Author Topic: Sword Quest XI - A Z-Machine Adventure  (Read 41496 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #750 on: November 17, 2015, 02:10:50 PM »
> And it is coming at us from directly above?

>Above and to the right.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #751 on: November 17, 2015, 03:02:01 PM »
>
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #752 on: November 17, 2015, 03:03:32 PM »
> Head forward (not up) and to the left, as much as we can control our movement. While moving, get a grip on our sword with both hands.
> As the wing passes by, thrust a stab behind us and to our right over our right shoulder.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #753 on: November 17, 2015, 06:18:24 PM »
> Head forward (not up) and to the left, as much as we can control our movement. While moving, get a grip on our sword with both hands.
> As the wing passes by, thrust a stab behind us and to our right over our right shoulder.

>You move forward as best you can, but the force of the behemoth's passage drags you along with it. You're just able to keep from spinning out of control, but you aren't in any position to try and strike at its win as it passes overhead. Thankfully, you are also far enough away from its claws you need not worry about them, either.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #754 on: November 17, 2015, 06:37:29 PM »
> Take a moment to recover our balance, and then find the behemoth again.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #755 on: November 17, 2015, 06:59:00 PM »
> Take a moment to recover our balance, and then find the behemoth again.

>It takes you a moment to regain control of yourself and make certain that up is where you remember it being.
>Looking around, you see the behemoth is flying northward, propelling itself with its wings, and has opened some considerable dozens of yards already. You also notice your companions are...generally approaching. Not coming directly toward you, but reasonably in your direction. You might be able to shout at them effectively.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #756 on: November 17, 2015, 07:16:01 PM »
> So it is running away?
> What is to the north?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #757 on: November 17, 2015, 07:57:20 PM »
> So it is running away?
> What is to the north?

>It seems to be.
>To the North is a more forest. Vaguely in that direction are the Hakurei Shrine and eventually the Netherworld, as well as the Prismriver manor.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #758 on: November 17, 2015, 08:02:01 PM »
> Call down to our companions while pointing at the thing.
> "We must give chase!"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #759 on: November 17, 2015, 08:07:43 PM »
> Call down to our companions while pointing at the thing.
> "We must give chase!"

>"As you say, Crown Prince!" Futo shouts back.
>"I don't think we need to!" Seiga cries.
>Looking over, you can see it is making a slow turn back around.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #760 on: November 17, 2015, 08:13:16 PM »
> How many of those nondirect sources can we prepare at once?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #761 on: November 17, 2015, 09:25:08 PM »
> How many of those nondirect sources can we prepare at once?

>Two, maybe three. It can be a bit taxing.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #762 on: November 17, 2015, 09:35:28 PM »
> How long can we hold them after preparing them before we have to let them go?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #763 on: November 17, 2015, 11:28:27 PM »
> How long can we hold them after preparing them before we have to let them go?

>They hold up for about fifteen seconds or so.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #764 on: November 18, 2015, 12:01:40 AM »
> Just to be sure, is that before they are released or after they are released?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #765 on: November 18, 2015, 03:25:32 AM »
> Just to be sure, is that before they are released or after they are released?

>After, but if they are not employed, they will fade within 15 seconds. In theory you could get 30 seconds of existence out of them.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #766 on: November 18, 2015, 12:14:59 PM »
> And given the speed this thing is moving at, it is capable of reaching us from its current position in less than 30 seconds, yes?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #767 on: November 18, 2015, 05:47:51 PM »
> And given the speed this thing is moving at, it is capable of reaching us from its current position in less than 30 seconds, yes?

>You imagine, though it seems to be gliding right now.
>You also note that its eyes are glowing more intensely.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #768 on: November 18, 2015, 06:07:24 PM »
> What notable locations are in the direction it is currently gliding?
> Can we move while preparing nondirect sources?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #769 on: November 18, 2015, 06:27:10 PM »
> What notable locations are in the direction it is currently gliding?
> Can we move while preparing nondirect sources?

>The most notable would be you.
>It will take longer to ready them for deployment, but yes.

>_

Kilgamayan

  • True
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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #770 on: November 18, 2015, 06:57:25 PM »
> Prepare two three-round-burst non-direct sources.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #771 on: November 18, 2015, 08:19:15 PM »
> Prepare two three-round-burst non-direct sources.

>You do so, as your companions draw close enough to you to speak normally. Then Tojiko squawks out an an inarticulate warning as the behemoth's distant eyes flash. Violet energy spirals from its eyes, spreading out over many yards and heading toward you!

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #772 on: November 18, 2015, 08:27:33 PM »
> How freely can we move while holding onto those nondirect sources?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #773 on: November 18, 2015, 09:47:18 PM »
> How freely can we move while holding onto those nondirect sources?

>A bit, but you do need to keep focus.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #774 on: November 19, 2015, 02:59:10 AM »
> How far can we send out those sources?
> How far is the behemoth from our current position?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #775 on: November 19, 2015, 03:41:03 AM »
> How far can we send out those sources?
> How far is the behemoth from our current position?

>About fifteen yards.
>Many more than fifteen yards away. It is out of range of everything you have. Given that oncoming spiral of energy, this may not be mutual.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #776 on: November 19, 2015, 05:17:51 AM »
> How wide is the violet spirally eye laser?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #777 on: November 19, 2015, 05:21:24 AM »
> How wide is the violet spirally eye laser?

>Very.  The beam is...wide, wide enough you can see it even from this distance, and it's coming fast!

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #778 on: November 19, 2015, 05:51:58 AM »
> Blasted thing.
> Up!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XI - A Z-Machine Adventure
« Reply #779 on: November 19, 2015, 07:04:49 AM »
> Blasted thing.
> Up!

>You move up. The others scatter as well.
>The blast of energy spirals toward you, but you just manage to slip into the middle of the spiral. As the beam of energy passes beneath you, it's hard not to gawk at it, it must be at least the size of a house! The energy roars and crackles like a wildfire as it passes by, and you can just hear Tojiko squawk in pain over it.

>_