Author Topic: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta  (Read 140435 times)

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #240 on: March 05, 2016, 07:30:26 AM »
Yeah I've had that happen. It seems like the game only starts counting once you have access to awakenings. If you don't have any at all it just forgets about the Tamadras. Kind of tricky.
I made a PADHerder. It's probably out of date though.

Mr. Sacchi

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #241 on: March 05, 2016, 07:40:37 AM »
they do

they're called cyber beasts

Phact isn't attacker type like Leeza so definitely not for me :V

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #242 on: March 05, 2016, 08:44:56 AM »
Phact isn't attacker type like Leeza so definitely not for me :V

Leeza is probably the most useful Wizard of the RGB ones

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #243 on: March 05, 2016, 07:35:38 PM »
C10 downed with a jank ass team with 40% SBR

I really can't wait until skill inheritance so I can stop having to use EX Hydra/Siren for delay


time for arena i guess

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #244 on: March 05, 2016, 09:15:41 PM »
tried to yolo the last non-arena challenge mode



it was a huge success

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #245 on: March 06, 2016, 12:43:06 AM »

wow arena was way easier than i expected

why havent i been farming this earlier

oh right cause no dark latents -_-

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #246 on: March 06, 2016, 01:15:57 AM »

wow arena was way easier than i expected

why havent i been farming this earlier

oh right cause no dark latents -_-

you were expecting it to be hard with ra dragon?

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #247 on: March 06, 2016, 01:29:17 AM »
i was expecting it to be harder with no indra or latents :derp:

Mr. Sacchi

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #248 on: March 06, 2016, 01:31:35 AM »
You underestimate a god-tier team for a god-tier lead, then.

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #249 on: March 06, 2016, 01:36:35 AM »
PreDra Infestation is back tomorrow, and this time it's right in the middle of the screening of The Boy And The Beast I JUST bought tickets for. Fuck me. At least it looks like it's weekly?
I made a PADHerder. It's probably out of date though.

Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #250 on: March 06, 2016, 01:51:44 AM »
i was expecting it to be harder with no indra or latents :derp:

the main point of those is a full back when you fail to knock kalers into non-kill range iirc

so tbh all you needed to do was not fuck up :v

admittedly i don't think anyone -actually- admonishes you for not throwing 99 stam in blindly though

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #251 on: March 06, 2016, 02:20:38 AM »
i was expecting it to be harder with no indra or latents :derp:

That's only for tanking things you shouldn't be tanking like kali high health hit or parvati rage, I basically beat it with no latents.

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #252 on: March 06, 2016, 02:26:36 AM »
let me correct myself

i was expecting 100% dq hera spawns :derp:

Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #253 on: March 06, 2016, 03:33:05 AM »
let me correct myself

i was expecting 100% dq hera spawns :derp:

also a very fair point actually :v

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #254 on: March 06, 2016, 03:44:22 AM »
im still afraid to actually farm it in case of repeated DQ punches to the face

its great how they put it at the very end after you do all that work getting there

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #255 on: March 06, 2016, 05:05:51 PM »
fffff Scarlet Mythical is way harder than arena wtf

well part of the issue is i cant use a normal team <i'm forced to stick a shitty lilith in there for predras because I never rolled Ra...

I really need skill inheritance but unfortunately this dungeon becomes coop only before then >_____>
« Last Edit: March 06, 2016, 05:08:36 PM by King Suikama »

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #256 on: March 06, 2016, 05:56:07 PM »
Did skill delay resist latents ever drop in price in JP?

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #257 on: March 06, 2016, 06:05:12 PM »
I think they get affected by the 50% off sales

our you can farm them from mech hera Kappa

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #258 on: March 06, 2016, 07:46:46 PM »
I was just thinking about how I might make a room tomorrrow to co-op Mecha Hera. Probably NepDra. I haven't really looked at her so I don't know what can do her, but I assume any half-decent team can co-op anything.
I made a PADHerder. It's probably out of date though.

Monarda

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #259 on: March 06, 2016, 08:02:05 PM »
Just now i realised that Suikama`s avatar is Urd.
Also was browsing around and found this little piece here.
Nedless to say, the potential i really fucking high, but the amount of arrangement + RNG combined to get max power is immense IMO.
Has anyone here even got to 20x Chain Combo ?

Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #260 on: March 06, 2016, 08:17:45 PM »
Just now i realised that Suikama`s avatar is Urd.
Also was browsing around and found this little piece here.
Nedless to say, the potential i really fucking high, but the amount of arrangement + RNG combined to get max power is immense IMO.
Has anyone here even got to 20x Chain Combo ?

Not outside of tri-color, I assure you.

If you're betting on a combo number that high, you literally might as well just use anubis, or for green, Bastet, who still hits more than respectably enough.

Mr. Sacchi

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #261 on: March 06, 2016, 08:32:04 PM »
Kushinada + Bastet was a very common combination for combo players in the past, as one (bastet) ensured that lower combo numbers still packed a punch, and Kushinada assured that your multiplier would keep growing pretty much forever.

Of course, nowadays that kind of combo is considered "outdated" (as anything that isn't god-tier is) and kushinada is mostly relegated to sub status.

Not outside of tri-color,

I have actually have 20 combos outside of tricolor once :V

Of course, it didn't matter because it was a killshot regardless, but still.

Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #262 on: March 06, 2016, 09:11:07 PM »
I have actually have 20 combos outside of tricolor once :V

Let me rephrase then.

Nowhere outside of tri-color or some extremely odd circumstances.

edit: lakshmi's blind board -really- fucking hurts to look at

also i really love orbs slipping out of place at the last second

great boss, 10/10, don't use her again plea- you already did didn't you
« Last Edit: March 06, 2016, 10:08:11 PM by Chaore »

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #263 on: March 06, 2016, 10:18:53 PM »
great boss, 10/10, don't use her again plea- you already did didn't you
I don't remember which dungeon, but I do remember seeing a page on Skyozora that had Lakshmi in it again.

In addition to the skillbind, because the dungeon isn't natively Awoken Skills Invalid she does an awakening bind prior to it.

Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #264 on: March 06, 2016, 10:44:20 PM »
I don't remember which dungeon, but I do remember seeing a page on Skyozora that had Lakshmi in it again.

In addition to the skillbind, because the dungeon isn't natively Awoken Skills Invalid she does an awakening bind prior to it.

If i remember, it might luckily just be arena 2. In which case, she's probably slightly welcome in that hell hole.

Honestly i beat her my first try, she's just 'small accidents: the boss' and that really annoys me because losing doesn't feel like a matter of skill in the end

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #265 on: March 07, 2016, 12:41:13 AM »
If i remember, it might luckily just be arena 2. In which case, she's probably slightly welcome in that hell hole.

It's arena 2, but she also fires a 6 turn awakening skillbind on top of everything else to start the fight.

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #266 on: March 07, 2016, 01:04:26 AM »
anti-awakening-bind-awakening when :V

Jq1790

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #267 on: March 07, 2016, 01:43:28 AM »
Please no.  Im tired of them offerimg cop outs.  I know they arent required and need not affect me, but there is the whole greed aspect of it, as well as a part of me thinking some stuff should just have to be actually dealt with instead of being able to just ignore game mechanics.  (At the same time I do realize that if someone wants to they should be able to without stigma...it's a weird thing for me I guess)
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commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #268 on: March 07, 2016, 02:04:32 AM »
Please no.  Im tired of them offerimg cop outs.  I know they arent required and need not affect me, but there is the whole greed aspect of it, as well as a part of me thinking some stuff should just have to be actually dealt with instead of being able to just ignore game mechanics.  (At the same time I do realize that if someone wants to they should be able to without stigma...it's a weird thing for me I guess)

Yeah, I'm sort of with you. Bullshit uses of mechanics by Gungho are annoying, but to hear everyone talk about it every single minor speedbump is the worst thing ever.
I made a PADHerder. It's probably out of date though.

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #269 on: March 07, 2016, 02:09:15 AM »
Null-Awakening has appeared
twice? Outside of Lakshmi in arena 2?

and obvs Wadatsumi, Kagoogs, and various challenge 9s but don't mind me being facetious

It's, uh, not very prevalent in normal play. There are certainly worse fates.

I would rather see preemptive Awoken binds if it means we don't have to see status immunity. More reasons to field Orochi and all.