Author Topic: Final Fantasy V Four Job Fiesta - the mystery box edition  (Read 57618 times)

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #180 on: June 26, 2015, 04:56:51 PM »
but I now have to do Sandworm, Crayclaw, Adamantoise, Sol Cannon, the Lonka Ruins, and Archaeavis.  With only Bards.

Oh. Uh... yeah, shit.

FinnKaenbyou

  • Formerly Roukanken
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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #181 on: June 26, 2015, 08:02:17 PM »


The TIME FORCE has prevailed! Final levels were 42 for Lenna, 43 for everyone else.
 
I'd like to thank the academy, my agents, and the Quick spell for being stupidly overpowered.

triangles

  • gotta stock up on dark matter
  • each pound of which weighs over 10,000 pounds
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #182 on: June 26, 2015, 09:10:30 PM »
Bards.
:toot: Godspeed :toot:

I have passed the wind shrine and unlocked my first class: Knight. This has yielded intensely complex and engaging gameplay!
PRESS A PRESS A PRESS A PRESS A
Here's hoping you get something slightly more exciting next which in your case is anything other than Berserker  :V

---------
Let's check back with Team Utilizing The Conductive Properties of Metal Swords as they hit up the MTA (Metropolitan Meteorite Transportation Authority) en route to the Fire Crystal.


We might have lost the ability to equip that fantastic samurai sword, but exploiting elemental weakness oh my this is new and exciting territory for me in 4JF runs.  I'm still going to be just smashing A for most random battles, but the ability to do something else is quite welcome.

I make my way to Karnak and mosey on over to the shops to boost the local economy and my kill potential. 75% off?  What a steal!

...oh


ohhhhhhhhh
So a tip for first time players, you will wind up which whatever item you tried to buy prior to you getting tossed in the slammer so make it count!  Lucky for us a non-evil chancellor gets us and good ol' Cid over there out of jail and we can explore the castle and town at our leisure.  Both are disturbingly kind of on fire (which of course I didn't really screencap because oops) and most people are more concerned with a werewolf that showed up than the conveniently placed flames in from of treasure chests because JRPG plot locking.



Sir are you aware that your town is on fire?

Well no matter, onward to the Fire Ship we've got a crystal to... uncrack?  I always kind of wondered if our crew had a game plan other than politely asking The Powers That Be to knock it off, or how we planned on fixing whatever damage was already done to the crystals.  Good thing the latter always winds up a moot point :V

I would like to point out I spent a stupid amount of time going around in circles in the Fire Ship because I was too busy yapping also I can't remember a game I've played a half dozen times already.


How I spent what felt like 3 hours.


PROTIP: It's the tunnel 2nd from the left on the bottom that gets you out of this mess.

Eventually I make it out and go say hi to Liquid Flame.  Oh sweet I have Mystic Knight I can just stab her in the face/hand/tornado with my icesword and and

Oh dear.  At this point I am grateful that I was streaming because I got some pretty helpful comments which went something like this:

Were you using Blizzard !Spellblade?
 :V Yeah but I just wasn't outdamaging it
Why not Blizzara?
 :V You don't have access to Blizzara yet.
Yes you do you can buy the -ra spells in Karnak
 :V  :V  :V .....  :fail:


ALRIGHT KIDS LET'S FIX THAT AND TRY AGAIN.


This was roughly a 35% increase in icestabbing per turn.  That adds up pretty quickly!  I also learned that if you use a !Spellblade of a nullified element on a monster that it comes up as a miss rather than zero damage.  I'll be having some words about missed attacks later on.   Blaze is still really dumb and a Fira to the face is pretty much a death sentence for my team, but with just that extra bit of damage...


HOORAY :toot:

If you're terribly bored and missed my stream you can see the clips of an unsuccessful and the successful battle (the former gets a bit silly)

Enough of that, let's get with the exploding and the castle looting!  I kind of overestimated how much time I'd need, so I wound up skipping the ribbon.  Hopefully I won't have a Dancer that'll want it anytime soon :V


Aww yeah this dagger is quite sweet, this and the Elven Mantle are mainstays to any good Karnak Castle run.


I've got this bozo to contend with on the way out, but he goes down pretty fast.  Castle goes boom, and I get to see my next assigned class... Dragoon!  I don't think spears are !Spellblade compatible, but that's ok.  Jump shenanigans are fine too!  Alas, Ranger is in the second half of the Fire Crystal jobs so I still have one more dungeon before I get that.

That's all for today (or Tuesday, rather) Hopefully I'll be less tardy with the next chapter of Team Let's Not Wind Up In Jail Again For Burning Down The Library.

Reddyne

  • Give me love and money. I have the rest already.
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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #183 on: June 26, 2015, 11:59:49 PM »


We rejoin our heroes deliberately jumping into a timespace anomaly. Surely this will turn out for the best.



Uh, was this about sinking a tower with the local king inside, or the number of 'elixirs' on my person? I mean WAIT WAIT READ ME MY RIGHTS FIRST LET'S DO THIS OVER.



WOAH there gramps! Not in front of the children! We get out anyway thanks to the THIRD competent chancellor we've encountered THUS FAR.



Yeah, uh, about that NOT CONCERNED ABOUT THIS mentality...



Thanks for the info, too. This doesn't sound ominous at all, by the way.



Thanks for the input, political strawman!



I'm sail~ing a~way. Set an open course for the vir~gin sea~~~. I still have a very realistic chance of rolling bard.



After a quick monetary grinding session I put my spoils to work on the local shops. The party ships off back to Walse to test out their new gear. Shiva wishes we didn't.



Luckily the team keeps the stomptrain rolling in the fire-powered ship. The enemies here always creeped me out. I mean, here we have a crewman who was incinerated and now his ghost possesses his ashes. YIKES.



Then there's this wanker that's composed of two severed heads and one's got its tongue sticking through the other. Get a room, you two.



By the way having your eyes bug out of your skull is probably a bad thing and doesn't make them as big as melons. The more you know. ~~~~~*



The importance of being dapper during times of conflict does not escape Faris.



I'm sure tents and cabins fit in your inventory this naturally in real life, too.



It took me way too long to figure out that the queen was actually possessed during the whole thing.



With a two-handing knight, a blizzara-charged magic knight, and a healstick, Liquid Flame ain't no thing.



Yup! Possessed by Exdeath!



The time for goodies has arrived! I do a practice run and wind up wiping the place clean the next time.



Just in case! Dancer's also still in the cards!



Free money? Any time.



Elven mantles are for EVERYONE.



Considering how offensively oriented my current party is, it may be a wise decision to stock up on these things.



More dodgey fun!



After squishing Dr. Claw, there's a quick run in for a few more elixirs before escaping to safety. We also totally aren't guilty for crippling a third nation in a row.



With the party safe, I decide to make sure that Lenna doesn't get hit by anything ever again.



Gilgabot has spoken! Faris is now a beastmaster! Those are some sweet earmuffs lets hope we don't walk through a desert next though. I am curious as to how things will turn out with yet another job that is almost completely new to me! I think the upsides will be decent survivability and some cool tricks. The downsides seem to be that beasties are a one-use thing and it'll be a hassle to wrangle many of them.



And whose fault is THAT?! Certainly maybe not mine!



And after 15 years of blaming her for Karnak's woes, I feel bad for the queen. Sorry, queenie. :(



Such is the fate of Team Technically The Heroes of This Story. Join us next time for the continuing adventures of Team Rocket is Beastmastering Off Again or Team Let's Hope We Don't Get This Next Place Sucked Into a Black Hole We Have a Bad Rep for Destroying Places Going.
« Last Edit: June 27, 2015, 02:24:47 AM by Reddyne »

TA-DAAAAAAA! 61 blood donations and counting! 
Best Mile: 5:30
Best 5k: 18:07
Best Marathon: 3:23:16

The Greatest Dog

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #184 on: June 27, 2015, 12:53:46 AM »
One of the major upsides I found with Beastmaster was being able to instantly incapacitate any singular enemy, then use its most powerful attacks against the rest of the random encounter until everything dies. Or being able to Transfusion your own team, or White Wind, etc.

The application of !Control in random encounters is pretty great. Since Knight and Mystic Knight might not have enough punching power to knock out bigger enemies in one turn, it takes a lot of pressure off, usually.

Smashy

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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #185 on: June 27, 2015, 03:09:16 AM »
One of the major upsides I found with Beastmaster was being able to instantly incapacitate any singular enemy

To add onto this, this even works if you have Berserker because whatever you !Control gets its ATB reset when it gets smacked, so if the encounter's a single big mob you just spam !Control on it and it never actually gets a turn.

(This is how I'm going to wind up farming all of the Dragon Whiskers for my team <_<)

jester147

  • Touhou, Rhythm Game, JRPG fan
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #186 on: June 27, 2015, 06:17:52 AM »
Hey guys, if you want to watch me play, I'm going to stream now.

http://www.twitch.tv/jester147

jester147

  • Touhou, Rhythm Game, JRPG fan
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #187 on: June 27, 2015, 07:51:08 AM »
Now I have all the crystals. Here's my lineup:

Monk
Time Mage
Ranger
Dancer

This isn't quite good, probably gonna train everyone into a Time Mage and spam Comet like no tomorrow. Even so, there's always Monk's Barehanded ability that will guarantee everyone can still attack.

For the trip to the Crystals, Rangers really shine with their elemental bows. Soul Cannon had no chance, but the encounters before are painful.
Because Archaeoavis changes forms and elemental properties, I need to ditch the bows and go Barehanded for the second try. The first try ended in failure because I didn't realize the last form has all elemental immunities and it decided to use Maelstrom on the party, leaving almost no room to whack everyone back to shape with Healing Staff.

With that, off to Galuf's World. But I have a question, in the moment where we have 3 party members, how will the rules work out? And then when we're playing Galuf solo?

FinnKaenbyou

  • Formerly Roukanken
  • *
  • blub blub nya
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #188 on: June 27, 2015, 08:24:43 AM »
But I have a question, in the moment where we have 3 party members, how will the rules work out? And then when we're playing Galuf solo?
From what I'm aware you can use any of your classes, but no duplicates.

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #189 on: June 27, 2015, 08:46:26 AM »
I have my second class: Red Mage! As such Faris has promptly been relegated to heal bot to fuel the furious swords of the three knights!

Reddyne

  • Give me love and money. I have the rest already.
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  • Love and money coming from you is what I need.
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #190 on: June 27, 2015, 11:58:08 AM »
Now I have all the crystals. Here's my lineup:

Monk
Time Mage
Ranger
Dancer

This isn't quite good, probably gonna train everyone into a Time Mage and spam Comet like no tomorrow. Even so, there's always Monk's Barehanded ability that will guarantee everyone can still attack.

For the trip to the Crystals, Rangers really shine with their elemental bows. Soul Cannon had no chance, but the encounters before are painful.
Because Archaeoavis changes forms and elemental properties, I need to ditch the bows and go Barehanded for the second try. The first try ended in failure because I didn't realize the last form has all elemental immunities and it decided to use Maelstrom on the party, leaving almost no room to whack everyone back to shape with Healing Staff.

With that, off to Galuf's World. But I have a question, in the moment where we have 3 party members, how will the rules work out? And then when we're playing Galuf solo?
This party will get better over time for sure. Monk gets stronger from (unfortunately) lots of grinding.  Time mages get more and more useful the more spells you get. !Rapid Fire with the chicken knife will be devastating once you get your ranger up high enough. Dancer doesn't seem like much and WON'T be much until you get equips to boost the occurrence rate of Sword Dance. Look those up and ways to get them since I think you can do some thief knife shenanigans to get a helmet for the boost? If not, it's available as a drop early in world 3. Really, I think the only thing you lack is a decent source of healing, which maaaaaaay be partially covered by the ranger's !Animals?

EDIT: YES the ranger does but it's so high up and the chance will still be so low that you might as well skip it.
I have my second class: Red Mage! As such Faris has promptly been relegated to heal bot to fuel the furious swords of the three knights!
As bemoaned as red mages are for everything other than !Dualcast, don't take their potential to heal for granted. Ever.
« Last Edit: June 27, 2015, 12:05:31 PM by Reddyne »

TA-DAAAAAAA! 61 blood donations and counting! 
Best Mile: 5:30
Best 5k: 18:07
Best Marathon: 3:23:16

Axel Ryman

  • Fear me
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #191 on: June 27, 2015, 01:04:31 PM »
Summoner/Berserker/Samurai/Berserker



Shinryu and Neo Exdeath are down........Omega.....I cry when I think about it.

FinnKaenbyou

  • Formerly Roukanken
  • *
  • blub blub nya
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #192 on: June 27, 2015, 01:29:58 PM »
Dancer doesn't seem like much and WON'T be much until you get equips to boost the occurrence rate of Sword Dance. Look those up and ways to get them since I think you can do some thief knife shenanigans to get a helmet for the boost? If not, it's available as a drop early in world 3.
This IS a thing, but the enemy in question is in the Lonka Ruins. So sadly he'll have just missed it. ><

Also, Garlyle, just wanted to make a quick comment. In the guide on Necrophobia you mention his barriers don't reflect Fire/Ice/Bolt spells off themselves. In the GBA version at least it seems like that's been fixed, and they bounce ALL spells off of themselves.

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #193 on: June 27, 2015, 10:59:34 PM »
Natural Crystals Time Mage, Berserker, Ranger, Chemist is currently up to the final world.

Obviously, since I actually rolled Time Mage and am playing one of the versions where it is possible, I obviously cast Exit right when I got to the library because I wanted an excuse to do this glitch. This let me do Island Shrine with 3 characters, Fork Tower(where I got Lenna back), and Phoenix Tower(was hoping for more than 1 rare drop from Cheries) before the Pyramid. Unfortunately, I now have to do the Pyramid since I need to do it to get the airship back, but I have Lenna for it now, which means she'll get to help in the boss fight after the pyramid.


After I finish the pyramid, I'll do the remaining 2 dungeons before the void, maybe farm some Gil for anything I still need then go finish the game.

Reddyne

  • Give me love and money. I have the rest already.
  • *
  • Love and money coming from you is what I need.
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #194 on: June 28, 2015, 12:27:31 AM »
My most recent post took 100 minutes to prepare and then the website ate them all. Let's pretend there's stuff here with me being both excited and disappointed by Beastmaster. :V

EDIT: To sum things up, I plow through the library then travel the world. I also find out that beastmasters are on or off on their awesomeness at any given moment.

« Last Edit: June 29, 2015, 12:15:24 AM by Reddyne »

TA-DAAAAAAA! 61 blood donations and counting! 
Best Mile: 5:30
Best 5k: 18:07
Best Marathon: 3:23:16

Third Eye Lem

  • Time Ticker
  • Castle Bal
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #195 on: June 28, 2015, 06:32:52 AM »
My most recent post took 100 minutes to prepare and then the website ate them all. Let's pretend there's stuff here with me being both excited and disappointed by Beastmaster. :V
This is why I use Editpad for my post-making needs. I feel your pain, bro. :(

Here's hoping next week will cool the hell down so I can actually stream this game to my friends...My mic is set up to catch the sound from both me and my speakers, and I can't exactly do that with my AC blaring.

jester147

  • Touhou, Rhythm Game, JRPG fan
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #196 on: June 28, 2015, 10:24:36 AM »
This IS a thing, but the enemy in question is in the Lonka Ruins. So sadly he'll have just missed it. ><

After a bit of Wiki walking, all the Dancer equips are available at the Mirage/Phantom Village.

...But that would be WAY long. Oh well.

EDIT: and the Thief Knife wouldn't be available till I reach said place too.

Axel Ryman

  • Fear me
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #197 on: June 28, 2015, 11:24:33 AM »
'Kay, got my 4JF related avatar  :getdown:



Beat Omega using my Sum/Zerk/Sam/Zerk team. Hours later victory was processed. Started another Chaos run.


Geomancer/Bard/Ranger/Samurai




:v I got the 2 best Fire Crystal jobs, which are 2 of the top 5 classes in the game. Omega will be easy now. Shinryu gonna need some work though.



Edit: And just realized my friend didn't remove the background when she did her editing. Ohwellthat'sfine.

Validon98

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  • Harbingers, yo.
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #198 on: June 29, 2015, 03:12:16 PM »
After much delays and slackings off (which I attribute to Smite and Valdis Story, goddamn those games at times), I have finally moved on to Act 2.



I think we're doing good for ourselves at least. :V
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #199 on: June 29, 2015, 05:28:20 PM »
So..what is Chaos run? I might try it if I knew what it means

Axel Ryman

  • Fear me
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #200 on: June 29, 2015, 06:58:34 PM »
Chaos Runs summed up rolls all 4 Jobs the moment you sign up, and then distributes them in order of when they are available. Duplicates are possible

Validon98

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  • Harbingers, yo.
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #201 on: June 29, 2015, 07:56:54 PM »
I'm probably going to do a Chaos run myself after I finish up my Classic run. Speaking of which, much Objec d'Art grinding and throwing of Golden Needles later:



I kind of feel like for a Natural challenge, getting jobs maxed via this method as soon as possible makes for a much less stressful time later. I'm still pre-Drakenvale, so I feel like I could have done this a bit later, but eh, I just wanted to not have to worry about it. :V
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #202 on: June 29, 2015, 08:42:02 PM »
I got White Mage in chaos run for 1st job....so..can I put all my chars white mage until I get the other classes or...?
and how am I suppose to even go about getting to 2nd crystal with white mage T_T

Axel Ryman

  • Fear me
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #203 on: June 29, 2015, 09:05:27 PM »
If you're not on Natural, all 4 must be White Mages.


As for getting to the Water Crystal, it's quite annoying at the start since you lack damage. Level up a bit before Karlabos, grab the Flail in the Ship Graveyard, and grab the Heal Staff once you get the Hiryuu. It's slow but that's all it really is for White Mage.

triangles

  • gotta stock up on dark matter
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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #204 on: June 29, 2015, 09:13:27 PM »
Yeah everyone's gotta get set to White Mage.
It's a bit of a slog, but doable (this was my fate my first year of Fiesta-ing)  Bosses are going to take a while, but at least you aren't going to die  :V

Some tips:
- Grab the Flail in the Shop Graveyard, it's back row OK and unfortunately your best source of damage for a bit.
- Siren has an undead form so you can laugh your way to victory
- Magissa can be silenced.
- Garula will counter-attack so you probably want just your Flail-user smacking him around to minimize the hurt.

Axel Ryman

  • Fear me
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #205 on: June 29, 2015, 10:06:34 PM »
And Heal Staff. Never forget the Heal Staff. It's a Cura that doesn't require MP. Only single target but it's so useful. Also I think you have Blink by the time you fight Garula so you can always just use that to negate his damage. And Protect as well.




3rd Fiesta run complete. Time to wait for processing before I start Chaos 4 :getdown:

UncertainJakutten

  • Then you should get out of the way when I tell you
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Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #206 on: June 29, 2015, 10:11:54 PM »
I'm going to cry. My classes are: Ninja, Dragoon, Dancer, Dancer. What do you even DO with that?


Axel Ryman

  • Fear me
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #207 on: June 29, 2015, 10:27:58 PM »
I'm going to cry. My classes are: Ninja, Dragoon, Dancer, Dancer. What do you even DO with that?

Oh that's easy. Give Ninja Equip Ribbon, and give the others Dual-Wield. Dragoon spams Jump and deals 2 hits with it, Dancers use !Dance for Sword Dances and hit twice.


Ninja in general is just a good class.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #208 on: June 29, 2015, 10:39:27 PM »
Yeah, the dancers are RNG hell until you can secure some dancer gear (you can steal some with the thief dagger slightly early, which would be a good idea) but after that, dual-wielding sword dancer is highly lethal. 3~4 party members with ribbons is a pretty nice boon at some parts too.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Reddyne

  • Give me love and money. I have the rest already.
  • *
  • Love and money coming from you is what I need.
Re: Final Fantasy V Four Job Fiesta - the mystery box edition
« Reply #209 on: June 30, 2015, 01:27:56 AM »
This is why I use Editpad for my post-making needs. I feel your pain, bro. :(

Here's hoping next week will cool the hell down so I can actually stream this game to my friends...My mic is set up to catch the sound from both me and my speakers, and I can't exactly do that with my AC blaring.
I have my first few entries saved as drafts in my email account. Considering that I had no problems with major edits to each before, I thought I would be in the clear. I guess not. :(



We rejoin our crew outside of Crescent after returning from a 2 week vacation traveling the world and accomplishing nothing much in particular. Great work, team! The first thing we do in this lovely island town is trigger an earthquake. Let's tack initiating a catastrophic natural disaster onto our list of previous crimes including gross negligence leading to the death and catatonia of two separate regents, two counts of destruction of core government buildings, two counts of negligence leading to the destruction of key natural resources, dozens of counts of larceny, drug possession, and loitering (I needed to go to the bathroom while playing last time).



Just checking, lady.



Hey, our ride! Does our insurance cover this?



Just a small town gir~l. Livin' in a LONE-LY WOR~LD. The team knows how to respond to property damage: Busting into someone's house and jammin'.



Then harassing an endangered species. Now for the Final Fantasy equivalent of driving home with a huge dent in the front bumper of your dad's corvette.



Dad I'm so sorry please lemme explain there was an earthquake and a whirlpool an-oop nevermind.



Dad suggests swapping out the boat for some live transportation. The secret? Making it un-alive. Thank goodness no berserkers this year!



Thanks, real dad. This is why Cid is so much cooler.



Through some bizarre plot-related twist of fate, the teleporter warps us halfway around the world right on top of where we wish to be anyway - back with our ship. Conveniently, it's made a friend in the form of an airship. Aw, how sweet!



Yikes! A palette swapped boss!



One that wishes it weren't weak to thunder!



Monty realizes that the team's stomachs are more of a concern than the boss.



So here's the thing with beastmasters. Yes, you have to labor over finding a good enemy to catch, whittle them down to an inch of their life, then picking the right time to use them all of once before having to wait to repeat the whole cycle. HOWEVER, the number of tricks in their bag is not limited to a single party trick attained after doing a chore. So here we have Prototype, the toughest baddie in the land for world 1. I can't even damage the guy.



But !Control comes to the rescue! That flat 40% success rate is good enough for me, especially since it works on the local toughie. Nifty! We now get a choice from a short list of abilities which it will use on our target of choice.Even then, we can't even get it to hurt itself, but there's one more trick up our sleeves.



Yup. No one can harm the prototype in any capacity, but it can be beat by having him self destruct. I take full advantage of this a few times over.





Adamantoise is a snap once I remember which elemental weakness it has.



thenightbeforeyourseniorprojectisdue.jpg



The fights with the smaller cannons go very quickly because the party features two knights of different flavors attacking with thunder swords. On a side note, Mystic Knights are VERY quick and can pump out the DPS thanks to getting off that spellblade move early, but here it's not even necessary.



The Soul Cannon proves to be a bit of a bear because I don't have much in the way of healing. After a wipe and a good draw with who gets olded, the group pulls through.



Thanks for the goodies, pal. The number of Dark Matters comes from the number of times I had fun roughing up the Prototype. Such is the fate of Team Heaven, Heaven, Heaven, Limbo. Join us next time for the exciting adventures of Team Mile High, Clubbing Archaeoavis to Death or Team Willy Ronka and the Job Factory.

TA-DAAAAAAA! 61 blood donations and counting! 
Best Mile: 5:30
Best 5k: 18:07
Best Marathon: 3:23:16