Author Topic: Puzzle and Dragons 6 - Dragon Call Me Maybe  (Read 122405 times)

KaiserKnuckle

  • You better stop,
  • and think about what you're doing
    • Music interests and whatnot
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #750 on: February 08, 2014, 10:18:14 PM »
Tell me, do we have to wait for Top Droidragon? I'm checking my newly-evolved Droidragon and it has a transparent icon like it can't be evolved.
░░░░░░░░░░░░░░░░░░░░░░

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #751 on: February 08, 2014, 10:19:55 PM »
Tell me, do we have to wait for Top Droidragon? I'm checking my newly-evolved Droidragon and it has a transparent icon like it can't be evolved.

you use power-up fusion for ultis, not evo fusion.

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #752 on: February 08, 2014, 10:48:45 PM »
96%.

...which is more than i expected. But zeus still does 19 over auto-heal limit with both evo'd odins :v (though inc luci auto-heal?!)

Ahahah, no kidding?

Mix that with some auto-heal subs and you'll be immortal short of sync'd enemies and multiple hit attacks.

edit: oh shit super king golds tomorrow

KaiserKnuckle

  • You better stop,
  • and think about what you're doing
    • Music interests and whatnot
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #753 on: February 08, 2014, 10:56:30 PM »
you use power-up fusion for ultis, not evo fusion.

Oh. Thanks, man.
░░░░░░░░░░░░░░░░░░░░░░

hyorinryu

  • mrgrgr
  • In need of a new sig
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #754 on: February 08, 2014, 11:07:29 PM »
Question: If we were to ever get the daily tamas for events, who would be highest priority?

For me, I'm thinking I&I and Lucifer. What about you guys?

*currently under repair*
Puzzle Dragon stuff

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #755 on: February 08, 2014, 11:09:58 PM »
Blue Odi-wait fuck :ohdear:

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #756 on: February 08, 2014, 11:11:21 PM »
+150 ATK isn't worth three tamadras to me tbh. I'd probably be awakening my Hello Kitty Collab monsters and such. My Odin needs one more, too.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #757 on: February 08, 2014, 11:12:46 PM »
i'd consider shiva actually.

I have a sub-par shiva team so it could be fun (I'd just need to...skill up...chiyome.....) and shiva's awakenings are fantastic.

Also odin except I have 2 spare odins so I'm not sure how to handle that. (no one can convince me double gungir is useful NO ONE)

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #758 on: February 08, 2014, 11:15:47 PM »
(no one can convince me double gungir is useful NO ONE)

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #759 on: February 09, 2014, 01:38:24 AM »
Gungnir heals a percentage of damage dealt now and it's actually a pretty decent chunk. Two rounds of that would be pretty awesome, especially if you stagger them so you can use them more frequently. Your call.

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #760 on: February 09, 2014, 02:20:17 AM »
FINALLY got Kittyn & Mimmyna.  Just in time, too <_<

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #761 on: February 09, 2014, 02:52:19 AM »
Gungnir heals a percentage of damage dealt now and it's actually a pretty decent chunk. Two rounds of that would be pretty awesome, especially if you stagger them so you can use them more frequently. Your call.

...:v the problem with that is heals in general are pretty eeehhh since they're a one turn deal. For example, also in the exact hole as odin is susanoo- with five turns worth of stalling fun and more hp saved.

And I'm still iffy on two of -him- too.

Odin has way better stats to justify two of him atleast.

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #762 on: February 09, 2014, 03:35:25 AM »
...:v the problem with that is heals in general are pretty eeehhh since they're a one turn deal. For example, also in the exact hole as odin is susanoo- with five turns worth of stalling fun and more hp saved.

And I'm still iffy on two of -him- too.

Odin has way better stats to justify two of him atleast.

Well what I mean is gungnir is good emergency HP when you have an enemy about to smack you and you don't have full HP to tank the hit. Not only does it do some really impressive damage (especially to dark monsters!), it can be the boost you need without wasting a turn.

Ghaleon

  • Long twintail-o-holic
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #763 on: February 09, 2014, 03:49:13 AM »
4 stones, gonna get a fifth tonight, and then it will be my last attempt at valkytty. eeeek, pleaaaasseee.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #764 on: February 09, 2014, 04:05:33 AM »
Well what I mean is gungnir is good emergency HP when you have an enemy about to smack you and you don't have full HP to tank the hit. Not only does it do some really impressive damage (especially to dark monsters!), it can be the boost you need without wasting a turn.

Having two emergency options is redundant thou. Safe, sure- but if theres a reason you need an emergency backup twice in a row it may be because you're spending an extra slot on something else.

Gungir is great, don't get me wrong (especially for leader odin!)- I just think two might not really be worth it.

Mind you this clearly means I should instead have four and run dual odin double odin sub.

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #765 on: February 09, 2014, 04:15:14 AM »
whole team is odins

immortality ensured

Ghaleon

  • Long twintail-o-holic
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #766 on: February 09, 2014, 06:39:23 AM »
Last kitty pull fail. Sigh.
I think the particularly unlucky streak ive had since the really lucky haku+luci that one godfest ages ago has paid off the good luck now. You fan stop screwing me now game =p

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #767 on: February 09, 2014, 07:54:06 AM »
red pirate inc monday apparently

edit: and apparently no groove coaster

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #768 on: February 09, 2014, 09:38:38 AM »
Last kitty pull fail. Sigh.
I think the particularly unlucky streak ive had since the really lucky haku+luci that one godfest ages ago has paid off the good luck now. You fan stop screwing me now game =p

I suppose I can give it one more shot...

>Keroppi

:persona:

yeah i give up

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #769 on: February 09, 2014, 10:45:25 AM »
...i feel terrible because i got valkitty and i didn't even want her :v (hell she has a plus so i briefly considered feeding her because i don't think i have a team for her)

Edit: also red pirate dragons a bit tough. If I had one more gravity I'd be perfectly fine for legend but I don't. Seems like I'll have to roll with master.
« Last Edit: February 09, 2014, 10:55:32 AM by Chaore »

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #770 on: February 09, 2014, 11:00:12 AM »
it's fine I guess I mean even though I REALLY wanted her enough to drop a stupid amount of money trying I still got TAMADRApurin who is easily far more versatile and multiple MyMelos and Kitties and Cinnamorolls and Kuromis for the sake of awakenings

O4rfish

  • something seems fishy
  • paranoia 4 lyfe
    • Ask an Oarfish!
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #771 on: February 09, 2014, 11:08:44 AM »
I have a Dizzynami but no applicable friends. Tamapurin would be ideal.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #772 on: February 09, 2014, 11:14:49 AM »
Mrrrrrrrrrrr.

Red pirates realy mean seriously this makes me sad, I can probably farm master safely but... unno how good the red pirate rate'll be.

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #773 on: February 09, 2014, 12:38:56 PM »
>valk figure

FUCK

Well at least it's not Isis

My wallet is safe for now

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #774 on: February 09, 2014, 02:20:19 PM »
Pompompurin/Drops/Verche/Kitty ShyWoodie/Hellray Harpie Demon/pompompurin friend

Do you think this can handle Tengu master later, or should I drop Drops for a mid light ninja?

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #775 on: February 09, 2014, 02:45:29 PM »
I don't think your team has anything to deal with floor 4, which has 54000 defense mobs

Also how much HP does that team have?

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #776 on: February 09, 2014, 02:53:52 PM »
~8k HP if the purinfriend I use is good.

I suppose I can replace one of the orbchangers to my White Knight, but that would severely cripple my damage output too because combos are what are going to make this work.

I suppose I could use Arashi's Hermes too if need be-- that'll double my HP but also not make my ATK boost as high...

Doing a few tests in Endless:

Combining Verche, Drops, and Hermes' orb changes, Hellray Harpie Demon's 25% def decrease, and Pom Princess' light x2, I noticed that Hellray was able to do ~96000 damage. That should easily wipe out at least one of the will o' wisps. I didn't catch how much Hermes did, but I'm sure it was more than enough if you take weakness multiplier into account.
« Last Edit: February 09, 2014, 03:03:44 PM by Mishou Maisuri »

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #777 on: February 09, 2014, 03:21:59 PM »
er, you cant use hermes in tengu :derp:

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #778 on: February 09, 2014, 03:25:31 PM »
...oh right.

Well, double purin can do it then, because the multiplier would be even higher. So there. :p

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #779 on: February 09, 2014, 03:35:51 PM »
Using up that many abilities will make Tengu himself more difficult though. If you can I'd say replace someone with an Ogre to one hit that floor and save your abilities for killing Tengu. You'd have more HP that way too. Also you don't really lose out on much damage since pompom's leader ability works for everyone