Author Topic: Sword Quest III - A Z-Machine Adventure  (Read 29437 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #810 on: December 18, 2014, 04:26:58 PM »
> What kind of danmaku is this?

>Speedy and unfolding straight and outward, like a flower blooming.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #811 on: December 18, 2014, 04:40:53 PM »
> Are the spheres, or petals, or daggers, etc.?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #812 on: December 18, 2014, 05:10:59 PM »
> Are the spheres, or petals, or daggers, etc.?

>They seem to be mostly small spheres and pellets and a glance.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sword Quest III - A Z-Machine Adventure
« Reply #813 on: December 18, 2014, 05:31:30 PM »
> Blooming flower patters that don't use the petal bullets? How uncouth.
> How much of this is coming toward us?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #814 on: December 18, 2014, 06:18:52 PM »
> Blooming flower patters that don't use the petal bullets? How uncouth.
> How much of this is coming toward us?

>It does need some work.
>A fair amount; it's too fast to read for sure.

>_

Kilgamayan

  • True
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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #815 on: December 18, 2014, 06:47:26 PM »
> Is it traveling faster than we can fly backward?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #816 on: December 18, 2014, 07:05:05 PM »
> Is it traveling faster than we can fly backward?

>Possibly.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sword Quest III - A Z-Machine Adventure
« Reply #817 on: December 18, 2014, 08:01:58 PM »
> Let's find out!
> "Hm!"
> Fly straight backwards for a full second and see how much faster or slower than us the bullets are. We should also be able to get a better bead on what bullets are going where this way.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #818 on: December 18, 2014, 09:08:28 PM »
> Let's find out!
> "Hm!"
> Fly straight backwards for a full second and see how much faster or slower than us the bullets are. We should also be able to get a better bead on what bullets are going where this way.

>You fly back and see the bullets are gaining on you.  The mass of them are straight lines, but there are a number of convex and concave arcs among them.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #819 on: December 18, 2014, 10:12:05 PM »
> From our perspective, is everything in one giant layer? Or does the pattern have depth?
> Are all the bullets the same speed?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Sword Quest III - A Z-Machine Adventure
« Reply #820 on: December 18, 2014, 10:46:01 PM »
>As the pattern unfolds do any obvious holes present themselves, such as the inside of a "petal".

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #821 on: December 18, 2014, 10:58:14 PM »
> From our perspective, is everything in one giant layer? Or does the pattern have depth?
> Are all the bullets the same speed?

>There is some height to it, but not much.
>No, and it's hard to tell which are moving faster and slower without more time, which you don't immediately have.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #822 on: December 18, 2014, 10:59:12 PM »
> Are there any immediately visible openings?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #823 on: December 18, 2014, 11:26:07 PM »
> Are there any immediately visible openings?

>The straight lines would offer some immediate openings, but you aren't sure how ultimately safe they would be.

>As the pattern unfolds do any obvious holes present themselves, such as the inside of a "petal".

>This is harder to say, but you imaging the arcs would sweep between the lines as they unfold.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #824 on: December 18, 2014, 11:59:23 PM »
> Are the straight lines horizontal, vertical, both, or neither?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #825 on: December 19, 2014, 12:08:58 AM »
> Are the straight lines horizontal, vertical, both, or neither?

>Horizontal, but there are a  few rows of them.

>_

Re: Sword Quest III - A Z-Machine Adventure
« Reply #826 on: December 19, 2014, 03:17:49 AM »
>Continue moving backwards, prepare ourself to capitalise upon any openings that present themselves as it unfolds.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #827 on: December 19, 2014, 03:21:04 AM »
>Continue moving backwards, prepare ourself to capitalise upon any openings that present themselves as it unfolds.

>You continue moving backwards, and see that some of the lines of bullets are coming directing for you!

>_

Re: Sword Quest III - A Z-Machine Adventure
« Reply #828 on: December 19, 2014, 03:23:13 AM »
>Do they appear to be homing?

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #829 on: December 19, 2014, 03:26:40 AM »
>Do they appear to be homing?

>They may have been targetted initially, but you don't think they home beyond this.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #830 on: December 19, 2014, 04:42:52 AM »
> How much space is between the horizontal lines?
> How many horizontal lines are there?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #831 on: December 19, 2014, 04:47:44 AM »
> How much space is between the horizontal lines?
> How many horizontal lines are there?

>Maybe two feet.
>Several, you don't have time to count.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #832 on: December 19, 2014, 05:00:37 AM »
> So if we went full horizontal, we could conceivably fit through the horizontal lines without getting smacked by them? Disregarding the other bullets, of course.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #833 on: December 19, 2014, 05:06:05 AM »
> So if we went full horizontal, we could conceivably fit through the horizontal lines without getting smacked by them? Disregarding the other bullets, of course.

>Plausibly.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sword Quest III - A Z-Machine Adventure
« Reply #834 on: December 19, 2014, 05:43:55 PM »
> Are any of the non-straight lines coming right for us, or is it just the straight lines?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #835 on: December 19, 2014, 06:40:05 PM »
> Are any of the non-straight lines coming right for us, or is it just the straight lines?

>Some of the arcs seem to be coming roughly in your direction.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #836 on: December 19, 2014, 07:08:41 PM »
> From which direction?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #837 on: December 19, 2014, 07:36:08 PM »
> From which direction?

>They seem to be unfolding ahead and to the left and right.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #838 on: December 19, 2014, 09:47:41 PM »
> But NOT above or below?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #839 on: December 19, 2014, 10:03:15 PM »
> But NOT above or below?

>They seem to be within the lines, at least.

>_