Author Topic: Nova______'s Nostalgia-glasses wearing thread ~ Blaster Force released.  (Read 15583 times)

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
How long has it been since I was last on here? Ages, due to a computer dying on me again. This time it WASN'T my fault. My brother managed to put his foot through it and the desk. Wells, I'm back, for now. And it HAD to be right before school started again, too. :-\

YUKARI REVISITED

Normal Mode, with required images and sound. (Just paste it into your script folder and away you go.)
Hard Mode. Good luck with this. Just copy it into the scripts folder, it'll need to put a few files into my \se and one into the Normal mode Yukari.

SEVEN FORCE

Returning from the early nineties, back to c-c-combo break your no-continue streak, it's the epic mech, the Seven Force!
Tails Force, Urchin Force, Eagle Force, and newly developed Crab Force. With added Mine BGM.
Train runs in the background nao, just eyecandy, at the moment.
V.0.41 patch, basically makes Green not bounce offscreen at the end of each form, instead he goes to the middle and transforms.

Up to FIVE forces now, and there have been some improvements over the past versions, such as Smash Daisaku going nuts, Green showing the Treasure Gem, and Blaster Force has been modified to use danmaku. NOW GO!

SCARLET DEVIL ASSAULT

Base files, containing all required images and sound.
File batch 1. Contains: Two playable patterns. One card, one clusterfuck.
File batch 1.2. Contains: Updates for some other files, a rudimentary library stage, a joint Remilia/Sakuya spellcard.

CARBUNCLE?!

Required SE's, images and sundry functions.
2 noncards, 1 spellcard.

PAC-MAN:V o o o o o
I remembered seeing someone wondering if it'd be possible to make Pac-Man with Danmakufu, and I've had a shot at it, so here it is (V. 0.5, without sound). http://www.mediafire.com/?4t3zkmtttzn
« Last Edit: February 17, 2010, 10:54:51 PM by Banjo-Raven »
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

Re: Resurrection Ravenlock -40% Reflowering
« Reply #1 on: August 27, 2009, 03:45:10 AM »
Such a tease, only posting one spellcard. We know you have so much more to share!

On that note, you should totally redo the Yukari revisited scripts and make difficulties for it. That would be awesome.

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering
« Reply #2 on: August 27, 2009, 01:24:58 PM »
On that note, you should totally redo the Yukari revisited scripts and make difficulties for it. That would be awesome.

Mmm... Lunatic Phantasm. Sounds fun. I'll get right to it, since I've a bit of a patterner's block right now. Expect the pre-spells to be different for the newer versions. Too much circles.

NORMAL MODE IS RE-UPLOADED. CHECK FIRST POST.

Made small changes to it, since I managed to remember a few complaints about it. Two, actually. Stuffman said that Yukari had too much life, so I upped the damage rate a little bit. And someone else was on about the Straight Xanadu not being wavy, fixed that. (Had it almost like Honest Man's Death at first. :V) Also, made a stage to go with it, for the life-extending points, and changed the BGM, now it's Charming Domination by DJShrike for Normal and Doomsday Zone by DJShrike for Hard. Lunatic's decided, but I'm keeping it a secret until I've hald the spellcards finished.

Hard mode progress: 8/8 Prespells, 10.33/11 spellcards.
Lunatic mode progress: 0/8 Prespells, 0/11 spellcards.

Anyone feel like a Hard mode Teaser?  :smug:
« Last Edit: August 27, 2009, 07:38:55 PM by Ravenlock »
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Resurrection Ravenlock -40% Reflowering
« Reply #3 on: August 27, 2009, 08:04:27 PM »
Just POST POST POST
Also, I've noticed that the nonspells begin a little bit too quickly to grab the item points.
Oh, and I was completely excited for having captured border of Human and Youkai and then Yukari regains her hitbox and clips me. What. :V

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering
« Reply #4 on: August 27, 2009, 08:17:51 PM »
It's Yukari. She's cheap. >_>

I keep on forgetting to fix that. And Hard Mode, up to Boundary of Life And Death is uploading now. Check back in about five, ten minutes. Danmaku bounded field is being a bugger again.  :-\
« Last Edit: August 27, 2009, 09:15:04 PM by Ravenlock »
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering
« Reply #5 on: August 27, 2009, 09:15:20 PM »
HARD MODE V:0.9 IS UPLOADED. NEARLY DONE WITH DANMAKU BOUNDED FIELD.

And I've fixed the problems you found, Zengar.
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

Re: Resurrection Ravenlock -40% Reflowering
« Reply #6 on: August 27, 2009, 10:37:50 PM »
Make bombs do damage. I have nothing further to say.

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering
« Reply #7 on: August 27, 2009, 10:40:54 PM »
Well, you probably do, just that I'd strangle you if you said what I think you would. Hope you're looking forward to Lunatic, 'cause I sure amn't.  :V

Oh, yeah. Working on the last wave of DBF, so I'll have it finished soon.
« Last Edit: August 27, 2009, 10:46:44 PM by Ravenlock »
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

Re: Resurrection Ravenlock -40% Reflowering
« Reply #8 on: August 27, 2009, 10:59:34 PM »
Judging from the difficulty of hard, tears may be shed.

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering
« Reply #9 on: August 27, 2009, 11:02:21 PM »
I know everyone else's will be tears of frustration, but you, and your being-a-difficulty-junkie... Not too sure if it'll be that or joy. :V

Meh, I can use the replays from the Lunatic mode of this to show everyone who doesn't believe me that Yukari's the second strongest.
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering
« Reply #10 on: August 28, 2009, 01:16:14 AM »
HARD MODE NOW COMPLETE AND UPLOADING! UPLOADED!

Also fixed Yukari's cheap shot after Boundary of Humans and Youkai in Normal. Just let it overwrite spell10.txt in the Normal folder.
« Last Edit: August 28, 2009, 01:28:25 AM by Ravenlock »
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering - HARD MODE YUKARI COMPLETE!
« Reply #11 on: August 28, 2009, 05:21:13 PM »
Whoopsie! Just noticed I accidentally deleted a line of code in Spiriting Away, which made the damage rate stay at 0,0 even when she wasn't moving. Here's the fixed one.

Oh, dearie. Three posts in a row. May as well say that I've started the player-versus-the-entire-Scarlet-Devil-Mansion fight. Most of the time, there's two enemies on-screen, and the last eight cards are one for each of the five main opponents, then two for the person you hit the least. And then on Lunatic, there'll be a final card, with all six onscreen, including Koakuma, or whatever you call the little thing. So if you hit, say... China the least, you'll fight her for two cards.

Lunatic Yukari : 8/8 Prespells | 2/11 Spellcards.
« Last Edit: August 28, 2009, 05:28:13 PM by Ravenlock »
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Resurrection Ravenlock -40% Reflowering - HARD MODE YUKARI COMPLETE!
« Reply #12 on: August 28, 2009, 05:26:29 PM »
Whoopsie! Just noticed I accidentally deleted a line of code in Spiriting Away, which made the damage rate stay at 0,0 even when she wasn't moving. Here's the fixed one.
I was going to ask about this. Awesome.

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
New project has been started: Scarlet Devil Assault. If you didn't know already, it pits you against the Scarlet Devil Mansion. Fair enough, you say. But they're not playing fair this time 'round. They're using tag spellcards, and they'll all jump in at different points in the battle. You'll be fighting one for the first couple of spells, then two to four for the bulk of them. The last few have all five in it, and then a final shot at you by the one you hit most during the battle.

Base files. Contains all the music, sound effects and images. (17MB)
First batch of files. Contains one card by Remilia, and one clusterfuck by the five opponents.

Koakuma will be added in later releases.
« Last Edit: August 30, 2009, 07:47:11 PM by Ravenlock »
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

Re: Resurrection Ravenlock -40% Reflowering - HARD MODE YUKARI COMPLETE!
« Reply #14 on: August 30, 2009, 02:38:17 AM »
« Last Edit: August 30, 2009, 02:44:34 AM by Suikama »

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Resurrection Ravenlock -40% Reflowering - HARD MODE YUKARI COMPLETE!
« Reply #15 on: August 30, 2009, 03:21:18 AM »
Also second link does not work
Check the OP post's.

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering - HARD MODE YUKARI COMPLETE!
« Reply #16 on: August 31, 2009, 06:51:24 PM »
Finished a rudimentary stage, probably be redoing that. But right now, you're fighting inside Patchy's library. Included "Phantasmic Killer in the Scarlet Mist", a joint Remi/Sakuya spellcard. Since it's only really Sakuya fighting, it's gonna be one of the very first cards. Also, updated one or two things in the other files, so I just lumped everything there, apart from the /sound folder.

http://www.mediafire.com/?zwxytdgam4m
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering - HARD MODE YUKARI COMPLETE!
« Reply #17 on: September 02, 2009, 09:11:37 PM »
Bad news everyone (I hope), school's started up again, and if the amount of homework I got on my first day is any indication of what to come, I won't be free to code for... God knows how long. I'll slip in a bit now and then, but don't hold your breath or anything, 'cause I spent three hours doing homework for English and Irish. Didn't even half finish English.

So... Yeah, don't expect me to be popping up any time soon.
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

Cabble

  • Ask me about my Cat.
  • Not unwilling to shank you.
Re: Resurrection Ravenlock -40% Reflowering - HARD MODE YUKARI COMPLETE!
« Reply #18 on: September 03, 2009, 12:52:54 AM »
I totally think you should make a danmaku bounded field editor/maker  :V
I had a teacher who used to play radiohead during class once.

ONCE.

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering - HARD MODE YUKARI COMPLETE!
« Reply #19 on: September 03, 2009, 06:20:16 PM »
I totally think you should make a danmaku bounded field editor/maker  :V

There already is one. It's called Notepad, or something similar. Anyway, it'd take more calling on arrays and crap than I'm bothered to code right now. Under a mountain of homework, and it's not even the weekend yet. Worst thing is, all of it's due tomorrow. So no go tonight.
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering - HARD MODE YUKARI COMPLETE!
« Reply #20 on: October 04, 2009, 09:55:02 PM »
I haven't abandoned everything, I've just been... busy with stuff, mostly English homework. I've done more on both Yukari Revisited ~ Lunatic and Scarlet Devil Assault.

Also, just to test out how well I can do Object Effects, I've remade (through danmaku, of course) the Tails Force form of the Seven Force (through dboss in Gunstar Heroes. http://www.mediafire.com/?4vga4g2zkzd



Oh, and make sure to NOT take the files out of the folder, 'cause I've a shotdata set to /script/SevenForce . And a little heads-up, the beam bullets seem to have their hitbox stretched in front of them, making it about twice as long as the bullet, anyone know a way to fix that?

Woah... A month since my last post. Damn my english teacher.  >:(
« Last Edit: October 04, 2009, 10:04:47 PM by Ravenlock »
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Mah arts! :3

Primula

  • EARL TYPE 222
Re: Resurrection Ravenlock -40% Reflowering - Gunstar Invasion!
« Reply #21 on: October 05, 2009, 02:17:29 AM »
Ooh coolies-downloads-

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Resurrection Ravenlock -40% Reflowering - Gunstar Invasion!
« Reply #22 on: October 05, 2009, 03:54:36 AM »
Am I the only one too mesmerized by the explosions to dodge the green boomerangs?
Also nice work on the explosion sprites.

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Re: Resurrection Ravenlock -40% Reflowering - Gunstar Invasion!
« Reply #23 on: October 05, 2009, 04:28:55 PM »
They're all just rips from Gunstar Heroes, so I just animated them. Not too difficult. Oh, and don't expect me on any more today, maybe even tomorrow. My English teacher gave us ELEVEN FUCKING QUESTIONS to do, EACH has to be OVER an A4 PAGE AND A HALF! AND ON TOP OF THAT, I'VE TO WRITE A FOUR-PAGE ESSAY! THAT'S ALMOST TWENTY A4 PAGES!

AND ALL OF IT'S DUE TOMORROW! DX

The exam I'm sitting NEXT YEAR is eight pages MAX!

Scratch that, I've changed Tails force a bit, but I forgot to rename the file before I started uploading, so if you want to keep the previous script, rename the new test.txt to something else.



ADDED: A vereh sexy boss life counter (just like in the actual game, with a max value of 9999). Proper BGM. PROPER BEAM BULLETS! (Apparently if a bullet's too thin, danmakufu goes nuts with the hitbox for it.) 100% moar lasers. Good luck! AND IT IS POSSIBLEH! (I've managed it with both Reimu's and Marisa's.)

http://www.mediafire.com/?ir2znjzwmf1
« Last Edit: October 05, 2009, 10:23:15 PM by Ravenlock »
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Mah arts! :3

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Been banned from the computer for some reason or another, so I'm definitely not going to be uploading scripts for the forseeable future.
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

Primula

  • EARL TYPE 222
Dawwwww

By the way the first time playing it startled me @_@

Hello Purvis

  • *
  • Hello Jerry
DEAR SIR OR MADAME,

I AM A STRANGER IN THESE PARTS, BUT THE COMBINED FORCES OF HELEPOLIS' KISUME AND YOUR SEVEN FORCE HAS LURED ME FROM THE MEAN STREETS OF CPMC TO COME HERE, PICK UP DANMAKUFU, AND SAMPLE THIS FINE SCRIPT OF YOURS.

I AM QUITE PLEASED TO SEE TAIL FORCE DOING WHAT IT DOES BEST, THAT IS FILLING THE AIR WITH LAYERS OF CRAZYBITCH, AND I COMMEND YOU FOR YOU WORK IN APPLYING THE PROPER THEME. AS WELL, HAVING THE SOUND EFFECTS IS A TREAT! THE PATTERN IS NOT TO BAD FOR ONE SUCH AS MYSELF, THAT IS AN ARTHRITIC EASY/NORMAL PLAYER, AND FOR THIS I AM THANKFUL.

I AM HOPEFUL YOU WILL, IN THE FUTURE, CONTINUE TO WORK UPON AND IMPROVE THIS WONDERFUL SCRIPT. I WOULD LIKE TO SEE TAILS FORCE USE IT'S INFAMOUS BACK FLIPS AS PART OF ITS ROUTINE, AND OF COURSE SEE SOME OF SEVEN FORCE'S OTHER FORMS.

IN CONCLUSION:

WELL DONE!

YOURS,
DR. REGINALD BELLIPHRON PURVIS

PS: UPON BEATING TAILS FORCE, DANMAKUFU PROMPTLY CRASHES. I ASSUME THIS IS SUPPOSED TO HAPPEN? AS I HAVE MENTIONED THIS IS MY FIRST TIME USING THE ERSTWHILE PROGRAM.

Helepolis

  • Charisma!
  • *
  • O-ojousama!?
Oh , downloading this as I seen a movie of it before.

Edit:

FFFFF , nice. Ravenlock, you should seriously continue this. The way you animated it all is just fantasic. Awesome job there. Very nice attention you gave for details. Everything looks so flashy.
« Last Edit: October 07, 2009, 12:07:48 PM by Helepolis »

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
DEAR SIR OR MADAME,

I AM A STRANGER IN THESE PARTS, BUT THE COMBINED FORCES OF HELEPOLIS' KISUME AND YOUR SEVEN FORCE HAS LURED ME FROM THE MEAN STREETS OF CPMC TO COME HERE, PICK UP DANMAKUFU, AND SAMPLE THIS FINE SCRIPT OF YOURS.

I AM QUITE PLEASED TO SEE TAIL FORCE DOING WHAT IT DOES BEST, THAT IS FILLING THE AIR WITH LAYERS OF CRAZYBITCH, AND I COMMEND YOU FOR YOU WORK IN APPLYING THE PROPER THEME. AS WELL, HAVING THE SOUND EFFECTS IS A TREAT! THE PATTERN IS NOT TO BAD FOR ONE SUCH AS MYSELF, THAT IS AN ARTHRITIC EASY/NORMAL PLAYER, AND FOR THIS I AM THANKFUL.

I AM HOPEFUL YOU WILL, IN THE FUTURE, CONTINUE TO WORK UPON AND IMPROVE THIS WONDERFUL SCRIPT. I WOULD LIKE TO SEE TAILS FORCE USE IT'S INFAMOUS BACK FLIPS AS PART OF ITS ROUTINE, AND OF COURSE SEE SOME OF SEVEN FORCE'S OTHER FORMS.
Woah... I actually motivated someone to take up danmakufu? Jaysus. Oh, and don't worry about not seeing any of the forms. Just... Don't expect Tiger Force to be incredible. I've Urchin Force half-animated, Soldier Force done, without danmaku, and Crab Force is started. Oh, and I think I'll do that big STAGE CLEAR after you beat all seven forms. Maybe even make Green throw you the Green Jewel... And if that all goes well enough, expect a stage portion. Based on the actual level with those a'sploding enemies. And the train.

PS: UPON BEATING TAILS FORCE, DANMAKUFU PROMPTLY CRASHES. I ASSUME THIS IS SUPPOSED TO HAPPEN? AS I HAVE MENTIONED THIS IS MY FIRST TIME USING THE ERSTWHILE PROGRAM.
No idea what happens there... Works fine for me.

Oh , downloading this as I seen a movie of it before.

Edit:

FFFFF , nice. Ravenlock, you should seriously continue this. The way you animated it all is just fantasic. Awesome job there. Very nice attention you gave for details. Everything looks so flashy.
I can't stand anything half-assed animated. I think this'll sound a bit full of mahself, but I HATE anything of mine that's anything short of epically done.

Dawwwww

By the way the first time playing it startled me @_@
Hah. If this version's Tails Force startled you, you're gonna have a heart attack when/if you fight the in-the-pipeline Lunatic Seven Force.

Oh, and I'm gonna base patterns on BOTH Gunstar Heroes (Sega Genesis) and Gunstar Super Heroes (GBA). They ruined it in the GBA version, but some of the attacks would make pretty nice danmaku.
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3

RavenEngie

  • Now how'm I supposed to stop those mean ol' Mother Hubbards from tearin' me a structurally superfluous new behind? The answer, use a gun. If that don't work...
  • Gaming-Obsessed Illusionist
Any Puyo Puyo fans out there? Well, you're in luck! The annoying Carbuncle here to try to own you in danmaku!

Required SE's, images and sundry functions.
2 noncards, 1 spellcard.

Note: Just place the folder "Carbuncle" into your script directory. Don't take any files out of it or it ain't gonna work. Seven Force is starting to take shape (but I still don't have the flips down for Tails Force. o_o), and Scarlet Devil Assault is... Well... Y'know. Something's been done. That's all I'm saying.
WALUIGI BACK! NOW THIS SIG IS FUNNY AGAIN!
Mah arts! :3