Author Topic: Labyrinth of Touhou 2 -13F  (Read 184256 times)

Re: Labyrinth of Touhou 2 -13F
« Reply #390 on: August 18, 2014, 03:07:45 AM »
So did the plus disk/expansion/whatever come out during this year's Comiket?  I can't read Japanese but the official site doesn't look much different so I'm curious if anyone knows.
I was under the assumption that was the plan, but there's still nothing on his blog.

Wonder if he couldn't finish it in time. Again.

Kuilfrayt

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Re: Labyrinth of Touhou 2 -13F
« Reply #391 on: August 18, 2014, 03:32:51 AM »
So did the plus disk/expansion/whatever come out during this year's Comiket?  I can't read Japanese but the official site doesn't look much different so I'm curious if anyone knows.

https://twitter.com/aaa_3peso/status/500468164119904256
This tweet seems to point to no, it looks like they were working with CUBETYPE (the guys who made Gensou Rondo and Touhou Koubutou)) for the game "幻想紀行" (Genso Kikou)
I stared into the abyss, and the abyss didn't stare back. Even the void doesn't want to be my friend :(

Now working with Touhou-Online in French

jaxter0987

  • Umiiro Shoujo ni Miserarete
  • Umi is love, Umi is life
Re: Labyrinth of Touhou 2 -13F
« Reply #392 on: August 18, 2014, 06:08:51 AM »
Komachi's an alright tank.  The fact is she needs constant healing, and it hasn't been hard to get characters to the point of straight up negating damage.  Even when negating damage is near-impossible, I've even had Reimu tanking things and taking 0 damage, or close enough that she can Concentrate (w/ Grand Incantation) -> Exorcism and fully heal the entire front line via buffed magic.  Hell, my actual negation tank throughout the game has been Wriggle (who is so damn good in post game what the legit hell)
The only times I've ever had to heal Komachi is when they hit her with Black Universe and during the Strengthen Knowledge fight (seriously hated that fight). She regenerates more than enough to make up for the damage she takes imo. If she isn't then I wasn't ready for that boss fight anyway / didn't gear specifically for that boss.

I rather have Komachi over Tenshi as far as tanking goes because there are enough defense piercing attacks that make me worry about Tenshi considering the low HP she has for a tank.

Also, yeah Meiling is totally either second slot tank or beefy attacker. In my synergy run, she's the switcher while Eirin is the main tank / healer. Speaking of which, I really need to upload the final boss fight and be completely done with the run. Then I can look forward to running through the game a third time trying all the characters I didn't put much thought on the first time through. And actually enjoying the story instead of just seeing moon runes.
« Last Edit: August 18, 2014, 06:14:33 AM by jaxter0987 »

Re: Labyrinth of Touhou 2 -13F
« Reply #393 on: August 18, 2014, 06:56:12 AM »
Eh, maybe it'll be done by the Comiket in December then.  Who knows?

Gesh86

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Re: Labyrinth of Touhou 2 -13F
« Reply #394 on: August 18, 2014, 09:47:16 AM »
I've been playing some more on my NG+ run recently. It's very fortunate that I had it on ice for so long and can now still enjoy the majority of the story fully in English. I've got to say, I really like that the game takes itself a little more serious than LoT1, but still has its goofy moments. On 7F,
Spoiler:
Meiling's event really cracked me up (does that make me a bad person?  :blush:) I mean, even when we didn't have the translation, you could somewhat deduce that viny monster was keeping Meiling trapped, but you didn't have...all that information.

In said NG+ run I'm more and more surprised how far away Kanako has gone from her crap-tier of LoT1. I noticed a few good sides about her already when I was making strategy-videos, but she's just getting better and better. What I noticed: Her Virtue of the Wind God actually seems to have such a good formula that it's worth using on bosses weak to wind. I breached the 10.000 damage for the first time in the run with it yesterday (when the average attacker's spell would still do ~3.000).
Cirno's also very, very useful, given that I'm using all the other Team Nineball members. But I think that has been common knowledge for a pretty long time already :3.

Re: Labyrinth of Touhou 2 -13F
« Reply #395 on: August 18, 2014, 02:54:29 PM »
Where exactly is mokou on 4F? i cant seem to find her at all to get her event, In other news, i reached 6F  and finally recruited utsuho, had to teak my party skills/build abit to tank hina and smack her back with kasen

Re: Labyrinth of Touhou 2 -13F
« Reply #396 on: August 18, 2014, 03:01:38 PM »
Where exactly is mokou on 4F? i cant seem to find her at all to get her event, In other news, i reached 6F  and finally recruited utsuho, had to teak my party skills/build abit to tank hina and smack her back with kasen

did you talk to reisen first? if so she should be in front of the switch on f4, if not go talk to reisen first ( who should be on f3 i think).

You'll also need to decide if to grind for the f6 stairs boss or not cause you don't have to beat the boss to progress through the game, it's also possible to win if you make a party for it and buff a certain character with training manuals and mp gems (
Spoiler:
yuugi
). It means grinding to about lvl 30~, but when the rewards include a divine barrier and 1 each of the increase key items, it can be worth it.
« Last Edit: August 18, 2014, 03:23:41 PM by Shivanic »

Re: Labyrinth of Touhou 2 -13F
« Reply #397 on: August 18, 2014, 04:03:35 PM »
Is there a different cut-scene if you somehow manage to beat nuts tenshi at 6F? or stays the same like if you win hopeless battles in Final fantasy?

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -13F
« Reply #398 on: August 18, 2014, 05:41:03 PM »
Wriggle is a very good tank, she was the only person who could legitimately tank the wasp shadow attacks. Give her toxicologist and now she can pretty much inflict status on anything. Although, you may need some help from Reisen.

And Komachi isn't just an alright tank, she's a great tank. But being a tank who needs resistances more than actual defenses makes her pretty expensive. Which is why I HAD to give her Tome of Affinity (from which I think everyone did). Still pretty expensive either way. Once she gets a good amount of resistances, she's almost unkillable. And she doesn't even have to be a pure tank either. She can contribute by being a herbalist and adding some damage too.

Re: Labyrinth of Touhou 2 -13F
« Reply #399 on: August 18, 2014, 05:47:23 PM »
Is there a different cut-scene if you somehow manage to beat nuts tenshi at 6F? or stays the same like if you win hopeless battles in Final fantasy?

stays the same sadly but there's still rewards for beating her which can be better said then some of the FF battles.

Re: Labyrinth of Touhou 2 -13F
« Reply #400 on: August 18, 2014, 10:59:34 PM »
Is there a hefty amount of tome of reincarnations in the game? feeling guilty spending all gems not knowing if i will use those on other character later, Reached 8F so far, mobs coming in packs of 3 at most, nuking with kasen+marisa, made momiji guardian subclass, I trought i saw you could refund voile points (looks like i confused SP from LoT1 with SP for LoT2)

Last questions about those special stones; It says i can use max of 10 per character, 10 In total or 10 OF EACH ONE?

Real last question:Will i have another chance to get divine barrier beside Tenshi Boss that i just skipped?

So far builds are
Momiji DEF
Reimu MND
Marisa MAG
Rinnoruke MND
Keine MND
Utsuho MAG
Mokou HP
Kasen ATK
Aya ATK
Chen ATK
FillSpot Rumia MAG
FillSpot Minoriko MND

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -13F
« Reply #401 on: August 18, 2014, 11:38:20 PM »
You will get Divine Barrier again in later floors. Around 16 I believe.

And there are finite amount of reincarnation tomes. Just a note, if you need to reset subclasses and skill points, you do not need a tome of reincarnation. Simple hit do not use tome when you go to skill reset.

The stat gems. You can get 10 of each gem for each stat. And be very careful who you give gems to. Defensive gems are good on everyone, but offensive gems are dependent on the character. For instance, in your team the best person for atk gems is chen. She would really love some attack gems.

And finally, I hope aren't purely building around those stats. For Momiji, making her a defense tank is good right now, but on later floors she becomes pretty useless as a pure tank. That's why Momiji is a lot better as an attacker. Her subskills are meant for offense.

You should give Reimu some magic, that way her heals get stronger.

Rinnosuke shouldn't be built purely mind, but going that way in early floors isn't a bad idea I guess.

Keine is weird. Her defense is higher than her mind and she has a aoe mind up passive, which annoys me a lot.

If you're gonna build Mokou mostly HP, you really need to up her affinities. And affinities upping at the library is expensive.

Not sure how focused you are on Aya's speed, but if you're not that focused you should focus more.

And for Minoriko, You should build her a mix of mnd, mag, and spd. Mostly speed. That way she go in and quickly heal your tanks when she switches out.
« Last Edit: August 18, 2014, 11:40:47 PM by ZXNova »

Re: Labyrinth of Touhou 2 -13F
« Reply #402 on: August 19, 2014, 12:58:38 AM »
what i asked is: a character can have 10 gems in total (5 atk 5 def) or just 10 of each one? (10 of each), and i said i was confused of voile returning the MONEY in skills not the skill points, has i just got the game a few days ago and didnt knew skill points were for character abilities, sorry if that sounded confusing, i also feel the boss/foe theme isnt as upbeat as LoT1 boss/bloodstained bosses  :V
« Last Edit: August 19, 2014, 01:13:53 AM by DarkAtma »

Re: Labyrinth of Touhou 2 -13F
« Reply #403 on: August 19, 2014, 02:28:34 AM »
what i asked is: a character can have 10 gems in total (5 atk 5 def) or just 10 of each one? (10 of each), and i said i was confused of voile returning the MONEY in skills not the skill points, has i just got the game a few days ago and didnt knew skill points were for character abilities, sorry if that sounded confusing, i also feel the boss/foe theme isnt as upbeat as LoT1 boss/bloodstained bosses  :V

ten of each one, (ten attk, ten wisdom, ten speed etc..) and you need a tome or reincarnation to refund the money spend via voile. you can freely reset subclass, skill points, lvl up points and character levels, everything else needs a reinc tome.

You can create divine barriers and farm them off of an enemy on 20f, it's just that a divine barrier a dozen floors early can help with bosses.

You can also farm the stat gems off the final boss so it you put in a few days, every character can have maxed gems.
« Last Edit: August 19, 2014, 02:49:59 AM by Shivanic »

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -13F
« Reply #404 on: August 19, 2014, 04:11:16 AM »
what i asked is: a character can have 10 gems in total (5 atk 5 def) or just 10 of each one? (10 of each), and i said i was confused of voile returning the MONEY in skills not the skill points, has i just got the game a few days ago and didnt knew skill points were for character abilities, sorry if that sounded confusing, i also feel the boss/foe theme isnt as upbeat as LoT1 boss/bloodstained bosses  :V

"The stat gems. You can get 10 of each gem for each stat. "

I stated this before.

Maybe I didn't word it correctly.

jaxter0987

  • Umiiro Shoujo ni Miserarete
  • Umi is love, Umi is life
Re: Labyrinth of Touhou 2 -13F
« Reply #405 on: August 19, 2014, 05:19:21 AM »
Wriggle is a very good tank, she was the only person who could legitimately tank the wasp shadow attacks. Give her toxicologist and now she can pretty much inflict status on anything. Although, you may need some help from Reisen.

And Komachi isn't just an alright tank, she's a great tank. But being a tank who needs resistances more than actual defenses makes her pretty expensive. Which is why I HAD to give her Tome of Affinity (from which I think everyone did). Still pretty expensive either way. Once she gets a good amount of resistances, she's almost unkillable. And she doesn't even have to be a pure tank either. She can contribute by being a herbalist and adding some damage too.
I just realized I never did that. I guess my Komachi gets to be the first and likely only person to have used a skill tome. Still waiting to see which girls get added in Plus Disk before I finalize my party.

Re: Labyrinth of Touhou 2 -13F
« Reply #406 on: August 19, 2014, 04:10:05 PM »
Defeated Yuugi,Iku and tentacle monster, MVP was mokou, she was tanking iku like no tomorrow with the auto heal+WND gear and resurrection just in case (Finally found another game besides elsword to play  :V it was getting boresome already)

Current party at 9F

« Last Edit: August 19, 2014, 04:28:52 PM by DarkAtma »

Re: Labyrinth of Touhou 2 -13F
« Reply #407 on: August 19, 2014, 04:17:13 PM »
You're gonna probably need to poison the f9 stairs boss as it's just about the only reasonable way to deal damage it, so for the f9 stairs boss bring satori and wriggle. f10 is when the random encounters start being able to be a real threat (damned balloon birds).
you did explore the SE of F7 right?

Re: Labyrinth of Touhou 2 -13F
« Reply #408 on: August 19, 2014, 05:03:42 PM »
gonna replace minoriko for wriggle and see how it turns out, whats on the SE of 7f? (forgot defeating alice)                   also,toxicology wriggle right?
« Last Edit: August 19, 2014, 05:16:20 PM by DarkAtma »

Re: Labyrinth of Touhou 2 -13F
« Reply #409 on: August 19, 2014, 06:17:39 PM »
I fought super Tenshi on F6 and no matter how hard I tried, I couldn't get her.  On my final try before I just gave up and let her run away, I could only get her down to 50% HP by having Wriggle poison her over and over, and that was like my best run of all my attempts.  The team was around level 30, with Komachi getting a lot of investment in HP in the magic library so she could survive the first hit from Tenshi (Komachi had 3000+ HP and like 180 MYS resistance to accomplish this) and I basically ran the strat on the wiki, Aya getting two turns before Tenshi's first move to cast haste on Wriggle and Satori, who then spam Comet on Earth at Tenshi and pray it triggers the poison effect.  At this point things had to go perfect, Tenshi had to take the first attack to hit Komachi, and then Komachi couldn't die - this was still not a guaranteed thing, if Tenshi rolled high on her damage she could still one-shot Komachi.   Komachi uses Narrow Confines and I pray it debuffs the heck out of Tenshi.  From that point on things get more crazy, somebody dies every turn so I didn't even bother healing Komachi or anyone else and just prayed it wasn't Wriggle.  On that last run Wriggle made it until Tenshi ran away and I still couldn't get her. I guess my advice to others is grind to far higher than level 30 if you absolutely have to win the fight, but you can get almost everything she drops (just not the Divine Barrier/Treasure Chest Key, I think) if you let her go.

(EDIT) Misc notes on my setup: Aya had two levels in that skill that gives her 20,000 ATB to start the fight to guarantee she'd have it and the skill that makes her speed everyone else up on her turn, Wriggle had Toxicologist and invested in the subclass skill that makes Poison skills hit harder when they connect.  Satori just had levels in the skill that lets use other characters' spellcards.   Komachi had +HP maxed out, and a few levels in Narrow Confines.  My plan after that first turn initially was to bring in Hina and nail Tenshi with her huge debuff move, but more often then not that hurt my team too much with the debuffs since Hina was generally only going to live for a turn anyways. I think there could be something there though, because a full debuffed Hina can hit Pain Flow for upwards of 8000 damage, which might be a way to finish Tenshi off.  Master Spark only hit for like 5k, unfortunately.
« Last Edit: August 19, 2014, 06:27:49 PM by Mystere »

ZXNova

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Re: Labyrinth of Touhou 2 -13F
« Reply #410 on: August 19, 2014, 07:29:02 PM »
gonna replace minoriko for wriggle and see how it turns out, whats on the SE of 7f? (forgot defeating alice)                   also,toxicology wriggle right?

Imo, Toxicologist is the best subclass for Wriggle. Also, why would you replace Minoriko? Without Minoriko you won't really have a powerful single target healer for your main tanks.

@ Mystere Mys resistance? Don't you mean SPI resist? Cause I thought Kusanagi slash was a spirit attack.

Re: Labyrinth of Touhou 2 -13F
« Reply #411 on: August 19, 2014, 07:39:55 PM »
For f6 tenshi, the plan was mostly have a highly buffed lvl 28 yuugi (who had 10 training manuals so that she could have last fortress, hoshigima dish, and   lvl 5 supernatural phenomina at the same time, ten magic gems for 5 extra uses of phenomina, and as many attack gems and speed gems as I had on hand into her) use phenomina to deal about 8k each before debuffs on tenshi and use everyone else as sacrifices to buff yuugi's last fortress, keine and aya were needed to buff yuugi, marisa and nitory did about 5k each and then used as a sacrifice for tenshi's attack, satori to help buff and use yuugi's shackles for the heavy, and the plan was mostly hoping that tenshi didn't hit yuugi. got it after a few trys.

This seems like the only sane way of defeating tenshi without grinding to lvl 40+ as poison is hard to land, kaguya is too slow (with large delays) to get tenshi in time and the boss resists all defense piercing attack you have at this point, (other then kaguya's cowrie shell with royal moon people skill).
« Last Edit: August 19, 2014, 08:03:00 PM by Shivanic »

notverycreative

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Re: Labyrinth of Touhou 2 -13F
« Reply #412 on: August 19, 2014, 09:02:16 PM »
Here's a few things I like about LoT2 over the first game.
1) Dungeon floor design is a lot better, and sometimes you find shortcut-passageways (6F eventually lets you go between the two halves without needing to go through 5F first).
2) More treasure chests.
3) Encounter rate is lower even without Rumia's encounter-decreasing ability.
I need an option, a reason, and some hope.

Re: Labyrinth of Touhou 2 -13F
« Reply #413 on: August 19, 2014, 09:10:31 PM »
Ah, thanks for the advice in regards to super Tenshi.  Maybe I'll take another shot at her some time.  I like this more than the first one, but it's kind of for a lamer reason: it reminds me more of Etrian Odyssey than Wizardry now.   It feels like a more modern dungeon crawler, though there's still things like leaving the dungeon to level up and so on that is similar to older games.  A big part of why I like the Labyrinth games is that I love the genre, and this scratches the itch in between the Etrian games.  So Labyrinth 2 being more Etrian is a great thing, in my opinion.   The artwork is also much better this time around, which matters to me more than it probably should given how much I like the main shooter Touhou games where the art is... well, what it is, but I can't help it.  It was distracting before - now the characters and enemies look good and the dungeon effects are nice, too.  Overall it's a pretty big improvement, I think.

Re: Labyrinth of Touhou 2 -13F
« Reply #414 on: August 19, 2014, 10:08:04 PM »
I fought super Tenshi on F6 and no matter how hard I tried, I couldn't get her.  On my final try before I just gave up and let her run away, I could only get her down to 50% HP by having Wriggle poison her over and over, and that was like my best run of all my attempts.  The team was around level 30, with Komachi getting a lot of investment in HP in the magic library so she could survive the first hit from Tenshi (Komachi had 3000+ HP and like 180 MYS resistance to accomplish this) and I basically ran the strat on the wiki, Aya getting two turns before Tenshi's first move to cast haste on Wriggle and Satori, who then spam Comet on Earth at Tenshi and pray it triggers the poison effect.  At this point things had to go perfect, Tenshi had to take the first attack to hit Komachi, and then Komachi couldn't die - this was still not a guaranteed thing, if Tenshi rolled high on her damage she could still one-shot Komachi.   Komachi uses Narrow Confines and I pray it debuffs the heck out of Tenshi.  From that point on things get more crazy, somebody dies every turn so I didn't even bother healing Komachi or anyone else and just prayed it wasn't Wriggle.  On that last run Wriggle made it until Tenshi ran away and I still couldn't get her. I guess my advice to others is grind to far higher than level 30 if you absolutely have to win the fight, but you can get almost everything she drops (just not the Divine Barrier/Treasure Chest Key, I think) if you let her go.

(EDIT) Misc notes on my setup: Aya had two levels in that skill that gives her 20,000 ATB to start the fight to guarantee she'd have it and the skill that makes her speed everyone else up on her turn, Wriggle had Toxicologist and invested in the subclass skill that makes Poison skills hit harder when they connect.  Satori just had levels in the skill that lets use other characters' spellcards.   Komachi had +HP maxed out, and a few levels in Narrow Confines.  My plan after that first turn initially was to bring in Hina and nail Tenshi with her huge debuff move, but more often then not that hurt my team too much with the debuffs since Hina was generally only going to live for a turn anyways. I think there could be something there though, because a full debuffed Hina can hit Pain Flow for upwards of 8000 damage, which might be a way to finish Tenshi off.  Master Spark only hit for like 5k, unfortunately.

For 6F Tenshi, the best tank is not Komachi. Mokou with Resurrection lvl 2 is the best tank in my opinion. There is no way Komachi can survive better than Mokou at this point of game unless you really put a lot of money into Komachi's hp. Well, Yuugi is my main attacker for the fight and I would rather dump all the money into Yuugi's attacks. :V If your lvl is high enough like lvl 35+, you dont need to use the gems or manuals on Yuugi. However, you can use them if you dont want to grind so much

 Put Mokou in first slot and another sacrificial pawn(and switcher)at the second slot. As for third slot, use Aya for speed buff and Cirno for speed debuff. fourth slot is for your damage dealers (I used Yuugi, Nitori, Marisa, and Wriggle). Let wriggle go first and then switch in Yuugi and spam Supernatural Phenomenon.  If Tenshi kills Yuugi early, then you might as well as just restart the fight. This strategy works for me every time and you dont need to follow exactly this strategy (you can use some other characters for second and third slot).

If you get Kaguya instead of Mokou, then you might have a harder time against 6F Tenshi. This game is good and good luck for the rest of your game  ;)

Re: Labyrinth of Touhou 2 -13F
« Reply #415 on: August 19, 2014, 11:10:59 PM »
Whats the best sub-class for marisa or Mokou? Got a spare stone of awkening, also reached 9F tenshi, time to grind for now, highest is meiling lv28

Garlyle

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Re: Labyrinth of Touhou 2 -13F
« Reply #416 on: August 20, 2014, 02:27:56 PM »
Whats the best sub-class for marisa or Mokou? Got a spare stone of awkening, also reached 9F tenshi, time to grind for now, highest is meiling lv28
For Marisa, it depends - do you want to max out her Master Spark or open her up to alternate uses?  Because Sorcerer has magic damage amplifiers she could appreciate to push Master Spark even further.  However, as she also has Arm-Twisting/Sheer Force (translation ver. dependant), she actually makes a great Hexer or Toxicologist, because she has ailment resist piercing and can land them even on targets that are normally near-impossible to do so on; Toxicologist in particular actually opens up like 4 extra elements of attack for her on top of them being able to cause a variety of ailments.

Not sure about Mokou.  Depends what you're doing with her.

Re: Labyrinth of Touhou 2 -13F
« Reply #417 on: August 20, 2014, 02:41:03 PM »
Now i am grinding with all the exp bonuses i can find, everyone on front row got "hands on experience skill" 24% more exp at front row, other 8 characters got "motivated heart" 12% If full 12 people party, Main equip that increases exp on tanks and keine "Historian school" for a extra 6% if on 12 people party, nuking floor 9 with maxed asteroid belt and giga flare/hell tokamak

Front row is: Meiling,Momiji for acc+25 skill, Utsuho and marisa, already did the 60 battles challenge

EDIT: Defeated F9 tenshi via poison, mokou and meiling tanking, kasen and utsuho occasionally dealing 1k+/- damage with arm/giga flare

How well does a SDM party do? One more stone to get patchy, guide says i get remilia and sakuya at 10F, and flandre will be gotten later (Talking about SDM residents skill,If i understand it correctly its a 30% buff to all stats if all front liners are from the SDM)
« Last Edit: August 20, 2014, 04:44:55 PM by DarkAtma »

ZXNova

  • Life is an explosion!
Re: Labyrinth of Touhou 2 -13F
« Reply #418 on: August 20, 2014, 05:57:12 PM »
Now i am grinding with all the exp bonuses i can find, everyone on front row got "hands on experience skill" 24% more exp at front row, other 8 characters got "motivated heart" 12% If full 12 people party, Main equip that increases exp on tanks and keine "Historian school" for a extra 6% if on 12 people party, nuking floor 9 with maxed asteroid belt and giga flare/hell tokamak

Front row is: Meiling,Momiji for acc+25 skill, Utsuho and marisa, already did the 60 battles challenge

EDIT: Defeated F9 tenshi via poison, mokou and meiling tanking, kasen and utsuho occasionally dealing 1k+/- damage with arm/giga flare

How well does a SDM party do? One more stone to get patchy, guide says i get remilia and sakuya at 10F, and flandre will be gotten later (Talking about SDM residents skill,If i understand it correctly its a 30% buff to all stats if all front liners are from the SDM)

Hm, I never really used the EXP boosting passive other than Keine's passive skill. I wonder how well they work.

From what I've heard SDM seems to do pretty well, albeit you may need to make either Remilia or Sakuya more tanky depending on who you're using. Try it out yourself. And as a heads up for Patchy, she's ridiculously frail, even when it comes to MND because of her crappy HP. And she doesn't hit particular hard at this point, you'll need to spend points in grand incarnation and her main attacking skills in order for her to nuke real hard. Her lvl 1 attack skills sadly only do decent damage. This is from my exp.

Axel Ryman

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Re: Labyrinth of Touhou 2 -13F
« Reply #419 on: August 20, 2014, 06:28:30 PM »
Hm, I never really used the EXP boosting passive other than Keine's passive skill. I wonder how well they work.


They're pretty useful. I use them a few times in my run for the extra experience when I need to fight for levels to survive.

Definitely really useful when you need to deal with FOEs for the larger exp boost they give.