Author Topic: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday  (Read 130194 times)

commandercool

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #840 on: February 19, 2016, 04:10:23 PM »
So how many more years do we have to wait for Indra/virtra awokens

Probably fewer years than I'll have to wait for Ultimate Beyzul. :/
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Edible

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #841 on: February 19, 2016, 04:27:00 PM »
>avalon drake uevo

>no apoc uevo

Gungho why ;_;

Also Pandora is pandorable no matter what version she is.  Overall a super good reveal, I don't even know what I'm most excited about.

MatsuriSakuragi

Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #842 on: February 19, 2016, 04:32:16 PM »
I dunno how I feel about losing solo multi-player :(

The Greatest Dog

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #843 on: February 19, 2016, 04:38:15 PM »
rip solo Scarlet farming
I'll have to finish up #3 and #4 before then :V :V

also Scarlet does not count for 10x descends in the co-op version, but Challenge Descend Scarlet pays out with 5 +eggs frequently enough.
« Last Edit: February 19, 2016, 05:14:59 PM by Fpurin Fanatic »

Jq1790

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #844 on: February 19, 2016, 04:45:45 PM »
What?  Seriously?  Ok now multi is trash when that arrives, got it.  It's a fun little thing to play with others, but making all those permanently available for solo play as well was the best thing. Oh well, itll be fun while it still lasts I guess.
« Last Edit: February 19, 2016, 04:49:59 PM by Jq1790 »
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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #845 on: February 19, 2016, 05:14:06 PM »
What?  Seriously?  Ok now multi is trash when that arrives, got it.  It's a fun little thing to play with others, but making all those permanently available for solo play as well was the best thing. Oh well, itll be fun while it still lasts I guess.

I dunno how I feel about losing solo multi-player :(

Just to clear up some misconceptions, everything that is available in multiplayer will still be playable in single player in some way. Alt. Techs will still be free.

This is actually better as you can technically get double the stones.

Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #846 on: February 19, 2016, 05:31:17 PM »
I hate farming coins though :<

Jq1790

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #847 on: February 19, 2016, 05:43:21 PM »
Wow, now I know how people felt when A. Shiva came.  A. Artemis is such a slap in the face.
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MatsuriSakuragi

Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #848 on: February 19, 2016, 05:51:27 PM »
Looks like I need to farm zaerog8 and Scarlet hard before they go to coin dungeon hell then. orz

Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #849 on: February 19, 2016, 05:52:14 PM »
I hate farming coins though :<

tbh if you're good enough to farm those rogue dungeons and rushes for whatever they have, you probably already have a crapton of coins from beating them so many times already.

The Greatest Dog

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #850 on: February 19, 2016, 05:53:47 PM »
... I skill maxed two Persephone for a boost to Dark orb drops to come up later?

Will Awoken Persephone even keep her God typing for Yomidora?

Fuck that dark orb boost, I have Zaerogoo already.

Unless she turns into a dragon?????

Looks like I need to farm zaerog8 and Scarlet hard before they go to coin dungeon hell then. orz

right now I recommend the Challenge Descend version. 50 stamina for a Scarlet that +'s herself, and 2-4 other plus eggs versus 40 stamina for just Scarlet? I can deal with the ten stamina cost.

commandercool

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #851 on: February 19, 2016, 05:55:40 PM »
This is actually better as you can technically get double the stones.

And it's just more clear labeling. "Multiplayer single player" is a bizarre designation.
I made a PADHerder. It's probably out of date though.

Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #852 on: February 19, 2016, 06:00:43 PM »
And it's just more clear labeling. "Multiplayer single player" is a bizarre designation.

There's also now an extra incentive if you want to farm the multi versions - the stamina costs are halved, so it's like you each pay half the stam to enter, equating to double the runs if you can set it up.

Jq1790

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #853 on: February 19, 2016, 06:09:09 PM »
On a more positive note, the Reincarnation Evolutions are fantastic.
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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #854 on: February 19, 2016, 06:16:38 PM »
FInally !
[attach=1]
I don`t care if i had to waste a Stone, i got 2 of these accursed Dub-mythlits (Ohhh, so that`s why they carry Magic Stones, they`re the ones we spend trying to get stuff), now i can Evo shit.
Couldn`t prep up the pic right, just click the image.

Mr. Sacchi

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #855 on: February 19, 2016, 06:36:41 PM »
On a more positive note, the Reincarnation Evolutions are fantastic.

Are they? I mean Verche becomes a better Athena sub and that's basically it, Voice is still in the limbo of the Dark Balanced that never really took flight (or at least, not as hard as blue healer and green attacker) and there's Zeal, the only one that got a strict upgrade just because Green + TPA = Yes (Although lack of attacker typing kinda really sucks).

Also the added Random Machine Typing. Which I guess is fine since Machine needs more subs but I'm not sure the knights would be my first choice to give machine typing to.

(Unless I'm missing something, I seem to do that alot these days.)

Jq1790

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #856 on: February 19, 2016, 07:10:04 PM »
Well yeah, they arent necessarily lategame powerhouses, but I mean for being farmables they have startlingly good stats and LSs and stuff.  The cost to REvo isnt too horrifying either IMO.
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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #857 on: February 19, 2016, 07:30:39 PM »
Wow, now I know how people felt when A. Shiva came.  A. Artemis is such a slap in the face.

Kinda, yeah. I think luckily she's a lot more of a case of 'kinda weird' like he was though. The active is basically eschmali series, so that could be really good depending.

The awakenings are a clear downgrade though, and that hp for an awoken feels inexcusable...

LS is potentially strong. 4x/16x/1x thou.



I'm completely disappointed with takeru ulti. News at 11.

So i guess we're seeing the loss of yamap soon.

Jq1790

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #858 on: February 19, 2016, 08:10:45 PM »
AS and LS direct upgrades, RCV is nice, especially given neither of her types usually get good RCV much, buy yeah the HP is pretty bad.  Least it isnt Hanzo tier.

I guess with other cards getting more rows on average this might actually be better than I'm thinking, but the lack of second SB kinda stings with the other Awakenings they DID pick.  Eh, I'll think more on it when Im not in con-mode I guess,
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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #859 on: February 19, 2016, 08:12:04 PM »
I wish they told us more about the limitations of skill inheritance. That was the main thing I wanted to know from the stream but all they told us is it will cost a new farmable mat oh boyyyyyy

I really hope they allow some farmables because I need that z&h active and echidina on everything

Welp aside from that it looks like inheritance will ultimately be most similar to latent awakenings: seeing as it costs stuff to inhert, you'll probably want to pick the best skills and stick with it much like how you generally want to pick a set of latents and stick with that instead of swapping them all the time.

The best thing to do then would be to add "strict upgrade" skills. Like adding Indra shield to Diza (although you probably never want do actually do that) or like a double orb changer to colored valks (although I guess it's debatable if this is a straight upgrade 100% of the time but w/e you get the point) If you inhert a strict upgrade skill then there's effectively no downside to inheritance.

The other main use is to give situational actives a more general option. This mostly applies for leaders that have  not so optimal or situational actives like Kirin, Horus, FALuci, Anubis, etc. You can add an orb changer to free up your subs to more utility. For example if you put lkali/dkalis on Kirin you can run extra delays or shields in dungeons where you need those more than gravity. This is especially good for Horus thanks to his low CD active. It's also good for stat sticks like bodin who are good in almost every way except for their active.

Finally there's the low CD base sub option, although for the most part you won't be taking advantage of this since most low CD cards suck. The only real exceptions are best girl and the new 3 turn jammer makers. For Isis it further increases her viability on both Rainbow and water teams. For water teams you usually sacrifice an orb changer for bind clear with her but you can add one on. Similarly for Rainbow teams you can have bind clear utility + additional Kali active or additional utility like delay or stronger shield.

hyorinryu

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #860 on: February 19, 2016, 08:17:45 PM »
Wow, now I know how people felt when A. Shiva came.  A. Artemis is such a slap in the face.

I disagree, mainly because at this point, it seems YamaP seems to be aiming at making the ults more equal with each other rather than having the Awoken be the outright best if not the only relevant one, looking at Karin. With Shiva, they were banking on his Awoken to make him relevent again. G/D Artemis is still great, and something I still want to throw stones for. I'm thinking she'll probably lose those stat awakenings somewhere down the line. 

Personally, for better or worse, the update did get me hyped just on the mystic knights alone.

On a side note, I wish Satsuki game her bonus to dragons as well as attackers. It'd be easier to make her team then.

AS and LS direct upgrades, RCV is nice, especially given neither of her types usually get good RCV much, buy yeah the HP is pretty bad.  Least it isnt Hanzo tier.

I guess with other cards getting more rows on average this might actually be better than I'm thinking, but the lack of second SB kinda stings with the other Awakenings they DID pick.  Eh, I'll think more on it when Im not in con-mode I guess,

Reminds me of Lakshmi.

*currently under repair*
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The Greatest Dog

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #861 on: February 19, 2016, 08:37:52 PM »
Attakeru for Raoh yes please thank you.
Maybe if I don't need the straight HP, I can run Attakeru's x25 over Raoh's 20.25

But why do that when I can use Scarlet^6 for the same effect? Hmm.

Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #862 on: February 20, 2016, 02:23:02 AM »

so uh is a he monkey or a mouse now like wtf

Mr. Sacchi

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #863 on: February 20, 2016, 04:04:53 AM »
Yeah, even though I found all of the uvo arts kind of weird, that one is just a straight up downgrade from his previous uvo.

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #864 on: February 20, 2016, 05:00:30 AM »
So what do you guys think of PAD GO Radar?

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Chaore

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #865 on: February 20, 2016, 05:05:26 AM »
So what do you guys think of PAD GO Radar?

would be great if we could get it

we won't.

commandercool

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #866 on: February 20, 2016, 05:35:21 AM »
I got bored of farming +eggs so I decided to take a break.



Husbando's perfect record for Legend Plus dungeons remains intact.

Edit: 107 +eggs in one day with no stones spent. Thanks Fat Tama!
« Last Edit: February 20, 2016, 05:53:23 AM by commandercool »
I made a PADHerder. It's probably out of date though.

Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #867 on: February 20, 2016, 06:27:50 AM »
So what do you guys think of PAD GO Radar?

An objective review on it without considering region:

Cap seems to be 99 of each of these orbs, with the rainbow sparkly one appearing to be the deluxe currency. Depending on how difficult it is to acquire these, it could cause yet another sequence break for newer players as they can just buy descend bosses like Zeus/Athena/Valk without even having the 50 stamina or trying the dungeon.

A +99 holder of a random stat is nice... but then I saw it takes 99 orbs, which would mean you have to cap out before you can do it. If this ends up being too slow, it'll be an occasional nice boost just like Google Opinions, as people can hyper a card in just five stones or so these days.

Region-specific criticisms:

People are expecting this not to come overseas and I feel that it might actually be a bit counterproductive - if you can find nearby PAD players without them even having their game on, that might be an interesting way to increase interactivity for it overseas. I have accidentally met a handful of people who play PAD at my university, and I swore Florida was devoid of PAD. Who knows, maybe there might be a hidden badass near you or something, and the app might help you seek them out. Won't be as dense as JP, but it would be a nice "rare encounter"...

MatsuriSakuragi

Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #868 on: February 20, 2016, 12:30:48 PM »
I'm seriously struggling to figure out who gets my plus eggs here. I'm guessing just my AYomi team since I'm severely underwhelmed by ALuci... 

Jq1790

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Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
« Reply #869 on: February 20, 2016, 02:34:51 PM »

so uh is a he monkey or a mouse now like wtf
I find myself not caring because HEALER ULT YESSSSS.  It's the best result I could have hoped for.  A shame Balanced misses out but oh well, can't get everything.
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