>Telling her to watch out might at least get her to try and dodge it...
>"RENKO, DUCK!"
>"Look out Renko!"
>Renko winces as she looks behind her, and rolls in the void. The shot barely misses her.
>Continue after the dagger and grab it if we're close enough.
>You continue to pursue the dagger, when you're close enough, you extend your arm and manage to grasp it by the handle.
>Can we see Sariel's face ?
>Sariel's eyes are closed, and she is otherwise expressionless.
>"Sumireko ! Wake up ! Renko needs you !"
>Sumireko does not respond.
>Reflect on how cliche this scene is
>
This is cliche. So very cliche. So cliche that some players consider it an abomination.>Sariel seems to flicker out of existence for a second, leaving behind a ball of light where she once was, which quickly erupts into a giant, shimmering, violet silhouette of the archangel, which begins to fire an immense amount of projectiles at Uriel, who returns fire.
>The orbs continue to close in, however, it doesn't seem like they're homing in on you anymore. They're seemingly locked into moving in one direction now. It's also clear that they're accelerating, but neither you nor Renko need to dodge them yet, however.
>_