Author Topic: [COMPLETED] Roll to Dodge - A Multiplayer Game of Chance  (Read 60865 times)

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #630 on: December 26, 2014, 07:13:33 AM »
>So doing a reasonable thing doesn't work either, huh?
>Pick a direction, any direction! Have faith in blind luck, because it sure as heck ain't having faith in me!
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #631 on: December 26, 2014, 11:19:16 AM »
>"Heh, I guess it's just an outsider's flawed perception acting up. I guess I owe you an apology, mistress!"
>Gauge her reaction to that last word. Fufufu.
>Also, map out how the battlefield's looking. Enemy location and number, ally location, spell card range.

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #632 on: December 26, 2014, 05:27:11 PM »
> Welp. Christmas acknowledged, but you should celebrate upon finding the blue fairy. Keep up your search for her.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #633 on: December 27, 2014, 03:00:24 AM »
[Day: 4]   [Time: Early afternoon]   [Weather: Light snow]


>Try and communicate with the fairies, and see if they know of the recent events that have been happening inside of the forest.
[5] BONUS: Your next roll gets 1 added to it.
You approach the fairies in the distance, who seem to be playing a game of tag. One of them notices you and yells at everyone to stop...

..."A few days ago I saw red-white threatening to kill this guy. He looked like he was lost, and she almost stuck a needle into his back."
Another fairy suddenly gets excited:
"Wait, you did!!! Tell me, where was it?"
Yet another fairy joins the conversation:
"How come you always find interesting things?"
A fourth fairy flies up out of the bunch:
"Wait... did this have something to do with the green light-thing in the sky?"

>Stop and arm myself with a spell card.
>Watch the cloud of birds.
[6] The youkai birds continue flying around in the field of bullets. There seems to be an opening where you can fire into. Perhaps it might be in your advantage to do so in case any of them get loose...

>"Hmm...Sanae, wouldn't it be a bit easier for me to make a small, self-sustaining sun? Would warm up faster...and tire me less."
>>If yes, make a small sun. Self-sustaining. Neat.
[1] "Oh, yeah. I totally forgot that you can just do that!"
As you concentrate the atoms in the air to create a self-sustaining ball of fusion-generated heat, you somehow pull your own atoms into the sun.

You are dead.

>So doing a reasonable thing doesn't work either, huh?
>Pick a direction, any direction! Have faith in blind luck, because it sure as heck ain't having faith in me!
[6] Disappointed and hopeless, you turn around to see Haruko and Akina walking out from a bank. The girl notices you and points in your direction:
"Mom, look! It's her! She came back, too!"
The two quickly make their way to you as soon as there's an opening among the pedestrians:
"So you've decided to escape as well, huh? That's a good choice, staying in there will only put you in danger."
The woman looks at you intently for a while before speaking to you quietly:
"You didn't have any weird abilities back in Gensokyo, did you? Are you here for something?"

>"Heh, I guess it's just an outsider's flawed perception acting up. I guess I owe you an apology, mistress!"
>Gauge her reaction to that last word. Fufufu.
>Also, map out how the battlefield's looking. Enemy location and number, ally location, spell card range.
[5] BONUS: Your next roll gets 1 added to it.
"Heh [...] mistress!"
Rika blushes and smiles at you. For years, boys and girls alike have dreamt of having a robot companion at their side. Therefore, it's natural for someone like her to respond in such a way. You smile back at her and turn your attention to the scene in front of you as you survey the situation:
  • Caught in a danmaku field are several youkai birds. They show up as red dots on the radar overlay, and are outlined in the same color when they're within your view.
  • Allies are outlined in blue, and they also show up on the radar. These include Rika, Kappa, and bigyihsuan. Arrows near the four sides of your view also provide a quick indication of where they are in relation to your current position.
  • You don't have spell cards. That doesn't matter, though, since you are armed with several fully-loaded weapons.

LEFT GUN: 2000/2000                            RIGHT GUN: 2000/2000
ROCKETS: 25/25                  BEAM CANNON: 38?C (NORMAL)

Threat level: Medium

> Welp. Christmas acknowledged, but you should celebrate upon finding the blue fairy. Keep up your search for her.
[4] As you and the green-haired fairy look around, you notice what looks like your target flying in your direction a good distance from where you're standing.

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #634 on: December 27, 2014, 03:04:50 AM »
>"Did this red-white lady manage to hit the guy with any needles...?" Respond to the fairy that asked about the green light. "I'm not certain, but something leads me to believe so. Tell me, does red-white usually hunt down humans?"

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #635 on: December 27, 2014, 03:42:10 AM »
>I...but...ugh. Reform exactly like how I disintegrated, except on the opposite side of the sun, then lean around to show Sanae that I'm fine. "Meant to do that. Yeah."
>To Yatagarasu: "Hey, uh...what just happened? You doing OK there, buddy?"

There's...there's no backup commands I can make for this. Either I revive, or I don't and have to try again. Or worse, die the death while dead. I don't wanna be a ghoooost!
« Last Edit: December 27, 2014, 04:43:48 AM by an unmatched sock »

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #636 on: December 27, 2014, 03:47:09 AM »
>Use the spellcard, and ATTACK FIRE MAIM KILL
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #637 on: December 27, 2014, 04:39:04 AM »
> Point out the fairy's location to her friend. Follow her lead on this one. You're still not sure how to act around most fairies.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #638 on: December 27, 2014, 07:14:11 AM »
>"Yo. I'm here to tell you that Yukari is trying to get me to take you two back in for her to deal with."
>"Buuuut I'm not going to take you guys."
>"Point is, she's in a bit of a panic."
>"She thinks you two will start telling everyone about Gensokyo. And that's not good."
>"She's a paranoid woman, so she thinks everyone from Outside will start invading, and then it would be war."
>"Personally I think too many people coming in will either die or make the place a bit of a mess. I mean, you've SEEN the outside world, right?"
>"So, she's probably going to silence you two permanently if she gets her hands on you."
>"My solution? Make sure you two don't tell anyone. Nonlethally, hear me out."
>"Seriously. She's got me under threat of death, and I'm not willing to come back unless I'm successful."
>"Okay, you two don't tell ANYONE about Gensokyo. We clear?"
>"And I don't mean 'I'll only tell my closest friends who wouldn't ever spill a secret' nobody. I mean NOBODY. Last thing I want to happen is the rumor mill gets ahold of this and Reimu kills me. Again."
>"Make sure your excuses for when people start asking questions are half plausible, or they at least stop people from digging deeper."
>"I wish I had special powers just to magic the memories out of your head, but evidently I'm just really good at music."
>"It's really best for all of us if you two just don't talk about it. It's not like the experience was worth bragging about, right?"
>"Also, please please PLEASE don't be spiteful and start spreading information. I'm first on the chopping block if word does get out, and I will find a way to haunt you."
>"You think I'm joking, but remember I've come back from the dead three times. I'm sure I can do something for a fourth."
>"We clear on this?"
>shrug
>"I mean, I'm going back because if nothing else I need to prove that I didn't flake out. Also, besides this whole 'getting killed' business, I like it in there. I have a job!"
>"Anyway, no hard feelings on my part. Don't take it personally, but I hope to never see you two again after this, because if I do something has gone horribly wrong and I may be dead permanently."
>Draw up a list of convenient excuses for them to use.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #639 on: December 27, 2014, 04:38:17 PM »
>The spellcard has a cage-like effect, no? If so observe any openings that might open, and be ready to spray bullets on any enemies that might want to get through.

Kappa

  • LV. 4 Guze Cannon
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #640 on: December 28, 2014, 02:40:35 AM »
> Confirm that the attackers are, in fact, hopelessly contained in a bubble of their own personal hell.  Keep the pressure on for as long as it'll last, and call out to the reinforcements around you:
"Hey guys!  Every bullet you care to pump into this thing is one more for the war effort!  Open fire at will!"
> If this attack is drawing to a close, get Resonance "Infinite Harmonic Field" ready.  Not that you'll actually need it... probably, but if any of these youkai - is that what they are? - puts up a fight after this, they'll surely be too exhausted to quickly return fire.  Your attack should be allowed to snowball to a ridiculous extent, and that'll be that.
> For some odd reason, the genesis of your master plan evokes a name to your mind: Gengetsu.  You don't know who that is or why your idea made you think of that name, but you decide to call this power combo (should it work) "Operation Gengetsu".
Modern Touhou Accomplishments || TD Normal 1CC | DDC Normal 1CC (poorly) | DDC Extra Clear

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #641 on: December 28, 2014, 02:57:48 AM »
[Day: 4]   [Time: Afternoon]   [Weather: Snow]


>"Did this red-white lady manage to hit the guy with any needles...?" Respond to the fairy that asked about the green light. "I'm not certain, but something leads me to believe so. Tell me, does red-white usually hunt down humans?"
[3](+1) "Did [...] needles...?"
"Not at all! He ran away in a hurry right before she could do that. It was still scary, though."
"I'm [...] so."
The fairy looks like she expected your answer.
"Tell [...] humans?"
"No, she doesn't. Or at least I don't think so... There was a witch that told me that she's after some humans that are trying to destroy Gensokyo. She lives in the forest. Maybe she can tell you more about that if you find her."

>I...but...ugh. Reform exactly like how I disintegrated, except on the opposite side of the sun, then lean around to show Sanae that I'm fine. "Meant to do that. Yeah."
>To Yatagarasu: "Hey, uh...what just happened? You doing OK there, buddy?"

There's...there's no backup commands I can make for this. Either I revive, or I don't and have to try again. Or worse, die the death while dead. I don't wanna be a ghoooost!
[4] You may no longer have a physical body, but that doesn't mean you've lost control of the nuclear sun. As if someone hit the "rewind" button, your body reforms next to the nuclear sun in the exact opposite way as when it got sucked in.
"Wow... I never knew you could do that!"

"Hey [...] buddy?"
"Shouldn't I be the one to ask you that question? As the sun grows larger, you need to step away from it or else you'll get sucked in like that. Be careful next time! If you had waited any longer, you wouldn't have been able to recreate your body. Nuclear fusion is serious stuff, yo!"

>Use the spellcard, and ATTACK FIRE MAIM KILL
[5] BONUS: Your next roll gets 1 added to it.
Just as Kappa's spellcard times out, you follow up with another barrage of bullets that close on the youkai birds from all sides. Most of them get hit by the red balls and light drop to the ground, and the remaining birds fly away as soon as they realize how powerful your attack is.

> Point out the fairy's location to her friend. Follow her lead on this one. You're still not sure how to act around most fairies.
[5] BONUS: Your next roll gets 1 added to it.
The green-haired fairy standing next to you flies up and fires a few bullets in the direction of the oncoming fairy, who doesn't change her direction as those weren't meant to hit anyone.
"Cirno! Over here!"

...

The fairy in blue, apparently called Cirno, flies right into her friend.
"There you are, Dai! I told you I'd be back!"
"You said you'd be back in a few minutes! It's been more than that!"

What exactly does a "few" minutes mean to these fairies?

>"Yo. I'm here to tell you that Yukari is trying to get me to take you two back in for her to deal with."
>"Buuuut I'm not going to take you guys."
>"Point is, she's in a bit of a panic."
>"She thinks you two will start telling everyone about Gensokyo. And that's not good."
>"She's a paranoid woman, so she thinks everyone from Outside will start invading, and then it would be war."
>"Personally I think too many people coming in will either die or make the place a bit of a mess. I mean, you've SEEN the outside world, right?"
>"So, she's probably going to silence you two permanently if she gets her hands on you."
>"My solution? Make sure you two don't tell anyone. Nonlethally, hear me out."
>"Seriously. She's got me under threat of death, and I'm not willing to come back unless I'm successful."
>"Okay, you two don't tell ANYONE about Gensokyo. We clear?"
>"And I don't mean 'I'll only tell my closest friends who wouldn't ever spill a secret' nobody. I mean NOBODY. Last thing I want to happen is the rumor mill gets ahold of this and Reimu kills me. Again."
>"Make sure your excuses for when people start asking questions are half plausible, or they at least stop people from digging deeper."
>"I wish I had special powers just to magic the memories out of your head, but evidently I'm just really good at music."
>"It's really best for all of us if you two just don't talk about it. It's not like the experience was worth bragging about, right?"
>"Also, please please PLEASE don't be spiteful and start spreading information. I'm first on the chopping block if word does get out, and I will find a way to haunt you."
>"You think I'm joking, but remember I've come back from the dead three times. I'm sure I can do something for a fourth."
>"We clear on this?"
>shrug
>"I mean, I'm going back because if nothing else I need to prove that I didn't flake out. Also, besides this whole 'getting killed' business, I like it in there. I have a job!"
>"Anyway, no hard feelings on my part. Don't take it personally, but I hope to never see you two again after this, because if I do something has gone horribly wrong and I may be dead permanently."
>Draw up a list of convenient excuses for them to use.
[3] "Yo [...] with."
The two look at each other with a "no way" expression.
"Buuuut [...] guys."
"Good. There's no way we're ever going back there. After all, my husband's dead and there doesn't look like any of his belongings were left behind intact..."
"Point [...] war."
Akina chuckles at the thought of Japan's S.D.F. invading Gensokyo.
"Personally [...] right?"
"Right. Nobody wants war, especially in a time such as this."
"So [...] you."
"She wouldn't leave Gensokyo just to find us, would she?"
"My [...] out."
The two look at you attentively.
"Seriously [...] successful."
"Okay, okay. We'll do as you say if it means we all get to live what remains of our lives."
"Okay [...] music."
At this point, they'd ask you just how much of a musician you are, but the serious topic of the conversation keeps them from doing so.
"So we just keep quiet about it, and everything will be fine?"
"It's [...] right?"
"No. Not at all..."
"Also [...] you."
Haruko speaks for the first time since the two of you saw each other again:
"You mean, as a ghost?"
"You [...] this?"

The two understand your concern for your own safety, as well as theirs, and replies in the exact manner you had expected them to:
"Yes. We won't say anything about our "trip", and you can just tell them about this conversation we had."
The woman sighs and continues:
"If I had known this was the situation, I would have stopped my husband before things got out of hand... But as they say, leave the past behind, for there's nothing one can do to change it. With that said, you should probably stay here where they can't harm you. For some reason, I still fear that they'll do things to you beyond a simple killing if they feel like it."
"I [...] job!"
"But you can do what you do out here just as well!"

You'd pay attention to Haruko's response if your attention wasn't taken by what's on the many television screens behind the glass windows of a nearby electronics store. Although it's hard to make out the captioning from where you're standing, you can easily make out the bold "BREAKING NEWS" text below what's probably the same in Japanese at the top of the screens. What's most jarring is the live video feed of what appears to be a reporter in front of the Hakurei Shrine. Akina and Haruko walk forward to where you're standing and turn around to look in the same direction as you are once they notice that you're looking at whatever was once behind them. Just then, portraits of the mother and daughter appear on the screen, complete with names underneath the images.
"OH GOD... THEY PROBABLY THINK WE'RE MISSING... AND THEY'VE FOUND THE SHRINE..."
"Mom, something tells me we're in deep trouble..."

According to canon, the Hakurei Shrine exists in our world as well. Don't expect what happens next to be anything remotely close to canon, though...

>The spellcard has a cage-like effect, no? If so observe any openings that might open, and be ready to spray bullets on any enemies that might want to get through.
[2](+1) Kappa's spellcard times out, and bigyihsuan follows up with his own attack right as that happens. Several youkai birds drop to the ground, likely due to the attack. For whatever reason, you fire a few rounds of ammunition at them. All but one evade the bullets, which is quite a waste if you think about it. At least you now know that your weapons work.

LEFT GUN: 1934/2000                            RIGHT GUN: 2000/2000
ROCKETS: 25/25                  BEAM CANNON: 39?C (NORMAL)

Threat level: Low

> Confirm that the attackers are, in fact, hopelessly contained in a bubble of their own personal hell.  Keep the pressure on for as long as it'll last, and call out to the reinforcements around you:
"Hey guys!  Every bullet you care to pump into this thing is one more for the war effort!  Open fire at will!"
> If this attack is drawing to a close, get Resonance "Infinite Harmonic Field" ready.  Not that you'll actually need it... probably, but if any of these youkai - is that what they are? - puts up a fight after this, they'll surely be too exhausted to quickly return fire.  Your attack should be allowed to snowball to a ridiculous extent, and that'll be that.
> For some odd reason, the genesis of your master plan evokes a name to your mind: Gengetsu.  You don't know who that is or why your idea made you think of that name, but you decide to call this power combo (should it work) "Operation Gengetsu".
[3] As your spellcard times out, bigyihsuan and Dudu Zombolt pick up right where you left off and attack the flock of birds. Their attack looks quite effective, and your call of reinforcement seems to boost their morale. Still, you prepare another card in case it's needed...

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #642 on: December 28, 2014, 03:46:11 AM »
>"Heh, yeah...that was a...uh...a 'one-time demonstration'. Don't go bragging to people that I did that, I probably couldn't do it again. So, changing the subject, what else can I do around here?"
>@Yatagarasu: "But I did that before and nothing like this happe- oh, nevermind. Pointless to argue with a god. Just pick up and carry on."
>Wonder what sort of odd jobs Sanae might have me do next. Or if something else will happen.

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #643 on: December 28, 2014, 03:50:56 AM »
>Look Rika-ways. "Well, I don't think I'll need to save ammo as I can get a quick refill in a bit, no?"
>Afterwards, shoot a couple of missiles. Do they have any guidance?

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #644 on: December 28, 2014, 05:12:59 AM »
> Sneeze.

> Well, you did that thing, so uh... Introduce yourself politely, I guess? I mean, your reasons for being out here aren't really founded any longer, so you could just walk off and go do other things instead, but hey, everywhere else is full of death, misfortune, people who may or may not hold grudges toward you, or bamboo. And you're kind of sick of seeing bamboo at this point.

> Yeah, do that introduction thing, I guess.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #645 on: December 28, 2014, 06:07:22 AM »
>"Yukari, if you are somehow listening in, please realize that I did my job and everything else that has happened is out of our hands."
>"Okay, we can still salvage this. Let's get to that news station. If the story is resolved, hopefully nobody will poke any further into this mess."
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #646 on: December 28, 2014, 02:08:16 PM »
>"I didn't realize that I had so much power."

>Meet up with Kappa and Dudu Zombolt
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #647 on: December 28, 2014, 05:26:25 PM »
>"Humans trying to destroy Gensokyo..." Think about that, and conclude that there's no way measly humans like myself and others in a world filled with fictional youkai and fairies would be able to destroy Gensokyo anyways. "I...don't think humans could destroy this land...and also, does the witch wear mostly black clothes? If that's the case, I believe I've already met with her."

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #648 on: December 29, 2014, 02:47:38 AM »
[Day: 4]   [Time: Afternoon]   [Weather: Snow]


>"Heh, yeah...that was a...uh...a 'one-time demonstration'. Don't go bragging to people that I did that, I probably couldn't do it again. So, changing the subject, what else can I do around here?"
>@Yatagarasu: "But I did that before and nothing like this happe- oh, nevermind. Pointless to argue with a god. Just pick up and carry on."
>Wonder what sort of odd jobs Sanae might have me do next. Or if something else will happen.
[3] "Heh [...] here?"
"That sun looks like it'll stay around for a while, and you deserve some rest after all you've done. There really isn't anything to do here at the moment, though I bet you can find lots of quests worthwhile things to do all over Gensokyo."

You're beginning to feel hungry.

>Look Rika-ways. "Well, I don't think I'll need to save ammo as I can get a quick refill in a bit, no?"
>Afterwards, shoot a couple of missiles. Do they have any guidance?
[3] "Well [...] no?"
"I can, but you might want to save up for the final stage when things get worse than this. I just got some artillery from the kappa, and they might get suspicious if I keep asking them for more."
You shoot two laser-guided missiles in the direction of the remaining birds, carefully training the ultraviolet light-beam emanating from an emittor attached to the launcher on your right arm. The two missiles collide with each other and explode in a burst of bright orange flames accompanied by a loud "BOOM".
Rika looks disappointed:
"You can't activate the guidance beam if there are two or more missiles, or else that'll happen."

By the time the smoke clears, the youkai birds have already flown far beyond your reach.

LEFT GUN: 1934/2000                            RIGHT GUN: 2000/2000
ROCKETS: 23/25                  BEAM CANNON: 41?C (NORMAL)

Threat level: Low

> Sneeze.

> Well, you did that thing, so uh... Introduce yourself politely, I guess? I mean, your reasons for being out here aren't really founded any longer, so you could just walk off and go do other things instead, but hey, everywhere else is full of death, misfortune, people who may or may not hold grudges toward you, or bamboo. And you're kind of sick of seeing bamboo at this point.

> Yeah, do that introduction thing, I guess.
[4](+1) BONUS: Your next roll gets 1 added to it.
The fairy in blue introduces herself first:
"Nice to meet you, Derryck. I'm Cirno, the strongest fairy!"
Her green-haired friend follows up:
"And I'm Daiyousei!"

>"Yukari, if you are somehow listening in, please realize that I did my job and everything else that has happened is out of our hands."
>"Okay, we can still salvage this. Let's get to that news station. If the story is resolved, hopefully nobody will poke any further into this mess."
[3] "Okay [...] mess."
"Right. I'll call them and let them know we're fine."
Thankfully, there's a payphone not too far away from where the three of you are at. However, Akina seems to be having a hard time trying to convince whoever's one the other end that she's in fact herself, and that her daughter is with her:
"Yes, yes. I am Watsuki Akina, the woman that just appeared on your broadcast a few minutes ago... My daughter is with me... Yes... Yes... No... Yes... Sado-shi... We just went on a vacation, that's all... No, I don't... Please stop asking that, I really don't know..."

>"I didn't realize that I had so much power."

>Meet up with Kappa and Dudu Zombolt
[4](+1) BONUS: Your next roll gets 1 added to it.
You're in plain sight of the two, and they can see you just as well as you see them.

>"Humans trying to destroy Gensokyo..." Think about that, and conclude that there's no way measly humans like myself and others in a world filled with fictional youkai and fairies would be able to destroy Gensokyo anyways. "I...don't think humans could destroy this land...and also, does the witch wear mostly black clothes? If that's the case, I believe I've already met with her."
[5] BONUS: Your next roll gets 1 added to it.
"I [...] her."
"Yeah! And she rides on a broom, too!"

Kappa

  • LV. 4 Guze Cannon
Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #649 on: December 29, 2014, 02:58:59 AM »
> Are the invaders dead yet?  Or defeated yet?  Or gone yet?  Or whatever constitutes a condition for victory?  If they are, then your work here is essentially done.  If not, best to finish them off with that Spell Card you drew earlier.  You're really curious to see if the manifestation proper of this attack is as awesome as you imagined it to be.
> If they're gone, keep that Card handy.  You never know if they'll regroup for Loop Round 2.
>> Inquire with the townspeople as to who you just shot up, and what their beef with humanity was.
> Greet your co-conspirators allies: "Big!  Good to see you're ALIVE and well, as ALWAYS.  Thanks for the help."
> Turn to the robo-person and their accomplice: "And you two... I have no idea who either of you are, but YOU appear to be a cyborg, and that means you're awesome.  I can't actually tell if those missiles of yours disintegrated them or just scared them off!"
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Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #650 on: December 29, 2014, 02:59:12 AM »
>"Ah, I suppose a bit of sight-seeing might be in order. But first, would you care if I stayed for dinner?"
>While eating (hopefully before anything bad happens if a low roll), inquire about other places in Gensokyo I might like to go and have a look at.

Places I've been:
-Bamboo Forest
-Human Village
-Moriya Shrine
-Myouren Temple
-Sea of Sado (technically only partway in Gensokyo, but it connects to here, so yeah)

Patorikku

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Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #651 on: December 29, 2014, 03:58:35 AM »
> Right, so that introduction thing is done with. Do a quick perception check and see what's in the vicinity.

>> Ooh, something cool in the distance? Well, not to be a jerk to these fairies, but you do seem to have a short attention span. Take off toward that direction!
>> Nothing around, huh? Alright, chill out with these two. Make snowmen or something. Make sure to make a joke of that last bit by making your snowmen particularly brawny looking snow sculptures of actual male humanoid figures.

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Failure McFailFace

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Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #652 on: December 29, 2014, 04:13:16 AM »
>Follow Kappa and Dudu around, I've been out of the plot for too long.

>Maybe we should get to the ground first, and investigate these crow bodies.

>On the ground, try to tinker with the spellcard to make it better.
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

LaserTurtle

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Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #653 on: December 29, 2014, 05:30:56 AM »
>"Convince them! Say something only you would know! Something about dear old dad!"
>Hope that faith travels through boundaries and reaches whatever god in Gensokyo this falls under, because if this doesn't work the next option is to storm the station, with the two in tow.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
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Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #654 on: December 29, 2014, 05:33:52 AM »
>"Okay that was a poor first show. But then I didn't spontaneously combust, so there's that!"
>Land on the ground. Does flight have a noticeable toll on my energy reserves?

FlamingRok

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Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #655 on: December 29, 2014, 04:21:21 PM »
>"Ah yes, I owe quite a bit to her, as she's taught me basic danmaku. If I were to guess, it wouldn't compare to any of your danmaku though." Grin a little, and continue talking. "So am I just unlucky for all of these gusts of cold wind to be hitting me, or is there something else doing this? Either one, I'd believe!"

Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #656 on: December 30, 2014, 02:46:56 AM »
[Day: 4]   [Time: Late afternoon]   [Weather: Light snow]


> Are the invaders dead yet?  Or defeated yet?  Or gone yet?  Or whatever constitutes a condition for victory?  If they are, then your work here is essentially done.  If not, best to finish them off with that Spell Card you drew earlier.  You're really curious to see if the manifestation proper of this attack is as awesome as you imagined it to be.
> If they're gone, keep that Card handy.  You never know if they'll regroup for Loop Round 2.
>> Inquire with the townspeople as to who you just shot up, and what their beef with humanity was.
> Greet your co-conspirators allies: "Big!  Good to see you're ALIVE and well, as ALWAYS.  Thanks for the help."
> Turn to the robo-person and their accomplice: "And you two... I have no idea who either of you are, but YOU appear to be a cyborg, and that means you're awesome.  I can't actually tell if those missiles of yours disintegrated them or just scared them off!"
[6] The flock of birds are nowhere to be seen, and it's quite obvious that they're not coming back as long as people like you are defending the village. The people in charge of ringing the bell and setting the smoke-signal answer your question:
"Flocks of youkai birds like the one you just drove off prey on the village several times each season. Despite their size, they can easily pick up a human and tear them to shreds. What's worse is that they usually go for the children first, since they're easier to carry and weaker than an adult."
"How would you like to serve in the village defense force? You look like someone who can put up a good fight, especially with those spellcards of yours. Consider this a request to join us!"

>"Ah, I suppose a bit of sight-seeing might be in order. But first, would you care if I stayed for dinner?"
>While eating (hopefully before anything bad happens if a low roll), inquire about other places in Gensokyo I might like to go and have a look at.

Places I've been:
-Bamboo Forest
-Human Village
-Moriya Shrine
-Myouren Temple
-Sea of Sado (technically only partway in Gensokyo, but it connects to here, so yeah)
[3] "Sure. I'll have something for you if you roll a [4] or higher in a few minutes."
As you wait, you ask about other places that might be of interest to you. Suwako tells you that you should visit the Human Village again:
"Someone like you would benefit from a job, especially one that involves youkai-hunting. I hear the Human Village is looking for people like you, who are strong, brave, and gifted."
Sanae yells from the kitchen:
"If you want to work with us, you're welcome here as well!"

> Right, so that introduction thing is done with. Do a quick perception check and see what's in the vicinity.

>> Ooh, something cool in the distance? Well, not to be a jerk to these fairies, but you do seem to have a short attention span. Take off toward that direction!
>> Nothing around, huh? Alright, chill out with these two. Make snowmen or something. Make sure to make a joke of that last bit by making your snowmen particularly brawny looking snow sculptures of actual male humanoid figures.
[1](+1) In front of you is a lake topped with a thin layer of mist, and behind you is the Forest of Magic, both of which don't look interesting at all to you. Especially the forest...

...You find the snow extremely cold to the touch, almost as if it would give you frostbite if you held on to it for extended periods of time. As such, you refrain from making snowmen. Cirno, being an ice fairy, seems to have no trouble making a rather generic-looking snowman. Daiyousei also seems to be enjoying herself by making small snowballs.

>Follow Kappa and Dudu around, I've been out of the plot for too long.

>Maybe we should get to the ground first, and investigate these crow bodies.

>On the ground, try to tinker with the spellcard to make it better.
[1](+1) The bodies seem to have disappeared without a trace...

...You're unable to enhance the spellcard's power. Makes sense, especially since you weren't the one who created it in the first place.

(read Kappa's scenario for what happens next)

>"Convince them! Say something only you would know! Something about dear old dad!"
>Hope that faith travels through boundaries and reaches whatever god in Gensokyo this falls under, because if this doesn't work the next option is to storm the station, with the two in tow.
[4] "...Then tell your reporters to stay away from that shrine! My husband DIED there!!!... The gods probably cursed him!... Yes, I do believe in that... Now!......... Thank you."
Akina hangs up the phone and mutters to herself:
"Heavens... These guys will do anything for a scoop, won't they?"
Surely enough, the anchor on the news channel seems to go to a different topic.
"Well, that's that. Thanks for coming over and warning us. I still think you should stay here, but if you really want to go back, I guess there's nothing we can do."

>"Okay that was a poor first show. But then I didn't spontaneously combust, so there's that!"
>Land on the ground. Does flight have a noticeable toll on my energy reserves?
[3] "I guess so. But be careful next time. We've yet to find out whether the control interface I built between you and your body is fully field-tested."
The two of you land on the ground in the center of the village, where the bell and now-extinguished flare are.

Code: [Select]
Exiting battle mode... weapons set to standby.

======= Power Source Status =======
 BATT  [|||||||||||||||||   ]
       0 1 2 3 4 5 6 7 8 9 10 x10%
 FUEL  [|||||||||||         ]

Rika seems to notice something in the distance, which turns her expression into one of slight fear.
"Urrrgh... Why is she here now?"
The girl turns back to you and urges you to follow her:
"Let's go back to the workshop. If my guesses are correct, you could probably use a refueling..."

>"Ah yes, I owe quite a bit to her, as she's taught me basic danmaku. If I were to guess, it wouldn't compare to any of your danmaku though." Grin a little, and continue talking. "So am I just unlucky for all of these gusts of cold wind to be hitting me, or is there something else doing this? Either one, I'd believe!"
[2](+1) "It's okay. The wind usually gets really chilly at this time."
"There's nothing to be worried about~"
The fairies fly away into the distance as the wind continues to blow.
« Last Edit: December 30, 2014, 02:48:29 AM by aUsernameIsFineToo »

FlamingRok

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Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #657 on: December 30, 2014, 02:55:19 AM »
>Review the currently known information with myself.

>Then attempt to go around the lake, while continuing to go north.

an unmatched sock

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Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #658 on: December 30, 2014, 03:24:57 AM »
>"I appreciate your compliment on my abilities to fight youkai for the village, but I would rather sight-see first. I'll check it out once I have a look around Gensokyo. Do you have any recommendations for what, who, or where I visit first?"
>Make idle chitchat about life, what happened with Haruko, and other stuff while waiting on dinner.

Zengar Zombolt

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Re: Roll to Dodge - A Multiplayer Game of Chance
« Reply #659 on: December 30, 2014, 03:37:37 AM »
>Oh shit, quick. Do a large-scale scan, and ascertain if *her* is the person approaching.
>"Yeah, being ready for anything is a fine idea."