Author Topic: Labyrinth of Touhou 2 -13F  (Read 184273 times)

Re: Labyrinth of Touhou 2 -13F
« Reply #540 on: August 29, 2014, 06:14:43 PM »
How can there be a difference of 30 hours? i swear i explored every (or almost) every tile on every floor  :V

Here is my bestiary, I wanna check if anybody got one of those unique mobs i dont got, or viceversa





« Last Edit: August 29, 2014, 06:34:04 PM by DarkAtma »

Re: Labyrinth of Touhou 2 -13F
« Reply #541 on: August 29, 2014, 06:38:47 PM »
I switched my party setup around a lot, so I ended up spending a lot of time setting up characters, removing/setting up gear and such. For some reason I also always removed all gear from all characters and set them up again to prepare for the upcoming boss fight. Additionally, I grinded to lvl 30+ to beat the 6F stairs boss, which added another hour or two. All in all, I guess all the little things add up to a lot of total time. :D

Axel Ryman

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Re: Labyrinth of Touhou 2 -13F
« Reply #542 on: August 29, 2014, 06:57:14 PM »
How can there be a difference of 30 hours? i swear i explored every (or almost) every tile on every floor  :V

Here is my bestiary, I wanna check if anybody got one of those unique mobs i dont got, or viceversa

Using this file I got, you're missing Daphnid Pack, Red Beetle, and Magma Beetle. Daphnid should be somewhere on 7-9 while the latter two would be in 13-15's Depth area. Since your Beastiary has 2 enemies this file I have is missing, I'd say you're only 1 away from getting the achievement.

Re: Labyrinth of Touhou 2 -13F
« Reply #543 on: August 29, 2014, 07:04:00 PM »
i already got the 200 bestiary achievement, posted it on the last page,gonna note up those ones i am missing

Axel Ryman

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Re: Labyrinth of Touhou 2 -13F
« Reply #544 on: August 29, 2014, 07:09:33 PM »
i already got the 200 bestiary achievement, posted it on the last page,gonna note up those ones i am missing

Oh then I guess it's 203 enemies in the game. Weird number I think.
« Last Edit: August 29, 2014, 07:20:39 PM by Axel Ryman »

Re: Labyrinth of Touhou 2 -13F
« Reply #545 on: August 29, 2014, 07:13:55 PM »
Quote
Using this file I got, you're missing Daphnid Pack, Red Beetle, and Magma Beetle. Daphnid should be somewhere on 7-9 while the latter two would be in 13-15's Depth area. Since your Beastiary has 2 enemies this file I have is missing, I'd say you're only 1 away from getting the achievement.

I assume by Magma Beetle you mean Magma Barrel, since the latter was missing from the bestiary pics. Also, from that list I seem to be missing 2 enemies from the desert area. So 203 does indeed seem to be the final number, meaning you can get the achievement before killing the enhanced last boss.

Re: Labyrinth of Touhou 2 -13F
« Reply #546 on: August 29, 2014, 07:46:29 PM »
Seem to be missing great tree's pearl oyster, found on floor 5.

Re: Labyrinth of Touhou 2 -13F
« Reply #547 on: August 30, 2014, 01:52:06 AM »
i didnt knew youmu had regeneration nor that yugi had a skill to boost physical damage, why its so hard for me to make everything fit in a 12 spots party (is conflicted) how it was to use youmu/yuugi/yuuka trought the game? might do a NG+ replacing mokou/byakuren with youmu/yuuka
« Last Edit: August 30, 2014, 01:56:43 AM by DarkAtma »

Re: Labyrinth of Touhou 2 -13F
« Reply #548 on: August 30, 2014, 02:01:43 AM »
Did some quick nerd math, and it looks like the bonus from each "level up" point is 3%, but the wiki below is saying 4%.  Am I losing my mind, or perhaps this changed in one of the patches?

http://en.touhouwiki.net/wiki/Labyrinth_of_Touhou_2/Gameplay

ZXNova

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Re: Labyrinth of Touhou 2 -13F
« Reply #549 on: August 30, 2014, 03:24:36 AM »
i didnt knew youmu had regeneration nor that yugi had a skill to boost physical damage, why its so hard for me to make everything fit in a 12 spots party (is conflicted) how it was to use youmu/yuugi/yuuka trought the game? might do a NG+ replacing mokou/byakuren with youmu/yuuka

Ye, those character certainly hold their niches. Youmu isn't really a particular hard hitter, but because of regen she could make a good bulky attacker. Yuugi is just demolish shet. Break anything that doesn't resist you, and if possible, give her 100% atk and she will really break stuff. She is also very bulky on the defense side. So a subclass like Monk or Warrior is good for her.  Yuuka does good DPS and can provide very good support to a poison comp thanks to beauty of nature. And funny thing about Yuuka is that she also has high attack (her base atk is actually higher than her mag), so you could give her a subclass like warrior or monk and it would work just fine.

jaxter0987

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Re: Labyrinth of Touhou 2 -13F
« Reply #550 on: August 30, 2014, 05:09:24 AM »
Mirror of darkness is a problem cause unlike the other two incarnations, it has no weakness,, so if you go in with a full nature and cold crew expecting it to be like the previous two, you suddenly find it now has a star resist in both cold and nature. It doesn't help that every other boss shadow basicly has the same resists as you fought it last time (think the only other change is the attack orb of the orbs of darkness now has a star resist in death.)
'c' and the orbs boss kinda also kinda requires you to know that the boss was capable of respawning themselfs. Komachi will ruin you if you didn't perpare (who thinks, let's make youmu equipped with a light crystal my tank for the F3 stairs boss fight.)  the F12 stairs boss kinda required you to know it resists has changed from the last two fights with it, (right then monks at the ready and... what she resists nature now?).
I'll have to concede that the Mirror of Darkness probably can't be beaten blind but some of the others are still fairly doable.

'C' and the Orbs: You didn't need to know that they were capable of respawning themselves. You kill some of them, they respawn, and then you reevaluate your strategy mid battle. Not exactly hard at all.

Tenshi's fight is the same idea. You brought in a bunch of Nature damage, you notice she resists it. Nature can't be the only source of damage you have and so you can easily adjust mid battle for it. If it truly is the only source of damage you have, I have to question your team composition strategy. Even if you went in thinking, "She probably has the same resists as when I fought her the other time, meaning she doesn't resist Fire, Cold, Wind and Nature" You'd still have 3 other elements to effectively damage her. You wouldn't have access to the piercing properties of Iron Mountain Charge but it can't be hard to make do without it since you'd have come in already prepared to debuff her, considering what you saw during the last time you fought her.

Komachi's fight is another fair point however. Getting your tank Deathed towards the beginning of the fight is brutal. And since most people likely won't memorize the status resistances of their party members, they likely wouldn't be able to put someone who is naturally Death resistant in the front line to tank the hits.

That said, Komachi is the first major boss fight where you'll have access to a full party of 12 characters or very close to it so maybe the difficulty spike compared to 2F bosses is warranted. You can have a total of 14 characters by the time the Komachi fight rolls around.
It's safe to assume you'll likely only have 11 though, as Parsee requires you to have 12 to recruit her, Nitori requires you to craft 10 items which not everyone will have done, and Kasen requires you to have game over'd 12 times which is also something not everyone will have done.
If my memory serves right, Alice boss in LoT could not summon her dolls back, i forgot maribel (my bad),Bloody papa was invulnerable to magic moves (Bar piercing stuff like Rainbow danmaku/Eiki piercing move)
You're right, Alice and Maribel don't summon their minions back. But neither does Murakumo and you included him in your list of summon boss fights so that's why I included Alice and Maribel.

Again, Bloody Papa and the Hibachi Twins were not invulnerable. They just had Defense and Mind stats that were so high which made only Defense and Mind ignoring moves work against their "invulnerability" unless you grinded a ton. Eiki is a physical attacker and could damage Bloody Papa anyway.

Hibachi#2 and Bloody Papa had 1 million Mind while Hibachi#1 had 1 million Defense. They never were invulnerable since you could get the stats to over come such high numbers but they might as well have been invulnerable unless you wanted to grind for hours.
Oh then I guess it's 203 enemies in the game. Weird number I think.
Wow... that really IS a weird number. I kinda assumed my bestiary page was complete seeing as all that was left was the enhanced final boss and when i killed it in my other save file, I got the 200 bestiary achievement. Welp time to look at what I'm missing and possibly where.
« Last Edit: August 30, 2014, 05:34:05 AM by jaxter0987 »

Axel Ryman

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Re: Labyrinth of Touhou 2 -13F
« Reply #551 on: August 30, 2014, 05:24:45 AM »
Replaying, on Floor 12. Now I'm wondering how the hell I defeated Mirror without using someone like Kaguya. Party is nearing the 50's and I'm having issues. Probably just been a while but I'll figure it out.



On the subject, this is making me wonder about my speedrun. How exactly am I going to take these guys down? It's definitely going to become a Switchfest to get Kaguya in and out without dying, but it also looks like I'm going to have to do a bit of grinding for it as well. And I mean like 15-20 levels of grinding.



Oh and tried to mess with Death abusing Sakuya, I could not for the life of me get it to work after so many attempts. It eventually got to the point where I tried to off Remilia so I could just deal with Sakuya by herself...bad idea, wasn't expecting Lunar Clock spam. Still won though cause Hina shrugs off damage.

jaxter0987

  • Umiiro Shoujo ni Miserarete
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Re: Labyrinth of Touhou 2 -13F
« Reply #552 on: August 30, 2014, 05:31:09 AM »
How can there be a difference of 30 hours? i swear i explored every (or almost) every tile on every floor  :V

Here is my bestiary, I wanna check if anybody got one of those unique mobs i dont got, or viceversa

Using this file I got, you're missing Daphnid Pack, Red Beetle, and Magma Beetle. Daphnid should be somewhere on 7-9 while the latter two would be in 13-15's Depth area. Since your Beastiary has 2 enemies this file I have is missing, I'd say you're only 1 away from getting the achievement.
He's also missing Delicious Autumn Taste from Floor 9 I believe.
[attach=1]
I found out I'm missing Dragon Larva and Spirit of Shadow so if someone else has them, I'd appreciate it if they could tell me their levels so I know generally where to look for them.
« Last Edit: August 30, 2014, 05:43:35 AM by jaxter0987 »

Axel Ryman

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Re: Labyrinth of Touhou 2 -13F
« Reply #553 on: August 30, 2014, 05:40:35 AM »
Spirit of Shadow is 66. I don't have Dragon Larva so I can't help with that.


In this case, The number is probably around 210 maybe for enemies, which is less awkward.

jaxter0987

  • Umiiro Shoujo ni Miserarete
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Re: Labyrinth of Touhou 2 -13F
« Reply #554 on: August 30, 2014, 05:52:43 AM »
Spirit of Shadow is 66. I don't have Dragon Larva so I can't help with that.


In this case, The number is probably around 210 maybe for enemies, which is less awkward.
I have 199 enemies, not counting the two I missed and three from the enhanced final boss so 204? Which is still an awkward number which leads me to believe that there are still more that I'm missing.

And thanks for the info, time to look for Spirit of Shadow now.

Edit: Found Spirit of Shadow, and I've deduced from DarkAtma's earlier post that Dragon Larva is likely in 16F Extra area so I've been looking there.
Edit2: Yup Dragon Larva is in 16F Extra. But man on man, having an enemy that drops Dragon's Manes.... Guess I know where I'm farming after I farm up stat gems for everyone.
« Last Edit: August 30, 2014, 06:18:25 AM by jaxter0987 »

Re: Labyrinth of Touhou 2 -13F
« Reply #555 on: August 30, 2014, 12:49:23 PM »
i dont think farming a rare drop (dragon mane) from a even rare encounter (dragon larva) sounds feasible  :V , so the final bestiary should be around 205-210 from the posts i have seen, would be nice to know if unique enemies are on every floor(1,2,3) or scattered randomly (1,3,4,7Etc)
« Last Edit: August 30, 2014, 12:52:03 PM by DarkAtma »

Re: Labyrinth of Touhou 2 -13F
« Reply #556 on: August 30, 2014, 02:18:06 PM »
Tenshi's fight is the same idea. You brought in a bunch of Nature damage, you notice she resists it. Nature can't be the only source of damage you have and so you can easily adjust mid battle for it. If it truly is the only source of damage you have, I have to question your team composition strategy. Even if you went in thinking, "She probably has the same resists as when I fought her the other time, meaning she doesn't resist Fire, Cold, Wind and Nature" You'd still have 3 other elements to effectively damage her. You wouldn't have access to the piercing properties of Iron Mountain Charge but it can't be hard to make do without it since you'd have come in already prepared to debuff her, considering what you saw during the last time you fought her.


You don't wanna debuff tenshi's defense below 0% in the f12 fight cause then she spam violent motherland for as long as her defense is debuffed.
(her defense is still good enough that you're gonna need to buff probably, then you get sworded.) (and don't tell me just don't debuff lower then 0%, you know how hard that is?)

(the F9 stairs fight with her is still a hard point cause of the fact you can get sworded.)

Komachi's fight is another fair point however. Getting your tank Deathed towards the beginning of the fight is brutal. And since most people likely won't memorize the status resistances of their party members, they likely wouldn't be able to put someone who is naturally Death resistant in the front line to tank the hits.

That said, Komachi is the first major boss fight where you'll have access to a full party of 12 characters or very close to it so maybe the difficulty spike compared to 2F bosses is warranted. You can have a total of 14 characters by the time the Komachi fight rolls around.
It's safe to assume you'll likely only have 11 though, as Parsee requires you to have 12 to recruit her, Nitori requires you to craft 10 items which not everyone will have done, and Kasen requires you to have game over'd 12 times which is also something not everyone will have done.

This isn't mentioning that komachi has ferrage in the deep fog, her row based death effect, so not only does the tank need death resistance, everyone on the front line does cause otherwise, you may just lose slots 3 and 4 to a death effect or even worse if you didn't perpare, your entire front line (she can also use it more then once unlike narrow confines). it rare that she uses it but it adds an element of RNG to the fight.

there's also the alluvial kadama on F10 i think? (tends to run away.)
« Last Edit: August 30, 2014, 02:29:24 PM by Shivanic »

Re: Labyrinth of Touhou 2 -13F
« Reply #557 on: August 30, 2014, 03:24:14 PM »
I think it would just be easier to Post a list of unique enemies everyone got and on what floor, maybe that way we can find the total of them/bestiary (memory is abit foggy so correct me if these are not unique enemies)

Walking Unripe Fruit
Ferocious Ghostie
Lazulite Sword devil
Twin Coral Gem
Silver Plated Shark
Seeds of the giant tree
Beam Barrel
Large Sandfish
Rock Crystal
Balas Ruby swordsman
Large Lump Of Flames
Walking Ripe Fruit
Golden Mushroom
Dragon Larva
« Last Edit: August 30, 2014, 03:32:28 PM by DarkAtma »

Axel Ryman

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Re: Labyrinth of Touhou 2 -13F
« Reply #558 on: August 30, 2014, 05:53:04 PM »
You don't wanna debuff tenshi's defense below 0% in the f12 fight cause then she spam violent motherland for as long as her defense is debuffed.
(her defense is still good enough that you're gonna need to buff probably, then you get sworded.) (and don't tell me just don't debuff lower then 0%, you know how hard that is?)

Actually, because she'll only use Violent Motherland, it makes it easier to deal with her. Her ATB gauge is set to a decent amount to have your tank switch in and out your attackers safely. Alternatively, you can give your character's a decent amount of Nature resist to make it not be a threat.


Edit: Bah. Last night I left the game running so I could get the Time Achievements for some extra money, only I was on a different save that doesn't need it, and so I saved over my file and lost a bit of progress. Blech. Least I have one at the end of Floor 10 but still, ugh.
« Last Edit: August 30, 2014, 06:03:14 PM by Axel Ryman »

Re: Labyrinth of Touhou 2 -13F
« Reply #559 on: August 30, 2014, 07:17:30 PM »
I think it would just be easier to Post a list of unique enemies everyone got and on what floor, maybe that way we can find the total of them/bestiary (memory is abit foggy so correct me if these are not unique enemies)

Walking Unripe Fruit
Ferocious Ghostie
Lazulite Sword devil
Twin Coral Gem
Silver Plated Shark
Seeds of the giant tree
Beam Barrel
Large Sandfish
Rock Crystal
Balas Ruby swordsman
Large Lump Of Flames
Walking Ripe Fruit
Golden Mushroom
Dragon Larva


add great tree's pearl oyster (a good place to find them is in the little passage that connects the two halfs of F6), alluvial kadama (looks like a golden desert kadama.) Daphnid Pack and Delicious Autumn Taste. ( both of which might be found on F9, I found the pack, yet to find the autumn taste.)

remove beam barrel and seeds of the great tree, (rather common in the extra areas of f8 and f9.)

Actually, because she'll only use Violent Motherland, it makes it easier to deal with her. Her ATB gauge is set to a decent amount to have your tank switch in and out your attackers safely. Alternatively, you can give your character's a decent amount of Nature resist to make it not be a threat.

Not gonna help if you're doing her blind as it's gonna come as a suprise, and if your tanks don't have mondo defense or high nature resistance, they are gonna die quickly too, (unless you're using hina.)

Re: Labyrinth of Touhou 2 -13F
« Reply #560 on: August 30, 2014, 08:10:27 PM »
I started a new run on Hard Mode, using characters that aren't normally available until much later in the game and have some synergy skills. Mostly interesting to see how many bosses I can cheese through with team SDM. :P
The party seems to have little to no defense ignoring spell cards / skills, so I'll probably hit a brick wall at 12F if not sooner. Golem FOE sure didn't stand a chance though. :D
I'm up to 3F stairs boss now.

[attach=1]

Re: Labyrinth of Touhou 2 -13F
« Reply #561 on: August 30, 2014, 10:13:29 PM »
Sakuya has that defense ignoring skill, found it underwhelming even with full ATK build, I dont know about patchy since i didnt used her  :derp: i should test gambler patchy or something

Serela

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Re: Labyrinth of Touhou 2 -13F
« Reply #562 on: August 31, 2014, 12:22:32 AM »
The party seems to have little to no defense ignoring spell cards / skills, so I'll probably hit a brick wall at 12F if not sooner.
Flan's Starbow Break with full SDM bonus will probably be able to punch through Tenshi. Meiling's Mountain Breaker ignores some def, but I'm not sure how much or how good atk-meiling is? I remember someone else using her like that, though, and her Gatekeeper skill encourages using her as a bulky attacker. Even if it doesn't currently grant the massive speed boost...

Sakuya's piercing passive is good for all those enemies that have next to no HP, but nigh-insurmountable def/mnd. For bosses? Not so much... I'm not sure if it increases damage dealt on enemies where you already deal above like 15% potential damage, though.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Labyrinth of Touhou 2 -13F
« Reply #563 on: August 31, 2014, 01:06:54 AM »
If memory serves right it did about 2k without attack investment, and about 10k after that, thats why i made her a switcher/buffer/semi tanker mostly (That was against strengthen bosses/Ame No MuraKumo) But yeah flandre starbow break can make holes trough the sturdiest mobs, If she deals 0 just buff her and watch it taking 1/4-2/4 of the boss hp most of the times

Re: Labyrinth of Touhou 2 -13F
« Reply #564 on: August 31, 2014, 09:50:46 AM »
Quote
Sakuya's piercing passive is good for all those enemies that have next to no HP, but nigh-insurmountable def/mnd. For bosses? Not so much... I'm not sure if it increases damage dealt on enemies where you already deal above like 15% potential damage, though.

I can second this, Sakuya was amazing at clearing floor mobs with Soul Sculpture. Killing Doll, as its description says, will do pretty nice damage if you manage to get past the enemies' defense. When I was getting those last battles at 20F depths, it was one of the most heavy-hitting spell cards I had. But since most bosses have pretty crazy high defenses, you're better off looking elsewhere for damage output.

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Re: Labyrinth of Touhou 2 -13F
« Reply #565 on: September 02, 2014, 01:43:22 PM »
I have 199 enemies, not counting the two I missed and three from the enhanced final boss so 204? Which is still an awkward number which leads me to believe that there are still more that I'm missing.
As far as I can tell, it might actually be 207? I haven't beaten any of the four extra bosses yet but i got the achievement after killing one of the cookies and three of the 16F boss's crystals (they still showed up in my bestiary after I lost), which would leave the 11F boss, the 14F boss, the 16F boss and one crystal, and the strengthen final boss and its arms. I could probably try and see what-all I have that other people don't, or something.

jaxter0987

  • Umiiro Shoujo ni Miserarete
  • Umi is love, Umi is life
Re: Labyrinth of Touhou 2 -13F
« Reply #566 on: September 02, 2014, 08:05:19 PM »
As far as I can tell, it might actually be 207? I haven't beaten any of the four extra bosses yet but i got the achievement after killing one of the cookies and three of the 16F boss's crystals (they still showed up in my bestiary after I lost), which would leave the 11F boss, the 14F boss, the 16F boss and one crystal, and the strengthen final boss and its arms. I could probably try and see what-all I have that other people don't, or something.
You might be right about it being 207. Shivanic just mentioned two more enemies I don't have which would put my total so far at 206. I found the Great Tree's Pearl Oyster though which is apparently more common in the small tunnel in floor 5 that connects the two halves of floor 6. Still haven't found Alluvial Kedama though. I don't really know what floor I should be looking on to find it, other than its in the Desert Stratum of course.
« Last Edit: September 02, 2014, 08:09:17 PM by jaxter0987 »

Re: Labyrinth of Touhou 2 -13F
« Reply #567 on: September 03, 2014, 12:17:27 AM »
I Think the alluvial kadama is on F10. (it's level 45 if that helps you any) (and it's right before any of the new f11 enemys in the bestiary)
« Last Edit: September 03, 2014, 12:35:10 AM by Shivanic »

Re: Labyrinth of Touhou 2 -13F
« Reply #568 on: September 03, 2014, 01:35:25 PM »
I have a problem with Kasen, I decided to wipe against Kaguya on 2nd floor, since she's close to entrance, wiped 10 times against her, 11th won with a lucky fluke, then wiped once against 3rd floor FOE and poison bug boss, got event and achievement, but no Kasen, reloaded the game, wiped twice against FOE, got event wtill no Kasen, in both cases I got 100g for achevement, like for that wipe once. I'm on hard mode if that's relevant, am I doing something wrong, or did the game just bugged on me and I need to restart?

Serela

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Re: Labyrinth of Touhou 2 -13F
« Reply #569 on: September 03, 2014, 01:46:20 PM »
Kasen is really far down the character list compared to the characters in the first couple floors, just scroll down more.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore