Author Topic: Puzzle and Dragons 6 - Dragon Call Me Maybe  (Read 122407 times)

Ghaleon

  • Long twintail-o-holic
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #330 on: January 30, 2014, 03:09:16 AM »
sigh, why must they dangle suzaku in front of me right during hello kitty.

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #331 on: January 30, 2014, 03:10:54 AM »
At least they game Lakshimi the extend time awakening

...which still leaves her strictly worse than Shiva :V

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #332 on: January 30, 2014, 03:11:59 AM »
You can just use Freyr instead

Someone did the calculations and a Shiva team with Freyr does like 4-5 million on each turn while with a King Slime he does like 11 million which is overkill anyways

>'each turn'

suikama fucking plz

OH BOY HERO AND CHINESE GIRL GODFEST HERE WE GO

ALL THE STONES

ALL THE MONEY

AAAAAAAAAAAAA I NEED TO FARM -MORE STONES-

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #333 on: January 30, 2014, 03:14:24 AM »
OH BOY HERO AND CHINESE GIRL GODFEST HERE WE GO

ALL THE STONES

ALL THE MONEY

NO

NOT FAIR

NOT FAIR AT ALL

DO NOT MAKE ME HAVE TO CHOOSE BETWEEN TRYING FOR PANDORA AND VALKITTY

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #334 on: January 30, 2014, 03:17:47 AM »
NO

NOT FAIR

NOT FAIR AT ALL

DO NOT MAKE ME HAVE TO CHOOSE BETWEEN TRYING FOR PANDORA AND VALKITTY

If you want both go for valkitty.

Pandora will come round again, Valkitty we have no idea.

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #335 on: January 30, 2014, 03:21:33 AM »
>'each turn'

suikama fucking plz
what

i mean each turn of his active that lasts 3 turns

or did you forget it lasts that long >___>


also at the moment the Heroic Gods are still just x4 for 8 orbs so they'll be pretty bad leaders until the 6.4 patch rolls along
« Last Edit: January 30, 2014, 03:24:58 AM by Suikama »

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #336 on: January 30, 2014, 03:30:33 AM »
what

i mean each turn of his active that lasts 3 turns

or did you forget it lasts that long >___>


also at the moment the Heroic Gods are still just x4 for 8 orbs so they'll be pretty bad leaders until the 6.4 patch rolls along

suikama plz PLZ

i did not forget how long norse acted i think you forgot what was actually happening to cause that damage

and oh that kinda sucks

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #337 on: January 30, 2014, 03:35:12 AM »
You know Shiva's getting his active buffed so that it enhance fire orbs too right?

So dual Shiva can easily burst hard over multiple turns. Turn 1 Orb change + shiva active + freyr + make some rows, turn 2 second orb changer + ally shiva + freyr is still working + more rows more damage. Even with that setup you still have one more sub free to do whatever.

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #338 on: January 30, 2014, 03:38:28 AM »
You know Shiva's getting his active buffed so that it enhance fire orbs too right?

So dual Shiva can easily burst hard over multiple turns. Turn 1 Orb change + shiva active + freyr + make some rows, turn 2 second orb changer + ally shiva + freyr is still working + more rows more damage. Even with that setup you still have one more sub free to do whatever.

that's not what was calculated at all though which was my entire problem with that

also I'd say the last should be ecchi if we're doing this over multiple turns

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #339 on: January 30, 2014, 03:48:36 AM »
Well it could be on multiple bosses too. Like second last boss hit with burst 1, final boss hit with burst two


okay maybe not 4 million more like 2-3 million

but the craziest part is you have so many row awakenings that two rows literally gives you an additional 3.2x multiplier holy shit
« Last Edit: January 30, 2014, 03:54:13 AM by Suikama »

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #340 on: January 30, 2014, 04:05:15 AM »
Well it could be on multiple bosses too. Like second last boss hit with burst 1, final boss hit with burst two


okay maybe not 4 million more like 2-3 million

but the craziest part is you have so many row awakenings that two rows literally gives you an additional 3.2x multiplier holy shit

yeah that damage drop is completely what i expected even with all those row awakenings

i mean it's legit because it's still 2-3 million and hey you can apply it to two targets! and like it's probably better than regular shiva redsonia adhoc because regular red sonia has so many fucking orb changes which is why it's good while shiva adhoc does not

but like dude it's not 4-5 mil over three turns :v (it's barely even scraping one turn of that in the two turns it has)

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #341 on: January 30, 2014, 04:19:03 AM »
uh actually I meant 2-3 million PER TURN :V

well that's including some orb matches and stuff but okay real numbers this time

Shiva, Freyr, Uriel, Ares, ROdin, Shiva team

ATK: 10255 at level 99 (jesus fuck)
11 row enhances = 220% extra damage with two rows = 3.2x multiplier

9x leader skill * 1.5 freyr skill * two 6 rows of fire orbs = 605686
605686 * 1.36 for +orbs * 3.2 for row enhances = 2.6 million per turn for the first two turns, 5.2 million over the two turns
third turn is w/e

this is worse case scenario with no other orb matches or skyfalls. Also doesn't include the fact that you can make one row really fat for additional +orb damage.

also since everything is being multiplied, any skyfalls or additional matches you get adds a shitton of damage


man isn't it great how row enhances add as much damage as a slime

also the damage potential for heroes is nuts, just imagine this but with a x4 leader multiplier rather than x3

...okay that would basically just be dark meta :derp:
« Last Edit: January 30, 2014, 04:31:40 AM by Suikama »

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #342 on: January 30, 2014, 04:49:55 AM »
uh actually I meant 2-3 million PER TURN :V

well that's including some orb matches and stuff but okay real numbers this time

Shiva, Freyr, Uriel, Ares, ROdin, Shiva team

ATK: 10255 at level 99 (jesus fuck)
11 row enhances = 220% extra damage with two rows = 3.2x multiplier

9x leader skill * 1.5 freyr skill * two 6 rows of fire orbs = 605686
605686 * 1.36 for +orbs * 3.2 for row enhances = 2.6 million per turn for the first two turns, 5.2 million over the two turns
third turn is w/e

this is worse case scenario with no other orb matches or skyfalls. Also doesn't include the fact that you can make one row really fat for additional +orb damage.

also since everything is being multiplied, any skyfalls or additional matches you get adds a shitton of damage


man isn't it great how row enhances add as much damage as a slime

also the damage potential for heroes is nuts, just imagine this but with a x4 leader multiplier rather than x3

...okay that would basically just be dark meta :derp:

I was more like 2-3 millions a legit amount of damage (per turn) and you can fire 2-3 mil at two people! I'm not nearly as 'forgetful' or 'missing things' that you seem to think I am, thanks >>

Also dubious that team would actually pan out nearly that well.

'Worst Case' my ass. You need to be subject to the cruel board mistress more >: V

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #343 on: January 30, 2014, 04:52:08 AM »
pff, orb troll? never heard of it thanks to Isis :derp:
« Last Edit: January 30, 2014, 04:56:39 AM by Suikama »

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #344 on: January 30, 2014, 04:56:04 AM »
pff, orb troll? never heard of it thanks to Isis :derp:

We need to make you Ra then >:D

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #345 on: January 30, 2014, 04:57:21 AM »
also it's not really luck based since Ares and Uriel aren't random orb changers so you can just store the right orbs and then pop for a huge combo

Meanwhile you can easily get trolled by sonia and not have enough orbs to make two rows since it's completely random


ugh the fire t5 dungeon really does seem to have horrible +egg rates

maybe i should just stick to Ocean of Heaven only
« Last Edit: January 30, 2014, 05:03:09 AM by Suikama »

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #346 on: January 30, 2014, 05:07:14 AM »
so I'm already planning my upcoming Balanced team if I happen to get lucky and get a Cu Chulainn

Cu Chulainn - x3 balanced atk
My Melody - delay and enhance
Second My Melody/Cinnamoroll? (fire and water to hearts to feed to CuChu -- or just healing if needed)/Kitty BubFlamie (balanced fire to hearts AND recovery every 8 turns)
Susanoo (good atk and HP and defense)
King Woodsie (x3 atk for one turn)
Cu Chulainn x3 atk

it's gonna be fun

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #347 on: January 30, 2014, 05:11:43 AM »
also it's not really luck based since Ares and Uriel aren't random orb changers so you can just store the right orbs and then pop for a huge combo

Meanwhile you can easily get trolled by sonia and not have enough orbs to make two rows since it's completely random

storing orbs is generally a bad counterargument because there are plenty of times when you don't really have the time for that (especially without a delay)

at that i'm somewhat dubious you can really safely store enough to ensure two turns

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #348 on: January 30, 2014, 05:14:59 AM »
so I'm already planning my upcoming Balanced team if I happen to get lucky and get a Cu Chulainn

Cu Chulainn - x3 balanced atk
My Melody - delay and enhance
Second My Melody/Cinnamoroll? (fire and water to hearts to feed to CuChu -- or just healing if needed)/Kitty BubFlamie (balanced fire to hearts AND recovery every 8 turns)
Susanoo (good atk and HP and defense)
King Woodsie (x3 atk for one turn)
Cu Chulainn x3 atk

it's gonna be fun
do you have an adk cause that would be a good sub in place of the second melody

storing orbs is generally a bad counterargument because there are plenty of times when you don't really have the time for that (especially without a delay)

at that i'm somewhat dubious you can really safely store enough to ensure two turns
well if you pop uriel first then at least it give heart orb to consume next turn with ares

its probably not super ez modo but the damage potential is there


Jq1790

  • Wow I'm back to playing this game.
  • Let's puzzle together again, Karin!
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #349 on: January 30, 2014, 05:20:56 AM »
...I feel like an idiot for not noticing I can breeze through Super _____ Dragons Descend dungeons until now.  *headdesk*

On the bright side, I didn't get hit by a turn 1 invade and scored 2 Supers, a King, and 2 Highs out of my first successful run(First time I tried one I had no poison, no defense droppers, AND no Lucifer in the party.  Guess how well that went when I found out the Super King has 5,000 HP!).  If I get a Dub-Amelit on Friday I can evo my Batman(I FINALLY got a Keeper of Dark today from having left the Keeper of Rainbow dungeon running last night since I got too tired to finish.  No RK this run though.), which is kind of exciting.
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #350 on: January 30, 2014, 05:39:46 AM »
do you have an adk cause that would be a good sub in place of the second melody
well if you pop uriel first then at least it give heart orb to consume next turn with ares

its probably not super ez modo but the damage potential is there

potentially yeah actually, that could work

like i'll admit the potential is there yeah but I think it's not as rad in practice

it'll prolly still work okay thou

...I feel like an idiot for not noticing I can breeze through Super _____ Dragons Descend dungeons until now.  *headdesk*

On the bright side, I didn't get hit by a turn 1 invade and scored 2 Supers, a King, and 2 Highs out of my first successful run(First time I tried one I had no poison, no defense droppers, AND no Lucifer in the party.  Guess how well that went when I found out the Super King has 5,000 HP!).  If I get a Dub-Amelit on Friday I can evo my Batman(I FINALLY got a Keeper of Dark today from having left the Keeper of Rainbow dungeon running last night since I got too tired to finish.  No RK this run though.), which is kind of exciting.

super descended is really easy as long as you pack resist and something to kill supers yeah

if anyone ever needs either i can probably throw something up so ring me through irc or something :v

hyorinryu

  • mrgrgr
  • In need of a new sig
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #351 on: January 30, 2014, 05:40:42 AM »
...I feel like an idiot for not noticing I can breeze through Super _____ Dragons Descend dungeons until now.  *headdesk*

On the bright side, I didn't get hit by a turn 1 invade and scored 2 Supers, a King, and 2 Highs out of my first successful run(First time I tried one I had no poison, no defense droppers, AND no Lucifer in the party.  Guess how well that went when I found out the Super King has 5,000 HP!).  If I get a Dub-Amelit on Friday I can evo my Batman(I FINALLY got a Keeper of Dark today from having left the Keeper of Rainbow dungeon running last night since I got too tired to finish.  No RK this run though.), which is kind of exciting.

Don't you have a Dark Meta? You could probably try that, unless you can't break the 10k threshold.

*currently under repair*
Puzzle Dragon stuff

Jq1790

  • Wow I'm back to playing this game.
  • Let's puzzle together again, Karin!
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #352 on: January 30, 2014, 06:17:19 AM »
Don't you have a Dark Meta? You could probably try that, unless you can't break the 10k threshold.
I don't have the skill to use Dark Meta yet, nor good enough subs.  I might have misphrased it, but I meant to imply I AM able to run Supers easily.

Dark team with Batman leader and Luci sub gives me over 30k HP and several other boons, so I'm more than fine.  The only hard part is paying 10/11ths of my max Stamina to enter(and of course if I get a Super wave 1 I'm screwed, but I'm pretty sure that's typical, right?).
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Chaore

  • Kai Ni Recipient Many Years Late
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  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #353 on: January 30, 2014, 06:19:49 AM »
Dark team with Batman leader and Luci sub gives me over 30k HP and several other boons, so I'm more than fine.  The only hard part is paying 10/11ths of my max Stamina to enter(and of course if I get a Super wave 1 I'm screwed, but I'm pretty sure that's typical, right?).

resist/autoheal completely trivializes super invades actually and then it's just a wait for your killer to come up

resist/autoheal is p.much king of supers

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #354 on: January 30, 2014, 06:31:32 AM »
And for super metals and only super metals, Odin's still pretty useful - it's a normal not a technical, so the super kings don't multihit, and Gungnir does enough to break their defense due to the light weakness (even an unevolved Odin at level 1 can still one-shot a super king with it).

I keep trying to bring Odin on super jewel excursions anyway but then I inevitably get a wave 4 invade and then I can't stall enough on wave 5 for the Neptune I used on the invade to come back up. Don't be me. :V

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #355 on: January 30, 2014, 06:50:56 AM »
do you have an adk cause that would be a good sub in place of the second melody

it is actually the only one of the mystic knight set I don't have!

That said I think I may be okay with two Cu Chulainns doing that. The addition of Cinnamoroll or Kitty BubFlamie are to provide healing if necessary-- otherwise Cu Chulainn can use those all for wood orbs. On the other hand, having more wood orbs would always be better to begin with!

Ghaleon

  • Long twintail-o-holic
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #356 on: January 30, 2014, 07:23:57 AM »
so I'm already planning my upcoming Balanced team if I happen to get lucky and get a Cu Chulainn

Cu Chulainn - x3 balanced atk
My Melody - delay and enhance
Second My Melody/Cinnamoroll? (fire and water to hearts to feed to CuChu -- or just healing if needed)/Kitty BubFlamie (balanced fire to hearts AND recovery every 8 turns)
Susanoo (good atk and HP and defense)
King Woodsie (x3 atk for one turn)
Cu Chulainn x3 atk

it's gonna be fun

You probably know but don't care cuz his stats are like 1k lower, but leader bonus the same.. kamui? (mystic blue knight). You can use him instead of cuchu if you're really eagre to make such a group but simply lack cuchu. as a bonus kamui costs like 10ish less, which is a big deal at your rank I imagine (I still think 10 cost less is pretty nifty for my rank thingie!).

MatsuriSakuragi

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #357 on: January 30, 2014, 12:42:16 PM »
Yes, I am aware. I have enough cost for the team I mentioned above, no worries (finally broke the 100 cost mark yesterday and the only way I'd pass that is if I used 2 MyMelos instead of Kitty BubFlamie. Which is what I'm leaning most toward at the moment. That and I've been running HK collab Kingdom almost exclusively so by the time this event is over I'll have plenty more. Honestly I'm aiming for rank 100 before it ends.

Anyway the reason I am avoiding Kamui is because its skill would take orbs away from King Woodsie, crippling my damage output on a Balanced - Enhanced blast. With an almost entirely mono-green team, that will not be an issue, and Cu Chulainn doesn't take orbs away from BubFlamie either, so everyone can get an attack in.

hyorinryu

  • mrgrgr
  • In need of a new sig
Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #358 on: January 30, 2014, 01:55:48 PM »
You probably know but don't care cuz his stats are like 1k lower, but leader bonus the same.. kamui? (mystic blue knight). You can use him instead of cuchu if you're really eagre to make such a group but simply lack cuchu. as a bonus kamui costs like 10ish less, which is a big deal at your rank I imagine (I still think 10 cost less is pretty nifty for my rank thingie!).

Tbh, problem isn't Kamui isn't the stats. There just aren't too many decent balanced guys in the game. You have I&I and Kamui. If you're willing to settle for subtypes, you have Light Izanami and Blue Batman.

*currently under repair*
Puzzle Dragon stuff

Re: Puzzle and Dragons 6 - Dragon Call Me Maybe
« Reply #359 on: January 30, 2014, 02:29:21 PM »
new event and still no ult evos zzzz

also no skill ups except on all my dragons oh boy


holy shit elemental absorbs dont just block your attacks, THEY HEAL OFF IT

I guess this is kind of a luci buff :derp:
« Last Edit: January 30, 2014, 03:11:10 PM by Suikama »