And now, for my reply to the fact that the Diva subclass is broken, which is in fact an idea as to how to fix the subclass as a whole:
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Spells:
Spell name: Swift Samba
Former name: Rhythm Dance
Old MP Cost: 4
Old Skill Point Cost: 3 per level
Old post-use Gauge: 75%
New MP Cost: 7
New Skill Point Cost: 5 per level
New post-use Gauge: 50%
Spell name: Minuet of Snail
Former name: Dance of the Cochlea
Old MP Cost: 4
Old Skill Point Cost: 3 per level
Old post-use Gauge: 75%
New MP Cost: 7
New Skill Point Cost: 5 per level
New post-use Gauge: 50%
Reason for changes: I'll be honest and say that I'm hoping that this will be enough of a nerf to make it so that it's not such a game breaker anymore, but not enough of a nerf to make these spells completely useless. Is this enough, or too much?
Skills:
Diva's Knowledge: Same as before, no change.
Song of Delight
Cost: 7
Max Level: 4
Effect: When the skill holder performs an action, everyone on the front line gain a (SLv)% buff to ATK, DEF, MAG, MND, and SPD.
Reason for change: In all honesty, I have no idea why this skill is part of the Diva's skill set at all. Makes me think that the developers simply put the skills that they had no other place to stick to onto this sub class(I personally think that the Strategist should be the one to have the EXP Up skill). Anyways, the new effect is effectively a watered down, yet more expensive version of Majesty, except that it's for the entire front line. Something tells me that this skill is OP in its current form, though...
Soothing Lullaby(formerly called Silent Melody): Same as before, no change.
Reason for change: "Silent Melody" is essentially an oxymoron, so the name change is written to imply that you're putting the enemy to sleep, and thus sneaking past them while they're taking a nap. To make sense, in other words.
Restful Melody (replacing Chime of Good Fortune)
Cost: 10
Max Level: 2
Effect: Makes the Rest command in the menu use less TP per use. This skill does not stack with other Divas possessing the same skill, and only the highest level of the skill will apply.
Reason for skill change: Again, I don't understand why this sub class even has this skill, and it doesn't even have the excuse of it being a skill that's exclusive to the Diva itself, as the Magician has the same skill under a different name. As for the new skill, it's a unique skill that doesn't affect you during battle, but outside battle, much like Soothing Lullaby, and making the Rest command less costly would allow for longer treks into the dungeon(even though this is one of the last classes that you'll get, so...), and help in getting longer winning streaks, which is kind of like having a EXP, Gold, and item drop boost all in one, if done correctly.
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And that's all that I have to say about it. What do you guys think of my idea?