Author Topic: Labyrinth of Touhou 2 -13F  (Read 184256 times)

Ghaleon

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Re: Labyrinth of Touhou 2 -13F
« Reply #600 on: September 10, 2014, 03:49:29 PM »
So i started another new game before finishing my last uz translated story, but my lineup that i dont intend to change at all if i can help it is:
Entire sdm crew (mostly to see if the sdm skill makes patchy and remi feel more un-nerfed)
Reimu cuz aoe heal, rumia's is great in this game but i like a healer that can rat a hit
Hina and parsee because i wanna see if they are as op as i hear... So far too early to say cuz not leveld enough to get skills and such. (So far they are awful but yeah, no skills and equipment to up my dbf resist for other party members making hina's debuff safer to use).
Byakuren cuz silly good buffs...
Eiki cuz she was my fave def ignore nuke in lot1 and this game all but requires them compared to 1
Kasen to see if remi is still hopelessly obsolete in comparison with sdm thing
Autumn harvest lady i always eff up the spelling for so i wont try... Mostly because i think she is a stupid good magician for subclass... I think it was magician. The one that gives everyone else mp. She has alot of mp of her own and can restore it back auick if needed.unlike lot1, mp conservation was an issue for me for the entire game.
« Last Edit: September 10, 2014, 03:51:47 PM by Ghaleon »

MewMewHeart

  • Hermit Mode on!
  • Just chilling like a hermit.
Re: Labyrinth of Touhou 2 -13F
« Reply #601 on: September 10, 2014, 03:52:27 PM »
Oh right right, had a brain fuse while typing that, could be something like this

Tsukuyomi:Debuffs/Time Warp/Non-Elemental Magic (Only one in the game)
Amaterasu: Strongest FIRE/MYS Spells, Damage race a la Utsuho from LoT1
Susanoo:Strongest WND/SHK Spells
Orochi: Revamped Serpent of chaos, and keeps its 3 in 1 turn gimmick
I like this concept except for Amterasu should be more holy and Tsukuyomi should have some dark and mystic attacks in the mix in my honest opinion. Izanagi/Izanami for bosses too since this would make sense really after you beat all 4. I'm also expecting surprise Seija because well... rebellion reasons.
« Last Edit: September 10, 2014, 03:54:50 PM by MewMewHeart »
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Re: Labyrinth of Touhou 2 -13F
« Reply #602 on: September 10, 2014, 04:25:48 PM »
And final plus disk should be the Gensokyo dragon god  :V, thats what ame no murakumo tried to reach anyways, and if my memory doesnt fail someone said something about a floor called "The floor where all noble life reigns" or something of the sort

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -13F
« Reply #603 on: September 10, 2014, 04:36:44 PM »
Hm, I would think Amaterasu would have FIR/SPI rather than FIR/MYS. I dunno, maybe Tsukuyomi could have non-elemental and spirit attacks. Or they could all have a spirit attack of some sort.

Something like...

Tsukuyomi: Time-warps, non-elemental, Spirit, and Dark attacks. Is packed with debuffs and also inflicts heavy and silence. Highly resistant to mystic, cold, spirit, and nature attacks. (Notice something?)

Amaterasu: Very powerful Fire and Spirit attacks. Also comes packed with some other elements. Doesn't really inflict status, just hits very hard. Highly resistant to fire, mystic, spirit and dark attacks. Squishiest of the 3, but is the hardest hitter of the 3.

Susanoo: Very powerful Wind and Physical attacks and an array of ways to inflict shock, terror, and paralysis. Highly resistant to wind, dark, and physical attacks. High status resistances, and also buffs his own stats often. (Kind of like Blue Giant Oni, but not 100%) Tankiest of the 3.

EDIT

So fighting Ama no Murakumo, if you fight at challenge level, it is possible for you to get a magic gem and training manual. Goodie.
« Last Edit: September 10, 2014, 08:39:19 PM by ZXNova »

Re: Labyrinth of Touhou 2 -13F
« Reply #604 on: September 10, 2014, 09:57:45 PM »
Quote
Hina and parsee because i wanna see if they are as op as i hear... So far too early to say cuz not leveld enough to get skills and such. (So far they are awful but yeah, no skills and equipment to up my dbf resist for other party members making hina's debuff safer to use).

I didn't find Hina to be that amazing as a damage dealer, it took two turns to max out her debuffs to make Pain Flow do good damage, and even then she didn't get even close to what Flandre was able to do with Starbow Break (not to even mention Laevetain). Of course, with the right skills and full debuffs on her she was very tanky, but let's just say the synergy between her and Byakuren isn't that great...

Quote
So fighting Ama no Murakumo, if you fight at challenge level, it is possible for you to get a magic gem and training manual. Goodie.

If you fight it above the challenge level, you still get one gem/manual. So if it takes 5 minutes to beat it at challenge level and 10 seconds at a higher level (~150), you're better off just going all out on it.

In other news, I came up with a challenge to make the post game a bit more interesting: Your exploration party must split into 12 groups to take out the enhanced bosses "simultaneously". This means you're only allowed to use a character for a single enhanced boss. With 46 characters you can have 11 full groups and one with 2 characters, or two groups with 3 in them.
Simple rules I plan to follow:
- Hard Mode active, meaning no character can be above the challenge level of the boss (when fighting it, getting level up points above it is allowed)
- Voile levels at challenge level x 1,2, which means level 134 for the lowest level boss (good luck getting the money to raise all characters even to that much...)
- Even though the bosses can be thought to be fought at the same time, free swapping of equipment from fight to fight (no need to equip pieces of heart to the last characters :D)

I think the hardest part about this challenge is figuring out which characters to use at each boss, and where to put your big guns *cough* Flandre *cough* at.

Axel Ryman

  • Fear me
Re: Labyrinth of Touhou 2 -13F
« Reply #605 on: September 10, 2014, 10:08:32 PM »
If you fight it above the challenge level, you still get one gem/manual. So if it takes 5 minutes to beat it at challenge level and 10 seconds at a higher level (~150), you're better off just going all out on it.\

Or just have your 4 strongest members with up to 8 level 1s :P

Re: Labyrinth of Touhou 2 -13F
« Reply #606 on: September 10, 2014, 10:22:09 PM »
Never bothered to use/test but i see Nitori and renko got a skill that increases equipment stats. that also includes Affinities/Statuses? like if it raises 100+Ntr to 200+, it will rise 20 poison resist to 40? if thats the case i am already thinking of wicked ideas to make renko a tank in case i do a next playtrought

Axel Ryman

  • Fear me
Re: Labyrinth of Touhou 2 -13F
« Reply #607 on: September 10, 2014, 10:26:59 PM »
Yup, Maintenance doubles the effect of all equipment, so even someone like Nitori can tank(But why would you do that?)

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 -13F
« Reply #608 on: September 10, 2014, 10:28:16 PM »
Yes. Max HP, Max MP, Recovery, TP, affinity, resistance, whatever - if it's a number, Maintenance doubles it. (Well, I'm not entirely sure about stuff like the Scouter and Bee Shield's percentage bonus damage, but everything else show up instantly in the stat screen so I know for sure that they double).

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -13F
« Reply #609 on: September 11, 2014, 01:05:05 AM »


If you fight it above the challenge level, you still get one gem/manual. So if it takes 5 minutes to beat it at challenge level and 10 seconds at a higher level (~150), you're better off just going all out on it.


Are you sure about that? Cause when I was farming ama no murakumo I was doing it quite above challenger level, but I never once got a training manual or magic gem from it. When I decided to level unify at level 100, I ended up getting a magic gem and training manual.

I wonder if I get more drops if I do it below challenger level.

jaxter0987

  • Umiiro Shoujo ni Miserarete
  • Umi is love, Umi is life
Re: Labyrinth of Touhou 2 -13F
« Reply #610 on: September 11, 2014, 02:16:19 AM »
If you fight it above the challenge level, you still get one gem/manual. So if it takes 5 minutes to beat it at challenge level and 10 seconds at a higher level (~150), you're better off just going all out on it.
Are you sure about that? Cause when I was farming ama no murakumo I was doing it quite above challenger level, but I never once got a training manual or magic gem from it. When I decided to level unify at level 100, I ended up getting a magic gem and training manual.

I wonder if I get more drops if I do it below challenger level.
I've never gotten a Magic Gem or a Training Manual from him out of all the times I've fought him above challenge level.

Re: Labyrinth of Touhou 2 -13F
« Reply #611 on: September 11, 2014, 02:25:48 AM »
I beat him in hard mode and got the items.

Serela

  • Moon Tiara Magic
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Re: Labyrinth of Touhou 2 -13F
« Reply #612 on: September 11, 2014, 03:04:01 AM »
Yup, Maintenance doubles the effect of all equipment, so even someone like Nitori can tank(But why would you do that?)
You do it because you give Nitori the "boosts everything a ton" equipment and then she tanks like a champ in a full ATK build. You can fight postgame bosses without having to switch her out, without overpumping her stats...
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Re: Labyrinth of Touhou 2 -13F
« Reply #613 on: September 11, 2014, 07:56:30 AM »
Quote
Are you sure about that? Cause when I was farming ama no murakumo I was doing it quite above challenger level, but I never once got a training manual or magic gem from it. When I decided to level unify at level 100, I ended up getting a magic gem and training manual.

I just tested this again, with an average level of 158 I got a swiftness gem from beating it. In my previous game I fought it 10 times in a row and got a gem every time as well.

Quote
Or just have your 4 strongest members with up to 8 level 1s :P

I did notice the average level dropping a lot if a member left the current exploration party, but to think it actually affects rewards from bosses, seems a bit broken. Well, now I can plan some weird party setups for the other post game bosses without having to worry about losing out on the rewards. :D

Axel Ryman

  • Fear me
Re: Labyrinth of Touhou 2 -13F
« Reply #614 on: September 11, 2014, 08:02:51 AM »
I did notice the average level dropping a lot if a member left the current exploration party, but to think it actually affects rewards from bosses, seems a bit broken. Well, now I can plan some weird party setups for the other post game bosses without having to worry about losing out on the rewards. :D

Well the game does specifically state that it's based on your Average Party Level.  On Floor 1 no less.

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 2 -13F
« Reply #615 on: September 11, 2014, 08:51:10 AM »
So I got my first stone of awakening on my current playthru and I'm wondering how I should spend it.
I always hear people say to make hina a hexer, which sounds like common sense in a way but I can't help but think she actually doesn't benefit from it as much as one would think. She can debuff everything as is for one. It gives her debuff resistance, and reduces the power of debuffs on her which is also bad. The hp regen thing is gimped just for her...All this just for 20% more powerful hexes on enemies? I'm not sold.

I kinda think she would benefit to be a sorcerer honestly. Because currently I find that once she debuffs enemies and gets sweet buffs, she has nothing to do with her improved stats but use her mediocre fire spell. I'm thinking being a sorcer would allow her to be able to nuke using other elements, not to mention the row attack buff would buff her only nuke she has too, and I'm hoping their formulas are a little but more impressive.

Also I have byakuren so she will be my strategist this game as opposed to remi. I'm not sure if I want to make remi a monk or a warrior. Warrior looks better for her because she'll get a row attack, and tension up would be good for her since I generally use her to spam attacks on bosses until she's out of mp. I think people would assume the monk's buff all passive is good for her but fact is the it's actually less good on her because she already has majesty, and due to subtractive/additive formulas, the gap in power between a 0-40% buff is far more noticeable than going from 40-80... oh yeah, she has majest AND vlad already so there's that too. Not to mention managing to get higher %s for smaller differences is also offset by them falling off slightly faster as well, so it's really a minor increase for her IMO.

Basically the only reason why I consider monk on her at all over warrior is because in my experience with the first game, iron mountain charge has a stupid good formula, and remi's spear the gungnir is actually quite mediocre. I didn't use warrior much in my first game, but its formulas didn't SEEM to be all that great, while iron mountain lookedl ike it really blew the socks off every nuke other than the stupid good ones like 3d cannon and such.

Anyone have good experience with warrior subclassing?

Yookie

  • Blue flower
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Re: Labyrinth of Touhou 2 -13F
« Reply #616 on: September 11, 2014, 09:21:09 AM »
You make Hina a Hexer but don't skill everything that comes with it. The HP/MP regen is really noticable (or was it just HP? Either way, it's good) and more powerful debuffs are always nice. You really don't feel the innate Debuff-resist that comes with that subclass.
She basically doesn't need any external healing at all unless you put her up against something that can target her with physical spirit-type attacks.
But yes, that does make her confined to switching/using fire-spell when everything is debuffed. In the end it's your choice.

jaxter0987

  • Umiiro Shoujo ni Miserarete
  • Umi is love, Umi is life
Re: Labyrinth of Touhou 2 -13F
« Reply #617 on: September 11, 2014, 10:46:51 AM »
I just tested this again, with an average level of 158 I got a swiftness gem from beating it. In my previous game I fought it 10 times in a row and got a gem every time as well.
You ALWAYS get gems for beating it. Its just you don't get Energy / Magic gems and Training Manuals unless you beat it at challenge level.
I kinda think she would benefit to be a sorcerer honestly. Because currently I find that once she debuffs enemies and gets sweet buffs, she has nothing to do with her improved stats but use her mediocre fire spell. I'm thinking being a sorcer would allow her to be able to nuke using other elements, not to mention the row attack buff would buff her only nuke she has too, and I'm hoping their formulas are a little but more impressive.
Now I know what to spend my second stone of awakening on. Been wondering since no one else in my party has an immediate need for a subclass.

Re: Labyrinth of Touhou 2 -13F
« Reply #618 on: September 11, 2014, 02:06:18 PM »
I cheated myself 99 tomes of reincarnation for testing purposes yesterday to see if i can find more party members to fit

MAG Sorcerer Renko: Terrible idea, even with mainteniance she could not do damage
Sanae: She has a single single target heal......but thats about it
Patchouli: Passable damage, but too slow/fragile to do anything without aya help,Will see if kaguya Defense Ignore+rainbow danmaku can do much more

I am always resseting my last 2-3 party members until i see ones i like the most and stick to them, after gearing/getting the setup i want i pit them against enhanced ame no kuramuno

Now gonna test:
Youmu, Again/Monk Subclass
Kaguya/Magician Or Gambler Or sorcerer
ATK Mokou/Monk Or Gambler
« Last Edit: September 11, 2014, 02:17:19 PM by DarkAtma »

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 2 -13F
« Reply #619 on: September 11, 2014, 02:21:40 PM »
Who are your first 9?
But yeah i find that both patchy and remi took a nerf bat in this game, trying them again with all 5 sdm crew to see if that sdm skill is really justification for how meh they were individually.

Re: Labyrinth of Touhou 2 -13F
« Reply #620 on: September 11, 2014, 02:49:09 PM »
Just tested, Mokou barely did damage, switching her back to enchancer, youmu Didnt Managed to damage the boss at all. just dealing 0 or 1 even buffed, and kaguya got sniped earlier, gonna swich youmu for yuugi and see how it does. the other nine are mostly members that sticked for most of the run

Reimu
Marisa
Meiling
Remilia
Sakuya
Flandre
Kasen
Aya
Utsuho

I had Tenshi,Kanako and Byakuren before, Tenshi did well ripping the buffs out bosses like azure blue giant,Kanako barely did anything and Brokenkyuren was passing 100% buffs while tanking like nothing

Re: Labyrinth of Touhou 2 -13F
« Reply #621 on: September 11, 2014, 02:50:38 PM »
Anyone have good experience with warrior subclassing?

I got good use out of it for situations for when the boss/foe/big enemy is weak to fire and isn't a defense tank, but that's about it.  Explosive Flame Sword feels like a pretty legit attack based fire attack to me as I used it with Kogasa and Youmu and similar to really effortlessly tear fire weak encounters to shreds without huge buffs and exp investments into them.  It's not a class I normally put on them for everyday exploration- I very frequently respec in this game since there's not even a token EXP loss like in EO 4 and Untold.

Re: Labyrinth of Touhou 2 -13F
« Reply #622 on: September 11, 2014, 03:44:18 PM »
Quote
Sanae: She has a single single target heal......but thats about it

I had Sanae paired up with Byakuren as permanent spot 2 and 3 in the front party, since she's tanky enough to take on most big hits. She was my only healer in the party (with Meiling), and most of the time it was enough to keep my party alive. For longer fights I'd start out with Sanae in the front to buff up Byakuren, then swap her out for Reimu for better heals. Also, making Sanae herbalist gives her some extra buffing power.

Re: Labyrinth of Touhou 2 -13F
« Reply #623 on: September 11, 2014, 03:45:57 PM »
In the end i simply replaced Tenshi With Kaguya, has my only Magic damage dealers were Marisa and Utsuho, and i had enough tanks i believe

Final Setup Until my mind changes again
Reimu Marisa
Mokou Kaguya
Remilia Flandre
Sakuya Meiling
BrokenYoukaiJesusByakuren and Kasen
Utsuho And Aya

« Last Edit: September 11, 2014, 03:49:13 PM by DarkAtma »

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 2 -13F
« Reply #624 on: September 11, 2014, 03:50:52 PM »
You leaving out nitori on purpose cuz too op or something?

Also have you tried rumia? Dont use dark side of the moon to pass high defense, just power thru it with moonlight ray, its surprisingly effective. She is WAY more badass this time around, just make sure you get that skill where high defense enemies blah blah i forgot the name.

As for fire element warrior thing. Yeah that was my limited experience too. Explosive flame sword had a ok formula at best but fire damage, which is useful since remi is very limited in what element to attack with. Maybe she should go monk after all... Kinda sucks that warrior has like 5 things good for her and monk looks like the better choice for a reason that isnt even specific to her but is just so much better than every other attack.

Re: Labyrinth of Touhou 2 -13F
« Reply #625 on: September 11, 2014, 03:52:27 PM »
You leaving out nitori on purpose cuz too op or something?

Also have you tried rumia? Dont use dark side of the moon to pass high defense, just power thru it with moonlight ray, its surprisingly effective. She is WAY more badass this time around, just make sure you get that skill where high defense enemies blah blah i forgot the name.

As for fire element warrior thing. Yeah that was my limited experience too. Explosive flame sword had a ok formula at best but fire damage, which is useful since remi is very limited in what element to attack with. Maybe she should go monk after all... Kinda sucks that warrior has like 5 things good for her and monk looks like the better choice for a reason that isnt even specific to her but is just so much better than every other attack.

I just simply dont have too much affection to nitori, i admit the 3d Bombing/grenades attack looked cool in videos, but shes simply one of those characters i dont like alot, rumia i admit she was a livesaver on the starter floors, piercing FOE defense and having awesome heal that even surpassed reimu

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 2 -13F
« Reply #626 on: September 11, 2014, 04:01:00 PM »
Yeah dark side of the moon ignores defense but is so weak damage still sucks. Moonlight ray on the other hand ignores MOST defense, not all, but still has plenty of oomph to do after. I personally found i to be more damaging against god tier defense enemies than kaggy.

As for not liking nitori... Shame on you! Shammee! =p. I like her cuz she's like the only cute talented engineer character i know that isnt a klutz and has stuff break apart 9/10 times like every other engineer fictional character is... Except that tita girl or whatever her name was in trails in the sky. But yeah im the same with with many other rpg game characters, often the lead.

Re: Labyrinth of Touhou 2 -13F
« Reply #627 on: September 11, 2014, 04:10:08 PM »
Didnt liked lucca from chono trigger* yeah....maybe its just me preferring fighter/monk like females

Anyhow, after being mauled 2-3 times testing characters by the enchanced ame no kuramuno is that i noticed that the "Shredder" move from one of his arms Not only removes all the buffs from your party, but also lowers their ATB bar, i must be blind to not notice that earlier  :derp:

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -13F
« Reply #628 on: September 11, 2014, 05:08:10 PM »
Yeah, Youmu isn't really much of pure attacker. She might work well as a bulky attacker thanks to her regen ability, but from my exp she isn't much of a damage dealer. The creator should buff Youmu's damage, imo.

Kaguya... I honestly have no idea what subclass to put on her.

Re: Labyrinth of Touhou 2 -13F
« Reply #629 on: September 11, 2014, 05:09:56 PM »
Yeah, Youmu isn't really much of pure attacker. She might work well as a bulky attacker thanks to her regen ability, but from my exp she isn't much of a damage dealer. The creator should buff Youmu's damage, imo.

Kaguya... I honestly have no idea what subclass to put on her.

I made her magician just to be able to spam more mana  :V