Author Topic: Labyrinth of Touhou 2 -13F  (Read 184218 times)

jaxter0987

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Re: Labyrinth of Touhou 2 -13F
« Reply #840 on: October 13, 2014, 03:55:25 AM »
Just wondering, when is the Special Disk (is that what it's called?) for LoT2  coming out? Oh, and I presume it's gonna bring 12 new characters like LoT1's Special Disk?

Excited for the potential characters that may come out :D
LoT1's Special Disk brought 8 new characters not 12. And I think the name for LoT2's expansion is the Append Disk.

Re: Labyrinth of Touhou 2 -13F
« Reply #841 on: October 13, 2014, 04:03:28 AM »

Help ... I don't know anything about this sort of thing

Axel Ryman

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Re: Labyrinth of Touhou 2 -13F
« Reply #842 on: October 13, 2014, 04:06:53 AM »
If that's the post-game area, it's a common issue. Just hit Ignore and hold down the I key till you eventually go through it.

Re: Labyrinth of Touhou 2 -13F
« Reply #843 on: October 13, 2014, 04:13:05 AM »
If that's the post-game area, it's a common issue. Just hit Ignore and hold down the I key till you eventually go through it.
I don't understand how, but that worked ... Wow.
Do you have an explanation maybe?

Serela

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Re: Labyrinth of Touhou 2 -13F
« Reply #844 on: October 13, 2014, 04:22:14 AM »
It's an error that makes your computer mad, but doesn't actually make the game stop working. The game will advance a frame (at the least? I haven't had that error so) or so each time you ignore and eventually you pass through the problem spot.

It started when the english patch added in full dialogue translation/etc, dunno what's actually causing it, might be something totally silly like a formatting error.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Labyrinth of Touhou 2 -13F
« Reply #845 on: October 13, 2014, 03:54:06 PM »
is this still happening? Where is it?

Re: Labyrinth of Touhou 2 -13F
« Reply #846 on: October 14, 2014, 01:18:44 PM »
Where do I find the thing that does the thing that lets me get past the 9th floor's extra area's rock. The text box says "on a lower floor", but I didn't find anything on the 8th floor's extra area (including stairs)
Is it even lower down? Highly doubt that 'cause there's no more extra areas ...

Axel Ryman

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Re: Labyrinth of Touhou 2 -13F
« Reply #847 on: October 14, 2014, 01:29:07 PM »
is this still happening? Where is it?

Haven't checked the latest update patch, so I'm not sure if it's still happening. It's possible Flamon has an older version.


Where do I find the thing that does the thing that lets me get past the 9th floor's extra area's rock. The text box says "on a lower floor", but I didn't find anything on the 8th floor's extra area (including stairs)
Is it even lower down? Highly doubt that 'cause there's no more extra areas ...

Try checking Floor 10. I think it might be there.

Re: Labyrinth of Touhou 2 -13F
« Reply #848 on: October 14, 2014, 01:53:14 PM »
Try checking Floor 10. I think it might be there.

Unless it's in that left area, then there's nothing on the 10th floor (Is there anything to the left there anyway?)
I highly doubt it's one of the 'crystals' on the 11th floor that you get to from the center of the 10th floor (Even then, I've tested two of them, and they didn't work)

Axel Ryman

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Re: Labyrinth of Touhou 2 -13F
« Reply #849 on: October 14, 2014, 02:11:30 PM »
Ok I THINK it might be on Floor 8 then.  I can't remember myself.


@qazmlpok I checked one of the rocks that gave me issues before, and it the issue is gone, so it's probably just from the previous patch.

Re: Labyrinth of Touhou 2 -13F
« Reply #850 on: October 14, 2014, 02:22:07 PM »
Ok I THINK it might be on Floor 8 then.  I can't remember myself.
Nothing on the 8th floor. Just a bunch of items (Even after that floor, I didn't get an Accuracy Tome or the 116th sub-item ...)

Serela

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Re: Labyrinth of Touhou 2 -13F
« Reply #851 on: October 14, 2014, 03:23:52 PM »
The only rock I remember on 9f was related to how many party members you had recruited... or maybe it was how many shadow bosses you'd defeated. What does it actually say, for the sake of jogging memory?
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Labyrinth of Touhou 2 -13F
« Reply #852 on: October 15, 2014, 02:30:06 AM »
The only rock I remember on 9f was related to how many party members you had recruited... or maybe it was how many shadow bosses you'd defeated. What does it actually say, for the sake of jogging memory?

I also get that error I got earlier ...
For the record: I've done everything in the after game other than beating two of the Extra bosses (One of which is right behind this rock)
« Last Edit: October 15, 2014, 03:36:18 AM by Flamon-kun »

Re: Labyrinth of Touhou 2 -13F
« Reply #853 on: October 15, 2014, 03:02:12 AM »
I'm wondering, since Patchouli and Parsee has such crazy Mind, has any try to use them in conjunction with Yukari?

EDIT: Level 27 Youmu can tank Yuugi's Knock Out in Three Steps with anti physical setup. But how can you keep Minoriko alive long enough to get to that phase, so you can outheal the damage.
« Last Edit: October 15, 2014, 06:54:58 AM by Starxsword »

Yookie

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Re: Labyrinth of Touhou 2 -13F
« Reply #854 on: October 15, 2014, 01:49:20 PM »
I had Yukari on my team once or twice and that skill isn't overly noticeable on those two.

Let's say Parsee and Patchy have such low Def that we assume it as 0 -
Then you end up with them having Defense equal to half their Mind, with all investments (Library levels, Level up bonuses) working at half efficiency.
Since they have such low Health they need a sky high defensive stat (granted, Parsee's health isn't that bad) to be able to actually tank something and not just survive stray hits.

People like Yuugi, I guess Yuyuko, - basically those who can back up their skewed defense with decent Health can make more use of it.
It's all in all a really situational skill that only benefits very few characters.
Because your glass cannons will still not be able to survive even with it and dedicated tanks for either side can't suddenly just shrug off attacks from the other.
« Last Edit: October 15, 2014, 03:13:44 PM by Yookie »

Serela

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Re: Labyrinth of Touhou 2 -13F
« Reply #855 on: October 15, 2014, 03:11:29 PM »
It's a pretty good skill to have around since there's a lot of people with lopsided defenses who are going to take a hit they can probably survive with it sooner or later, but it's not some awesome strat. It takes Patchouli up to "survivable with a first aid kit", but her def would still be kinda meh so any significant attack would down her. Sadly there's very little in the way of row attacks this time, and the MT physicals don't mess around.

That being said, Parsee's def already isn't half bad (and she has more mnd than patch) and her HP isn't all too bad either- if you just give her a first aid kit (and throw all her levelups into MND, since it -is- literally twice as high as def so half=still more) she's probably pretty silly. When teamed with Yukari. The main detriment (apart from the obvious "needs yukari") on ultratank Parsee is that her innate passives/skills... don't really help much. At least there's the DRK boost and immunity to debuffs.

Although after Yukari falls down or needs to get switched out, suddenly Parsee would have a significant hole in her defenses, so if you -really- wanted to try that out you might be better off building most of her levelups into DEF. The bottom line though, is probably that, unless the boss almost only uses magic, Parsee tank wouldn't be worth the effort- there's no one in this game that manages to work being a great tank just because of good stats.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Labyrinth of Touhou 2 -13F
« Reply #856 on: October 16, 2014, 06:35:52 AM »
Well I guess it isn't strong enough to use with super lopesided defense characters. I guess Youmu and Yuugi probably benefit the most from it, since they have high hp and lopesided defenses.

I am probably going to try out Komachi's Narrow Confines of Avaci using Satori. That spell uses the magic stat and Komachi's magic sucks, but the damage is at least lowish decent.

Yookie

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Re: Labyrinth of Touhou 2 -13F
« Reply #857 on: October 16, 2014, 10:32:33 AM »
Satori can make some really good use of the spells of some of the defensive characters.
Narrow Confines especially deals incredibly high damage, Suika's Mist-spell ist quite strong too.
Basically all those characters that either have a spell that uses their worse attacking stat or who have low base stats have spells with rather high multipliers which can be abused by Satori.

Serela

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Re: Labyrinth of Touhou 2 -13F
« Reply #858 on: October 16, 2014, 12:41:56 PM »
Oh, I never thought about using it with the characters who have magic attacks, but -very- low magic.

I thought about "low base high formula" characters, but in this game, that's been toned down some; I mostly only thought of Rumia (whose mag stat is actually pretty high after quick level/cheap library...), and whilst you get pretty good numbers doing that, it's nothing glorious. The next big thing is composite attackers since Satori has quite high atk -and- mag, and most composite users are only "fairly good" in each, or at least averaged. What I didn't realize was there are "low base high formula" characters whose attack normally doesn't do shit in the first place.

Satori can also make a great gambler later in the game via boosting her mp, as getting 25% back on retreat to back row can give you an awful lot of mp back if you've gotten it up there. You can even stay away from the passive that makes her glass (as that's only 30% boost out of the 90% total boost the class gives) if you want to keep her ability to live due to super-high-hp.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Yookie

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Re: Labyrinth of Touhou 2 -13F
« Reply #859 on: October 16, 2014, 02:00:44 PM »
So I ran some rough tests with Satori and certain spells. Satori had equipment that boosts Attack and Magic equally and was Strategist, so nothing favoured here.
Characters I checked out were: Tenshi, Reimu, Ran, Suika's "Gathering & Dissipating", Hina's "Ohgane's Fire" and Komachi's "Narrow Confines of Avici"
I tested those spells on the Floor 1 Kedamas, since they are neutral to all of them (except for Ohganes Fire, more on that later)


Mixed Satori with practically equal attacking stats:

Gathering & Dissipating (fully magical) was strongest by not much, with Confines (only Magic as well) as a close second but both did way more damage than the other spells.
Reimu's composite spells dealt high damage as well, but not as much.
Ran's and Tenshi's spells were decent but not really anything to speak of.
Ohgane's Fire was actually rather bad, given that it struck a weakness.


Magical Satori with about 50% more Magic, 50% less Attack

Gathering & Dissipating melts faces. Confines too, but slightly less.
YinYang Orb & Phantasy Seal dealt the same damage
Ran's En no Ozu was slightly stronger, FYT Laser and Princess Tenko as well (given, they are magic spells) and did quite good damage.
Ohgane's Fire of course was stronger as well and deals useable damage.
Tenshi's spells of course are weaker considering their physical nature.


Physical Satori with about 50% more Attack, 50% less Magic

Gathering/Dissipating and Confines much, much weaker.
Reimu's spells still same damage
En no Ozu slightly weaker, FYT L aser/Tenko weaker of course
Ohgane's Fire nothing to speak of
Tenshi's Spells quite strong.


Bottomline: Gathering & Dissipating & Narrow Confines of Avici are imho the most abuseable spells out of the ones I've tested (and I suppose out of all available spells) but the attacks of the rest of those characters are decent as well.
So if you just want straight up damage and have both Suika and Komachi or can guarantee that one of them is out whenever Satori is fielded then go and run a magic build on her. Otherwise I'll stick to mixed since both Confines and Mist gained only about a third increase in damage for me when switching to magic which then costs you the versatility from being able to use physical attacks properly.
But I'm quite surprised that Gathering/Dissipating actually has a higher formula than Confines. Maybe it was to be expected since Confines carries much more utility and is also a multi target attack instead of Row target.
« Last Edit: October 16, 2014, 02:18:36 PM by Yookie »

Serela

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Re: Labyrinth of Touhou 2 -13F
« Reply #860 on: October 16, 2014, 04:12:09 PM »
I'm not surprised; Suika's MAG stat is almost nonexistent (patchouli dump stat tier) and they may not have realized the Satori potential in the spell. I'm curious how it compares to damage nukes in a comparatively normal party (in Gambler build since Satori is a great fit imo), and how well it pierces mnd.

You could run Satori as a mag/atk mix but the issue is not just the third damage loss from avici/gathering, but that her physical skills probably take more of a loss than that from not being in a full atk build since they're going to be more typical skills that haven't already gone far, far past the damage tier they were balanced for. Especially considering how many bosses are difficult to hurt through their defenses in ideal situations already. Assuming some of your regular tank/supports have a decent mag or composite skill Satori should be fine going all in. (It helps some that her default skill is MAG, even if not particularly good)
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Yookie

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Re: Labyrinth of Touhou 2 -13F
« Reply #861 on: October 16, 2014, 04:23:56 PM »
I guess the thing about mixed Satori and physical spells is partly true. It's just that I gave her stuff that raises everything (Title of Grandmaster Breaker, Ame no Murakumo and something) and she always managed to deal damage with physical spells.
However it is true that there are less abuseable spells on the physical side than there are magical ones.
It really is only Tenshi in the party I have Satori in. :V
« Last Edit: October 16, 2014, 04:26:39 PM by Yookie »

Kirin no Sora

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Re: Labyrinth of Touhou 2 -13F
« Reply #862 on: October 16, 2014, 07:13:59 PM »
A thought about Satori...

Would giving her Sheer Force make her completely broken?

I would also consider giving her Thousand Year Exile for the sake of recharging her MP faster.
There is no greater joy than knowing that the Touhou invasion is unstoppable, and the legacy of Gensokyo will never fade away...

ZXNova

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Re: Labyrinth of Touhou 2 -13F
« Reply #863 on: October 16, 2014, 09:22:19 PM »
A thought about Satori...

Would giving her Sheer Force make her completely broken?

I would also consider giving her Thousand Year Exile for the sake of recharging her MP faster.

Satori needs none of those abilities.

Re: Labyrinth of Touhou 2 -13F
« Reply #864 on: October 16, 2014, 09:56:02 PM »
Does the charagraph folder work the same in LOT2. I tried to import my charagraph as I start LOT2 but nothing changes when I start a new game.

jaxter0987

  • Umiiro Shoujo ni Miserarete
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Re: Labyrinth of Touhou 2 -13F
« Reply #865 on: October 17, 2014, 12:39:26 AM »
Does the charagraph folder work the same in LOT2. I tried to import my charagraph as I start LOT2 but nothing changes when I start a new game.
Why would you even want to replace the artwork in LoT2? Its absolutely gorgeous in my opinion and I basically replaced my LoT1 charagraph with LoT2 artwork.

Re: Labyrinth of Touhou 2 -13F
« Reply #866 on: October 17, 2014, 01:29:30 AM »
Mainly because I made one using some of my favorite artwork. The artwork in LOT2 is really good, especially compared to the original. I just prefer using what I compiled. Do I have to have a charagraph for every character which is why it's not registering or is there an option in game?

Serela

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Re: Labyrinth of Touhou 2 -13F
« Reply #867 on: October 17, 2014, 02:31:18 AM »
It has the charagraph folder but I've never seen or heard of anyone actually using it, so there's no evidence to suggest it's functional. I'm not sure why it's there.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Labyrinth of Touhou 2 -13F
« Reply #868 on: October 17, 2014, 03:40:39 AM »
Quote
Characters I checked out were: Tenshi, Reimu, Ran, Suika's "Gathering & Dissipating", Hina's "Ohgane's Fire" and Komachi's "Narrow Confines of Avici"
I tested those spells on the Floor 1 Kedamas, since they are neutral to all of them (except for Ohganes Fire, more on that later)

I am not that far yet, so I don't have Tenshi, Ran, or Suika. I did try out Komachi's Narrow Confines of Avici and the damage was really good with Satori.

Quote
Would giving her Sheer Force make her completely broken?

I would also consider giving her Thousand Year Exile for the sake of recharging her MP faster.

Not too sure if Sheer Force would make her broken. Doesn't Sheer Force just mean you can hit resistant enemies easier? You would normally just rather hit weakness anyway, especially with her skill that increases weakness damage.

As for Thousand Year Exile, I guess that could help, but she already has the skill to recover 25% MP on switch out.

@Charagraph: I also like the artwork of Labyrinth of Touhou 2 quite a bit. Though, the drawing of some character's breasts are exaggerated, making it look weird.

Alicirno

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Re: Labyrinth of Touhou 2 -13F
« Reply #869 on: October 17, 2014, 01:27:15 PM »
Does the charagraph folder work the same in LOT2. I tried to import my charagraph as I start LOT2 but nothing changes when I start a new game.

The names of the files are 01_L.png, 01_S.png, 01_SS.png, numbers presumably going in the order of the character list. I'm not sure on the best dimensions of the files.