Author Topic: Sword Quest III - A Z-Machine Adventure  (Read 29443 times)

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #780 on: December 17, 2014, 05:17:01 PM »
> Can we also make the same large glowy bullets that DON'T explode into smaller shrapnel bullets?
> If the above is possible, would combining large glowy bullets that explode with large glowy bullets that don't explode be considered unsporting?

>You can!
>You don't think so, but it would probably be a little slower by necessity.

>_

Mr. Sacchi

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  • Not postponed. Not in the end. Not for long.
Re: Sword Quest III - A Z-Machine Adventure
« Reply #781 on: December 17, 2014, 05:37:31 PM »
> If the above is possible, would combining large glowy bullets that explode with large glowy bullets that don't explode be considered unsporting?

> And if so, would it still be considered unsporting if there was a very clear distinction between them? (say, explodey ones are blue, non-explodey ones are yellow)

@Edit

Oh nvm then :c
« Last Edit: December 17, 2014, 05:40:26 PM by Toyosatomimi No Sacchi »

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #782 on: December 17, 2014, 05:40:30 PM »
> And if so, would it still be considered unsporting if there was a very clear distinction between them? (say, explodey ones are blue, non-explodey ones are yellow)

>This would be more than sporting.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sword Quest III - A Z-Machine Adventure
« Reply #783 on: December 17, 2014, 05:48:46 PM »
FEI that question is just checking for the future while I have it in mind now. If the battle progresses in such a fashion, I would like to go explodey shinies -> non-explodey shinies -> combo shinies. It's a simple fair gameplay difficulty progression.

> Give the slightest of grins.
> "By necessity."
> While speaking, sweep an open right hand in front of us in a circle about two feet in diameter, creating a ring of our shiney explodey bullets to be launched forward and a little bit outward.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #784 on: December 17, 2014, 05:55:56 PM »
FEI that question is just checking for the future while I have it in mind now. If the battle progresses in such a fashion, I would like to go explodey shinies -> non-explodey shinies -> combo shinies. It's a simple fair gameplay difficulty progression.

> Give the slightest of grins.
> "By necessity."
> While speaking, sweep an open right hand in front of us in a circle about two feet in diameter, creating a ring of our shiney explodey bullets to be launched forward and a little bit outward.

>The oni laughs again, while you sweep your hand out and create ring of bullets. The oni dances back, taking to the air and hovering back. The bullets fly out, and she slips between them and starts to close in again, before they explode behind her.  She gives a cry, and starts to try to work her way between the waves of small shots.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sword Quest III - A Z-Machine Adventure
« Reply #785 on: December 17, 2014, 06:00:18 PM »
> How much cooldown time do we require between waves of such bullets?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #786 on: December 17, 2014, 06:41:50 PM »
> How much cooldown time do we require between waves of such bullets?

>A couple moments.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sword Quest III - A Z-Machine Adventure
« Reply #787 on: December 17, 2014, 08:01:52 PM »
> Can we mix up these bullets with other bullets during the cooldown, or does everything stop until the cooldown period is over?

> Once the cooldown has passed, created another circle of glowy explodey bullets in front of us, this one only one foot in diameter. It should still go forward and slightly outward.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #788 on: December 17, 2014, 08:08:03 PM »
> Can we mix up these bullets with other bullets during the cooldown, or does everything stop until the cooldown period is over?

> Once the cooldown has passed, created another circle of glowy explodey bullets in front of us, this one only one foot in diameter. It should still go forward and slightly outward.

>You could throw in a few basic bullets if you wanted, but nothing too fancy or tricksy.
>You create another ring of bullets, as the oni works her way through the debris of the last wave, catching one on her hip in the process.  As you send out the next wave of bullets, she backs further away.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sword Quest III - A Z-Machine Adventure
« Reply #789 on: December 17, 2014, 08:09:14 PM »
> What would happen if we were to run into our own bullets?
> Do the glowy bullets slow down before they explode, or do they just explode with no warning?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #790 on: December 17, 2014, 08:22:00 PM »
> What would happen if we were to run into our own bullets?
> Do the glowy bullets slow down before they explode, or do they just explode with no warning?

>Nothing.
>They slow a bit.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #791 on: December 17, 2014, 09:59:51 PM »
> How's her facial expression looking?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #792 on: December 17, 2014, 10:14:07 PM »
> How's her facial expression looking?

>She seems a bit harried.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #793 on: December 17, 2014, 11:01:39 PM »
> Can we do giant lasers? Or do lasers require our sword?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #794 on: December 17, 2014, 11:14:34 PM »
> Can we do giant lasers? Or do lasers require our sword?

>You can do a beam without your sword, but they wouldn't be of the same quality.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #795 on: December 17, 2014, 11:58:28 PM »
> Let our cooldown time pass, then create another two-foot-diameter ring of explodey bullets, traveling forward and a bit outward.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #796 on: December 18, 2014, 12:30:58 AM »
> Let our cooldown time pass, then create another two-foot-diameter ring of explodey bullets, traveling forward and a bit outward.

>You create another ring of bullets, while the oni is trying to deal with the aftermath of the second ring.
>"You ain't half bad at this!" she says.

>_

Kilgamayan

  • True
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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #797 on: December 18, 2014, 02:43:23 AM »
> That's an odd thing for someone to say when they wanted to rip our head off for slighting their sister a few minutes ago. What does her tone suggest about the intent of what she said?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #798 on: December 18, 2014, 02:55:01 AM »
> That's an odd thing for someone to say when they wanted to rip our head off for slighting their sister a few minutes ago. What does her tone suggest about the intent of what she said?

>She doesn't sound angry, at least. It may be a genuine compliment.

>_

Kilgamayan

  • True
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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #799 on: December 18, 2014, 03:22:08 AM »
> "Thank you! You are certainly no slouch yourself!"
> When the cooldown period ends, fire a foot-diameter ring of glowy bullets, headed forward and slightly outward, that look like the explodey shots but don't actually explode.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #800 on: December 18, 2014, 03:27:41 AM »
> "Thank you! You are certainly no slouch yourself!"
> When the cooldown period ends, fire a foot-diameter ring of glowy bullets, headed forward and slightly outward, that look like the explodey shots but don't actually explode.

>You do so, sending out shots that prompts the oni to act cautious. Then she sees they are doing nothing of interest, and charges forward toward you, fist raised and grinning fearlessly.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #801 on: December 18, 2014, 04:16:47 AM »
Well, that happened.

> What's the current distance between us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #802 on: December 18, 2014, 04:29:47 AM »
> What's the current distance between us?

>A few yards.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #803 on: December 18, 2014, 04:42:42 AM »
> Is she rearing back her right fist as usual?
> Is she coming from above, below, or on the same level as us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #804 on: December 18, 2014, 04:53:40 AM »
> Is she rearing back her right fist as usual?
> Is she coming from above, below, or on the same level as us?

>Yes.
>The same level, you are both pretty close to the roof right now.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #805 on: December 18, 2014, 04:58:50 AM »
> Do we use dagger danmaku?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #806 on: December 18, 2014, 05:01:43 AM »
> Do we use dagger danmaku?

>Sometimes!

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #807 on: December 18, 2014, 05:06:35 AM »
> Fly back and to the left. Keep ourselves facing forward, though.
> While flying back, swipe our right hand from left to right in front of us to create a forward-traveling stream of dagger bullets.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #808 on: December 18, 2014, 05:16:10 AM »
> Fly back and to the left. Keep ourselves facing forward, though.
> While flying back, swipe our right hand from left to right in front of us to create a forward-traveling stream of dagger bullets.

>You fly back and leftward, and send out a stream of forward-flying knife danmaku.
>The oni continues forward for a moment, then suddenly stops and punches the air. A spray of speedy green danmaku flies from her fist, spreading outward like a flower blooming.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #809 on: December 18, 2014, 12:14:15 PM »
> What kind of danmaku is this?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"