Author Topic: Yukari Quest IV - A Z-Machine Adventure  (Read 43380 times)

日巫子

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #270 on: December 02, 2013, 11:53:21 PM »
> Look up.  How close are the moon and its conjoined planet?

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #271 on: December 02, 2013, 11:57:51 PM »
> Look up.  How close are the moon and its conjoined planet?

>You look up toward the moon and planet, and find that it doesn't seem to be any closer. At least not noticeably so.

>_

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #272 on: December 04, 2013, 12:03:24 PM »
>"So what do we do now?" says Maribel.

>_

Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #273 on: December 05, 2013, 04:13:57 AM »
>Take a closer look at the strange constellations.

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #274 on: December 05, 2013, 05:37:32 AM »
>Take a closer look at the strange constellations.

>You turn your eyes skyward again, this time examining the constellations. There are a few dozen of them, tracing out various line shapes across the sky. While they make simple line shapes that do not seem to hold any meanings, you can imagine more complex things that you could attribute to them if you so desired.  The lines themselves, though, give a strange look to the sky, giving you a feeling akin to looking at a broken pane of glass rather than lines of light across the heavens.

>_

Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #275 on: December 05, 2013, 11:35:10 AM »
>Can we think of any way that we could interact with the sky or these constellations?

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #276 on: December 05, 2013, 11:58:57 AM »
>Can we think of any way that we could interact with the sky or these constellations?

>Unless you could throw something up there somehow, it seems the only way you could would be to try to gap to them. You aren't certain if it would work easily, celestial bodies tend to be a pain. As well, if the gap should just open to empty air, that presents entirely different problems.

>_
« Last Edit: December 05, 2013, 12:11:46 PM by Purvijiri »

Serela

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #277 on: December 05, 2013, 04:27:49 PM »
>Well, could we make a gap up there and just peek our head through for a look?
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #278 on: December 05, 2013, 04:40:40 PM »
>Well, could we make a gap up there and just peek our head through for a look?

>Presuming that nothing unusual happens.

>_

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #279 on: December 05, 2013, 04:49:09 PM »
>Considering how unusual this situation is, it seems worth a try. Do so.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #280 on: December 06, 2013, 02:11:14 AM »
>Considering how unusual this situation is, it seems worth a try. Do so.

>Where will you be placing this gap?

>_

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #281 on: December 07, 2013, 07:08:32 PM »
>There's a number of options. Will you try to place it near one of the lines, near where two of them meet, or some distance away? Will you try to get above the lines, below them, or on level?

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #282 on: December 07, 2013, 11:40:09 PM »
the 'I'm not sure what I'm doing so I'm gonna make someone else take responsibility for these actions' card never works does it

>Try to get near where two lines meet, but still at somewhat of a distance below them for caution's sake. Can always make a closer gap after if it seems safe and necessary, after all.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #283 on: December 08, 2013, 02:35:39 AM »
>Try to open the gap some way away from ourself in case that opening a gap in space does what you'd expect, if the gap turns out dangerous close it as fast as possible.

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #284 on: December 08, 2013, 04:26:40 AM »
>Try to get near where two lines meet, but still at somewhat of a distance below them for caution's sake. Can always make a closer gap after if it seems safe and necessary, after all.

>Try to open the gap some way away from ourself in case that opening a gap in space does what you'd expect, if the gap turns out dangerous close it as fast as possible.

>You open a gap some distance away from you, in the open air. Nothing immediately untoward seems to come out of it. While you cannot be sure it's fully safe on the other side, at least it is not unsafe to be close to the other end of the gap.

>_

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #285 on: December 08, 2013, 11:12:36 AM »
> Do we still have our trusty stick? If so, poke it through the gap.

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #286 on: December 08, 2013, 11:55:17 AM »
> Do we still have our trusty stick? If so, poke it through the gap.

>You do still have your stick, as well as a shard.
>Closing and reopening the gap closer to where you are, you probe it with the stick, and do not feel anything. Pulling the stick away, it seems to be intact.

>_

Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #287 on: December 08, 2013, 01:55:55 PM »
>Very cautiously peek through the gap, be ready to remove ourself if anything bad happens.

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #288 on: December 08, 2013, 03:10:32 PM »
>Very cautiously peek through the gap, be ready to remove ourself if anything bad happens.

>You look through the gap.
>The air is freezing, your breath fogs the air. Beneath you, the empty rocky plains stretch out for miles in every direction. You are too high up to make out any specific details of the landscape, though. Looking upward, you can see a part of lines overhead, perhaps fifty feet above, glowing strongly with soft white light. They come toward each other  at an acute angle, then stop perhaps ten yards before they would meet. They are probably a good three or more yards wide, and extend for a good mile in their respective directions. Looking at them from here, they definitely seem to have some aspect of depth to them, rather than being merely flat lines.

>_

Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #289 on: December 10, 2013, 04:05:46 PM »
>Remove ourself from the gap and close it.
>Open a gap 2 feet above one of the lines.

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #290 on: December 10, 2013, 04:48:53 PM »
>Remove ourself from the gap and close it.
>Open a gap 2 feet above one of the lines.

>You close the gap and open a new one.
>The moment you begin to open the new gap, you can feel it, and intense pressure upon it. The gap opens, and water floods through it with a loud roar! Maribel shrieks and skitters toward the edge of the tower as water surges toward the open roof of the tower and begins to cascade down into it!

>_

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #291 on: December 10, 2013, 05:25:02 PM »
>Try to move into a spot where we won't get washed away by the water. If this is going to be problematic, though, just immediately move onto the next action of-
>Close gap if possible.
>...if we can close the gap without issue, though, afterwords try to check if any of what spilled out seems drinkable. Maribel does rather need some water.
« Last Edit: December 10, 2013, 07:17:28 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #292 on: December 10, 2013, 05:31:02 PM »
>Try to move into a spot where we won't get washed away by the water. If this is going to be problematic, though, just immediately move onto the next action of-
>Close gap if possible.
>...if we can close the gap without issue, though, afterwords try to check if any of what spilled out seems drinkable. Maribel does rather need some water...

>It's much easier right now to close and reopen the gap than to move it, until you get your wrench back.
>The gap closes easily enough, thanks to having your pliers onhand. In the aftermath of the flood, you can see a film of water clinging to the platform, slowly congealing into drops. At a glance, it looks clean.
>"What did you do!?" Maribel cries, the raspiness of her voice all the more apparent with her raising it.

>_

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #293 on: December 10, 2013, 05:34:35 PM »
> "You wanted water, did you not?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #294 on: December 10, 2013, 05:40:24 PM »
> "You wanted water, did you not?"

>"Wish you would have done that sooner," says Maribel. "And a bit more conveniently."

>_

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #295 on: December 10, 2013, 05:43:55 PM »
> Give a slight grin.
> "I could open it directly into your mouth, if you like."
> Take a closer look at the water to make sure it is safe for human consumption.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #296 on: December 10, 2013, 05:48:40 PM »
> Give a slight grin.
> "I could open it directly into your mouth, if you like."
> Take a closer look at the water to make sure it is safe for human consumption.

>"Maybe if you made the gap smaller," says Maribel.
>Kneeling down and looking closely at the water droplets on the floor, they don't seem to be dirty. You suppose it could be diseased in some way, or hold an invisible and odorless poison, though.

>_

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #297 on: December 10, 2013, 05:54:04 PM »
> Could we make a gap small enough to open it inside her mouth?
> "Regardless, we now have some water. It seems safe to me. What do you think?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #298 on: December 10, 2013, 05:59:16 PM »
> Could we make a gap small enough to open it inside her mouth?
> "Regardless, we now have some water. It seems safe to me. What do you think?"

>You could gap that small, though you imagine it wouldn't be pleasant for her. Not dangerous, thankfully, but unpleasant.
>"I wish I had a cup," she says. "But if it's safe, I won't ask for anything else."

>_

Kilgamayan

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Re: Yukari Quest IV - A Z-Machine Adventure
« Reply #299 on: December 10, 2013, 06:02:58 PM »
> "Well, we could try the direct approach I just mentioned. I can't promise it won't feel uncomfortable, however."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"