Okay now I'm super out of depth so this is going to assuredly be bad, but I'll try to be careful. It'd be nice to -not- die, for once. If only I hadn't made the ungodly silly mistake in the Lair and accidentally had Wakisagi rest as she was eaten alive ;_; Okay moving on, VAULTS
Most of the rest of Vaults 2 isn't very eventful, until Waki stumbled upon a room full of sleeping ogres and other such things.

This is actually after I killed half of them (mostly 2-headeds and ogre mages) and then remembered to take a screenshot. And the shining glory here was... Fulminant Prism still?! A couple prisms pretty much decimated them whilst Waki's undead army kept them at bay. Which is good, because the undead army was pretty weaksauce at the moment.

Of course, it's not very weaksauce after they add to it.

Um a tentacled monstrosity sounds vaguely bad news. Meanwhile, monsters approach me in the halls from three sides and slowly get picked off by the undead and some spearpoking from a safe one-tile-of-undead distance. And a few prisms.

...actually, this is starting to look a little bad. Especially how in the second image we've got 2 mp left. Well... our teleportation wand still has charges left...

This doesn't seem -that- bad, until you realize there's a conga line of enemies right behind them. Let's get out.

AND FIND A DRAGON well at least we rested firs-OH GOD NO GO AWAY NOT RIGHT NOW

crawl why is this possible, for me to fire at the dragon and it walks through the orb to come closer to me. I change tactics and summon corpses to Corpse Rot. They make a convenient wall that delays Byakuren and appear to mess up the Ice Dragon enough for a prism to finish it off. That went much better than expected.

...but she's still coming, so I summon more corpses and start animating to quick-harvest meat and summon an army with haste. Actually, I meant that figuratively, but that makes me realize
I should totally cast Haste. ...but I only have 6mp so I'll be hard-pressed to Simulacrum any of my meat in the first place, so no haste. Welp, let's see how this goes.

STOP SMITING ME EVERY SINGLE TURN AUGH I should be prepping teleport right now and leave my minions to her shouldn't I. As of hp bar image 2 I decide "yes", use the tele wand, and start desperately healing myself. Things do go better (aka, less smiting) after I use a Wand of Healing though, so I manage to poison her with the venom glaive. Lookin' good. And then POOF.

I come back to find out, wow, they really did kill her while I was gone. If we had a nice teleporting spell, we could do that more often.

back to finish you dweebs off, do you dare to walk into my rotting corpses (...they don't. awwh. I can't even Orb of Destruction here, it'd hit a wall) After the ill-planned wall runs out, I haste myself, kite them with OoD and prisms, and then make a proper army to finish off the area with.
Loot:+2 Boots of the Scribe, SInv Stealth+ (We could keep See Invisible whilst switching to the other hat we have, I suppose)
Book of the Dragon (Meh)
http://puu.sh/aAiKz.png+0 +1 Glaive of Dragon Slaying (lol no)
I could have sworn there was more glowing glaives but I guess they just kept passing around the same one.
Well I think it's time for Vaults 3, now... especially if I can get things done a bit faster than the incredibly inefficient pace I've been pulling so far, I could clear most of it before turn end. (I'm half done already...!) We'll see.
First thing is there's a temporary Bazaar on V:3. That means I'll either miss it (likely if I don't find it sooner rather than later) or have to decide what's worth buying by myself. PREPARE FOR QUALITY DECISIONS

Hi Crypt entrance! BYE CRYPT ENTRANCE

Vampire Knight! I wonder if I should be afraid. Well, after seeing a spriggan defender behind it, I am just a little bit, but I've got plenty of army.
And then I don't have plenty of army anymore, and I go back to Haste-kiting with orbs of destruction. Now THERE'S a good problem solution. There's an uncursed runed quick blade but for us that's pretty unexciting.

NOW THIS IS SCARY. I was motivated to keep exploring rather than resting by the quickly chiming bell, but I wish I had a full mp reserve right about now. The fact that moving backwards has an Ironheart Preserver coming in from behind is REALLY BAD TIMING, because now the scary stuff is -way- harder to get rid of- and then a deep
elf Inaba priest comes in from behind too, which wouldn't be so bad if only I had any spare firepower to take it out with. The fuck?! I queue up a teleport -before- I start to get my shit wrecked, because I know it's about to happen.

Crisis averted. Wait... is that... oh you have got to be kidding me. Well, good a use as ever for the potion of flight I spy in our inventory. Then I can use the escape hatch -upwards- to safely come back. Time to go SHOOOOOPPINGGGGGG
After frowning at the selections (I know the weapons and "gadgets" shop seem pretty boring, and I'm fairly certain we don't care about any of these books, but maybe we'd like some of the scrolls?) I try to ask NNR for shopping advice on IRC.

SHOPPING SUCCESSFUL, courtesy of NNR

Coming back to the hoard of scary things. Get some, Wiglaf. Except all my simulacrum start wearing off or getting slaughtered faster than expected, Wiglaf deals half of poor Waki's health in one hit and is as fast as we are hasted, and...

THAT IS A BAD TELEPORT. Even though we're hasted, the spriggan is terrifyingly fast, so I have to zap with wands of healing every single turn while waiting for the next tele to kick in- walking away will likely still get me hit, and Waki could die with a turn spent not healing.
I spend a minute feeling bad about how many resources just got used for no progress, before collecting my wits. I'll need a real army before I go back there. I also realize "frederick" is actually Miko. Guess she was just ahead of Byakuren, huh? Miko goes down to a huge simulacrum swarm, and the vampire knight teleports around before he goes to a cleared out spot where I OoD him. Much better.

And then, just as I'm about to cast Simulacrum to refuel the dwindled army, I accidentally drop the chunks instead of wielding them. This happens. Knowing how much damage wiglaf can do, this is a very, very unfortunate mistake. I opt to Haste and run off- I can't outrun him, but at least he's only on pace, not outrunning -me- like the spriggan could. Each time he buffs himself, I gain a space, so I barely manage to get out up some stairs without having to burn any consumables.
I make some skeletons, prepare simulacrum, and lead him back up the stairs where I've got my reinforcements waiting to take him out.

You have given me too much trouble, Wiglaf. It's time to say goodbye. >:C I prism him from the side until NOOO WHY, YOU WERE SUPPOSED TO DIE. Whilst running from Wiglaf... again... I summon corpses, make a skeleton, and then Corpse Rot after wiglaf stands on one of the damned things. I make the tactical decision to -not- move so that he stands in the cloud (which he does) an-

OKAY OKAY I'LL MOVE FINE. However, his haste wears off, while mine doesn't, and I get the range on him to throw an OoD at him.

FINALLY. Let's finish off Vaults 3.

Found this with some Deep Elf Annihilators. Well, floor's cleared, let's just go check out that area that had the scary things to see if there's any good loot an-

It's one of these jerks. I've dealt with enough jerks for today, let's just OoD you in the fa-oh it didn't do that much of your health. Um. Let's do another. Very nearly dead now? Better. There's actually a -whole lot- of yaks, but I have a whole lot of Fulminant Prisms, so they die easy. Let's see, loot... Demon Whip of Flaming would be awesome if we were someone else... other good gear we don't care about... OoD the dumb vampire knight in the face twice and let the undead deal with him...

This Runed Demon Blade would also be really cool if we were someone else, but we aren't. And then... oh, I missed a door. So the floor -isn't- done yet. My turn, however, very nearly is. I'll see what I can do with 100 time left.

I can run away from this and let the next person deal with it, that's what. I threw OoDs when there was only one enemy and then a lot of backup came running.

And here we are. The enemies actually very nearly died to some prisms I left as I ran, but I was out of mp, so I couldn't finish them off safely. They're on the upper left portion of this screenshot somewhere, probably, although since I rested who knows where they've gone. I've cleared most of Vaults 3 as you can see from the map, but there's still a good chunk left on the top and left. I never touched our experience allotments, so they are what they are, and the spellbooks that we probably don't care about are still in the inventory if you want to drop them. More room for chunks is always good. I emptied one of our wands of healing and the wand of teleportation- sorry. So I ID'd the other healing wand after the last screenshot, and it's got 3 charges. We still have one scroll of teleportation left and 2 of blinking. It feels like we should try to get some method of escape other than "haste -> run" online at some point, but maybe people who aren't me get into bad situations less often >_>;