Author Topic: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!  (Read 93382 times)

Reddyne

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #570 on: April 01, 2014, 12:07:09 PM »
This would be far more favorable for us if it were a more appropriate season and we hadn't just dealt with a tough raid. Being able to call in a favor would be nice, but yeah.3

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #571 on: April 02, 2014, 03:02:51 AM »

Seriously guys come sometime it's not farming season maybe?


MOAR FARMERS to go with our land and hopefully eventually our cows.


Even considering I think a horse is worth like 5 cows, that's not a bad exchange.


It's cool we have a ton of food.


Bring fewer kids though guys? >=|


Also suddenly our farmers are really fucking happy instead of pissed off. :V


I've been slack in splicing/uploading our newer heroquests but Issaries's was the only one we were missing the basics of. No luck here though. Spare Grain is pretty much what it sounds like, we get extra grain when we trade for it.


Your warriors come together to complain that not all of the great and ancient families of the clan are getting their due in the clan hall. They say that many bloodlines are unrepresented on the clan ring. "Why should we obey the ring when our kin are not on it. No one can make us do anything, and unless our families are properly respected, we do not wish to do what you say." Other people, whose families are represented on the ring say the clan is ungovernable because it has grown too large. They suggest that about a quarter of the clan should split off, and go off to seek a new tula of their own.

1. Seek volunteers to split off.
2. Choose the worst troublemakers to split it off.
3. Choose the best equipped to survive if they split off.
4. Give gifts to the complainants.
5. Reorganize the ring.


Also, if you pick 1, 2, or 3, do we give them land or not?

Reorganizing the ring will only provide temporary relief. Giving gifts to some will only provoke resentment in others. (1, 2, 3)
If we send the troublemakers away, soon they will be our enemies. (1, 3)
Those best equipped to survive are the wealthiest families. They will take more than a quarter of the livestock, goods, and food if they go. (3) (And... he apparently still wants them to be the ones to go?)
The worst troublemakers have the fewest cows, so sending them away will impoverish us the least. (2)
We have more land than we need. We could split our tula, and let the new clan settle on the remainder. (1, 2, 3)
If we get rid of the worst troublemakers, the mood of those who remain will be improved, but our reputation for generosity will diminish. (2)
When Bad King Urgrain had to split up his clan, he sundered families and picked people at random. His people were so enraged that they all left him at once.

OH COME ON you were just complaining we didn't have enough people and suddenly we have too many?

Sagus

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #572 on: April 02, 2014, 04:46:56 AM »
I guess they don't consider warriors people :V

Well... Desrada has a point, so I'll vote 1.
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UncertainJakutten

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #573 on: April 02, 2014, 04:48:25 AM »
Oh game :allears:

1 seems the least disruptive.


Reddyne

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #574 on: April 02, 2014, 12:23:20 PM »
OH COME ON you were just complaining we didn't have enough people and suddenly we have too many?
Thanks, game made in 1999 by like 5 people!

Send out our detractors and we've got another clan to feud with. Send out our best equipped and we lose goods and cattle. Gifts only serve as a band-aid and reorganizing the ring would just make others unhappy.  So... 1.

Would a liiiiiittle bit of land be OK? If we could use it or WILL use it at all, forget it. This is just the first time a question of land has come up, methinks.
« Last Edit: April 02, 2014, 03:48:26 PM by Reddyne »

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O4rfish

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #575 on: April 02, 2014, 09:48:57 PM »
But wouldn't another clan to feud with be a good thing, especially since they won't have a tribe? 2, no land
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Stuffman

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #576 on: April 02, 2014, 09:50:53 PM »
2. No land. Fuck off.

Reddyne

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #577 on: April 10, 2014, 11:54:33 PM »
Welcome to Let's Play King of Dragon Pass!
:toot:    :getdown:    :toot:    Happy 1 year anniversary, Arashi and pals!    :toot:    :getdown:    :toot:

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #578 on: April 12, 2014, 04:26:46 AM »
2. GET OUT
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #579 on: April 12, 2014, 04:34:35 AM »
p.s. I'm not dead just tired lately (plus last weekend I had a con =P)

Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #580 on: April 16, 2014, 11:39:29 PM »
I swear to god I did not intend to end up going like two weeks without an update oops. :V


Anyway more people voted to take volunteers but the only people who said anything about land said not to give any (even though those people all voted for troublemakers :V). Maybe you'll both be happy.


Also everyone's pretty happy now. I guess because we went and bought cows. =P


So I went and sac'd for quests (that I'm still way behind on uploading) instead of Hope. With this we now know enough of each myth to be able to quest them, though the deeper secrets of most remain out of our reach.


I think our weaponthanes are just all off doing stuff but we still had fewer than I'd like so hey let's have more.


A creature, the likes of which you have never seen before, hails the guards on your perimeter. He introduces himself as Mathrania the Magnificent, and requests a parley with the clan ring.

1. Invite him into the clan hall.
2. Invite him onto your lands, but no further.
3. Invite him to the market square.
4. Shoo him away.
5. Talk to him outside the tula's boundary.


If it does mean us harm, we're better to keep it outside our fortifications. (2)
The paraphernalia he carries is clearly that of a magician.
Never slap a hand outstretched to you in friendship. (1, 3)
Those teeth show him to be trustworthy. He eats plants, not people. (1)
There used to be creatures like this all over the continent, but in most places they are now just memories.
"Be a friend to your friend's friends, and a foe to your foe's friends."
Let him get inebriated and see if he spills any dragon secrets. (1)

Reddyne

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #581 on: April 17, 2014, 12:06:59 PM »
He probably got sick of trying to hawk Land of the Lost VHS tapes and switched to dreamcatchers. Also Mosdorl wants to give him booze and a drunk dinosaur is probably a hysterical sight. 1

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Iced Fairy

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #582 on: April 17, 2014, 04:32:20 PM »
We dragonbros right?  1

UncertainJakutten

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #583 on: April 17, 2014, 04:46:51 PM »
Oh come on, he's a dinosaur, he's like twice our size. I bet he won't even fit! Let's do 3 instead.


Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #584 on: April 17, 2014, 05:23:02 PM »
By the way, guys, which Orlanthi virtue would you say we hold the dearest?
1. pfffffffffffft, virtues, the fuck is this shit, Ultima?
2. Defense
3. Honor
4. Hospitality
5. Justice
6. Obedience
7. Provision

UncertainJakutten

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  • Do you not trust my aim?
Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #585 on: April 17, 2014, 06:16:40 PM »
6 for no particular reason at all.


Reddyne

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #586 on: April 17, 2014, 06:25:39 PM »
We be good to our bros whenever we can and at least try with everyone else, so 3 and 4.
6 for no particular reason at all.
This is exactly why we told the Colymar to stuff a banana up their tailpipe.

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Best Mile: 5:30
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Sagus

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #587 on: April 18, 2014, 04:02:13 AM »
For the dinosaur dude event, 1

Regarding the clan virtue, 4 I think? We're pretty hospitable.
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Iced Fairy

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #588 on: April 19, 2014, 12:46:51 AM »
4 I think sounds right...

Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #589 on: April 19, 2014, 12:59:54 AM »



Oops the ring actually has advice on this and by the ring I actually mean "only Iskalli and Desrada even have opinions" (Defense and Honor respectively.) But seriously everyone always picks Hospitality in like every LP of this game.


Ever since the Fire Quartz joined the tribe, there has been increasing trouble between the priestesses of minor fertility cults. Encouraged by their counterparts among the Fire Quartz, your clan's part-time priestesses of Mralota, the Pig Mother, have become increasingly bold in demanding special privileges. The dispute has exploded, as Mralota priestesses prevent the grain priestesses of the goddess Esra from using the communal shed used for fertility magic.

1. Compensate the grain priestesses.
2. Encourage the opposed priestesses to find agreement.
3. Scold the pig priestesses of your clan.
4. Urge the pig priestesses of Clan Fire Quartz to preach humility.
5. "This is not a matter for the ring."


I can convinve the Fire Quartz priestesses to step in on our behalf. (4)
The Mralota women are a little full of themselves lately, but it is nothing that should concern us. (5)
The pig women and the grain women can be reconciled. (2)
Our Mralota women are under the influence of their counterparts in the Fire Quartz clan. (1)
The carls are all offended by the overweening pride of the pig women. (3)
The Fire Quartz think well of us. Surely their priestesses will help us. (4)

Stuffman

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #590 on: April 19, 2014, 01:11:07 AM »
Not 5 because farming is serious business.
Not 4 because they're the ones who egged this on in the first place.
Not 3 because, although they deserve it, it is unlikely to be productive.
That leaves us with 2.
1 would probably also settle matters but I ain't spending money on this.

Reddyne

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #591 on: April 19, 2014, 02:50:35 PM »
Our master negotiator says 2. I'm all for that.

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UncertainJakutten

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #592 on: April 20, 2014, 12:28:33 AM »
2 seems worthwhile.


Sagus

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #593 on: April 20, 2014, 01:57:47 AM »
I trust Sartark. 2
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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #594 on: April 22, 2014, 11:03:00 PM »

Yay peaceful resolutions.


Oh I forgot to show where our splinter clan went off to. Here they are!


Let's go buy even more cows.


lol really guys?



Hahahahaha cowards, he's one dude. And only Very Good at Combat.


At least we got a horse.


Oh dear. Man I wonder where all our weaponthanes went, anyway. The three on trading mission and one injured last raid equal the new hires but how the hell did we dip to 15 before that anyway.


Amusingly that went better than the other one.



... I think the game wants that second omen to be bad but I really actually think the opposite. Useless kids. :V

O4rfish

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #595 on: April 23, 2014, 07:06:55 PM »
Is it possible for us to satisfy the Hospitality dinoquest?
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Stuffman

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #596 on: April 23, 2014, 09:36:06 PM »
There are dinoquests? Please tell me there are dinoquests, it would make this game even more amazing.

Anyway, another year to take a shot at questing I guess. Desrada needs buffs. What are her stats right now, anyway?

O4rfish

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #597 on: April 23, 2014, 11:27:04 PM »
The dinoquest isn't a LARP, it's the resolution of our Hospitality choice from the dino ambassador. We should take actions that show how hospitable we are, but I have no idea how to do that.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Reddyne

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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #598 on: April 24, 2014, 07:38:05 PM »
Uhh... Yeah. Things.

The treasure hunt stuff never really turned up anything very interesting. :V

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Best Mile: 5:30
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Re: Walking Into (Clan) Moordor - Let's Keep Playing King of Dragon Pass!
« Reply #599 on: April 26, 2014, 06:22:11 PM »
BTW I just got a new laptop, and while I've got all my data transferred over (and it's not like I won't be keeping the old around for a while in case I do need to grab things), I won't be shocked if it takes some fiddling to get my virtual machine up and going again - I don't expect to have problems but don't be worried if there's a long delay again (aaahhhhh I suck at LPing :ohdear:)