 15
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

NEW AND IMPROVED YOUTUBE, now with 60 fps Touhou videos! Latest video update: WBaWC Lunatic/Extra no-miss no-bomb no-Roars no-Spirit-Strikes compilation.

Bio

  • resident walker
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #242 on: November 19, 2016, 02:13:27 PM »
I had my doubts about Wishiwashi, but I can say that this guy rolls through npcs.

triangles

  • gotta stock up on dark matter
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Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #243 on: November 19, 2016, 02:23:26 PM »
So how long until I get to catch a Vulpix this is important

Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #244 on: November 19, 2016, 04:40:35 PM »
Me and wolf roomie played drunk Pokemon last night. We're having a blast right now, even though we've both barely scratched the surface of the game.

commandercool

  • alter cool
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #245 on: November 19, 2016, 05:10:52 PM »
So how long until I get to catch a Vulpix this is important

I still haven't found it yet. Sandygast either. Would ve just my luck that they're both postgame-only or something... Will let you know as soon as I find Vulpix, anyway.
I made a PADHerder. It's probably out of date though.

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #246 on: November 19, 2016, 08:00:53 PM »
Wonder Trade -> Litten

WE IN BUSINESS NOW

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #247 on: November 19, 2016, 09:03:17 PM »
Meanwhile: i still haven't beaten the first trial because festival plaza is fun help (also I really want to make my pichu become pikachu already)

BT

  • I never talk to you
  • *
  • People say that I should
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #248 on: November 19, 2016, 10:15:53 PM »
I finished my Let's Watch of the game yesterday and I have to say, it really charmed me, despite how I tend to be a snob about these new gen Nintendo games and how amateurish they are. The new gameplay elements (trials, Z moves, etc.) are an awesome addition to the franchise both in theory and in practice, and the main characters have their place despite how they're written at the end of the day. There's a lot of love put into the game from the lower levels of the dev team and it shows. I'm happy I forced myself to experience the game, since I never really had the chance to do it with XY and I didn't watch full playthroughs either. My love for the franchise has rekindled a bit, even if it's only catering to its fans at this point. <3

Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #249 on: November 19, 2016, 11:03:44 PM »
(also I really want to make my pichu become pikachu already)
UGH. Level 18 and still Pichu. Kill me.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #250 on: November 19, 2016, 11:23:19 PM »
UGH. Level 18 and still Pichu. Kill me.

Yeah, that's the fear. There's SUPPOSEDLY a festival house that can give friendship but i've yet to find it.

commandercool

  • alter cool
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #251 on: November 20, 2016, 12:26:11 AM »
Alright. The fire challenge (challenge four I think)
Spoiler:
made me laugh my ass off. That may have been the funniest thing I've ever seen in a Pokemon game, and these games tend to be really silly.
I made a PADHerder. It's probably out of date though.

ふねん1

  • Scientific editor
  • If you're alive, you can always keep moving.
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #252 on: November 20, 2016, 07:44:57 AM »
Alright. The fire challenge (challenge four I think)
Spoiler:
made me laugh my ass off. That may have been the funniest thing I've ever seen in a Pokemon game, and these games tend to be really silly.
Yeah, I loved just how it plays with our expectations. The first dance is like "oh that's about as easy as I expected, let's see how much harder this gets", then the second dance is like
Spoiler:
"wait what the hell is that dude doing there?"
Then the third dance is like
Spoiler:
"surprise motherfucker it's the Totem Pokemon!"
So good. :V Takes some of the sting out of the fight if you're not fully prepared for it lol.

It's getting way too late, so I stopped fishing futilely for Corsola on Route 9, just before the second kahuna's hometown. I gotta say, these Totem Pokemon are adding some real challenge that this series hasn't seen in a long time. The 2-on-1s are already potentially nasty enough, but all the support capabilities I'm seeing out of the summoned mons are crazy. Things like
Spoiler:
Alomomola healing Totem Wishiwashi back up
and
Spoiler:
Castform using Sunny Day to give Totem Lurantis free Solar Blades and stronger healing
just take these fights to the next level. I wonder if future fights will even get any easier as I start getting stronger mons and moves, like in previous gens.

Team update after day 2. Originally I didn't want too many really slow mons on my team, but I decided to add Mudbray for his Ground and (eventual) Steel coverage, which my planned team was sorely lacking.

- Torracat: Lv. 26
- Charjabug: Lv. 23
- Crabrawler: Lv. 23
- Mudbray: Lv. 23
- Wingull: Lv. 22
- Magnemite: Lv. 18
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

NEW AND IMPROVED YOUTUBE, now with 60 fps Touhou videos! Latest video update: WBaWC Lunatic/Extra no-miss no-bomb no-Roars no-Spirit-Strikes compilation.

The Greatest Dog

  • Grazing at Mach 10
  • 90 Frames per Second GO!
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #253 on: November 20, 2016, 08:29:27 AM »
I just want to point out how awesome Ribombee is
Spoiler:
60/55/60/95/70/125 is pretty optimized for 464 BST, but damn that movepool. Quiver Dance, Roost, Moonblast, Dazzling Gleam, Bug Buzz, Pollen Puff, U-Turn...
Learning a signature move with 90/100 Bp/Acc at level 25 is hella cool too

BT

  • I never talk to you
  • *
  • People say that I should
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #254 on: November 20, 2016, 01:40:34 PM »
Spoiler:
Learning a signature move with 90/100 Bp/Acc at level 25 is hella cool too
Spoiler:
That move is Psychic with more PP -and- gives a heal in doubles. Crazy.

Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #255 on: November 20, 2016, 01:45:06 PM »
Fifteen calls for help. That Wishiwashi called for help fifteen times.

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #256 on: November 20, 2016, 02:44:52 PM »
Fifteen calls for help. That Wishiwashi called for help fifteen times.

Yeeeah, this mechanic can go straight to hell.

Teewee

  • In the forest, lazing around...
  • ...building nothing but clay castles.
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #257 on: November 20, 2016, 04:26:20 PM »
Haven't played pokemon since Gen 5, and have been getting back into it now. Surprised they let you find Eevee in the wild o.o Been having a lot of fun, though!

Just beat the second trial against that Totem Wishiwashi. Was surprisingly tough, but I beat it on my second try by making sure it couldn't use its berry (and to not kill that first ally; the alomomola that comes later is a pain in the ass). Echoed Voice + Pluck at mid-health made it pretty easy, actually :v

Yeeeah, this mechanic can go straight to hell.

On the bright side, it lets you get the pokemon of the gender you're looking for, provided you stall enough. :V

BT

  • I never talk to you
  • *
  • People say that I should
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #258 on: November 20, 2016, 06:45:41 PM »
It's kinda cool watching people bitch about the
Spoiler:
Water trial, or the Fire trial, or the Grass trial
according to their starter. It's a pretty braindead idea for the second island but it's effective because of the difficulty.

Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #259 on: November 20, 2016, 08:19:12 PM »
Fifteen calls for help. That Wishiwashi called for help fifteen times.
Yeeeah, this mechanic can go straight to hell.
Supposedly paralysis and sleep both stop the mon from calling for help; perhaps carry something with Thunder Wave or Stun Spore around?

Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #260 on: November 21, 2016, 12:03:49 AM »
Alright. The fire challenge (challenge four I think)
Spoiler:
made me laugh my ass off. That may have been the funniest thing I've ever seen in a Pokemon game, and these games tend to be really silly.
The second island overall is the funniest damn thing ever. From
Spoiler:
Lana trolling the hell out of you to Kiawe's dance to Mallow's cooking challenge
it's been a real blast. I also love how Team Skull is just a bunch of losers to the point that the people they're trying to intimidate don't even take them seriously.

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #261 on: November 21, 2016, 01:30:54 AM »
blergh

Game I just want a female salandit without a completely awful nature, why is this so hard :|

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #262 on: November 21, 2016, 01:48:36 AM »
FInally got the damn friendship Parlor. I have no idea how easily those with me friended can ACCESS it for all my work, but I'm gonna atleast try and fill my festival plaza with good shit eventually.

I -like- Plaza, but the randomness of facilities is too much of a factor. I'm assuming which facility is your reccomendation is random when asked (Maybe weighing towards higher star rarities), and that only works if it assumes everyone plays plaza (HInt, they don't.). Thus, best way to get shit is from rankups- Which while not too tedious, can get boring due to the most efficient method in every possible way being 'Just do type matchup'.

But hey, the food did the trick and I have both Nasty Plot and Electro ball on a Pikachu and that's gonna be good fun. I didn't even use it on obligatory first boss.
« Last Edit: November 21, 2016, 01:52:02 AM by Chaore »

commandercool

  • alter cool
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #263 on: November 21, 2016, 02:21:46 AM »
OH MY GOD GUYS

THIS IS HUGE

THE TEAM SKULL BOSS SWITCHED OUT OF A BAD MATCHUP.

Does this game have... SMART AI?

I mean granted he had just used Swords Dance with his weird freaky bug creature and then he switched which isn't greeeat, but he actually gave me just a little trouble with his two Pokemon because he didn't play like a total dunce. I am so on board with this.

Edit: Also, I think Vulpix is near. I can feel Vulpix being near...
I made a PADHerder. It's probably out of date though.

commandercool

  • alter cool
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #264 on: November 21, 2016, 05:52:23 AM »


YES!

Farmed Vulpixes for all after I get home from work tomorrow.
I made a PADHerder. It's probably out of date though.

BT

  • I never talk to you
  • *
  • People say that I should
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #265 on: November 21, 2016, 07:39:49 AM »
OH MY GOD GUYS

THIS IS HUGE

THE TEAM SKULL BOSS SWITCHED OUT OF A BAD MATCHUP.

Does this game have... SMART AI?

I mean granted he had just used Swords Dance with his weird freaky bug creature and then he switched which isn't greeeat, but he actually gave me just a little trouble with his two Pokemon because he didn't play like a total dunce. I am so on board with this.

Edit: Also, I think Vulpix is near. I can feel Vulpix being near...
1.
Spoiler:
Guzma's fuglybug has an ability that ejects it out of battle if it goes under 50% health. Comically horrible ability on slow mons, and that thing has 40 base HP! It's even funnier that he uses Swords Dance.

2. A friend said an AI from the game had to choose who to switchi into battle after a KO, so it chose a type-disadvantageos mon just so it could Whirlwind away stat boosts. There have certainly been some buffs to the AI, which is awesome.

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #266 on: November 21, 2016, 01:32:12 PM »
Farmed Vulpixes for all after I get home from work tomorrow.

You are a hero and a scholar.

MatsuriSakuragi

Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #267 on: November 21, 2016, 05:51:29 PM »
Sad little easter egg:

Spoiler:
There's a Pokemon Breeder in the cemetery named Ikue who fights you with a Pikachu. Her defeat text is "Pikaa...". She then goes on to say her Pikachu died and she speaks to it with its own words.

Also, I really don't like the time shift in Moon. It feels unnecessary and just downright strange for the time to be opposite of what time it actually is IRL.
« Last Edit: November 21, 2016, 06:05:30 PM by Matsuri »

Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #268 on: November 21, 2016, 06:50:27 PM »
Also, I really don't like the time shift in Moon. It feels unnecessary and just downright strange for the time to be opposite of what time it actually is IRL.
I think that whether or not it is a problem depends on when you typically play the game. Moon seems to have more special events during the game's night, such as fights and evolutions, while Sun has them during the day. Me and wolf roomie found it really convenient when trying to level up and evolve certain Pok?mon.

EDIT: That said, it is really inconvenient for the people that have to work and so will miss part of their day cycle at least five times out of a week.
« Last Edit: November 21, 2016, 07:53:21 PM by Sect »

commandercool

  • alter cool
Re: Pokemon Sun and Moon are out! Alola, MoTK!
« Reply #269 on: November 22, 2016, 12:23:55 AM »
Alright, I'm home and have ten extra Vulpixes. Anybody who wants one is welcome to one.
I made a PADHerder. It's probably out of date though.