I found Choja ingame. He also found the World Boss Necroventer.[attach=1]
It seriously takes way too many people to do the bosses, but I guess that's ok because if you contribute enough, everyone gets a loot cube. I forgot what he got, but I got Legwyn Pants from it. Choja: I'm still going to hold onto it for a few days so if you change your mind and want it, let me know.
i've been found. and i am also one of the most angriest support mages in the game just because i get so much crap for what i do.
So let's get things straight: this game is fundamentally broke as hell. You can crunch the numbers with the formulas given and what you get is some scary stuff, fixing it would require rehauling classes and the entire game in general. Some of the things include: 1) criticals will always bypass defense so why even get str to challenge defense, this is why dex barbs are the ultimate in kill(steal)ing everything and 2) 10% drop rate on world bosses regardless of damage done because why not and 3) dropping your gems despite being untradable and quest rewards so you have to farm for more if you die. The concept and gameplay are fun but everything under the hood just drags it down so much AAAAAAAA
In other news, here's what I got from the classes I play:
* Wizard C1: Magic Bolt sucks but you have to use it as your attack spell! Lethargy is OK. Reflect Shield is nice with high SPR which you can use as Thaumaturge. Earthquake is a decent aoe DO NOT USE AROUND LINKERS IT IMMEDIATELY UNLINKS
* Cryo C1: Ice Bolt is your bread and butter. Ice (s)Pike is strong and hits four to five times, good for bosses. Ice Wall can be hit with staff melee (C for keyboard) but you don't get that option with 1h rod and shield and cryo attributes upgrade those so uhhh. Getting enhance attributes for Ice Pike makes it incredibly strong.
* Linker C1: Joint Penalty links monsters and Hangman's Knot brings them together, basic stuff. Physical Link is usually not worth it (it will link you and if you're squishy you're dead) and Unbind is for when that situation arises.
* Thaumaturge C1: hahaha ok there's some really funny garbage here
- Swell Left Arm is +30/43/51/60/68 atk+matk. Its Enhance attribute adds +3 atk+matk per level
50 levels max. It technically has bad scaling because it's numbers instead of % but +68+150 atk+matk is the amount of damage of a +15 weapon
as a bonus.- Swell Body's description is actually wrong, it says it doubles item drop rate but in reality it gives you a copy of an item when it drops. This means you can get a copy of a 0.01% drop and also get really rich from frequent recipe drops.
Shrink Body isn't really worth it unless you're with archers and Transpose is

no idea how to use correctly and it lasts too long. If you go C2, you get Swell Right Arm which is the same funny garbage except it also adds def+mdef if you're using a shield. I discovered most of the game's problems from this class itself i mean seriously
* Chronomancer C1: more funny garbage
- Quicken is actually
nonfunctional. It does not give attack speed whatsoever. Its attribute gives +5% crit/-2% evasion per level for five levels and it still works. Remember when I mentioned criticals being dumb? Yeah, this helps make that problem more prevalent. I'm not helping!
- Reincarnate makes a mob reappear at 1-5% health for the same rewards with a 2m cooldown (2m30s if you have reincarnate two attribute which is 1% chance of two mobs per level for 5 levels). It demonstrates that rare mobs exist and that's dumb.
- Stop stops enemies. They also can't receive damage while stopped. I don't know how to use it in normal gameplay. It has a cool visual effect though.
- Slow is a generally good debuff to inflict and all monsters can be inflicted with it. Its attribute is "Decreases the critical resistance of an enemy affected by [Slow] equal to 15% of your INT." which means I'm making the critical problem worse! CRITICALS
* Chronomancer C2: I'm not actually rank 6 yet but let's get a rundown of what I'll get
- Haste is what everyone wants. It makes you move faster. Faster is better. The attribute also increases evasion by 20 per level for five levels. It's numbers based but we are getting ridiculous at this point
- No one knows how Backmask works. That's why I'm getting there. I don't think I'm getting there. People say it even works for turning time back to resurrect world bosses. Who knows?
Anyway I play Wizard and I know too much about this game now I really want to get excited for this game but I'm burning out so fast and they just announced an open beta in Korea
I still look cute though
EDIT 2: Kiro: nah i don't need them
also here's the video of the open beta trailer
https://www.youtube.com/watch?v=sayYpOhqJXgalso I heard they removed the bullet hell sections of bosses in the obt maybe they'll get rid of invul periods too