Author Topic: Sword Quest IV - A Z-Machine Adventure  (Read 43199 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #240 on: January 21, 2015, 02:35:01 AM »
> Let's make haste toward that fairy on the right, then.

>You do so, darting around a lone bubble and zeroing in on the faerie quickly. She raises her hands in your direction, apparently preparing to fire more.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #241 on: January 21, 2015, 03:51:11 AM »
> Are we in slashing range yet?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #242 on: January 21, 2015, 10:54:31 AM »
> Are we in slashing range yet?

>Yep.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #243 on: January 21, 2015, 12:11:44 PM »
> Cut her down before she has the chance to fire.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #244 on: January 21, 2015, 12:31:22 PM »
> Cut her down before she has the chance to fire.

>You slash out with with Hakurouken, easily striking the faerie and sending her to the ground with a surprised squawk.
>There is something coming from your left, you can just see it from the corner of your eye!

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #245 on: January 21, 2015, 08:15:32 PM »
> Dash forward while swinging a sword to our left at the thing, in the hopes that we can either deflect/slice it or outrun it.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #246 on: January 21, 2015, 10:20:05 PM »
> Dash forward while swinging a sword to our left at the thing, in the hopes that we can either deflect/slice it or outrun it.

>You dash forward, and can feel the distinct tingle of your blade cutting through some danmaku. You'd be rather proud of yourself for doing so so effortlessly if you weren't busy.
>You can just hear it pass behind you, as two other rows of shots, both moving diagonally, pass in front of you, one rather close.

>_

Kilgamayan

  • True
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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #247 on: January 22, 2015, 03:12:58 AM »
> Are any of them coming right for us?
> Are any conscious fairies still visible?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #248 on: January 22, 2015, 03:16:59 AM »
> Are any of them coming right for us?
> Are any conscious fairies still visible?

>Looking over, it seems you are safe for the moment.
>You can still see several faeries around. Some are fleeing, others  are firing various kinds of danmaku; primarily those lines. A few seem to be coming for you.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #249 on: January 22, 2015, 04:39:07 AM »
> Of those coming at us, which one is closest?
> Are any of the fairies that are still firing more or less behind this closest charging fairy?
> Does anyone have any bamboo 'swords' left?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #250 on: January 22, 2015, 11:40:33 AM »
> Of those coming at us, which one is closest?
> Are any of the fairies that are still firing more or less behind this closest charging fairy?
> Does anyone have any bamboo 'swords' left?

>There is one that is a few yards away.
>It seems the ones firing are largely some distance away.
>At a glance, it seems many of the faeries still do.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #251 on: January 22, 2015, 12:00:23 PM »
> Take a quick glance around us to make sure there are no more incoming bullets that are an immediate issue. If there are indeed none, refocus on what is in front of us.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #252 on: January 22, 2015, 12:02:49 PM »
> Take a quick glance around us to make sure there are no more incoming bullets that are an immediate issue. If there are indeed none, refocus on what is in front of us.

>There doesn't seem to be any immediate problems. The diagonal lines seem more like an ambush than a real threat; now their purpose seems to be to make maneuvering more difficult.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #253 on: January 22, 2015, 12:09:48 PM »
> Discounting the fairies that are running away, about how many conscious fairies are we currently dealing with?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #254 on: January 22, 2015, 12:14:02 PM »
> Discounting the fairies that are running away, about how many conscious fairies are we currently dealing with?

>More than six. It would take you a moment to get an accurate number.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #255 on: January 22, 2015, 01:32:45 PM »
> Do we have a clear path to the closest charging fairy?
> Where is the closest charging fairy relative to the other charging fairies? Is she in the middle of them, or on/near the end?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #256 on: January 22, 2015, 05:45:32 PM »
> Do we have a clear path to the closest charging fairy?
> Where is the closest charging fairy relative to the other charging fairies? Is she in the middle of them, or on/near the end?

>Somewhat; there's a few scattered bubble shots between the two of you.
>The nearest one is coming from your left, and somewhere on the leftish side of the chargers, all told.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #257 on: January 23, 2015, 12:21:15 AM »
> Is the "leftish side" from our perspective of theirs?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #258 on: January 23, 2015, 12:40:53 AM »
> Is the "leftish side" from our perspective of theirs?

>Yours.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #259 on: January 23, 2015, 03:09:47 AM »
> Dash at this closest left-side fairy, using the distance between us to gauge where the bubbles are going and maneuvering around them.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #260 on: January 23, 2015, 12:02:18 PM »
> Dash at this closest left-side fairy, using the distance between us to gauge where the bubbles are going and maneuvering around them.

>You dash at this faerie, following along the line of danmaku closest to you. Many of the bubble shots, you note, are going in roughly the same direction as you are, giving you ample time to manuever around them. However, you will need to be careful when they catch up with you the second time.
>You close in on the faerie, who is holding the length of bamboo over her head and...you aren't sure if she's giving a battle cry or screaming in terror.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #261 on: January 23, 2015, 12:04:26 PM »
> Based on our knowledge of where the bubble shots were traveling, could we safely turn run and dash in that direction without smacking face-first into a bubble?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #262 on: January 23, 2015, 12:51:42 PM »
> Based on our knowledge of where the bubble shots were traveling, could we safely turn run and dash in that direction without smacking face-first into a bubble?

>You believe so, as long as you don't miscalculate.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #263 on: January 23, 2015, 03:02:16 PM »
> Slash the fairy down, and then turn to the right and head for the next-closest fairy in that direction.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #264 on: January 23, 2015, 03:56:54 PM »
> Slash the fairy down, and then turn to the right and head for the next-closest fairy in that direction.

>You cut down he faerie, cutting off her cry with a squawk, then turn right, The lines of danmaku have passed you by now, leaving the field much more clear. The next closest are two faeries who have turned to focus their charge on you.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #265 on: January 23, 2015, 04:33:51 PM »
> Dash at them and cut them down.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #266 on: January 23, 2015, 04:42:06 PM »
> Dash at them and cut them down.

>You close in on the oncoming faeries, and not they have coordinated enough that one seems to be aiming for your chest from your right, while another is coming low toward your knees from the left.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #267 on: January 23, 2015, 05:33:58 PM »
> Could we reasonably jump over the knee-level bullet coming from the left?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #268 on: January 23, 2015, 05:35:28 PM »
> Could we reasonably jump over the knee-level bullet coming from the left?

>It is less of a bullet and more of a faerie flying low and swinging low with a length of bamboo, but it's possible. Perhaps a little questionable, but only a little.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sword Quest IV - A Z-Machine Adventure
« Reply #269 on: January 23, 2015, 05:49:35 PM »
> Oh, whoops, I misunderstood the situation.
> Are their bamboo stalks longer, shorter, or the same length as our swords?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.