Author Topic: Touhou Accomplishment Thread 21: Time to go FULL SHMUP  (Read 211988 times)

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #840 on: May 13, 2014, 02:18:05 AM »
Day 7 no item.  Still missing 5-2 and 6-5.  Almost done Day 8 as well aside from the last two.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #841 on: May 13, 2014, 02:38:17 AM »
 
Maybe it's intentional, so Seija can still bend the rules even when it's supposed to be a no items run.
The thing is, the passive effects from subitems aren't rulebending. Moving a little faster or having a bit stronger of a shot isn't really cheating. Having a smaller hitbox could be argued... but against most cards it actually isn't terribly helpful anyway (although on, say, 6-4, definitely)

10-8: I can't keep up with this one or react to Tenshi's movement well enough.
Use the decoy doll as sub and you'll trash a lot of the stones before they fall. It'll make the danmaku more insignificant and you'll hurt tenshi on the side. It should be pretty easy this way, I didn't have any trouble at all. I also did it on the far right, but I'm not sure if Tenshi will reliably stay over there if you sit there or not? I didn't really test it much.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Formless God

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #842 on: May 13, 2014, 03:27:29 AM »
The thing is, the passive effects from subitems aren't rulebending. Moving a little faster or having a bit stronger of a shot isn't really cheating. Having a smaller hitbox could be argued... but against most cards it actually isn't terribly helpful anyway (although on, say, 6-4, definitely)
Having a wider shot means you don't have to risk going out of position to align yourself with the boss as much. The camera will let you shoot Mokou for a bit longer in the suicide bomber spell i.e. things end faster. It also makes Nitori's 2nd considerably more fun.

That's what I think. I want to hear everyone's view on it before I go ahead and produce a bunch of clears/scores with the sub doll.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #843 on: May 13, 2014, 03:37:58 AM »
A lot of the cards are really painful to clear while using the effective subitems as it is. From what I've seen in everyone's videos and replays, they're considered fair game. There's no doubt that subdoll is really powerful, but some cards are impossible to not timeout in itemless attempts without it, and in other cases it's a matter of a nigh-impossible card taking twice as long and becoming even more impossible.

Granted, many stages are quite doable without them, but there's not much point in maintaining a doublestandard for something like this, and the stages that aren't that hard without them already aren't that hard to clear either way.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

LunarWingCloud

  • Private Square
  • ♪ Present World Overhaul ♪
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #844 on: May 13, 2014, 05:07:25 AM »
Well that was fun. Played PCB Extra for giggles and cleared with 2 spare lives and a bomb. Captured Ran's last spellcard, too. It was funny because Charming Siege From All Sides decided it didn't like me today and I messed up on her third spellcard, one I usually capture. Overall though I'm happy about this clear because of that beautiful finish. Also my score is like 130M higher than the last one I did (347M as opposed to I think it was 210M).
I play Touhou on Twitch and YouTube. I'm not that good, but I'm informative when I can be. Follow me.

Lord Scalgon

  • Trying to get used to things...
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #845 on: May 13, 2014, 05:40:24 AM »
Dear god...Day 10 was a hellhole...except for the very last card (since I capped it in my first try).  Anyway, finally cleared the game for real.

Now to other things.  But speaking of the last card...is it possible to pull a BoLaD safespot in some way?  I'm going to no-tool that card whenever I have the chance.
Current ambition: NBND VoWG timeout.  Best run: NB1D

Ghost

  • Fluke dodging is the best tactic.
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #846 on: May 13, 2014, 08:13:44 AM »
So I got a 6 Death LNB run of PCB
Not quite the 5 miss run I was aiming for but eh.
And 3 deaths were just blunders so I guess my next goal will be a 3 miss run
« Last Edit: May 13, 2014, 12:07:07 PM by FreeGothitelle »

I have no name

  • Dodge ALL the bullets
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #847 on: May 13, 2014, 12:40:55 PM »
9-1: ARF has a nice strategy for this uploaded-I just don't feel like learning it.
10-8: I can't keep up with this one or react to Tenshi's movement well enough.
10-9: Also not even fun nope
Played a bit more today, got no item clears of these ones and almost on 8-6.  However, I hit the 10 hour nickname/achievement/trophy/whatever and decided that was a good place to stop.  69/75 no item clears is pretty good I'd say, though again if I really put effort into it I could get up to 72 (missing 10-4, 10-6 and 10-7-ok maybe I could get 10-6 but that card is just dumb).


edit: Holy crap just got 10-7 no item by pause buffering every laser wave (all 15) ...pause buffering wouldn't really help any of the ones I'm missing now, but that's 70.  8-6, 8-7, 10-4, 10-5 and 10-6 remain...8-7 looks to be a likely pick, and I've had a 1 mistake 10-5 so that should be quite doable.

re-edit: Yep 8-7 fell quickly, 71 no item clears so far.  If I ever get 10-4 I will get 75/75.

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #848 on: May 14, 2014, 11:32:57 AM »
Capped 6-5!  1-4+6/7/9 no itemed now :D.  Can't seem to upload right now though for some reason.  Maybe youtube's broken ;_;.  Anyway, missing 5-2, 8-6, 8-7, and all of 10 aside from 10-1 right now.

EDIT: Nevermind, it works now.  Day 6.
« Last Edit: May 14, 2014, 12:05:55 PM by Great Birdhou Daishougakusen »



Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #851 on: May 14, 2014, 10:19:22 PM »
So was there an Extra day for doing that like I saw mentioned on Krim's stream, or was that not true.

I have no name

  • Dodge ALL the bullets
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #852 on: May 14, 2014, 10:33:04 PM »
So was there an Extra day for doing that like I saw mentioned on Krim's stream, or was that not true.
Nope, no extra day for clearing everything without items.  The 75 scenes are everything.

Congratz :>.
Thanks :3

kitslol

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #853 on: May 15, 2014, 03:29:39 AM »


HOLY FUCKING SHIT FUCKING FINALLY UFO LNB!!! I've been literally working my ass off for this one. This makes my second LNB now, I played for about 5 hours a day for the last month trying to get this, and it finally paid off!!!


replay
« Last Edit: May 15, 2014, 04:07:05 AM by kits »

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #854 on: May 15, 2014, 03:38:02 AM »
Nice job kits!

kitslol

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #855 on: May 15, 2014, 04:01:30 AM »

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #856 on: May 15, 2014, 06:02:35 AM »
 I scored 10 million on 10-5 (those are not the items I used for it).
It was fun.

and congrats on your LNB kits!

Things I've done (and maybe will improve):
SA L6MNB | SA Lunatic 3b Scorerun | MoF LNB | PCB LNB |DDC LNB

Lord Scalgon

  • Trying to get used to things...
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #857 on: May 15, 2014, 06:31:17 AM »
The real way of clearing stage 3-7 in ISC. (Does this even count as a capture?)

Shortly afterwards, just choked a stage 3-6 timeout...at 2 seconds.  Same as usual; no-item, pacifist timeout attempt.  I need to work on this before I get ninja'd (like the VoWG timeout days).
Current ambition: NBND VoWG timeout.  Best run: NB1D

Karisa

  • Extend!
  • *
  • High scores are meant to be broken.
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #858 on: May 15, 2014, 07:45:35 AM »
The real way of clearing stage 3-7 in ISC. (Does this even count as a capture?)
The game gave you the spell bonus and the extra 100,000 points for clearing the stage, and it normally considers the spell captured one last time (in this case the only time) when the timer runs out, so I don't see why it wouldn't count as a capture.
« Last Edit: May 15, 2014, 07:56:55 AM by Karisa »

CyberAngel

  • Retired
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #859 on: May 15, 2014, 06:55:30 PM »
Cleared UFO Normal. Not a 1cc, but managed to finish stage 6 after using a continue. Got this far only a few times before, and nearly forgot everything by now, but still did very nicely, much better than before. If not for a stupid mistake earlier, might've got a 1cc as well. Still, this is good enough for now, other shottypes will have it harder anyway.

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #860 on: May 15, 2014, 07:50:02 PM »
1cc'd PCB on easy with all shottypes, so I attempted normal (with ReimuB, my favorite). Got the 1cc on the first try :V
It isn't much compared to all these UFO LNBs and stuff in this thread, but it's still something, at least compared to my usual skill level.
All the cherry trees in my town are blooming this week, coincidentally.

Lord Scalgon

  • Trying to get used to things...
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #861 on: May 15, 2014, 09:27:11 PM »
The game gave you the spell bonus and the extra 100,000 points for clearing the stage, and it normally considers the spell captured one last time (in this case the only time) when the timer runs out, so I don't see why it wouldn't count as a capture.

Guess in that case, it counts as a real capture upon timeout.

Also speaking of 3-6, I finally achieved the desired timeout.  I don't know if it's just me, but this is actually a fun card to timeout, albeit nothing compared to VoWG but whatever.

Spoiler:
screw having a small hitbox
Current ambition: NBND VoWG timeout.  Best run: NB1D


Noobzor

  • Grazing is fun
  • I like grazing
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #863 on: May 16, 2014, 07:20:11 PM »
Congratulations on the no items all clear!

Here's some ISC scoring: 6.8M on 6-7, 9M on 3-1, 7.9M on 5-3 and 10.4M on 10-5. I'm really enjoying this game so far :3
Hard 1cc's: all windows games :3
Lunatic 1cc's: EoSD, PoFV, PCB
My replays

Lord Scalgon

  • Trying to get used to things...
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #864 on: May 16, 2014, 08:07:47 PM »
Timeout-related as usual, but aside from 4-3 (which I shouldn't even go over for obvious reasons), 8-5 is a complete joke to timeout - you don't even need vertical, focus, or even items to even accomplish this one.  Trying to achieve a timeout on 4-1 but I only got the first 30 or 35 seconds down at the moment.
Current ambition: NBND VoWG timeout.  Best run: NB1D

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #865 on: May 16, 2014, 09:18:30 PM »
11.7 million on 6-7

12M is definitely possible, but circling can be a little too strict without sub-yinyang

Things I've done (and maybe will improve):
SA L6MNB | SA Lunatic 3b Scorerun | MoF LNB | PCB LNB |DDC LNB

Zil

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #866 on: May 16, 2014, 09:31:01 PM »
I think I'll mention some of the ISC scores I've done as well.

3-1: 9.5M
4-3: 4.2M
5-3: 9.3M
6-1: 2.0M
6-7: 12.8M
8-2: 3.5M

It's basically supergrazing: the game, which is pretty cool, though a lot of the scenes are much better than others.

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #867 on: May 17, 2014, 03:36:05 AM »
pushed my 6-7 score to 12.4M.
It's kind of annoying to get hit by "nothing" while circling, so I'll leave it like that.

Things I've done (and maybe will improve):
SA L6MNB | SA Lunatic 3b Scorerun | MoF LNB | PCB LNB |DDC LNB

Noobzor

  • Grazing is fun
  • I like grazing
Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #868 on: May 17, 2014, 11:21:52 AM »
My choice of items in 6-7 was dumb; I managed to score 12M today.

Here's 5.6M on 3-7, which was a bit harder since it also involved speedkilling.
Hard 1cc's: all windows games :3
Lunatic 1cc's: EoSD, PoFV, PCB
My replays

Re: Touhou Accomplishment Thread 21: Time to go FULL SHMUP
« Reply #869 on: May 17, 2014, 02:21:37 PM »
I'll just dump all my achievements here:
Normal 1CC's in everything except DDC (just got my UFO one today!)
Hard 1CC in IN (both routes with Reimu Solo)
Unlocked every Last Word and captured all but Yukari's, Kaguya's, and Alice's
Cleared Extras in IN, PCB, and MoF (done today!)
Got to BoLaD once

StB Scenes: All in acts 1-7, all but 2 in 8, only missing Kinkaku-ji in 9, 4 in 10, and 5 in EX
DS Scenes (Aya): All in acts 1-7 and Spoiler, all but 3 in 8, missing a bunch in the rest
« Last Edit: May 17, 2014, 06:14:56 PM by Baron_Blade »
Normal 1cc's: LLS, MS, EoSD, PCB, IN, MoF, SA, UFO, TD, DDC
Hard 1cc's: EoSD, PCB, IN
Extra Clears: EoSD, PCB + Phantasm, IN, MoF, TD, DDC
Phantasmagoria Trues Clears: Standard Regular
Goals: Phantasmagoria Trues Unseen Standard 1cc, MoF XNM, MoF XNF