Author Topic: Unreal Tournament 4 pre-alpha is out long ago  (Read 1652 times)

Delfigamer

  • * Merry, bride, absolute (HR)
  • of course the best girl never wins
Unreal Tournament 4 pre-alpha is out long ago
« on: September 26, 2015, 02:58:24 PM »


THEIR DOING THIS MEN
THEIR MAKING THIS HAPPEN
get hype
_

So, here is a stupidly simple idea: how about creating a couple of Assault maps that replicate certain legendary events (wink wink)?

The Jealous Witch did nothing wrong.

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Unreal Tournament 4 pre-alpha is out long ago
« Reply #1 on: September 26, 2015, 03:26:06 PM »
I'm going to make a map that's just an infinitely long set of stairs with a tree at the top

Delfigamer

  • * Merry, bride, absolute (HR)
  • of course the best girl never wins
Re: Unreal Tournament 4 pre-alpha is out long ago
« Reply #2 on: September 26, 2015, 03:39:42 PM »
Good! I can already imagine needle spam.

The Jealous Witch did nothing wrong.

Ghaleon

  • Long twintail-o-holic
Re: Unreal Tournament 4 pre-alpha is out long ago
« Reply #3 on: September 27, 2015, 01:31:32 AM »
I'm interested but not hyped... Unreal Tournament has a special place in my heart. Before it I didn't really care for first person shooters too terribly much, but UT was the first that I played that encouraged the keyboard/mouse setup.. I imagine there were other games that did it first like quake-something maybe. I'm not sure, but for me it was UT... in any case, I was wow'd, and I liked the whole team arena thing rather than the typical commando killing hoards of monsters thing too. The mods and mutators and whatnot was also a huge plus.

Then UT2k3 was the first game I saw with ragdoll physics. Back then I was tired of games featuring better graphics over and over like it was the #1 most important thing, I wanted physics but never heard of ragdoll physics after buying ut2k3, I was excited to play it, did so, played a 1on1 match in some mini training arena thing, and my jaw dropped as I saw the enemy corpse crumple aind bounce against the wall, seriously.. it was a holy shit moment.

ut2k4 didn't really do anything extrodinary but it was my fave game in the series, great game, I played it more than like 3 any  other fps games combined, love it to pieces.

I'm not too hyped about 4 though because 3 was a bust to me... no more high mobility multiple jump/dodge/walljump mechanics and whatnot. One of the things I liked about ut2k3 and 2k4 was that it was a fps game that kinda rewared evasive habits equally to good aim. But UT3 was slow again so that good aim trumped it.

of course, I have great respect for the unreal engine, and what it has done to gaming as a whole, so even if I don't love ut4 as a game like that, a new engine upgrade could be big news.