Okay as I start my turn the first thing I think is "there's more than one spell off my console now, can anyone please tell me how I can make that thing bigger" but last time no one responded (and I couldn't figure it out myself trawling through the .txts or the faq or whatever else I did) so w/e I'll just keep going
Writing this down before I forget. 10k turns would be stopping at... about 131~132000.

Welcome to Zot, time for fun!
...undead corn cob monsters...? ...okay.

They're lizards, so FRIDGE FRIDGE FRIDGE FRIDGE FRIDGE. It almost worked beautifully, but I ran out of mp. Retreat, get mp, get chunks, come back, simulacrum~ With the help of helpers, fridge totally slaughters these guys. Duly noted.
The enemies are pretty sparse, so OoD+frozen friends clears it easily. Honestly it feels like we can just melee half this stuff to death if we wanted to.
i forgot that pasting is ctrl+v and tried to ctrl+z a few times which is undo and I got really confused
um
anyway
this dragon is trivial because I came with haste and chunks, and the boots can't be exciting because we currently have godly as f boots (rPois is what made the draconians not AWFUL, rF++ is YESSSSSS, rC+ sure)

yeah no

GET OUT *Fridge* Yeah these guys were wimps, but I imagine the zot trap can be far worse. Also, tentacled monstrositys take more damage from fulminant prism than I thought they would.

Zot 3! If this feels fast to you, well, it kinda does to me too (albiet I have to actually clear out all the exp bags) each floor's only taken like 1k turns. I guess that might be a lot but now that we do 10k...

Okay, the curse toe is a little annoying. Thankfully kiku helps us resist it's torment. After it's gone Wakisagi can easily stab an ice dragon to death like a badass.

OKAY OKAY IT'S NOT CTRL+Z FINGERS PLEASE
Why didn't we do Zot before hells, this is trivial. I really -am- meleeing any lone enemies to death with like zero attention, and groups of draconians just mean a little mp gets used.

Glad I didn't come this way!

ZOT FIIIIIVE~ This is the end, right? Don't worry, I'm not picking up the orb, just clearing things out. Uh... kind of concerned about what I'm doing after this.
...the orb guardians were easy, until moths of wrath moved in and berserked them all. Then things got bad.

Really kinda bad. Even with hasted me and slow'd guardian, it's scary. No, I don't have the mp for Death's Door, if I hadn't spammed a few OoDs a few turns ago I'd already be dead. ;_; Death's Door probably would have been better, but it's not even on my console so I forgot...! I could have sworn we had two scrolls of blinking, as that'd give me enough distance to get the hell out, but the single one I used to get this far seemed to have been it...

Whew. I'm just fast enough to barely, barely outpace it. This won't last long, though. ...and it un-slows on the next turn. OH HEY THERE'S ENOUGH MP TO DEATH DOOR PLEASE DON'T GIVE ME SPELL FAILURE YESSS IT WORKED. From there I wave a fan and it gets distracted with air elementals. They aren't enough to kill it alone, but Waki manages to slip away.

we're back git reqt

AUUUUUUUUUGH IT HURTS DON'T EVER DO THAT AGAIN I NEED TO SUMMON SIMULACRUM

I'm waiting to hit enter to see how I die to Lehudib's Crystal Spear on the turn I summoned my simulacrum. That dirty lich. Why. ;_;
...it missed. (also it was actually ice, but that still could have been so bad)

Please don't molest my undead ice monster.
Okay it died. Thank god that's over. I don't like crystal spears of over 100 damage.

ORBS OF FIRE LET'S GET ON THE RMUT AMULET thank god for rf+++
...those things roast through simulacrum like nothing.
ow dear god what just hit me for 100+ damage DEATH'S DOOR

why didn't I cast haste to outspeed more of this

Wakisagi got very lucky. A hasted summoned Executioner got in the way of the very fast berserked Killer Klown, but it's summoned so it can't climb stairs. I think. That's the only reason I'm not dead right now. I'm debating whether to even go back to that floor at all; the orbs of fire slaughter simulacrum in no time and are very scary overall. You know what, I think I did enough Zot, someone ELSE can finish that floor. Probably not until we're actually grabbing the orb of zot, I guess? But that'd be their choice. I'mma GTFO.
Fun Fact:My turn would have ended right before that encounter if we were on 5k turns. Would have been a pretty good spot to have a checkpoint at! Also, a lot of good scrolls got burned up. Maybe I should have read the magic mapping before going in...? >.> Thank goodness I've been using weapon enchant scrolls right away. Our spear has gone up to +7 +5. Wait, I thought it was supposed to be +8 +6 now? Maybe the enchant III scroll failed...? Can they do that?
Okay.

FUCK THAT BYE. Walk down the stairs with both Geryon and Murray onscreen? WHY. Okay, okay, no, summoning simulacrum, let's go.
I clean up the easier stuff, but dealing with all that plus geryon and murray the second I step down the stairs isn't happening- Waki's already at half hp. Poof, I'm out.
...okay, okay, I get more chunks and come back in. I don't want to drop into Pandaemonium right now. A lot of summoned undead appear for me to control, which helps.

If Geryon wasn't beating me up this would be perfect. Murray decides to plop down next to me, so I decide to Dispel Undead him a few times, which makes quick work. Okay, this isn't as bad as I thought.

...buuuut it still doesn't quite work out bye. I get lucky with a golden dragon dropping on corpse delivery so when I come back they fall down like flies. I happen to find a +5 +3 demon trident as I easily clear out the rest of the place, but it's a bit too late for that.
Mmkay. Hell cleared. Well, the entrance, that is, not the actual 4 rune branches of it. I've got about 2k more turns to go... oh wow, it's been 2 hours. Kind of intimidating to think that going further means risking death in Actually Pretty Dangerous areas after playing this long, obviously in a normal game that's permanently a risk but relay makes it different? Okay, okay, I'll do it, uh, let's see, we'll do... the fire one. Almost picked ice instead but nah. I put on the conservation amulet to avoid scrollburns.

plz stop ctrl+z'ing, hands why
Anyway finding stairs like this is neato because nope I don't like miscast roulette moving on
Philosophy I use here is "Don't take your time on the floors- but do take your time in terms of running the hell back to Hell when in any danger and then trekking back down". Sometimes bad roulettes make that a very fast thing. Liberal use of refridgeration and control/dispel undead makes clearing out the trek to the stairs not too bad, albiet lots of trips back to Hell to regen mp.
About to end my turn when-

GET OFF THE PORTAL BACK TO HELL. This guy seems to have a sword of distortion because it keeps blinking me away, and I don't have the mp to quickly slaughter these guys. I get worried when hell roulette throws in that brimstone fiend when I can't speedkill it.
Teleport wand on portal-standing zombie, stab the necromancer while waiting since it's about dead, get hellfired (AAAAAAAA) and then quickly step on the portal when zombie goes bye and GET OUT.
I hate you I hate you I hate you get out of my life. It's immune to enchantment so I don't think I can wand it away.
Kiku shields me from torment as it keeps trying to do that, but I know a single 'nother hellfire can kill me. I've used a fan of gales, but the air elementals aren't doing enough.

HNNNGGGGGGGG
>19/196(202) hp
Then I put on Ring of Diat and invoke blinking the hell away. 3 blinks and a fan of gales later and I might be getting somewhere- next is evoking fog to cut off it's vision so it won't hellfire me (which is now ensured death), but sadly lava prevents me from running...! And I know it can See Invisible... screw it, please save me Blink.

Aaaaand glorious, glorious safety. I get out of Hell entirely, rest, come back and kick it's butt, and save. I'm a little over my turns but it was for the sake of not leaving the game at "you very well might die any turn now". Welp, that was a way to end the round.

I've made it to Gehenna 5. The paths to the stairs in 1~3 (and maybe 4) should be pretty clear, even accounting for there being a few different places you can appear. You might want to go back and grab a Ring/Potions of Sustain/Restore Abilities. Have fun~
Also even with conservation and barely using any of them, I lost every single scroll we had and that I found, oops.