Author Topic: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta  (Read 140429 times)

Espadas

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #180 on: March 02, 2016, 05:38:35 PM »
I actually ran that Rainbow Pandora team through the simulator.....

- 12 dark rows
- 45k hp
- 100% skill bind resist
- every heart row clears NINE turns of bind, and you have FOUR heartmakers
- 8 fingers
- 9 skill boosts

and i think it could be improved since A.Yomi is pretty much overkill both in spike damage and time extents....

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #181 on: March 02, 2016, 05:42:12 PM »
Why is JP easy mode ?

On a serious note, JP has access to every card in the game since they're the main demographic, and seem to get free stones at roughly 4x-5x the rate we do, and free pys literally every other day. This allows them to be on top with the "flavor of the month" the game is always based around for new content much easier (there will always be the unlucky ones, i'm aware), and even has access to tools NA doesn't have, such as skillups from collabs or even the collab cards themselves. It's pretty laughable how they handle distribution for a billion dollar company, to be honest.

On a slightly unrelated note, JP had a week to do one-shot challenge 2 on 5min stamina, we only have four days on 3min stamina. Hope y'all like staying up...

EDIT: I'm also aware that the latest thing that JP had to use for OSC2 was Awoken Orochi, but what do they ultimately lose by not being able to do the whole thing?

Stones?
Pys?

You mean those things that get passed around over there like water??
« Last Edit: March 02, 2016, 05:46:16 PM by OverlordChirei »

hyorinryu

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #182 on: March 02, 2016, 07:29:35 PM »
What is Awoken Hermes? He looks like a some weird party pirate. I think it's his worst art.

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commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #183 on: March 02, 2016, 07:36:28 PM »
What is Awoken Hermes? He looks like a some weird party pirate. I think it's his worst art.

"Completely outclassing super Archangels already" is what he is. At least as a lead.

Not quite literally, but I'm kind of pissed how much better he is than them functionally.

Edit: Never mind, he's 2/4/1. I thought he was 2/2/2.

Scratch that and replace it with "He's Gabriel's new best friend is what he is".
« Last Edit: March 02, 2016, 07:40:27 PM by commandercool »
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hyorinryu

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #184 on: March 02, 2016, 07:42:46 PM »
"Completely outclassing super Archangels already" is what he is. At least as a lead.

Not quite literally, but I'm kind of pissed how much better he is than them functionally.

Edit: Never mind, he's 2/4/1. I thought he was 2/2/2.

Scratch that and replace it with "He's Gabriel's new best friend is what he is".

Well, they kinda do different things, and based off of Actives, Gabe is more versatile. Besides it's an UUevo vs. an Awoken Evo. Also, Hermes looks like crap and Gabby doesn't does that's an auto-win for Gabe.

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #185 on: March 02, 2016, 07:43:48 PM »
Scratch that and replace it with "He's Gabriel's new best friend is what he is".

I didn't realize you were into Yaoi.

I ship it now. Better than RoBu.

Mеа

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #186 on: March 02, 2016, 08:17:38 PM »
Finally managed to awaken Pandora into Awoken since this past week was like "hey get your A. Pandas now" week. After a couple more levels, dumping the badpys I never used, and tamadras from this week, I'll see what the fuss is all about.
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commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #187 on: March 02, 2016, 08:38:46 PM »
I didn't realize you were into Yaoi.

I ship it now. Better than RoBu.

If we can cherry pick the best Hermes art then I'm in. Better than Gabe x Ryune, better than Gabe x Black Rock Shooter Sisters, better than Gabe x Blodin...

Maybe not quite as good as Gabe x Gabe though.
I made a PADHerder. It's probably out of date though.

Mеа

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #188 on: March 02, 2016, 08:53:08 PM »
Yaoi.
Seems more like hot husbando on husbando selfcest action
Naked expression; purple raspberry flavour

Espadas

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #189 on: March 02, 2016, 11:36:18 PM »
"ok challenge 7 is 7x6, time to bust out Kirin..... oh hell no, frickin' Sopdet! Better go with Yomidra"
"what the hell?! not a single Yomidra up? not even from random suggestions?!?"
".....you know, screw this. There IS something i can run either way, and it's a LOOONG time overdue....."



Hey Beyzul, how are those 3.5M HP going for you, when i can burst your ass with a 12.5x and 15 Dark Rows?

A.Pandora first victims, too stronk  8)

ALL NORMALS CHALLENGE MODE CLEARED  :toot:
« Last Edit: March 02, 2016, 11:38:40 PM by Espadas »

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #190 on: March 02, 2016, 11:40:02 PM »
Don't bully Beyzul. Gungho does it enough without your help. :colbert:

It's okay to beat him up, just don't rub it in his face.
I made a PADHerder. It's probably out of date though.

trancehime

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #191 on: March 03, 2016, 01:40:11 AM »

EDIT: I'm also aware that the latest thing that JP had to use for OSC2 was Awoken Orochi, but what do they ultimately lose by not being able to do the whole thing?

its just really laughable how NA has caught up to JP in pretty much everything except actual dungeon content

I mean NA got Predra Infestation before Star Thieves Den (guaranteed 5 pluses per run) when in JP it was the other way around... smh

That said, speaking of JP easy mode:



Armor break + haste to power Urahara system for farming Kanetsugu plus marathon. Dank shit m8
« Last Edit: March 03, 2016, 01:42:04 AM by trancehime »

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #192 on: March 03, 2016, 05:13:32 AM »
So like a farmable Radra? Who's currently like the most op leader in the game? Raising the roof raising the roof
Naked expression; purple raspberry flavour

trancehime

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #193 on: March 03, 2016, 06:39:05 AM »
AWOKEN HERMES mats:

Indigo + Awoken Hephaestus + 2x Water Jewel + 1x Fire Jewel

AWOKEN APOLLO mats:

Awoken Sandalphon + Awoken Jord + 2x Light Jewel + 1x Wood Jewel

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Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #194 on: March 03, 2016, 07:50:46 AM »
So like a farmable Radra? Who's currently like the most op leader in the game? Raising the roof raising the roof

'farmable' in the same sense as ra dra from what i've heard. Namely, he's Padr exclusive so you likely need to spend a lot of resources to get him.

He's also got shitty awakenings, and his active looks like it'll be pretty suspect. He'll make a great compliment, so you don't end up like the anniversary stream player and eat death on the second floor when the game gives you the middle finger :v

He'll be great if you have a radra team and don't want to spend 300k mp or don't have 300k mp too.

Mеа

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #195 on: March 03, 2016, 08:29:44 AM »
He's also got shitty awakenings, and his active looks like it'll be pretty suspect. He'll make a great compliment, so you don't end up like the anniversary stream player and eat death on the second floor when the game gives you the middle finger :v
Oh that's a little better but...
This philosophy of 'let's make mons with really overpowered multipliers, but make them really suck otherwise' seems a little misguided.
Naked expression; purple raspberry flavour

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #196 on: March 03, 2016, 12:39:23 PM »
I actually ran that Rainbow Pandora team through the simulator.....

- 12 dark rows
- 45k hp
- 100% skill bind resist
- every heart row clears NINE turns of bind, and you have FOUR heartmakers
- 8 fingers
- 9 skill boosts

and i think it could be improved since A.Yomi is pretty much overkill both in spike damage and time extents....

How did the team look like?

Awoken Pandora / Claire / Persephone / Ult Zuoh / ??? / Awoken Pandora would be a team I would look forward to.
« Last Edit: March 03, 2016, 12:58:15 PM by Dorakyura »

Espadas

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #197 on: March 03, 2016, 01:59:26 PM »
Haha, no it was the "Rainbow Pandora" team suggested by Edible, as in "every verson of Pandora".

A. Panda / Beach Panda / Uuevo Panda / A. Loki / A. Yomi / A. Panda

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #198 on: March 03, 2016, 02:04:37 PM »
I don't want to admit how many times I died on Challlenge 6. Mostly it was because I just wasn't paying attention, but partly it was because Ra doesn't deal with two Resolve users in a row very well, especially on 7x6. Had to finally just use Rainbow Gabriel to get the clear, which obviously I should have done the first time.
I made a PADHerder. It's probably out of date though.

trancehime

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #200 on: March 03, 2016, 03:13:51 PM »
I beat Lakshmi only to get orbtrolled on hino

Although I guess to be fair I should have stalled more on neptune

Espadas

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #201 on: March 03, 2016, 03:57:48 PM »
I didn't get orbtrolled on Hino, RNGstard was precise as a surgeon in my first attempt...

4 turns of delay on Echidna
on the last turn skyfall enough combos to make Anubis blush --> bye bye skills against Zeus
first turn against Zeus, barely managed to make 7 combo
ZERO skyfalls --> Zeus survive and bind half of the team --> Game Over

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #202 on: March 03, 2016, 05:03:24 PM »
Here's a weird trick for Challenge 8 if anyone cares. If you leave any of Indigo's locked jammer orbs from her preemptive laying around you fight super easy mode Scarlet who just spams Rose Burst forever trying to get rid of it (at least until she gets to lower health). If you've got the recovery to counter the Rose Burst damage she can't do much.
I made a PADHerder. It's probably out of date though.

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #203 on: March 03, 2016, 05:43:10 PM »
A commander discovered this weird trick in Challenge 8, broad minded demons hate him!

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #204 on: March 03, 2016, 06:00:53 PM »
Here's a weird trick for Challenge 8 if anyone cares. If you leave any of Indigo's locked jammer orbs from her preemptive laying around you fight super easy mode Scarlet who just spams Rose Burst forever trying to get rid of it (at least until she gets to lower health). If you've got the recovery to counter the Rose Burst damage she can't do much.

Shit. I would never have thought of that. She just uses it over her fullboard fr/dk/pois attack?

Espadas

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #205 on: March 03, 2016, 06:02:17 PM »
..... two 81x activations weren't enough to kill Neptune in OSC 9, survived with what was probably ONE PIXEL of life.
And of course both activations got zero skyfalls in a 7x6.....

You know game, you really should learn when to stop being an asshole. You can now take those last 2 pys and stones and shove them when the sun don't shine.
I have better ways to use my stamina and brain power.

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #206 on: March 03, 2016, 06:35:46 PM »
Shit. I would never have thought of that. She just uses it over her fullboard fr/dk/pois attack?

I don't know. I would have experimented more but I dropped the Bubpy I really wanted and didn't want to risk losing it. All I know for sure is that she keeps using Rose Burst over 50% health. Under 50% her priorities may shift. If anyone hasn't done that floor yet and wants to look into it further I'd be interested to hear what happens.
I made a PADHerder. It's probably out of date though.

Monarda

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #207 on: March 03, 2016, 10:12:39 PM »
Finding little loopholes is fun right ?

BTW, it keeps saying this website is unsafe, and it's troubling me, any fixes ? (Something about expired security stuff)

Mr. Sacchi

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #208 on: March 03, 2016, 10:26:16 PM »
Finding little loopholes is fun right ?

BTW, it keeps saying this website is unsafe, and it's troubling me, any fixes ? (Something about expired security stuff)

Probably just an expired certificate, happens about once an year, nothing to be extremely alarmed about (although keep your deathbombs at the ready, as the news from last year would say.)

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #209 on: March 04, 2016, 11:37:53 AM »
Arena 2 is coming oh boy >_>

Never even had a chance to farm arena 1 because WE NEVER EVEN GOT TO DARK LATENTS