Author Topic: Sword Quest III - A Z-Machine Adventure  (Read 29429 times)

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #900 on: December 24, 2014, 07:06:02 AM »
> How is the position and orientation of this new row compared to the original large straight rows?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #901 on: December 24, 2014, 08:43:21 AM »
> How is the position and orientation of this new row compared to the original large straight rows?

>About the same, just further left.

>_

Suwako Moriya

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #902 on: December 24, 2014, 05:32:10 PM »
> Is it going in the same direction as the other lines?
> Is it at the same height as one of the other lines? If so, which one?
> Is there room between the convex line we're moving away from now and this new line?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #903 on: December 24, 2014, 07:42:16 PM »
> Is it going in the same direction as the other lines?
> Is it at the same height as one of the other lines? If so, which one?
> Is there room between the convex line we're moving away from now and this new line?

>Almost; now that you're closer, you can see it's slightly diagonal to the left.
>Yes, they are parallel to the others in terms of height
>That will be hard to tell. Having slowed down as you did, the oncoming arc has had time to close in on you.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #904 on: December 24, 2014, 11:09:42 PM »
> 'They'? Is there more than one line?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #905 on: December 24, 2014, 11:42:19 PM »
> 'They'? Is there more than one line?

>Yes, just like before.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #906 on: December 25, 2014, 06:21:33 AM »
> Whatever, we'll worry about the new horizontal lines when we get there.
> Speed back up and make our way further forward to make it beyond the convex wave.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #907 on: December 25, 2014, 08:01:11 AM »
> Whatever, we'll worry about the new horizontal lines when we get there.
> Speed back up and make our way further forward to make it beyond the convex wave.

>You pick up speed, but the arc is still coming , rushing up from ahead and to the left, coming between the lines ahead. You won't be able to outrun it.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #908 on: December 25, 2014, 12:48:34 PM »
> Is there anything above or below us right now?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #909 on: December 25, 2014, 04:49:22 PM »
> Is there anything above or below us right now?

>No.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #910 on: December 25, 2014, 04:58:00 PM »
> How vertically wide is the incoming convex wave?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #911 on: December 25, 2014, 11:07:16 PM »
> How vertically wide is the incoming convex wave?

>The bullets are fairly large.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #912 on: December 26, 2014, 03:47:41 AM »
> Are they so wide that we cannot fly above or below them?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #913 on: December 26, 2014, 05:59:31 AM »
> Are they so wide that we cannot fly above or below them?

>They are large enough it would be difficult to do so without hitting one of the bars. Not impossible , but difficult.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #914 on: December 26, 2014, 06:57:49 PM »
> Bars? Is the convex wave not simply a line of simple bullets?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #915 on: December 26, 2014, 07:29:34 PM »
> Bars? Is the convex wave not simply a line of simple bullets?

>Lines, not bars. The lines that define most of the shape of this attack.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #916 on: December 26, 2014, 08:21:02 PM »
> So the convex line is really a bunch of lines stacked on top of one another?
> So they have gaps between them, like the straight lines did?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #917 on: December 26, 2014, 08:47:55 PM »
> So the convex line is really a bunch of lines stacked on top of one another?
> So they have gaps between them, like the straight lines did?

>No. This wasn't about the arc at all. It was about the straight lines you dodged around originally that make up the main framework of this mess. They could be thought of as bars, but it was a bad synonym.
>There is some small space between the bullets that make up the arcs, but it would be very foolhardy to try and go through them.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #918 on: December 26, 2014, 09:29:42 PM »
> What is preventing us from flying above or below the incoming convex wave, then?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #919 on: December 26, 2014, 10:29:27 PM »
> What is preventing us from flying above or below the incoming convex wave, then?

>The bullet size, mostly, and accompanying flak like that which you just dealt with.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #920 on: December 26, 2014, 10:31:30 PM »
> How close is this wave?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #921 on: December 26, 2014, 11:19:07 PM »
> How close is this wave?

>You have, at most, two seconds.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #922 on: December 27, 2014, 04:20:13 AM »
> Isn't undodgeable danmaku forbidden?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #923 on: December 27, 2014, 04:40:36 AM »
> Isn't undodgeable danmaku forbidden?

>Yes. But you're quite, with proper decision-making, this isn't undodgeable.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #924 on: December 27, 2014, 04:42:06 AM »
> Well, we've established we can't go up, down, or forward...are there any gaps in the convex wave behind us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #925 on: December 27, 2014, 04:45:18 AM »
> Well, we've established we can't go up, down, or forward...are there any gaps in the convex wave behind us?

>You think they are largely the same, though you haven't looked back to check. But it does have the advantage of being some distance away right now.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #926 on: December 27, 2014, 04:47:32 AM »
> Did we see any on our way by the first time?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #927 on: December 27, 2014, 04:56:52 AM »
> Did we see any on our way by the first time?

>You didn't pay especial attention when you were first looking at them both, but you imagine they are identical.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #928 on: December 27, 2014, 06:24:19 AM »
> 'Both'? Is there more than one convex wave coming at us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #929 on: December 27, 2014, 06:38:21 AM »
> 'Both'? Is there more than one convex wave coming at us?

>Yes. One is ahead of you and one is behind you.

>_