HOGODS WHY DID I CHOOSE TO REPLY TO ALL THESE POSTS AHHHHHHHH
man who developed such a shitty game with such a bad choice of starters and such a bad first battle. clearly our starters should have been flandre/sumireko/jk sanae (because she has drizzle!), and the first fight should have been against a level 20 dark last word youmu. the developer is a terrible person and needs to learn better game design!
Remind me to play some of the actual Touhoumon hacks once I finish FnP. Since Johto's not finished yet, I may turn this into a generic Touhoumon/Pokemon LP thread after I'm done with Kanto.
I settled on 1.8 when I realized how much smoother everything felt, but I never removed it from the title because I kinda... forgot. Now I don't remove it because changing the game's title would change where the save files are stored/read, and it would mean telling people "Yeah you'll have to rename the save folder" to repair their missing saves, and it's effort I don't want to undertake.
Considering how out of the way the saved games are (at least on Win7), I don't blame you.
When Hopeless Masquerade was released, thanks to it being rather... incomplete at the time, we didn't have enough info on Kokoro to add her to the Shoddy meta yet. I was initially hesitant on adding her because I decided that Faith & Prayer's plot took place just after Ten Desires with no other incidents having time to form, but eventually I said "Eh it's just one Puppet.", and caved and added Kokoro. I decided on a hard block after that, which is why none of the Double Dealing Character, Urban Legend in Limbo (rip Sumireko ;_;7), and Legacy of Lunatic Kingdom will be appearing in the game. I'll likely be adding them to the DevKit when they have proper Shoddy listings.
How WOULD Sumireko appear in the game? Would she be a Puppet, NPC, or both?
In either case, it's kind of a shame that the post-TD puppets won't show up in this game. Wakasagihime will never be able to swim with her fellow fishes ;w;7
Also the currently public build, Demo 6, goes up to outside Union Cave in Johto. Exploring the western Route 36 and entering Union Cave is blocked off until Demo 7. I'd say the current build has about a good 30~40 hours of gameplay time, so your average Pokemon game length (This is just from my experience though).
Which is why I'm stopping once Kanto's fully explored and conquered. I'd rather not leave my viewers hanging with unfinished content (no offense). I'll gladly LP Johto once it's finished, however! I hope you can make it interesting, for some reason I don't like the design as much as the other regions.
I decided to stick with the traditional Japanese naming scheme here because it was the one I was most familiar with. Green is the Rival from RBY, Blue is the female character from FrLg. Green is the Viridian City Gym Leader here, Blue doesn't appear until the end of Kanto over at the Kikoto Continent's Pokemon Preservation Complex.
Right. Amew also filled in the blanks quite nicely, I forgot about Red/Green being a thing. :V
brb sobbing into video games while i fix this
I know your pain ;n; Creating content is hard (I'm a writer and RPer)
Additionally, Growl is not a terribly useful debuff, but hey, when life gives you lemons
In Double/Triple battles its slightly better, but by that point you're better off just punching people in the face (or just using Metal Sound/Featherdance/Screech).
WAIFU GUARD ACTIVATE
LEM used SKETCH!
i will protect you, Yuyuko-samaIt's written to try and be ambiguous, since you can win or lose. It was hard to convert the dialogue segment from the original fanfic into a setting where Renko and Maribel actually won. It's not the best but, it's not too jarring I'd like to hope.
I never noticed this, so you did something right.

I'd have just had the dialogue change slightly depending on when you won or lost, conversation trees are still a thing in RPGMaker right?
VOLTORB FLIP IS A GOOD MINI GAME AND I WILL STAND BY THAT, I'M JUST UPSET THAT THE SLOTS WERE REMOVED OVERALL FROM HGSS ;_; Pokemon Essentials came with Voltorb Flip by default, so I figured I may as well use it - especially since I enjoy it, no reason not to.
I've never tried Voltorb Flip, so I'll add that to my list of things to playtest in this demo.
we need more gba renditions of iosys songs (drunk)
I would be perfectly fine with this. IOSYS is good stuff.
======
Welcome back, viewers! As promised, we're off to Route 1!

...After this new NPC tells us how the Music Player works.

And after this girl advertises her shop.

Right, let's take the first step into a larger world.

Huh, the Route sure has changed over the years...

HOW NOT SUSPICIOUS AT ALL
In one of the Touhoumon hacks I played, this house was where you could listen to that hack's music. A pretty nice touch, really.

Hey buddy you're out late maybe you should

oh noes
Yeah, trainers exist on Route 1 now.

Thankfully, Lux has no problem with this one. CStar is Water element, Thundershock is Wind (the Puppet equivalent of Electric), so she dies pretty hard. Ross' second fairy is CLilyBlack, whom has such awful defenses it dies even faster.

To be fair, CStar isn't too bad. Level her up at least, friend.
CNazrin is the Rattata analogue here, and she's not a bad catch. Pickup and Thief make her useful for obtaining items if you need them. I nickname her
Gadget.
Oh right, just like in Gen 6, you can get EXP just from catching 'Mons now. This is good, I like this!
CTokiko is...Ok for a bird, I guess, but she's not that great and not on my must-catch list.
it is then lem realized that it's still a bit early for cmystia to come out whoops
When (actual) night does fall though,
CMystia comes out! This one's a worthwhile capture though, she can be geared for physical or special offenses, though she's not what one would call "durable." Still, she's much better overall compared to Tokiko.

Embarassingly, my first catch attempt failed due to Lux getting Cute Charm'd, and then immobilized repeatedly while Mystia pecked poor Lux's eyes out. XP Thankfully, this catch didn't have that issue. Welcome to the party,
Sona!
Sona's first order of business is reducing the local rodent population down to something resembling a negative number. Needless to say, this takes a while.
In the meantime, let's discuss more BORING MENU STUFF!
i totally moved around since I started taking these screenshots again what're you talking aboutNow that we have our 'Mons, two new options show up: the Pokedex shows us some detailed info on the Puppets we've seen or caught, but it's not that helpful aside from knowing where to find them ingame.

Party allows us to re-arrange our members, give them items to hold, and look at their stats more closely. On the Status menu, you have five tabs:
- The first one shows you type, species, the trainer who caught it, and how much EXP you need to level up.
- The second tab shows our 'Mon's nature (how their stats grow) and where you met them. The description below that is supposed to clue you in on which
Individual Values a 'Mon has, but it's hot very helpful.
- The third tab shows our stats and the Partner's ability. Marisa here has Pickup, which may randomly find items after battle.
- The fourth tab is your moves. Each 'Mon can only use four moves at a time.
- The fifth tab shows Ribbons, which are kind of like achievements (beat the Elite Four, max out your Effort Values, etc). They're purely just for bragging rights.

Going back to Pickup for a moment, it can trigger at any time you enter a battle; you don't have to win in order to keep the item. Pickup will also find better items the higher the user's level is.
After a couple more levels...

Sona learns this! Sing will sometimes put an opponent to sleep, making them much easier to catch or defeat. A sleeping target will stay asleep for 1-5 turns, usually.
Now that Sona's sufficiently leveled, we can continue!

...Not down this way, of course. This may lead back to that side area in Pallet Town.

Sorry buddy, but you lost this bet.

"...nowhere! Oh no, where comes one now! Why this! Help!"
They can't hit you if you run away first. :V

Forced trainer fights, the bane of any speedrunner's existence.

No I didn't shaddap >:C Lux takes care of his CNazrin and CMystia easily, and learns THIEF. This useful move is like Mug in Final Fantasy, it deals damage and takes an opponent's held item if the user isn't holding one themselves. This will come in handy very soon, oh yes!

It's amazing how adding on a side path like this can change the feel and look of an entire map. Route 1 was always kind of a big open field sort of map to me, but now it feels a lot more woodsy and treacherous, not to mention a longer trek overall.

Thankfully, the next town isn't very far off at all!
"...game!"I love these signs. They often give up some useful tidbits about the game's development, and I will make an effort to highlight each and every one we come across.

"Today will be Special, XXXterday was not."
...This is about as weird as that elderly person from R/S/E/ORAS where they asked you where you were from, and you could only answer Yes or No. Turns out this was a reference to
this song. Also, those pylon-looking things are actually street lights, when night falls again I'll show you what the effect looks like.

Not entirely why the Pokemon Centers are so barren like this. They are almost always chock full of NPCs, making them feel a lot busier and populated. plz fix this Derx

Good to know Ms. Generica is still hard at work!

"...for tutoring anymore. But I couldn't have been more wrong! I got even more students coming here for after-school help!"
Now why can't we have more people like you teaching here in the US?

Perhaps what's even sadder is that the blackboard and notebook do NOT have flavor text...Usually it's stuff about status conditions and the Gym Leaders/Elite Four. Then again, players who know Touhoumon are probably familiar enough with Pokemon itself to not need information like this, so...

OFFICER I SWEAR I WASN'T CONCEALING ANY SORT OF MAGICAL FIREARMS

"...the Trainer Academy. It's chock full of stuff a trainer should know abut puppets, babbling, and you can even battle trainers there!"
Oh, nevermind then. This guy won't let you pass until you visit the academy, because PLOT.

I'm pretty sure this building tileset was the original Pokemon League building in FireRed/LeafGreen, but I'm not 100% certain of that. Let's have a look!

Immediately, we're introduced by this young lady. She implies that Renko is here, and gives us what may be the best item ever in the Pokemon series...

Oh how I missed these kicks ;w; First introduced in Ruby and Sapphire, the Running Shoes let you...Well, run by holding down Z. FireRed/LeafGreen did a dumb thing immediately afterwards by not letting you get the shoes until you beat Brock, so the first few hours of the game were a bit of a slog. They got nerfed a bit in Gen 4 and onwards with the shift to 3D worlds and lower framerates (bikes feel much faster now), but they're still useful.

We also get the map, which gives us a complete view of Kanto and any other regions we visit.

I most certainly will, miss! Hope you don't mind me running through the halls like a maniac!


Why yes, we are! It turns out, this used to be the Trainer House from Gold/Silver and their respective remakes. It wasn't that useful in Gen 2 (unless you needed specific Pokemon for your 'Dex), but in HeartGold/SoulSilver you could earn Battle Points from defeating the trainer once a day.
The receptionist tells us that the library and classrooms are on the ground floor, and the trainers can be fought in the basement. IIRC the trainer feature still hasn't been implmented yet, but we'll confirm that in a sec.

"...is Ruukoko!"
Sadly, unless you have Power Trick I doubt that'll ever happen.
Mortal Konvo: coming this Holiday season to all platforms!

I'm not a psychchiatrist but ok

"...the Network station. Nobody has seen it, though they say it only appears during the early hours of the morning. Pretty interesting, don't you think?"
It would be if it weren't for the fact that I don't wak up early most of the time.

"...members of the facility. I'm sorry, but I'm afraid that nobody is available downstairs for battling. Please come back another time."
Well crap.

Not that I'd be able to take on anyone at this moment anyways...

"...trainer. I highly recommend you all study it and remember it."
If I really was Maribel, I'd be all over this. But I'm not, so we're just gonna assume Mary has psychic powers and can gleam information from peoples' minds.
or she looked at the system files for this game, either way worksBy the way, the folder she's talking about is the actual folder in Faith and Prayer's files, titled "THIS IS USEFUL STUFF." If you're not at all familiar with how Touhoumon works, I highly recommend reading this.

"...of the time? Why does it change?"
theworldmayneverknow.mp3

Oh hey a notebook with legit flavor text!
"multiverse"
"corner gateways"
"the endless abyss"...Who the hell route this? Renko?
"...a more specialized form."This notebook tells us about the six types of "evolution stones" in this game; they work on most puppets and can even be used on evolved ones to change them to a different form. Different forms can also have different abilities and movesets!
Defense Shard -- Prioritizes HP/Defenses
Power Shard -- Prioritizes Attack/Special Attack
Swift Shard -- Prioritizes Speed
Tech Shard -- Prioritizes versatility in moveset
Support Shard -- Prioritizes non-damaging moves like Wish and Stealth Rock
Solar Shard -- Evolves certain Puppets like Marisa and Mystia into "Advent" versions of themselves; they're based on the "Advent Cirno" manga (which is basically Touhou x FF7 Advent Children).
"...their notebook there overnight."
Surely it's ok for us to read it, right? :V

These outfits are actually the equivalents of the type boosting items (Magnet, Miracle Seed, etc) from Pokemon. They each raise the attack power of a specific element by 20%.

"...to hit it..."
Odd, Dark used to be super-effective against Ghosts in Pokemon. Not sure how the logic behind that works.
"sendai in the uder tire"
"sendai uses earthquake and everything dies"
"BANS EVERY EFFICIENT SWEEPER AND CALLS IT A DAY"
"UU more like QQ"
"Foe DSatori prevents escape with Shadow Tag!"
"shoddy 2humon: love, laughter, lewd"...Mary's so shocked by the utter grammatical massacre that she's too afraid to comment on anything.
in reality this is actually a shoutout to the Shoddy Touhoumon community, how meta
"...while ago and started studying to see what this place is like!"
Renko then tells us that certain Pokemon elements, like Normal and Electric, used to exist before the invasion (and technically, they still do). She then suggests we read up on the books here, but alas, they lack flavor text too. :fail: So we talk to Renko again...

"...case...how about we have a puppet battle!"
Renko's eager to put this knowledge to the test, so we accept!

Not entirely sure why the game thinks we're in a cave now...But we won't say no to a challenge, even if it's in the middle of a busy school! (saiyan emote goes here)

CMystia takes a Thundershock to the face, but CAlice is a little more durable. I randomly decide to steal an Oran Berry off of her before the battle ends.

Including how to properly use commas, unlike you. :V
i kid We get a whopping 800 poke-bucks for winning.

Is it Merry or Mary? O.o Regardless, Renko departs, so we might as well leave too.

Now the Annoying Plot Gatekeeper won't bug us again! Time to explore the rest of the city!

"...evil-doers and thieves."
This old man exposits about Team Rocket's history for a bit, leaving out the part about how one boy and his Pikachu drove TR's vehicle insurance rates sky-high.

"...fly free, while I get to enjoy the view!"
How nice of you

Shame we won't be getting Fly ourselves for a while yet...

"...Spearow! I don't think I can ever see her parting with it."
It would be a shame if something were to happen to Fearow here...No no no, bad Lem, we're not tormenting a Pokemon with Puppets. That being said, if that thing starts pecking at us, it's getting a faceful of Thundershock.

"...to the west side of the city."
\o/ West side representin'! I dunno why I said that. What is this building anyways?
"...world 24/7!"Not sure what purpose this facility has now, given that Pokemon/Touhoumon Essentials games have no trading functionality. They do however have Mystery Gift, which I will show off soon. Derx has to have something in mind for this, otherwise why place it here at all? For now...

This is that "abandoned" house the kid in the library told us about. If you'll recall, Blue's working at the Pokemon Preservation, so no one's home.

"...another region on business. As such, I have been informed not to let anybody inside. Please come back later."
And neither is the Gym Leader, no surprise there.

Going west then north along this path takes us here. In Red/Blue/Green/Yellow and their remakes, you could find a Potion by checking the tree here (in FR/LG there was just an item ball sitting there normally). Sadly, while there are no more potions to be found, we do learn a couple things: first, the "Axe." That's one of the "Hidden" items this game has, it lets us cut down trees like this without having to use Cut. There is one Hidden Item for each HM in this game (except Whirlpool), and they are insanely useful to have ;w;
Second, that item ball is yellow instead of red. Is it a glitch? No, it's not! As of X and Y, yellow balls are used to tell us we found a Technical machine instead of some other item. We obviously can't get this one just yet.

Since we have a moment, here's a map of Kanto, for those not familiar with the area. It's a good likeness, though I think it's just a tad wider than it was in Pokemon GF/LG. Maybe it was taken from the HG/SS games instead?
In any case, we can go to Route 22 or Route...2 from Viridian. Route 22 ends in the Pokemon League gate, which we can't go through yet, so we're going north to Route 2.

Before we do that however, it's time for some SHOPPING! Pokemon has told me the most important thing one can do is make sure you have enough supplies for travel! Protip: If you must buy Pokeballs, buy them ten at a time; you get a Premier Ball every time you buy ten or more in one purchase. Premier Balls are functionally the same as Pokeballs, but they (are supposed to) have a flashy animation when you catch or summon a 'Mon. That said, 11 Pokeballs for the price of ten isn't that bad of a deal!
Potions heal 20 HP, Antidotes cure Poison (the bane of every Nuzlocker's existence until Gen 5), Parlyz and Burn Heals negate their respective ailments. I'll discuss them in detail when we run into them, this post is long enough as it is. I buy 12 Antidotes, ten Pokeballs and five Potions for the road ahead.

Now, about the M<ystery Gift...This is how you activate it. Just examine the form (relax, it's not an actual survey), say Yes, then save and reset the game by pressing F12. Then, select your save file, and choose Mystery Gift.

Huh, that last item's new...Anyways, you can claim all your gifts here, so select each one and then load your game.

Go to any Poke Mart and you'll find this postman, who'll give you your gifts! The Puppets are a
CKyouko with Cute Charm,
CKokoro (whom can only be obtained through Mystery Gift ATM), and a Shiny level 28(!)
Yamame. I will not be using any of these 'Mons right now.

The other gifts are Key Items, and they're interesting: the Shiny Charm increases the chances of a Shiny 'Mon appearing in the wild. This first appeared in Pokemon Black 2/White 2 as a reward for completing the Pokedex. The Specialist's Pass lets us access the maintenance room, whatever that is. :itisamystery:

"...for my flower garden!"
Oh whoops, there was more to this town. This lady's nice enough to give us the
Wailmer Pail, which allows us to water Berry Plants!
Amusingly, this house is home to the grumpy old man from Gen 1 who taught us how to catch Pokemon. He gets angry if you go in and speak to him. XP

Anyways, here's Route 2, or at least the southern half of it. How fitting that we just got an item to help us grow berries. :V This boy here really likes watching the berries grow for some reason, so we be a good gardener and replant each berry bush after harvesting it.

Pecha cures poison, Oran heals 10 HP and Cheri cures paralysis.
"But Lem! Why not just farm the berries instead of buying curatives?" It's a huge waste of time, that's why. You're better off planting the berries, doing something else (like levelling up your 'mons) and coming back to check on them. It's much easier to do this when you have access to Fly.

For now, we're gonna stop here, on the precipice of everyone's favorite natural maze: Viridian Forest.
Until next time, please wait warmly for the next post. Thanks for reading!
======
END OF PART THREE