Author Topic: Yukari Quest IV - A Z-Machine Adventure  (Read 43383 times)

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #690 on: February 23, 2014, 04:15:14 AM »
> "Indeed, the nature of the borders is here is significantly less chaotic than in other places."

> If we were to do something with the music, what could we do?

Hello Purvis

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #691 on: February 23, 2014, 04:37:04 AM »
> "Indeed, the nature of the borders is here is significantly less chaotic than in other places."

> If we were to do something with the music, what could we do?

>"It's not really complete though, is it?" says Maribel as she wanders around, not really looking at anything.
>That would be for you to discover.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #692 on: February 23, 2014, 05:10:36 AM »
> "No, it's not."

> If they aren't actively clashing against each other nor really working in harmony, that means they're just playing, kinda like ignoring the other's existence?

Hello Purvis

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #693 on: February 23, 2014, 05:45:54 AM »
> "No, it's not."

> If they aren't actively clashing against each other nor really working in harmony, that means they're just playing, kinda like ignoring the other's existence?

>She nods, continuing to pace around.
>You think that may be the case. Or perhaps they are lacking a musical element that would bring the two together? However, you are certain that you fused the borders of the lyre music with the shamisen's in such a manner as to blend them.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #694 on: February 23, 2014, 08:37:03 AM »
> Hmm, where exactly are we? In a sort of "bubble" in the middle of the road?
> If yes, could we possibly cross to the other side?

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #695 on: February 23, 2014, 09:10:20 AM »
> Hmm, where exactly are we? In a sort of "bubble" in the middle of the road?
> If yes, could we possibly cross to the other side?

>Essentially, though there isn't much of a road.
>You would have to open a gap in it to leave, but were you not inside of it, it would be easy to simply walk around it.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #696 on: February 23, 2014, 09:54:07 AM »
> "Anything catch your eye?"
> If not: "Then, can we proceed to the shrine?"
> If yes: Gap out of the bubble and back to the border that brings us to the shrine's scale.

Hello Purvis

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #697 on: February 23, 2014, 10:07:05 AM »
> "Anything catch your eye?"
> If not: "Then, can we proceed to the shrine?"
> If yes: Gap out of the bubble and back to the border that brings us to the shrine's scale.

>"Mmmm, I...don't think so," says Maribel. "But I'm sure you can probably understand more than I ever could."
>"Yeah, let's go."
>You leave the disembodied music behind and continue on toward the gap back to the shrine. As it comes into view, you can see that the distorted arch that came from the pillar you had to pull apart to get to the gap is still there. Maribel frowns at the arch as you draw closer to it. "That doesn't look friendly at all," she says. "Or feel friendly."

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #698 on: February 23, 2014, 11:34:20 AM »
Took some time to reread and gather my thoughts, especially about the shrine.

> "Would you believe me if I said that was previously a statue?"
> "This gap was inside such statue, I had to take it off of it to use at, at which point the statue turned into... Well, this."

> Ah, we have our Magnifying Glass now, don't we? Use it on this arch and try to make some actual sense of it!

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #699 on: February 23, 2014, 11:53:46 AM »
> "Would you believe me if I said that was previously a statue?"
> "This gap was inside such statue, I had to take it off of it to use at, at which point the statue turned into... Well, this."

> Ah, we have our Magnifying Glass now, don't we? Use it on this arch and try to make some actual sense of it!

>"I suppose I don't have any choice," says Maribel. "But I could believe it. What was it a statue of?"
>You draw upon your Magnifying Glass' power and have a closer look at the strange gap. Now that you can see it more clearly, it is...fascinating. As you suspected, it is definitely a product of the broken nature of this place, it seems to move through several different frayed borders at once, distorting itself and everything that passes through it. In a place where the borders are more stable, this simply wouldn't be possible. The fact this has opened at all is rather amazing; it would be incredibly difficult to thread it through these shattered borders without one more of them collapsing under the strain. It is rather like dropping silk strands and finding a spider web.
>What is particularly curious about this gap, even more than its extraordinary effect, is that it seems have some effect of "imprinting" upon it. You think it is due to how some of these borders come together. But, when something passes through it, things that are connected to it are also affected by it. It would take more time to fully make sense of this, and you note Maribel is giving you a curious look.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #700 on: February 23, 2014, 12:10:43 PM »
OKAY I'M APPARENTLY A LOT MORE TIRED THAN I THOUGHT BECAUSE I JUST READ THAT PART IT WAS A COLUMN NOT A STATUE

> "Perhaps 'statue' isn't the most accurate description, more like... a column I suppose?"

> "Despite this, its stone should simply not fit in the way it did."

> "Also, could you give me a second dearie? Since we're here, I should probably take a closer look at this gap."

> Can we determine what is connected to this gap? Or is it just the Shrine's entrance?

Hello Purvis

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #701 on: February 23, 2014, 12:57:59 PM »

> "Perhaps 'statue' isn't the most accurate description, more like... a column I suppose?"

> "Despite this, its stone should simply not fit in the way it did."

> "Also, could you give me a second dearie? Since we're here, I should probably take a closer look at this gap."

> Can we determine what is connected to this gap? Or is it just the Shrine's entrance?

>"Not like it should, you say?" Maribel says, "Could you explain?"
>"Oh, sure thing."
>In terms of physical location, it only seems to connect to the shrine. However, it also seems to touch upon several borders relating to the mind and heart. You feel that has something to do with the curious "imprinting" aspect of this gap. As well, it touches upon the border of solid and fluid, which you suspect may have had a role in the column's curious appearance.

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #702 on: February 23, 2014, 01:13:12 PM »
> Give her as best a description as we can give of the column.
> Help me here Purvis that column was hard to imagine and even harder to describe, this place is so alien.

> So we essentially have a gap that distorts anything connected with it whenever it's used, which would explain our change in size.

> However... It's also connect to the border between heart and mind, and between solid and fluid. Maybe the former could (somehow) explain the fact that food did not help our hunger in the slightest back at Genfauxkyo, what could the latter possibly impact?

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #703 on: February 23, 2014, 01:24:32 PM »
Why did you use the Magnifying Glass while Maribel was watching? <_<
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #704 on: February 23, 2014, 01:31:12 PM »
As far as I understand it, we don't physically need to hold our tools to use them, so I thought there was no actual problem? I mean, we did this before, back at that horribly broken non-gap before we crossed the color space.

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #705 on: February 23, 2014, 05:51:59 PM »
We did, but I made Mary turn around and not look. :V We could always ask for clarification, I guess.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #706 on: February 23, 2014, 05:54:34 PM »
Am I the only one who finds it amusing we're discussing things and we both have Miko avvies?

Also, any thoughts Kilga?

> Did mary seem to notice us using the Magnifying Glass?
« Last Edit: February 23, 2014, 06:02:04 PM by Sacchi Hikaru »

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #707 on: February 23, 2014, 10:11:22 PM »
> Give her as best a description as we can give of the column.
> Help me here Purvis that column was hard to imagine and even harder to describe, this place is so alien.

> So we essentially have a gap that distorts anything connected with it whenever it's used, which would explain our change in size.

> However... It's also connect to the border between heart and mind, and between solid and fluid. Maybe the former could (somehow) explain the fact that food did not help our hunger in the slightest back at Genfauxkyo, what could the latter possibly impact?

>You describe it as well as you can. Maribel frowns and says, "Geez, sounds like a mess."
>Man how did you think I felt describing it to begin with?
>That seems to explain how it works.
>You aren't sure offhand what the latter would affect, but it may explain how the column managed to keep a shape that it shouldn't have been able to. Or it might not affect anything, and just be part of what the gap is attached to.

> Did mary seem to notice us using the Magnifying Glass?

>She did not, but you did not draw it out to use it.

>_
« Last Edit: February 23, 2014, 10:22:59 PM by Chaos Purvis »

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #708 on: February 24, 2014, 03:52:40 AM »
I don't think we'll get much out of this gap right now, still it's food for thought.

> "Ah well. Doesn't seem like I'll be getting much out of this gap."

> If mary doesn't protest, cross over to the shrine.

Hello Purvis

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #709 on: February 24, 2014, 04:06:56 AM »
> "Ah well. Doesn't seem like I'll be getting much out of this gap."
> If mary doesn't protest, cross over to the shrine.

>"Did you get anything?" says Maribel, as you open the gap. She follows you through it.
>Stepping out, you find yourself standing in front of the shrine. It has not changed since you have left it, As Maribel emerges, her question is quickly lost as she looks around, and then begins to gawk at the chest-high grass at the edge of the pavilion.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #710 on: February 24, 2014, 05:02:33 AM »
I feel like we're missing something in this shrine...

> Were there any paths we did not investigate last time?

> If not, head back to the room where we first found the sigil.

> We still have an insight point, right?

Hello Purvis

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #711 on: February 24, 2014, 05:13:45 AM »
I feel like we're missing something in this shrine...

> Were there any paths we did not investigate last time?

> If not, head back to the room where we first found the sigil.

> We still have an insight point, right?

>You have, as far as you know, explored the whole shrine. Unless it has some hidden rooms that you do not know about. About all you haven't looked into is that train behind it, but it would be better to examine that while more to your own scale.
>You do still have an insight point.
>you head inside, Maribel quickly following you. "You weren't kidding!" she says, as you make your way toward the hall. "That gap really did make us tiny. But it doesn't really feel any different, does it?"
>You head down into the basement, but Maribel stops at the stairs. "I can't see." she says, frowning.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #712 on: February 24, 2014, 05:53:02 AM »
>You head inside, Maribel quickly following you. "You weren't kidding!" she says, as you make your way toward the hall. "That gap really did make us tiny. But it doesn't really feel any different, does it?"

> When she says this: "It doesn't, does it? It took me a few moments to realize I had just shrunk in size the first time I found this place."

>You head down into the basement, but Maribel stops at the stairs. "I can't see." she says, frowning.

> Oh dear, we forgot about super youkai eyesight.
> Is the rest of the way also obscured?

Hello Purvis

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #713 on: February 24, 2014, 05:56:38 AM »
> When she says this: "It doesn't, does it? It took me a few moments to realize I had just shrunk in size the first time I found this place."

> Oh dear, we forgot about super youkai eyesight.
> Is the rest of the way also obscured?

>It is dark the whole way.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #714 on: February 24, 2014, 06:08:02 AM »
> "Oh... Well, that's a problem, isn't it."
> "If I'm not mistaken, it's dark the whole way from here."
> "Would you mind waiting?"

Hello Purvis

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #715 on: February 24, 2014, 06:32:19 AM »
> "Oh... Well, that's a problem, isn't it."
> "If I'm not mistaken, it's dark the whole way from here."
> "Would you mind waiting?"

>"Sure, I'll just have a look around," says Maribel.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #716 on: February 24, 2014, 06:37:05 AM »
> "Alright, don't stray too far~"
> Say this is a sort of playful tone.

> Proceed to the chamber where we first found the sigil.

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #717 on: February 24, 2014, 07:12:12 AM »
> "Alright, don't stray too far~"
> Say this is a sort of playful tone.

> Proceed to the chamber where we first found the sigil.

>"Heh, not as though I could get far like this," says Maribel.
>You descend down into the basement, passing through the largely empty storage and into the rough stone cavern beyond. You can feel the sigil long before you reach the end of the corridor. Ahead, you are not happy to note the hall has gathered a significant quantity of dirt, at first dusting the uneven floor. Then it becomes more prevalent, until finally you find it a pile of dirt filling the corridor ahead and blocking it off. At first, you are unable to see the sigil at all, but after a moment of searching, you discover it is half-buried in the dirt.

>_

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #718 on: February 24, 2014, 07:21:32 AM »
> Dig through the dirt until the sigil is no longer buried.

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #719 on: February 24, 2014, 07:58:05 AM »
> Dig through the dirt until the sigil is no longer buried.

>It takes you a couple minutes, but you manage to excavate the sigil. The dirt is weird, it feels more like fine gravel at this size.

>_