Author Topic: Final Fantasy V Four Job Fiesta - the mystery box edition  (Read 57608 times)

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #30 on: May 30, 2015, 05:26:00 PM »
Equip Axes. :colbert:

It should only count if you're wielding an Axe, though.
Axe time Mage.

Also I gave in to the overwhelming power of the mystery box and re-regged for Chaos.

FinnKaenbyou

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #31 on: May 30, 2015, 08:23:45 PM »
Registered for real this time. THE CHAOS IS INSIDE OF ME

So if we go with the assumption that a Chaos run is four totally random classes...what happens if you get four Earth jobs? Do you have to play as Freelancers for the entirety of world 1?

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #32 on: May 30, 2015, 08:36:06 PM »
You'd have to play as 4 Freelancers for most of World 1, which really isn't that hard when you have equip anything. You'll have the whip for paralyze, elemental bows and an elemental sword for hitting elemental weaknesses, death sickles for instant death if you farm them(definitely farm these if you're playing with risk), the healing staff, rod breaking. The katana that's in Tycoon Castle where you get the Healing Staff as well is pretty good early game.


Freelancer may be limited to only the item and attack commands, but you have so many options, it's ridiculous. It was one of the funner single class runs I've done in the game, though of course, most of the really great stuff comes in W2/W3 where you wouldn't have a freelancer in the fiesta(unless Chaos allows Freelancer/mime as well, but I think he'll keep those job fair only).

FinnKaenbyou

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #33 on: May 30, 2015, 09:51:52 PM »
Also something I just noticed. If you look at the description for Berserker Risk on the site, in the line 'This is the only way to get duplicate jobs', they slipped in the Chaos run's question mark icon. So can we assume duplicate jobs are going to be a thing?

UncertainJakutten

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #34 on: May 30, 2015, 10:30:14 PM »
I am the chaos. Just Chaos, no natural or BERSERKER RISK, I don't want to go TOO crazy (or dilute the madness that is likely to be chaos)


Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #35 on: May 31, 2015, 12:56:56 AM »
Apparently there has been more information released on How the Chaos Job system will work in FFVFJF

Reddyne

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #36 on: May 31, 2015, 01:10:23 AM »
It really is just HERE HAVE JERBS NOW GO PUNCH A TREE TO DEATH. TO X-DEATH EVEN.

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Garlyle

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #37 on: May 31, 2015, 01:12:19 AM »
Apparently there has been more information released on How the Chaos Job system will work in FFVFJF
Aw, I was hoping for Engineer + Culinarian + Landsknecht + Plumber

triangles

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #38 on: May 31, 2015, 01:57:20 AM »
PUNCH A TREE
BURN A TREE
THROW MONEY AT A TREE
BERSERKER A TREE
THE OPTIONS ARE ENDLESS

Also more of you go vote on the poll it's a tie so faaaaar! http://strawpoll.me/4492296

Third Eye Lem

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #39 on: May 31, 2015, 02:33:25 AM »
Time to get jiggy with the chaos! (hops aboard the #regChaos train)

...Now I have to wait about three weeks for the run to actually start. The hype has been realized  :getdown:

Axel Ryman

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #40 on: May 31, 2015, 01:31:54 PM »
#RegChaos
#Natural
#BERSERKERRISK




1st run and I'm going for broke.




Also Garlyle good on you to make that Handbook. I was going over it and Notice you listed Monk in the Omega section. Even with that 8%, Monk is useless :P Believe me. And Samurai's only good for casting Haste using Masamune...on Omega(To reflect it)



Was thinking about making a video for Youtube to explain the strengths/weaknesses for each job as well as their "Duty" for certain fights, but might not be necessary.
« Last Edit: May 31, 2015, 02:03:06 PM by Axel Ryman »

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #41 on: May 31, 2015, 06:29:48 PM »
I would go natural, but I need to be able to synergize something with berserkers if they come up, whether it be thief speed, knight 2 handed, or something else.

Plus my first party from last year, Knight, Berserker, ninja, Berserker. I doubt I would have been able to beat the optional bosses if I had been on a Natural run, but a Knight with Throw and a Ninja with Equip Shield meant twice the damage potential and twice the survivability. Two handed Berserkers were also nice to have, though I pretty much had given up on the berserkers during the optional bosses relegating them to Zombie tank duty since enemies will still target zombies.

theshirn

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #42 on: May 31, 2015, 06:40:17 PM »
Registered for chaos.

It Begins.

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #43 on: June 02, 2015, 12:37:34 AM »
I just registered! For normal mode because I am an FF5 plebe. You guys have fun with your ~*CHAOS MODE*~ I didn't actually finish last year :fail: But you'll all be my FF5 accountabillibuddies this year. I also don't have a laptop that overheats and shuts itself off after 10 minutes anymore so that is a point in my favor.   :toot:

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #44 on: June 02, 2015, 02:56:56 AM »
For status effect stuff:

Aging does affect enemy physical attack on GBA(not sure on Mobile ones). After the enemy is aged long enough on GBA, they will be doing 0 damage with physicals.

Mini's comment should say 99% evade, not 100%. I've gotten screwed on that 1% way too many times in challenge runs in the past. It's very annoying whenever you get hit anyway, but yeah it's pretty safe.

About the Omega comments:

You'd have to be high 90's just to deal damage to Omega as a Monk assuming no crit, and it'd still be low.  You could take 25 levels off that with the Kaiser knuckles, but you're not going to want those equipped. Max Attack(for one of your weapons or fists) is 255, though you're only going to reach that with a critical hit or buffing your Monk's level. You'd need level 126 for a Monk's fists to max out guaranteed, though you can potentially hit 255 earlier than that. 255 Attack with a crit should still hurt quite a bit.


Heavy doesn't protect you from Blaster's instant death or paralyze. You need a different mix to protect against the instant death. Or just use Reflect Ring since with Chemist, you can just mix to get Haste.


0 Damage does not get you countered since Omega only reacts to taking damage.


For Summoner, you should recommend boosted Ramuh. The fact that elemental weakness ignores any physical or magical defense should make it the strongest summon against him.


Maybe mention the "quickleak" strat for Time Mage where on any version from SNES to GBA you can cast Quick, use the first turn to inflict HP leak through a reflected Venom Rod break, then just sit there since the HP leak will never wear off during Quick.


Bypassing counter/death script stuff:


Also a mention of the Reflect glitch involving counters(that as far as I'm aware is a must to do to beat that boss in Classic)? If you reflect a spell off your party and it hits a party member as well, the enemy won't counter. So if you let your reflected Thundaga(or Thundara for Red Mage) hit one of your party members as well, Omega will not counterattack you. This glitch also bypasses death scripts letting a party with Black Mage, Blue Mage, or Red Mage skip Neo Exdeath if they want to even on the GBA version.


Death by HP leak also bypasses death scripts, which lets a party with Black Mage, Blue Mage, Red Mage, Time Mage, Summoner, Beastmaster, or Chemist skip Neo Exdeath even on the GBA version where Blessed kiss was fixed to not ignore death scripts(but still inflicts berserk on stuff) and also lets Beastmaster skip other forms of Archaeavis if you lower HP enough before releasing Aegir.


The Monk counter thing bypassing death scripts is already mentioned in the Archaeaevis section, and it's useless in the final battle anyway since they at least foresaw that one by making the physical attack uncounterable.

No idea if any of those work on the postGBA versions, but these work on SNES, Playstation, and GBA.
« Last Edit: June 02, 2015, 03:56:22 AM by Chaotic Phoenixma »

Axel Ryman

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #45 on: June 02, 2015, 03:03:37 AM »
On the subject, Ninjas have one of the best grinding methods in World 1 for everything(EXP, Gil, and AP) and is accessible once you get the steamship. All you need all the Fire/Lightning/Water scrolls and then go to the one of the Islands near Crescent to encounter the Black Flames. One scroll kills them all, and a fight with a group of 5 will get you about 4 scrolls worth. You can also fight the Mini Dragons in the forest where you get Ramuh if you want some EXP, but unless if you're using the GBA's Quick Save method to fight them, it's gonna be annoying to get those encounters.


triangles

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #46 on: June 03, 2015, 12:40:56 AM »
HEY KIDS unless we break this tie tomorrow I'm going to just flip a coin or something as to what avatar I'm changing to  :V :V :V
http://strawpoll.me/4492296

Speaking of Crescent Island if you roll BERSERKER go pick up 2-3 Doom Axes (a not too rare drop) as soon as you can mosey on over there for top hilarity on more enemies/bosses than you'd think.

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #47 on: June 03, 2015, 01:08:39 AM »
RK has basically confirmed the details of Chaos mode on the subreddit, apparently.

The summary:
  • It is "can receive any jobs at any time regardless of crystal" as suspected (e.g. can get water, fire, earth jobs at wind crystal etc.)
  • As soon as you have any of your rolled jobs everyone must be in said job(s)
  • However, since FJF jobs are all assigned on registration and merely revealed as you tweet your crystals, not actually rolled when you tweet your crystals, it will be structured so you spend minimal time in Freelancer. (sounds like e.g. if you roll [earth job]/[fire job]/[earth job]/[water job] you'll actually receive them in the order water/fire/earth/earth)

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #48 on: June 03, 2015, 01:51:15 AM »
So it sounds like if you see a Fire Crystal job at wind, you then know all your jobs are fire crystal or earth crystal. If you see an earth crystal on it, then you know you got all 4 Earth Crystals. And it might spoil things for Berserker Risk if donations stay low. Kind of spoils some of the chaos.

Still no confirmation on whether Chaos has Duplicates though.

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #49 on: June 03, 2015, 01:55:17 AM »
So it sounds like if you see a Fire Crystal job at wind, you then know all your jobs are fire crystal or earth crystal. If you see an earth crystal on it, then you know you got all 4 Earth Crystals. And it might spoil things for Berserker Risk if donations stay low. Kind of spoils some of the chaos.

Still no confirmation on whether Chaos has Duplicates though.

oooooh yeah that's true re: knowledge ahead. I'm gonna asuuuuuuume no dupe jobs aside from BERSERKERRISK since regular Random doesn't but you're right, it's certainly not confirmed yet.

triangles

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #50 on: June 03, 2015, 02:15:22 AM »
On the other hand if you don't roll a Wind Crystal job and you get saddled with 4 Berserkers at the Water Crystal either organically or through the risk have fun getting through Byblos or worse Sandworm if everything else is Earth :getdown: :colonveeplusalpha: :getdown: 
Also wait isn't Soul Cannon pre-Earth too?  Ooof.  You'd be making up for being able to narrow down your final party by process of elimination with the very real risk of some absolute ~chaos~ until you get all your jobs. 

Also I do suspect dupes are up for grabs, as the FAQ had the Chaos ? icon when it stated the only way to get duplicates was via #BERSERKERRISK (or Classic)

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #51 on: June 03, 2015, 02:21:46 AM »
Also I do suspect dupes are up for grabs, as the FAQ had the Chaos ? icon when it stated the only way to get duplicates was via #BERSERKERRISK (or Classic)

I'd been reading that as just confirming that Chaos was similar to Random to a degree since Random Risk specifcially was previously the only way to get dupes, but looking at it again that line doesn't actually mention that even with Risk you need Random for dupes.

So yeah you might well be right. :V

theshirn

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #52 on: June 03, 2015, 02:22:30 AM »
On the other hand if you don't roll a Wind Crystal job and you get saddled with 4 Berserkers at the Water Crystal either organically or through the risk have fun getting through Byblos or worse Sandworm if everything else is Earth :getdown: :colonveeplusalpha: :getdown: 
Also wait isn't Soul Cannon pre-Earth too?  Ooof.  You'd be making up for being able to narrow down your final party by process of elimination with the very real risk of some absolute ~chaos~ until you get all your jobs. 

Also I do suspect dupes are up for grabs, as the FAQ had the Chaos ? icon when it stated the only way to get duplicates was via #BERSERKERRISK (or Classic)
oh god I'm totally going to get 4zerked

hubris

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Reddyne

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #53 on: June 03, 2015, 11:53:25 AM »
Awesome. You simply have a 1 in 20 chance of rolling a given class for a given character unless BERSERKER RISK is in place. Suddenly very glad I decided against signing up for it.

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triangles

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #54 on: June 03, 2015, 12:43:18 PM »
oh god I'm totally going to get 4zerked

hubris
If I get 4zerked4ever for Sandworm (which is a quite low but certainly a non-zero chance even without BERSERKERRISK, but I don't have my calculator handy to figure it out) I'm just going to spin up another Twitter account, reregister and let the original run go through autobattle for hours until the 100 monkeys with 100 typewriters bang out the battle script to clear it as I actually play the game elsewhere  :fail:

On the other hand, despite me thinking Natural is the more tedious less interesting mode, running that with Chaos will ensure freelancers for Sandworm even under the unlikely-but-possible scenario of rolling BERSERKER/Dancer/Samurai/Dragoon so that's got one point in it's favor  :V

Reddyne

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #55 on: June 03, 2015, 01:04:57 PM »
If I get 4zerked4ever for Sandworm (which is a quite low but certainly a non-zero chance even without BERSERKERRISK, but I don't have my calculator handy to figure it out) I'm just going to spin up another Twitter account, reregister and let the original run go through autobattle for hours until the 100 monkeys with 100 typewriters bang out the battle script to clear it as I actually play the game elsewhere  :fail:

On the other hand, despite me thinking Natural is the more tedious less interesting mode, running that with Chaos will ensure freelancers for Sandworm even under the unlikely-but-possible scenario of rolling BERSERKER/Dancer/Samurai/Dragoon so that's got one point in it's favor  :V
The odds are 1 in 160,000 of rolling a full ZERKER team with those odds. 20 classes, 4 characters (chances). Of course, Stuffman's Team Shite on an Enraged Stolen Spear that Needed to be Tamed was a 1 in 600 draw. I botched the calculations on that earlier.

Math is your friend!

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #56 on: June 03, 2015, 02:52:49 PM »
4 Berserkers should you have it at that point, even if you don't have it for the full run does have some advantage assuming you're playing on emulator like a lot of people seem to for this(to speed through the cutscenes) since you'd be able to speed up the GBA or Playstation versions since they don't hit as high a speed as SNES does). And by the time you're able to beat Sand Worm and Soul Cannon, you'd likely be well high enough in levels for the rest of the game(maybe if you don't end up with 4 berserkers) and also likely have some nice Gil especially since you'll need Angel Rings for Soul Cannon anyway and may want to grind(or might have to since it's a huge help for Archaeavis with Berserkers since it lets his fire form heal you and nulls the ice form's ice attack) to get Flame Rings as well.


Pretty sure 4 Berserkers should be able to get a 2 boss kill run since you could definitely find a setup for Shinryu that works. Omega is impossible for that team though.
« Last Edit: June 03, 2015, 03:01:33 PM by Chaotic Phoenixma »

triangles

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #57 on: June 03, 2015, 03:19:01 PM »
Math is your friend!
I'm off from work today and taking the opportunity to do actual math (instead of the nonsense I see for my job :fail:)  and figure out some probabilities for the Fiesta.  I'll just scan my whole worksheet later it should be interesting
Spoiler:
for certain, terribly nerdy definitions of interesting
  I'm taking a break at the part where I'm trying to get the total permutations available oh bby.

Garlyle

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #58 on: June 03, 2015, 03:24:14 PM »
It's actually higher odds than that.  The clarification states that while the game will rearrange your class draws to give you a job as early as possible (eg if you had three fire and one water job, you'd get the water at the wind crystal and the fire jobs after), it doesn't guarantee anything.  All you'd need is a configuration with either one berserker and earth jobs, or two berserkers and no wind jobs just to roll Berserkers and earth jobs.  The odds are apparently something closer to 0.3% or something.

I think people will accept you cheating a bit for that fight let's be real
« Last Edit: June 03, 2015, 05:07:12 PM by Garlyle »

Reddyne

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #59 on: June 03, 2015, 04:04:23 PM »
It's actually higher odds than that.  The clarification states that while the game will rearrange your class draws to give you a job as early as possible (eg if you had three fire and one water job, you'd get the water at the wind crystal and the fire jobs after), it doesn't guarantee anything.  All you'd need is a configuration with either one berserker and earth jobs, or two berserkers and no wind jobs.  The odds are apparently something closer to 0.3% or something.

I think people will accept you cheating a bit for that fight let's be real
WHOOPS I think you're right. I'm so stuck on the Natural run mentality that I didn't factor in the possibility that you could have teammates with earth jobs.

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