Author Topic: Sword Quest XII - A Z-Machine Adventure  (Read 47014 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #240 on: December 22, 2015, 01:55:26 PM »
> With regards to the part of its body that is twisting toward us, is it within sword range?

>Somewhat.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #241 on: December 22, 2015, 02:07:25 PM »
> Slash at the close-by part of the behemoth's body.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #242 on: December 22, 2015, 02:41:56 PM »
> Slash at the close-by part of the behemoth's body.

>You do so, the tip of your blade cutting into its scales and opening the long gash you just made a bit further.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #243 on: December 22, 2015, 03:15:46 PM »
> Look back to the behemoth's head.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #244 on: December 22, 2015, 03:35:18 PM »
> Look back to the behemoth's head.

>You look back, and it is very distressingly close, coming from above and to the left!

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #245 on: December 22, 2015, 03:39:13 PM »
> Down! And leave a handful of exploding bullets in our wake!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #246 on: December 22, 2015, 04:18:39 PM »
> Down! And leave a handful of exploding bullets in our wake!

>You drop, leaving bullets in your wake! The behemoth twists around them before they explode, closing it all the faster!

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #247 on: December 22, 2015, 04:27:57 PM »
> How much longer to we have before it catches up?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #248 on: December 22, 2015, 04:37:42 PM »
> How much longer to we have before it catches up?

>A couple seconds at the most. One is more likely.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #249 on: December 22, 2015, 05:12:19 PM »
> Try a horizontal line of knives, then!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #250 on: December 22, 2015, 05:27:10 PM »
> Try a horizontal line of knives, then!

>You send a line of knives at the behemoth. It...simply ignores them, crashing through and closing in!

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #251 on: December 22, 2015, 06:03:54 PM »
> Is its mouth open?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #252 on: December 22, 2015, 06:13:31 PM »

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #253 on: December 22, 2015, 06:17:21 PM »
> Left!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #254 on: December 22, 2015, 06:20:46 PM »
> Left!

>You move leftward, and its jaws just miss you, coming so close you can feel the scales against your sleeves. However, it horns are still likely to catch you!

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #255 on: December 22, 2015, 06:35:57 PM »
> Are the horns pointed straight forward, or do they flare out to the side?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #256 on: December 22, 2015, 06:54:32 PM »
> Are the horns pointed straight forward, or do they flare out to the side?

>They flare out, like a kind of collar, but they are coming at you fast, and seem to be quite hard.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #257 on: December 22, 2015, 07:28:05 PM »
> A collar? So they extend from all around the neck as opposed to the top of the head?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #258 on: December 22, 2015, 07:29:41 PM »
> A collar? So they extend from all around the neck as opposed to the top of the head?

>Primarily from the top, one or two from the sides.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #259 on: December 23, 2015, 01:08:30 AM »
> Is the behemoth moving so fast that we wouldn't be able to grab onto a horn?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #260 on: December 23, 2015, 04:21:50 AM »
> Is the behemoth moving so fast that we wouldn't be able to grab onto a horn?

>It would probably be a very painful and counterproductive experience to try, but it may be possible.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #261 on: December 23, 2015, 04:32:56 AM »
> Is there enough room for us to fit between horns, then?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #262 on: December 23, 2015, 05:02:49 AM »
> Is there enough room for us to fit between horns, then?

>There ought to be, if you can turn sideways fast enough...

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #263 on: December 23, 2015, 10:57:32 AM »
> It's our only hope! Twist sideways and get through them!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #264 on: December 23, 2015, 11:01:08 AM »
> It's our only hope! Twist sideways and get through them!

>You twist, preemptively tensing up, and feel them pass over and underneath you.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #265 on: December 23, 2015, 12:12:51 PM »
> Phew!
> Complete the barrel roll and twist ourselves back into a regular upright position, untensing in the process. Then check in with where we are relative to the behemoth's body.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #266 on: December 23, 2015, 12:53:44 PM »
> Phew!
> Complete the barrel roll and twist ourselves back into a regular upright position, untensing in the process. Then check in with where we are relative to the behemoth's body.

>You are along the side of its neck, though it is already starting to turn around toward you.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #267 on: December 23, 2015, 01:03:07 PM »
> Is its neck within sword range?
> Can we see any part of the behemoth that sports a sword wound?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #268 on: December 23, 2015, 01:06:59 PM »
> Is its neck within sword range?
> Can we see any part of the behemoth that sports a sword wound?

>Yes.
>You would have to take a moment to look around for them.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #269 on: December 23, 2015, 01:13:10 PM »
> Don't worry about looking for the prior sword wounds, then.
> Adjust our grip on our sword as needed to prepare a two-handed stab with the sharp edge of the sword facing in the direction of the rest of the behemoth's body (instead of back up toward the head), and then launch said stab at its neck.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"