Author Topic: Sword Quest XI - A Z-Machine Adventure  (Read 41469 times)

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #870 on: November 28, 2015, 03:03:22 PM »
> Is that enough time to prepare a nondirect source?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #871 on: November 28, 2015, 06:42:31 PM »
> Is that enough time to prepare a nondirect source?

>Yes, but it may be uncomfortably close by the time you are done, or worse if it speeds up.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #872 on: November 28, 2015, 11:32:44 PM »
> Fire off a stream of standard danmaku bullets at the behemoth's face area, pushed ever so slightly off-center away from Seiga's side (so that the behemoth would be more apt to move toward her in order to avoid them).
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #873 on: November 29, 2015, 02:04:37 AM »
> Fire off a stream of standard danmaku bullets at the behemoth's face area, pushed ever so slightly off-center away from Seiga's side (so that the behemoth would be more apt to move toward her in order to avoid them).

>You fire at its face. Much as you hoped, it veers away toward Seiga.
>Seiga brandishes the wand, and sends a concentrated cone of thin, needle-like beams flying at the behemoth's back. You don't think Seiga could do anything like that normally, you'd be hard-pressed to dodge that much. The Behemoth, unaware and too large to hope to slide between them, takes numerous shots where you imagine its shoulder blades would be.
>The behemoth's response is nearly instantaneous, as it whirls away from you and strikes toward Seiga!

>_

Kilgamayan

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Re: Sword Quest XI - A Z-Machine Adventure
« Reply #874 on: November 29, 2015, 03:18:29 AM »
> Is the behemoth within our striking range? Or did it turn away too soon?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #875 on: November 29, 2015, 03:25:42 AM »
> Is the behemoth within our striking range? Or did it turn away too soon?

>It is a bit far away, but you can reach it.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #876 on: November 29, 2015, 03:33:43 AM »
> Is that with the sword, or with danmaku? (Sorry, should have specified in the previous post.)
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #877 on: November 29, 2015, 03:36:06 AM »
> Is that with the sword, or with danmaku? (Sorry, should have specified in the previous post.)

>Danmaku. You would need to get much closer to use your blade.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #878 on: November 29, 2015, 04:55:13 AM »
> Fire off another line of generic bullets and give chase! We need to back Seiga up!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #879 on: November 29, 2015, 05:20:37 AM »
> Fire off another line of generic bullets and give chase! We need to back Seiga up!

>You fire off some more bullets as the behemoth turns away, a few striking its scales before its head moves out of range entirely and lashes toward Seiga. You can't see her with the behemoth obscuring your view.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #880 on: November 29, 2015, 05:23:56 AM »
> Chase after it properly! We can't do anything to help Seiga immediately, so we'll just have to count on its behaviour and our ears to determine Seiga's fate.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #881 on: November 29, 2015, 07:18:22 AM »
> Chase after it properly! We can't do anything to help Seiga immediately, so we'll just have to count on its behaviour and our ears to determine Seiga's fate.

>You chase after it. The Behemoth keeps moving forward, its serpentine body sort of slithering along as it follows through the loop it has made from curving downward toward you, then to the side toward Seiga.
>You get a glimpse of Tojiko some distance past and below the behemoth; even from here you can tell she is fairly worse for wear.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #882 on: November 29, 2015, 01:33:24 PM »
> How much further do we have to go before that loop is within sword strike range?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #883 on: November 29, 2015, 07:56:16 PM »
> How much further do we have to go before that loop is within sword strike range?

>You would need to close in about a dozen yards.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #884 on: November 29, 2015, 08:13:32 PM »
> How long do we have before the tail of the behemoth goes through the loop and it gets away?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #885 on: November 29, 2015, 08:23:33 PM »
> How long do we have before the tail of the behemoth goes through the loop and it gets away?

>At its current speed, it's going to be a few moments at least.

>_

 

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #886 on: November 29, 2015, 08:24:35 PM »
> Fire off some more standard danmaku at the loop.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #887 on: November 29, 2015, 10:43:17 PM »
> Fire off some more standard danmaku at the loop.

>You fire off a few more shots, striking it with each one of them.
>As it continues to turn, you note that its wing is going to be coming toward you.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #888 on: November 29, 2015, 10:52:40 PM »
> How quickly is it coming?
> Are we being buffeted around by the force of the behemoth's travel?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #889 on: November 29, 2015, 11:55:21 PM »
> How quickly is it coming?
> Are we being buffeted around by the force of the behemoth's travel?

>Quickly, but not so much that it is dragging you along. It seems to need to get a bit of momentum before it does that.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #890 on: November 30, 2015, 12:20:11 AM »
> Is our sword sharp on both edges, or just one?
> Does our sword have a sharp point at the end?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #891 on: November 30, 2015, 01:47:03 AM »
> Is our sword sharp on both edges, or just one?
> Does our sword have a sharp point at the end?

>Your blade is single-edged.
>It has a sharp point. While not explicitly designed for stabbing, being made to slash instead, it can do so serviceably.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #892 on: November 30, 2015, 02:07:39 AM »
> The behemoth is probably not paying attention to us right now. Move up a bit, so we're above the wing's current trajectory, and shift our grip on our sword to prepare it for a downward stab with the sharp side pointed in the direction the wing is coming from.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #893 on: November 30, 2015, 03:21:24 AM »
> The behemoth is probably not paying attention to us right now. Move up a bit, so we're above the wing's current trajectory, and shift our grip on our sword to prepare it for a downward stab with the sharp side pointed in the direction the wing is coming from.

>You ascend a little and prepare to stab into its wing. This may be a little difficult, as its wing is currently folded close to its body.
>However, as it comes close to you, the wing unfurls and swings upward toward you!

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #894 on: November 30, 2015, 03:29:19 AM »
> Up some more!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #895 on: November 30, 2015, 03:38:05 AM »
> Up some more!

>You move up some more, and so does the wing. You don't think it's trying to flap, but rather trying to swat you down!

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #896 on: November 30, 2015, 03:45:38 AM »
> Are we still at least above it?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #897 on: November 30, 2015, 04:06:34 AM »
> Are we still at least above it?

>Yes.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #898 on: November 30, 2015, 04:10:30 AM »
> Keep going upward, then.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #899 on: November 30, 2015, 04:46:32 AM »
> Keep going upward, then.

>You keep going upward! The behemoth's wing moves quite fast, closing in on you within a few moments. You turn away, and it slams into you like a massive board, sending you careening over it in in the general direction of Tojiko. A dull ache throbs through your body, even you teeth hurt.

>_